Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 16:52:44 Player: Pitt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1514) 1514 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 6687 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 658 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 26/300 Energy 78/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Sensor Array Advanced ECM Suite Guided EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Propulsion Shielding Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- VSS Leg VSS Leg Seismic Detector Advanced ECM Suite Thief Drone Bay Guided EMP Blaster [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Carbide Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . 1 . 1 Utility 5 | . . 1 . 1 . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 119 | 6 18 30 2 20 12 6 18 7 Power 9 | 1 1 1 . 1 . 1 3 1 Engine 6 | 1 . 1 . 1 . . 3 . Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 5 8 . 3 2 1 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 10 | 2 5 3 . . . . . . Hover . | . . . . . . . . . Flight 15 | . . 5 . 3 2 1 4 . Utility 40 | 1 5 8 . 11 2 1 9 3 Device 24 | . 5 3 . 7 1 1 6 1 Storage 3 | 1 . 2 . . . . . . Processor 4 | . . 1 . . . . 2 1 Hackware 3 | . . 1 . . . . 1 1 Protection 6 | . . 1 . 4 1 . . . Artifact . | . . . . . . . . . Weapon 45 | 2 7 13 2 5 8 3 2 3 Energy Gun 14 | 1 4 4 1 1 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 . 3 . 3 3 . 1 . Ballistic Cannon 2 | . . . . . . 2 . . Launcher 6 | . . . 1 . 2 1 1 1 Special Weapon 10 | . 3 6 . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 2 . . . Parts Lost 23 | . 2 7 . 1 . . 5 8 Power 2 | . . 1 . . . . 1 . Propulsion 9 | . 2 2 . . . . 1 4 Utility 8 | . . 2 . 1 . . 2 3 Weapon 4 | . . 2 . . . . 1 1 Highest Loss Streak 7 | . 2 7 . 1 . . 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 94 100 98 98 83 82 57 Engine 3 | . 6 1 11 9 9 6 . . Core 6 | . 7 9 . . . . 5 4 Wheel 16 | . 27 25 . . . . . . Flight 14 | . . 3 33 36 35 30 32 25 Device 13 | . 13 19 . 6 9 12 9 3 Storage 10 | . 14 11 11 9 9 7 6 4 Processor 4 | . . . 11 9 9 7 12 10 Hackware 1 | . . . 11 6 . . . . Protection 2 | . . . . 5 8 7 6 4 Energy Gun 12 | . 14 18 10 2 6 . . . Ballistic Gun 4 | . 5 1 11 14 11 5 . . Special Weapon 1 | . 7 1 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 11 15 21 12 16 19 18 27 21 Greatest Support 30 | 20 20 30 12 16 16 20 24 24 Greatest Overweight (x) 4 | . 3 4 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 8 8 8 8 Average Capacity 8 | 5 8 9 8 8 8 8 8 7 Most Carried 9 | 8 8 9 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 7 8 8 8 8 8 7 5 Class Distribution -------------------- 60% | Scavenger-Mutant 22% | Scavenger-Sprinter 10% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Matter Collected 1443 | 254 175 97 193 226 353 65 51 29 Remotely 201 | . . . . 201 . . . . Salvage Created 1394 | 137 232 181 . 206 237 94 94 213 Parts 123 | 18 17 21 . 16 15 9 7 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 42 | . 7 10 . 5 5 4 2 9 Guns 23 | . 7 7 . 5 4 . . . Cannons 1 | . . . . . . . 1 . AOE 17 | . . 2 . . 1 4 1 9 Classes Destroyed 12 | 2 3 3 . . . . 2 2 Worker 3 | . 1 . . . 1 . . 1 Builder 2 | . . . . . . . 1 1 Tunneler 6 | 4 . 2 . . . . . . Recycler 1 | 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . Watcher 4 | . . 1 . 1 2 . . . Swarmer 21 | . 3 9 . 3 2 4 . . Cutter 7 | . . . . . . . . 7 Grunt 5 | . 4 . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . 