Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 22:54:11 Player: Tibo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (781) 781 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6486 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 5/100 System Corruption 11% Temperature Cool (2) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Machine Analyzer Seismic Detector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Enhanced Optical Array Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Compact Battery Machine Analyzer IFF Parser Experimental ECM Suite Advanced Reaction Control System Improved Cloaking Device Improved System Guard > --- WEAPON ----------- Micro-nuke Launcher Shock Maul Gravity Flail > --- INVENTORY -------- Light Ion Engine Biometal Medium Treads Cooled Aerolev Unit Enhanced Optical Array Hypervelocity Railgun [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Cooled Aerolev Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 2 2 2 Power 2 | . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . 1 1 . 1 Utility 6 | . . 1 . . 1 1 1 1 1 Weapon 2 | . . 1 . . 1 . . . . Parts Attached 101 | 8 1 8 9 . 10 14 24 13 14 Power 13 | 1 . 1 1 . 3 . 2 3 2 Engine 9 | 1 . 1 1 . 2 . 2 1 1 Core 4 | . . . . . 1 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 2 4 . 1 5 7 2 5 Treads 1 | . . . . . . 1 . . . Leg 3 | 2 . . . . . . 1 . . Wheel . | . . . . . . . . . . Hover 17 | . . 1 . . 1 2 6 2 5 Flight 7 | . . 1 4 . . 2 . . . Utility 34 | 2 . 3 2 . 2 6 8 6 5 Device 21 | 1 . 1 1 . . 4 5 5 4 Storage 2 | 1 . . . . . . 1 . . Processor 6 | . . . 1 . 1 1 1 1 1 Hackware 2 | . . 1 . . 1 . . . . Protection 3 | . . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 3 1 2 2 . 4 3 7 2 2 Energy Gun 8 | 2 . 1 . . 1 . 3 . 1 Energy Cannon 4 | . . . 1 . . 1 1 . 1 Ballistic Gun 4 | 1 . . . . 2 1 . . . Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher 3 | . 1 . 1 . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 3 1 2 1 2 Parts Lost 50 | . . 5 1 4 . 3 12 1 24 Power 9 | . . . 1 1 . . 2 . 5 Propulsion 16 | . . 1 . . . 2 5 . 8 Utility 15 | . . 1 . 1 . 1 4 . 8 Weapon 10 | . . 3 . 2 . . 1 1 3 Highest Loss Streak 22 | . . 2 1 4 . 3 7 1 22 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 4 | 3 8 6 5 5 4 4 4 4 4 Power . | . 2 1 . . . . . 1 . Propulsion 2 | 2 4 2 1 2 2 1 1 1 1 Utility 1 | . 1 2 3 3 2 1 . . . Weapon . | . 1 . . . . 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 17 | 1 1 4 1 . 2 1 . 2 5 Power . | . . . . . . . . . . Propulsion 8 | . 1 3 . . 2 . . . 2 Utility 5 | 1 . . 1 . . 1 . 1 1 Weapon 3 | . . 1 . . . . . 1 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 73 | . 95 74 54 73 70 93 58 72 74 Engine 6 | . 13 11 8 7 7 6 2 7 4 Core 2 | . . . . . . 6 2 . 4 Leg 3 | . 26 11 . . . . . . . Hover 10 | . . 5 . . . 5 10 26 23 Flight 7 | . . 5 11 27 23 17 3 . . Device 13 | . 14 16 18 16 7 14 10 11 17 Storage 3 | . 14 5 . . . . . 5 3 Processor 6 | . . . 7 9 13 7 4 8 9 Hackware 2 | . . 2 . . 4 6 2 . . Protection 1 | . . . . . . 3 2 . . Energy Gun 2 | . 13 6 . . . . 1 3 . Energy Cannon 1 | . . . 5 7 . 3 2 . . Ballistic Gun 2 | . 1 . . . 8 13 1 . . Launcher 3 | . 11 5 3 6 . . . 3 3 Impact Weapon 2 | . . . . . . . 3 5 5 Peak Build Rating 121 | 10 10 14 30 30 53 63 74 103 121 Average Rating 46 | 6 9 12 16 28 37 57 45 74 92 On Entrance 32 | . 10 10 10 30 21 48 59 49 91 Avg Prop Armor Cover (%) 3 | . . 