Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 14:03:25 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1088) 1088 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3468 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 427/550 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (26) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Terrain Scanner > --- WEAPON (3) ------- Particle Cannon Particle Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Structural Scanner Improved Sensor Array Improved Signal Interpreter Particle Cannon Rocket Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Beam Rifle Particle Gun Autogun Autogun Autogun Autogun Rocket Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 43 | 6 2 3 24 5 3 Power 6 | 1 1 . 4 . . Engine 5 | 1 1 . 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 5 . . Treads 8 | 2 . 1 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 7 3 1 Device 10 | . 1 . 5 3 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 . 2 8 2 2 Energy Gun 3 | . . 1 2 . . Energy Cannon 4 | . . . . 2 2 Ballistic Gun 6 | 2 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . . 6 7 2 3 Power 2 | . . 1 1 . . Propulsion 4 | . . 2 1 1 . Utility 7 | . . 1 4 . 2 Weapon 5 | . . 2 1 1 1 Highest Loss Streak 6 | . . 6 6 1 2 To Critical Strikes . | . . . . . . Average Backups 7 | . 1 5 8 9 8 Power 1 | . . 1 1 2 2 Propulsion . | . . . . . . Utility 1 | . . 2 1 1 2 Weapon 4 | . . 1 5 5 3 Tool/Special . | . . . . . . Unused Backups 8 | . . . 4 . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . . . 2 Weapon 3 | . . . 3 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 79 | . 92 47 83 66 70 Engine 5 | . 14 4 3 3 9 Core 3 | . . . 5 . . Treads 18 | . 28 14 20 11 9 Device 16 | . 7 4 18 18 18 Storage 10 | . 14 6 9 11 9 Protection 2 | . . . 4 . . Energy Gun 6 | . . 7 13 . . Energy Cannon 3 | . . . . 8 23 Ballistic Gun 11 | . 28 9 7 13 . Peak Build Rating 18 | 6 7 7 18 15 17 Average Rating 11 | 4 6 3 13 12 14 On Entrance 7 | . 6 7 3 12 15 Avg Prop Armor Cover (%) 26 | . . 26 26 . . Naked Turns . | . . . . . . Heaviest Build 35 | 11 14 14 32 31 35 Greatest Support 40 | 40 40 40 40 20 20 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 6 9 10 10 Most Carried 10 | . 6 6 10 10 9 Average Carried 7 | . 1 5 8 9 8 Final Capacity 10 | 8 8 5 10 10 10 Final Carried 10 | . 6 5 10 8 9 Class Distribution -------------------- 50% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1132 | 198 202 . 431 220 81 Remotely . | . . . . . . Salvage Created 1408 | . 252 4 704 165 283 Parts 79 | . 19 . 38 11 11 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 8 1 13 6 6 Guns 28 | . 8 1 13 6 . Cannons 4 | . . . . . 4 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 4 1 3 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Hauler 5 | . 1 . 4 . . Mechanic 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 14 | . 6 . 5 3 . Grunt 15 | . 2 . 5 3 5 Sentry 4 | . . . 3 . 1 Demolisher 1 | . . 1 . . . Best Kill Streak 6 | . 3 1 6 3 5 Combat Bots Only 5 | . 3 1 4 3 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 268 | . 71 10 109 27 51 Missed 76 | . 29 . 25 5 17 Hits 192 | . 42 10 84 22 34 Projectile 192 | . 42 10 84 22 34 AOE 11 | . . 11 . . . Critical Strikes 3 | . . . 2 . 1 Damage Taken 2642 | . 453 445 989 219 536 Core 651 | . 124 110 223 71 123 Absorbed by Shields . | . . . . . . Core Remaining (%) 44 | 100 . 6 . 26 . Volleys Fired 124 | . 32 7 53 18 14 Largest 3 | . 2 2 2 2 3 Hottest 204 | . 40 65 121 46 204 Shots Fired 242 | . 64 10 99 31 38 Gun 204 | . 64 10 99 31 . Cannon 35 | . . . . . 35 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 159 | . 64 8 56 31 . Thermal 80 | . . 2 43 . 35 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 6 9 8 5 Robot Miss Streak 7 | . 7 1 3 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 144 | . 30 9 66 19 20 Core Hits 67 | . 16 2 27 8 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 1 3 . 1 Burn 3 | . . . 3 . . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2431 | . 325 112 1110 300 584 Guns 1847 | . 325 112 1110 300 . Cannons 473 | . . . . . 473 Explosions 111 | . . . . . 111 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1295 | . 325 79 591 300 . Thermal 1025 | . . 33 519 . 473 Explosive 111 | . . . . . 111 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles 5 | . . . . . 5 Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 432 | . 15 28 251 6 432 Average Temperature 113 | . 7 14 122 2 173 Received Heat Transfer 900 | . 183 . 330 72 315 Effects 8 | . . . 2 . 6 Shutdowns 1 | . . . . . 1 Interference 7 | . . . 2 . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . 4 . 2 Heat Transferred 2257 | . . 74 1332 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 131 | . 97 30 89 116 131 Initial 26 | . . 22 . 26 . Average 29 | . 35 13 27 30 42 Influence Increases 1215 | . 230 30 589 170 196 Destroy 0b10 Robot/C 800 | . 160 20 380 120 120 Destroy 0b10 Robot/NC 60 | . 