1 . 2 3 . 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | 4 3 4 . 4 2 4 2 11 Combat Bots Only 9 | . 3 4 . 4 2 4 1 9 Max Kills in Single Turn 9 | 1 2 3 . 1 2 4 2 9 Gunslinging 1 | . 1 . . . . . . . Exploded 7 | . . 2 . . 1 4 1 7 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Damage Taken 3139 | . 378 519 27 208 149 14 522 1322 Core 1463 | . 87 108 . 52 72 . 132 1012 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 78 | . . 12 . 6 9 4 4 43 Regen/Repaired (Parts) 182 | . . 76 . 48 40 . 18 . Core Remaining (%) 83 | 100 65 . 73 . 77 100 84 . Volleys Fired 153 | 12 31 42 1 24 21 3 19 . Largest 2 | 2 2 2 1 2 2 1 1 . Hottest 165 | 60 105 165 30 100 79 50 50 . Shots Fired 259 | 24 57 67 1 46 42 3 19 . Gun 220 | 24 52 56 . 44 42 2 . . Cannon 17 | . . . . . . . 17 . Launcher 4 | . . . 1 . . 1 2 . Special 18 | . 5 11 . 2 . . . . Kinetic 128 | 12 11 13 . 38 35 2 17 . Thermal 127 | 12 46 54 . 8 7 . . . Explosive 1 | . . . 1 . . . . . Electromagnetic 3 | . . . . . . 1 2 . Robot Hit Streak 20 | 7 15 20 . 5 8 1 11 . Robot Miss Streak 5 | 2 2 4 . 4 5 1 4 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 154 | 16 37 35 . 26 22 1 15 2 Core Hits 79 | 6 13 14 . 9 11 7 7 12 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . 1 1 . . . Burn 2 | . 1 . . 1 . . . . Destroy 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4566 | 183 453 887 151 304 601 193 438 1356 Guns 1753 | 183 453 411 . 304 377 25 . . Cannons 375 | . . . . . . . 375 . Explosions 2429 | . . 467 151 . 224 168 63 1356 Melee . | . . . . . . . . . Ramming 9 | . . 9 . . . . . . Kinetic 1229 | 98 96 55 . 260 320 25 375 . Thermal 1834 | 85 357 710 135 44 57 136 . 310 Explosive 1399 | . . 113 16 . 224 . . 1046 Electromagnetic 95 | . . . . . . 32 63 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 Average Corruption 2 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 323 | . . 93 3 . . . . 227 Projectiles . | . . . . . . . . . Explosions 323 | . . 93 3 . . . . 227 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 506 | . . 4 . . . 14 16 472 Shots 7 | . . . . . . 1 1 5 Rammed 2 | . . 2 . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | 20 351 106 4 32 45 12 16 9 Average Temperature 51 | 20 110 35 4 10 12 12 7 9 Received Heat Transfer 339 | . 165 63 15 27 27 . 24 18 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 4 | . 1 2 . . . 1 . . Heat Transferred 2971 | 200 895 1043 200 185 148 150 . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Peak Influence 959 | 25 160 341 371 366 959 600 375 444 Initial 436 | . 16 29 118 144 154 436 294 37 Average 151 | 9 41 45 314 212 667 500 230 55 Maximum Alert Level 3 | . . 1 1 1 3 2 1 2 Low Security (%) 71 | 100 100 89 5 57 8 . 27 96 Level 1 17 | . . 10 94 42 5 . 72 1 Level 2 5 | . . . . . 36 100 . 2 Level 3 4 | . . . . . 49 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . 2 2 . 1 5 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 9 | . . 1 . 2 1 . 1 4 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Distress Signals 3 | . 1 . . 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 11 13 4 10 22 1 5 17 Peak Tracking Total 12 | . 4 5 2 5 7 1 2 12 Tactical Retreats 11 | . 1 2 1 2 1 . 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Traps Triggered 5 | . . . . 1 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Machines Disabled 16 | . . 4 2 . 4 . . 6 Max in Single Turn 4 | . . 2 2 . 2 . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Machines Accessed 38 | . 