8 2 . . 5 6 . 2 Naked Turns 40 | . . . . . . . 40 . . Heaviest Build 51 | 13 14 15 14 14 27 39 47 49 51 Greatest Support 59 | 20 20 20 18 27 27 46 46 49 59 Greatest Overweight (x) 12 | . 2 . 2 . . 3 12 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 Average Carried 4 | 3 7 6 4 5 4 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 5 5 5 5 5 3 Class Distribution -------------------- 45% | Mutant 27% | Sprinter 16% | Skirmisher 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Infiltrator-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Matter Collected 1687 | 294 52 33 191 . 212 231 85 236 353 Remotely . | . . . . . . . . . . Salvage Created 1430 | 174 139 62 56 . 182 290 126 242 159 Parts 82 | 15 6 2 2 . 10 20 6 9 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 11 | . 3 2 1 . 1 1 2 . 1 Melee 2 | . . . . . . . 1 . 1 Guns 2 | . . 1 . . 1 . . . . Cannons 2 | . . . 1 . . 1 . . . AOE 4 | . 3 1 . . . . . . . Classes Destroyed 10 | 2 2 . 1 . 2 1 2 . . Worker 9 | . . . . . . 2 2 2 3 Builder 7 | . . . . . 1 2 1 1 2 Tunneler 5 | 4 . . . . . . . . 1 Recycler 4 | 1 . . . . 1 1 . 1 . Watcher 5 | . 2 . . . 1 . . 2 . Swarmer 1 | . . . . . . . 1 . . Grunt 5 | . 3 2 . . . . . . . Sentry 2 | . . . 1 . . 1 . . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 4 | 3 4 1 1 . 3 2 1 4 4 Combat Bots Only 3 | . 3 1 1 . 1 1 1 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 772 | . . 50 17 73 8 76 196 36 316 Missed 329 | . . 22 9 29 3 27 64 24 151 Hits 443 | . . 28 8 44 5 49 132 12 165 Melee 2 | . . . . . . 2 . . . Projectile 441 | . . 28 8 44 5 47 132 12 165 AOE 1 | . . . . . . 1 . . . Critical Strikes 21 | . . 1 . 3 1 1 5 . 10 Damage Taken 7485 | . . 378 119 571 181 507 2340 258 3131 Core 2615 | . . 84 44 197 18 85 853 20 1314 Absorbed by Shields 308 | . . . . 115 . . 137 . 56 Regen/Repaired (Parts) 18 | . . . . . . 18 . . . Core Remaining (%) 79 | 100 100 79 . 56 97 90 14 98 . Volleys Fired 75 | 15 8 4 2 7 12 10 13 3 1 Largest 3 | 2 2 2 2 2 2 3 3 1 1 Hottest 219 | 60 70 70 93 93 56 146 219 65 75 Shots Fired 121 | 21 14 7 3 8 21 19 24 3 1 Gun 80 | 21 8 3 . . 21 16 7 3 1 Cannon 29 | . . . 2 7 . 3 17 . . Launcher 12 | . 6 4 1 1 . . . . . Special . | . . . . . . . . . . Kinetic 58 | 15 . . . . 21 16 6 . . Thermal 31 | 2 . . 2 7 . 3 17 . . Explosive 10 | . 6 4 . . . . . . . Electromagnetic 22 | 4 8 3 1 1 . . 1 3 1 Robot Hit Streak 18 | 3 3 2 3 2 5 18 2 5 . Robot Miss Streak 3 | 3 2 2 2 2 3 . 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 99 | 11 7 3 1 5 12 24 15 9 12 Core Hits 50 | 7 7 5 2 2 9 7 5 3 3 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . 2 2 3 Critical Strikes 9 | . . . . . . . 3 2 4 Meltdown 1 | . . . . . . . 1 . . Smash 8 | . . . . . . . 2 2 4 Melee Attacks 41 | . . . . . . 10 7 8 16 Impact 31 | . . . . . . . 7 8 16 Slashing 10 | . . . . . . 10 . . . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . . 5 3 3 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4825 | 188 309 158 29 167 317 902 768 773 1214 Guns 907 | 148 54 12 . . 265 322 5 101 . Cannons 413 | . . . 23 117 . 32 241 . . Explosions 673 | 40 255 146 6 50 . . . 176 . Melee 2578 | . . . . . . 548 362 463 1205 Ramming 254 | . . . . . 52 . 160 33 9 Kinetic 808 | 108 . . . . 265 322 113 . . Thermal 528 | 52 . . 23 117 . 32 128 176 . Explosive 401 | . 255 146 . . . . . . . Electromagnetic 256 | 28 54 12 6 50 . . 