10 . 45 . 5 Destroy Leader 198 | . 34 10 104 20 30 Allied During Kill 18 | . . . 18 . . Successful Hack 67 | . 26 . 41 . . Disable Machine 60 | . . . . 30 30 Destroy Structure 12 | . . . 1 . 11 Influence Decreases 1104 | . 173 87 521 238 85 Entered New Map 77 | . . 35 . 42 . Time Decay 855 | . 173 40 401 176 65 Lost Part 122 | . . 12 70 20 20 Lost Ally 50 | . . . 50 . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 22 25 5 10 Peak Tracking Total 21 | . 5 21 5 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 6 . 8 . . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 13 . 31 . . Successful 21 | . 5 . 16 . . Failed 23 | . 8 . 15 . . Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual 34 | . 8 . 26 . . Terminals 37 | . 9 . 28 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 4 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 7 . . Robot Analysis 4 | . 1 . 3 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 7 . . Terminals 9 | . 2 . 7 . . Assimilate 1 | . . . 1 . . Botnet 6 | . 1 . 5 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 . 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 3 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 39 | . . . 39 . . Total Damage 470 | . . . 470 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 819 | . 258 25 534 . 2 Terrain 2 | . . . . . 2 Structural 817 | . 258 25 534 . . Robot Analysis Total 4 | . 1 . 3 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2817 | 61 487 86 1431 564 188 Spaces Moved 1375 | 35 236 89 701 261 53 Core 144 | 3 . 77 64 . . Treads 1231 | 32 236 12 637 261 53 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 160 240 Average Speed 156 | 150 160 64 149 186 240 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 59 17 60 61 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1823 | 40 287 108 992 314 82 Wait 231 | . 13 8 174 27 9 Move 1370 | 34 235 88 700 260 53 Hop . | . . . . . . Pick Up 23 | . 5 . 15 1 2 Fast Attach 26 | 6 1 1 15 2 1 Attach 11 | . . 2 4 4 1 Detach 6 | . . 1 4 1 . Swap 14 | . 1 . 11 . 2 Drop 18 | . . 1 16 1 . Fire 124 | . 32 7 53 18 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Discovered new exit (range 14) 549 | -10/Materials | Entered Mines 550 | -10/Mines | Assembled infested the area 577 | -10/Mines | Core integrity fell below 50% 582 | -10/Mines | Core integrity fell below 20% 596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 610 | -10/Mines | Lost 6 parts (1p2n1u2w) 624 | -10/Mines | Discovered new exit (range 9) 629 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 3 allies 635 | -9/Materials | Evolved 2 slots: Utility x2 1005 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Identified exit to Mines 1417 | -9/Materials | Discovered new exit (range 11) 1849 | -9/Materials | Core integrity fell below 50% 1890 | -9/Materials | Lost 6 parts (1p1n3u1w) 2066 | -9/Materials | Entered Mines 2149 | -9/Mines | Build established: Mutant 2169 | -9/Mines | Learned Materials stockpile data 2249 | -9/Mines | Found a hidden stash of uninstalled traps 2593 | -9/Mines | Discovered new exit (range 14) 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2721 | -8/Materials | Garrison activated, responded to threat 2818 | -8/Materials | Self-destructed Last Messages --------------- 02801_ U-05 Engineer lays Concrete. 02804_ Power failure, Hvy. Ion Engine shutdown. 02804_ U-05 Engineer lays Concrete. 02805_ K-01 Serf collects debris. 02806_ U-05 Engineer lays Concrete. 02807_ Acquired Terrain Scanner. 02807_ U-05 Engineer lays Concrete. 02809_ Overheating: System interference. 02809_ Particle Cannon temporarily disabled. 02809_ Terrain Scanner temporarily disabled. 02809_ U-05 Engineer lays Concrete. 02811_ G-47 Trooper heat spikes uncontrollably. 02811_ U-05 Engineer lays Concrete. 02814_ M-13 Machinist repairs G-47 Trooper. 02815_ U-05 Engineer lays Concrete. 02816_ Particle Cannon destroyed. 02816_ U-05 Engineer lays Concrete. 02816_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. 02817_ U-05 Engineer lays Concrete. 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"""?## %#####??????????????? | | ????? ??#=% #???????/??????????? | | ?????####???# #??????????????????? | | ?????######?# #??????????????????? | | ????? ?# #??????????????????? | | ????# """ # #??????????????????? | | ????# """ # #??????????????????? | | ????# """ + #??????????????????? | | ????# # #??????????????????? | | ????######### ##?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ?????######## ##?????????????????? | | ?????# """ # #??????????????????? | | ?????# """ + #??????????????????? | | ?????# """ # #??????????????????? | | ?????# # #??????????????????? | | ?????# # #??????????????????? | | ?????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingFlyingFilter Manual? 0 Play Time 00:17:36 Cumulative 212.5 hours Start 2026.10.08 @ 13:46:08 End 2026.10.08 @ 14:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37aa05b3-cd87-49af-8340-8b03894f4b51