3 7 1 1 10 1 12 3 Terminals 28 | . 3 5 . . 8 1 9 2 Fabricators . | . . . . . . . . . Repair Stations 9 | . . 2 . 1 2 . 3 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 99 | . 7 28 1 2 32 2 24 3 Successful 60 | . 3 19 1 2 21 . 12 2 Failed 39 | . 4 9 . . 11 2 12 1 Catastrophic 5 | . 1 . . . 1 . 3 . Database Lockouts . | . . . . . . . . . Manual 44 | . 7 12 . . 12 . 11 2 Terminals 74 | . 7 19 . . 26 2 18 2 Fabricators . | . . . . . . . . . Repair Stations 24 | . . 9 . 2 6 . 6 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 1 7 1 . 9 . 7 . Robot Analysis 2 | . . . . . 2 . . . Open Door 2 | . . . 1 . 1 . . . Open DSF 3 | . . . . . . . 3 . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 4 | . 1 1 . . 1 . 1 . Repair Station Index 1 | . . 1 . . . . . . Alert Level 4 | . . 3 . . . . 1 . Unreport Threat 2 | . . 1 . . . . 1 . Disarm Traps 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 3 | . . . . . 2 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 19 | . . 8 . 2 6 . 3 . Scan Component 10 | . . 4 . 1 3 . 2 . Repair 9 | . . 4 . 1 3 . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 2 4 . . 6 . 2 2 Terminals 16 | . 2 4 . . 6 . 2 2 Track 4 | . 1 1 . . 2 . . . Assimilate 1 | . . . . . . . . 1 Botnet 6 | . 1 2 . . 2 . 1 . Detonate 3 | . . 1 . . 1 . . 1 Operators 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 2 6 . 1 8 1 8 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . . 4 . 1 3 . 1 . Time 230 | . . 104 . 32 78 . 16 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Total Allies 14 | . . . 3 . 10 . . 1 Largest Group 10 | . . . 3 1 10 3 . 1 Highest-Rated Group 173 | . . . 40 16 173 48 . 26 Highest-Rated Ally 29 | . . . 16 16 29 16 . 26 Total Orders 4 | . . . . 4 . . . . ROAM 1 | . . . . 1 . . . . RETURN 3 | . . . . 3 . . . . Ally Attacks 139 | . . . 21 4 102 12 . . Total Damage 1870 | . . . 253 34 1438 145 . . Kills 24 | . . . 6 . 16 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches 3 | . . . . 3 . . . . Drone Recoveries 3 | . . . . 3 . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Turns Passed 6097 | 165 891 2779 199 393 608 119 555 388 Spaces Moved 3903 | 139 191 617 335 296 772 185 925 443 Core 20 | 7 4 . . . . . . 9 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 681 | 132 187 362 . . . . . . Hover . | . . . . . . . . . Flight 3202 | . . 255 335 296 772 185 925 434 Fastest Speed 27 | 50 80 34 34 31 31 27 27 28 Average Speed 42 | 78 82 63 34 31 33 30 37 30 Slowest Speed 365 | 80 200 365 34 31 111 31 107 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 1 3 1 . 3 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 7 40 33 45 21 78 5 24 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 15 | . 3 10 . 2 . . . . Terrain Destroyed 175 | . 3 56 25 2 32 9 2 46 Melee . | . . . . . . . . . Projectile 18 | . 3 11 . 2 . . 2 . AOE 157 | . . 45 25 . 32 9 . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Total 8022 | 170 858 2909 416 542 1084 245 1110 688 Wait 3742 | . 606 2201 78 199 244 45 135 234 Move 3867 | 138 190 616 332 289 769 184 918 431 Hop 14 | . . . 1 3 1 . 3 6 Pick Up 39 | 13 5 10 1 1 6 . 2 1 Fast Attach 41 | 2 2 7 . 4 8 4 9 5 Attach 25 | 4 4 5 . 3 . 2 5 2 Detach 20 | . 2 2 . 2 1 3 6 4 Swap 53 | . 12 18 2 13 4 . 4 . Drop 45 | 1 6 6 1 4 12 4 9 2 Fire 153 | 12 31 42 1 24 21 3 19 . Melee 3 | . . . . . . . . 3 Ram 2 | . . 