5 101 . Impact 2030 | . . . . . . . 362 463 1205 Slashing 548 | . . . . . . 548 . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 . 3 3 . . 13 1 11 Average Corruption 7 | . 1 . 3 3 . . 11 1 11 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . 1 2 . . 15 2 2 Message Errors 5 | . . . 1 . . . 4 . . Matter Fused 9 | . . . . 1 . . 5 1 2 Heat Flow Errors 2 | . . . . 1 . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1174 | . 13 . . . . 141 232 228 560 Projectiles . | . . . . . . . . . . Explosions 13 | . 13 . . . . . . . . Melee 1161 | . . . . . . 141 232 228 560 Knockbacks 11 | . . . . . 1 . 1 5 4 Impact 9 | . . . . . 1 . . 4 4 Kinetic 1 | . . . . . . . 1 . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 142 | . . 11 . . 23 . 78 26 4 Shots 2 | . . 1 . . . . . 1 . Rammed 27 | . . . . . 10 . 14 1 2 Targets Rammed 27 | . . . . . 10 . 14 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 538 | . 36 48 22 213 . 213 538 154 40 Average Temperature 101 | . 14 25 10 113 . 42 236 63 26 Received Heat Transfer 917 | . . 153 72 305 . 120 99 9 159 Effects 9 | . . . . . . . 9 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . Parts Fried 12 | . . . . . . . 3 4 5 Impact Corruptions 27 | . . . . . . . 5 7 15 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred 747 | 125 . . 37 185 . 50 200 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 190 | 10 102 41 50 30 81 30 190 117 184 Initial 68 | . . . . 8 9 28 4 68 45 Average 31 | 2 40 3 18 9 35 11 44 47 36 Influence Increases 1767 | 25 135 84 60 107 172 109 437 209 429 Destroy 0b10 Robot/C 220 | . 60 40 20 . 20 20 40 . 20 Destroy 0b10 Robot/NC 150 | 25 10 . . . 15 25 15 30 30 Destroy Leader 80 | . 14 10 10 . 12 10 10 4 10 Successful Hack 126 | . 9 6 . . 20 37 . . 54 Disable Machine 15 | . . . . . 15 . . . . Destroy Structure 96 | . 42 28 . 2 . 2 12 10 . Partial Spotted 180 | . . . . . 90 15 15 60 . Lose Combat Pursuer 900 | . . . 30 105 . . 345 105 315 Influence Decreases 1680 | 25 135 84 40 107 134 156 308 262 429 Entered New Map 174 | . . . . 12 11 30 7 72 42 Time Decay 1091 | 25 135 47 30 65 123 126 199 180 161 Lost Part 415 | . . 37 10 30 . . 102 10 226 Squads Dispatched 25 | . . 2 1 4 . 1 9 3 5 Investigation 7 | . . 1 . 1 . . 2 . 3 Extermination 4 | . . . . . . . 2 1 1 Reinforcement 11 | . . 1 1 3 . 1 2 2 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Distress Signals 8 | . 1 2 . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 5 14 6 20 4 3 33 19 44 Peak Tracking Total 19 | . 2 11 4 13 4 2 12 10 19 Tactical Retreats 22 | . . . 1 3 . . 9 3 6 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Traps Triggered 13 | . 4 . . 3 2 . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Accessed 25 | . 2 3 . 2 6 3 2 1 6 Terminals 17 | . 2 2 . 2 2 2 2 1 4 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers 3 | . . . . . 1 . . . 2 Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 4 7 . 3 21 13 5 2 13 Successful 26 | . 3 2 . 1 10 6 . 1 3 Failed 41 | . 1 5 . 2 10 7 5 1 10 Catastrophic 8 | . . 1 . . . . 3 1 3 Database Lockouts 1 | . . . . . 1 . . . . Manual 29 | . 2 5 . 2 1 5 5 1 8 Terminals 41 | . 4 5 . 3 5 9 5 2 8 Fabricators 2 | . . . . . 2 . . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 9 | . . 2 . . 7 . . . . Scanalyzers 12 | . . . . . 7 . . . 5 Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 . . 1 2 4 . 1 1 Record 3 | . . . . . . 2 . 1 . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Level Access Points 2 | . . . . . 1 . . . 1 Locate Traps 1 | . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . . 1 . . 2 . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . Scanalyzer 6 | . . . . . 4 . . . 2 Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 4 | . . . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 2 . . 4 2 2 1 5 Full Trace Events 7 | . 1 1 . . . . 2 . 3 Feedback Events 2 | . 1 . . . . . 1 . . Corruption 2 | . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Part Studies Acquired 4 | . . . . . 2 . . . 2 Parts Repaired 1 | . . . . . . 1 . . . Time 19 | . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Active Infowar (turns) 2693 | 62 336 248 69 137 248 333 428 376 456 Optics 471 | . . . 65 137 248 21 . . . IFF 625 | . . . . . . . . 293 332 Terrain 1385 | 62 336 248 69 20 . 312 266 55 17 Seismic 20 | . . . . . . . . . 20 Machine Analysis 994 | . . . . . . . 162 376 456 Cloaking 267 | . . . . . . . . 73 194 ECM 57 | . . . . . . . . . 57 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Turns Passed 3216 | 167 340 248 85 140 309 334 761 376 456 Spaces Moved 4789 | 97 254 287 170 242 800 437 885 796 821 Core 255 | 7 6 . . . . . 242 . . Treads . | . . . . . . . . . . Legs 430 | 90 248 88 . . . . 4 . . Wheels . | . . . . . . . . . . Hover 2294 | . . 71 . . . 88 518 796 821 Flight 1810 | . . 128 170 242 800 349 121 . . Fastest Speed 27 | 50 100 35 29 29 29 27 34 32 31 Average Speed 50 | 114 120 67 36 29 29 52 67 33 42 Slowest Speed 650 | 120 190 120 165 29 29 270 650 36 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 40 | . . 5 5 11 12 . 7 . . Potential Cave-ins 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 6 41 24 16 40 24 9 27 24 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . . . 1 5 . . Terrain Destroyed 85 | 2 37 28 . 2 1 2 7 6 . Melee . | . . . . . . . . . . Projectile 12 | . . . . 2 1 2 7 . . AOE 73 | 2 37 28 . . . . . 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Total 5334 | 129 271 332 180 292 842 504 998 885 901 Wait 197 | . . 24 3 47 9 13 20 49 32 Move 4706 | 96 253 276 161 219 776 436 873 795 821 Hop 34 | . . 5 3 11 11 . 4 . . Pick Up 50 | 9 1 5 1 . 5 7 10 7 5 Fast Attach 64 | 7 7 4 5 . 7 5 16 6 7 Attach 32 | . . 2 1 . 1 6 13 4 5 Detach 9 | . . 1 . . . 2 5 1 . Swap 36 | 1 1 2 3 . 5 8 5 5 6 Drop 45 | 1 1 9 1 . 6 7 8 6 6 Fire 75 | 15 8 4 2 7 12 10 13 3 1 Melee 41 | . . . . . . 10 7 8 16 Ram 27 | . . . . . 10 . 14 1 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 8 . . 10 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Discovered new exit (range 15) 756 | -9/Materials | Entered another Materials area 756 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 804 | -8/Materials | Discovered new exit (range 16) 841 | -8/Materials | Entered Storage 978 | -8/Storage | Discovered new exit (range 7) 981 | -8/Storage | Entered Factory 981 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 996 | -7/Factory | Lost 4 parts (1p1u2w) 1084 | -7/Factory | Identified exit to Factory 1090 | -7/Factory | Central database locked down 1091 | -7/Factory | Build established: Sprinter 1147 | -7/Factory | Fabricated Field Propulsion Drive? 