2 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 833 | -10/Materials | Build established: Scavenger-Mutant 1027 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3569 | -9/Materials | Lost 7 parts (1p2n2u2w) 3625 | -9/Materials | Discovered new exit (range 12) 3706 | -9/Materials | Repaired Propulsion Shielding 3733 | -9/Materials | Repaired Flight Unit 3766 | -9/Materials | Discovered new exit (range 6) 3802 | -9/Materials | Repaired Flight Unit 3829 | -9/Materials | Repaired Seismic Detector 3836 | -9/Materials | Entered Mines 3838 | -9/Mines | Met a Derelict bent on vengeance 3839 | -9/Mines | Learned 8 Materials zone layouts 3845 | -9/Mines | Learned location of Zion (-7) 3859 | -9/Mines | Discovered new exit (range 3) 3861 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3928 | -9/Mines | Found the Drone Emporium 3934 | -9/Mines | Found Prototype Device 4035 | -9/Mines | Entered Materials 4035 | -8/Materials | Accompanied by 1 ally 4035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -8/Materials | Identified exit to Storage 4036 | -8/Materials | Identified Thief Drone Bay 4331 | -8/Materials | Build established: Scavenger-Sprinter 4372 | -8/Materials | Repaired Hvy. Assault Rifle 4428 | -8/Materials | Entered Storage 4493 | -8/Storage | Discovered new exit (range 10) 4495 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4629 | -8/Storage | Repaired Flight Unit 4656 | -8/Storage | Repaired Flight Unit 4987 | -8/Storage | Repaired Propulsion Shielding 4991 | -8/Storage | Discovered new exit (range 15) 5036 | -8/Storage | Entered Factory 5036 | -7/Factory | Accompanied by 3 allies 5036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5117 | -7/Factory | Discovered new exit (range 15) 5155 | -7/Factory | Entered another Factory area 5155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5622 | -6/Factory | Repaired VTOL Module 5662 | -6/Factory | Discovered new exit (range 5) 5662 | -6/Factory | Identified exit to Factory 5710 | -6/Factory | Lost 5 parts (1p1n2u1w) 5710 | -6/Factory | Entered another Factory area 5710 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6089 | -5/Factory | Core integrity fell below 50% 6090 | -5/Factory | Core integrity fell below 20% 6098 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06084_ A-15 Conveyor calls for reinforcements. 06084_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06085_ System Shield severed. 06086_ K-01 Serf collects debris. 06089_ Fusion Modulator detonated. 06089_ Flight Unit destroyed. 06089_ Destroyed Flight Unit. 06089_ C-35 Carver destroyed. 06089_ Destroyed Imp. Surge Thruster. 06089_ Destroyed Imp. Reaction Control System. 06089_ C-35 Carver destroyed. 06089_ Fusion Modulator explodes. 06089_ Adv. Targeting Computer destroyed. 06089_ System corrupted by crushing effect (+5). 06089_ Knocked back. 06091_ K-01 Serf collects debris. 06094_ Acquired Carbide Saw. 06094_ K-01 Serf collects debris. 06098_ System corrupted: Carbide Saw rejected. 06098_ Adv. Visual Processing Unit severed. 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"?????????# | | ???????????????????# #???????????????## | | ???????????????????# #????????????????# | | ???????????????????# #????????????????## | | ???????????????????# """ #?????????????????## | | ???????????????????# """ #??????????????????? | | ???????????????????# """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonArmoredLeg Manual? 0 Play Time 01:14:45 Cumulative 143.6 hours Start 2022.12.07 @ 15:38:48 End 2022.12.07 @ 16:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df72e1d2-2e56-4cc1-a139-28a681548fc4