1290 | -7/Factory | Entered another Factory area 1290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -6/Factory | Lost 3 parts (2n1u) 1538 | -6/Factory | Repaired Adv. Weight Redist. System 1544 | -6/Factory | Discovered new exit (range 13) 1624 | -6/Factory | Entered another Factory area 1624 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -5/Factory | Build established: Skirmisher 1882 | -5/Factory | Garrison activated, responded to threat 2070 | -5/Factory | Released all parts (7) 2083 | -5/Factory | System corruption reached 10% 2101 | -5/Factory | Lost 7 parts (2p3n2u) 2164 | -5/Factory | Core integrity fell below 50% 2187 | -5/Factory | Build established: Mutant 2222 | -5/Factory | Spotted B-75 Beast 2244 | -5/Factory | Core integrity fell below 20% 2308 | -5/Factory | Discovered new exit (range 16) 2385 | -5/Factory | Entered another Factory area 2385 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2746 | -4/Factory | Discovered new exit (range 10) 2761 | -4/Factory | Entered Research 2761 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -3/Research | Found Prototype Device 2870 | -3/Research | Identified Exp. ECM Suite 3013 | -3/Research | Spotted B-86 Titan 3014 | -3/Research | Identified exit to Research 3168 | -3/Research | System corruption reached 10% 3170 | -3/Research | Core integrity fell below 50% 3186 | -3/Research | Core integrity fell below 20% 3217 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03184_ Cld. Aerolev Unit destroyed. 03185_ System corrupted: Matter fused (-5). 03185_ Penetrated by Slug. 03185_ Slug penetrates Wall. 03186_ K-01 Serf collects debris. 03187_ Slug penetrates Wall. 03189_ K-01 Serf collects debris. 03192_ >> Machine Analyzer network decryption results: 03192_ Terminal x1 03192_ Penetrated by Slug. 03192_ T-07 Excavator destroyed. 03193_ Acquired 12 matter. 03193_ K-01 Serf collects debris. 03194_ Acquired Imp. Terrain Scanner. 03197_ Acquired Seismic Detector. 03197_ K-01 Serf collects debris. 03207_ U-05 Engineer works on Potential Refractor. 03209_ >> Machine Analyzer network decryption results: 03209_ Terminal x1 03211_ Imp. Terrain Scanner destroyed. 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"""" ####s#### """ + | | ??????????????"""" #?? ?# """ ## | | ??????????????"""" #?? # #? | | ??????????????"""" #?? # #? | | ???????????????? ?? # #? | | ??????????????? ####+##?? ##############? | | ?????????????? ????????? #?????????????? | | ??????????????"""" ?????????? #?????????????? | | ??????????????"""" ??????????] #?????????????? | | ??????????????"""" ??????????? #?????????????? | | ??????????????""""???????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??""""?????????????????????????????????????????# | | ??""""?????????????????????????????????????????? | | ??""""?????????????????????????????????????????? | | ??""""??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 57 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 3 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Repaired ---------- Adv. Weight Redist. System | 25% | -6/Factory Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Linear Gravjet | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force We Love MA Challenges ------------ None Game ------ Seed HybridPiercingJoltstriker Manual? 0 Play Time 01:38:36 Cumulative 33.9 hours Start 2026.09.03 @ 23:21:19 End 2026.09.04 @ 22:54:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff3f295-c1d4-4598-b693-e10dd6cb1277