Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 18:48:35 Player: Ben'n'Dan Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4625) 4625 TOTAL SCORE: 12971 Bonus ------- Pacifist 1325 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Light Deuterium Engine Nuclear Core Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Angular Momentum Engine [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 1 1 . . . . Utility 3 | . . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 15 | 3 1 . . 2 2 5 . . 2 . Power 3 | 1 . . . . 1 1 . . . . Engine 2 | 1 . . . . . 1 . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 3 | . 1 . . . 1 1 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . 1 . . . 1 1 . . . . Utility 5 | . . . . 2 . 1 . . 2 . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 4 | . . . . 1 . 1 . . 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | 2 . . . . . 2 . . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 2 . Parts Lost 11 | . . . . 3 . 1 . 3 1 3 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . 1 . 1 Utility 4 | . . . . . . 1 . 1 . 2 Weapon 3 | . . . . 2 . . . . 1 . Highest Loss Streak 3 | . . . . 2 . 1 . 3 1 3 Average Slot Usage (%) 29 | . 42 33 33 24 16 29 46 41 31 14 Engine 2 | . . . . . . 6 6 4 . . Flight 6 | . 14 11 11 2 . 7 13 11 6 2 Processor 5 | . . . . 6 7 6 6 6 6 6 Hackware 4 | . . . . 4 7 4 6 4 8 5 Energy Gun 1 | . 14 11 11 3 . . . . . . Ballistic Gun 2 | . 14 11 11 8 . . . . . . Slashing Weapon 4 | . . . . . . 3 13 13 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 9 | 3 3 3 3 3 7 9 9 9 6 . Greatest Support 14 | 3 4 4 4 4 7 12 14 12 7 5 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 2 3 4 4 4 4 4 4 Average Carried 3 | 1 2 2 2 2 3 4 4 4 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 2 3 4 4 4 4 4 4 Class Distribution -------------------- 82% | Mutant 12% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 304 | 176 . . . . . . 32 76 20 . Remotely . | . . . . . . . . . . . Salvage Created 29 | . . . . . . . . . 29 . Parts 3 | . . . . . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak 1 | . . . . . . . . . 1 . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Damage Taken 1862 | . 10 47 . 385 316 84 72 158 469 321 Core 1434 | . . 30 . 233 316 57 28 87 424 259 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 92 57 54 . . . . . Volleys Fired 1 | . . . . 1 . . . . . . Largest 2 | . . . . 2 . . . . . . Hottest 60 | . . . . 60 . . . . . . Shots Fired 2 | . . . . 2 . . . . . . Gun 2 | . . . . 2 . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . 1 . . . . . . Robot Hit Streak 2 | . . . . 2 . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 3 | . . . . 2 . . . . 1 . Core Hits 3 | . . . . 2 . . . . 1 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 13 | . . . . . . . 3 8 2 . Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . . 3 8 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 101 | . . . . 8 . . . . 93 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 93 | . . . . . . . . . 93 . Ramming 8 | . . . . 8 . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 93 | . . . . . . . . . 93 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . . . . Average Corruption 1 | . . . . 2 1 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . 3 . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 8 | . . . . 8 . . . . . . Average Temperature 8 | . . . . 8 . . . . . . Received Heat Transfer 309 | . 6 9 . 180 . 30 . . 60 24 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 157 | . 40 52 19 157 71 12 . . . . Initial 71 | . . 22 19 7 71 7 . . . . Average 32 | . 25 32 19 56 25 10 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . . . . . Investigation 2 | . . . . 2 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 54 | . 5 1 . 19 9 1 5 4 4 6 Peak Tracking Total 14 | . 4 1 . 14 9 1 5 4 4 5 Tactical Retreats 5 | . . . . 3 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 8 | . 1 1 . 5 1 . . . . . Terminals 8 | . 1 1 . 5 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 3 1 . 13 5 . . . . . Successful 7 | . 2 . . 2 3 . . . . . Failed 15 | . 1 1 . 11 2 . . . . . Catastrophic 6 | . . 1 . 5 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . 6 1 . . . . . Terminals 22 | . 3 1 . 13 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 . . 2 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 1 . 5 1 . . . . . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . 115 . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 732 | 20 31 26 19 105 85 34 111 122 40 139 Spaces Moved 1691 | 29 70 56 48 203 168 75 301 319 92 330 Core 477 | 29 15 . . 128 150 . . . . 155 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1214 | . 55 56 48 75 18 75 301 319 92 175 Fastest Speed 30 | 50 40 40 40 40 32 34 30 32 32 35 Average Speed 39 | 50 42 40 40 46 48 34 33 33 35 42 Slowest Speed 100 | 50 50 40 40 50 50 35 34 34 100 50 Overloaded Moves 182 | . . . . . 14 . 16 90 62 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . 2 1 1 2 . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 22 12 23 35 9 2 63 54 75 55 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 32 | . . . . . . . . . 32 . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 4 | . . . . . . . 1 2 . 1 Spaces Dug 9 | . . . . . . . 3 6 . . Terrain Destroyed 9 | . . . . . . . 3 6 . . Melee 9 | . . . . . . . 3 6 . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total 1714 | 33 70 56 46 209 168 79 305 324 95 329 Wait 5 | . . 3 . 1 . . . . 1 . Move 1665 | 28 69 51 45 200 163 74 300 318 89 328 Hop 8 | . . 2 1 1 2 . . . 1 1 Pick Up 4 | 1 . . . 1 1 . 1 . . . Fast Attach 14 | 3 1 . . 2 2 4 . . 2 . Attach . | . . . . . . . . . . . Detach 1 | 1 . . . . . . . . . . Swap 1 | . . . . . . 1 . . . . Drop 2 | . . . . . . . 1 . 1 . Fire 1 | . . . . 1 . . . . . . Melee 10 | . . . . . . . 3 6 1 . Ram 3 | . . . . 3 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 8) 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 68 | -9/Materials | Discovered new exit (range 15) 78 | -9/Materials | Entered Mines 93 | -9/Mines | Discovered new exit (range 8) 97 | -9/Mines | Entered Materials 97 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 191 | -8/Materials | Discovered new exit (range 5) 202 | -8/Materials | Entered Factory 202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 219 | -7/Factory | Identified exit to Factory 287 | -7/Factory | Entered another Factory area 287 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 294 | -6/Factory | Discovered new exit (range 15) 298 | -6/Factory | Discovered new exit (range 12) 321 | -6/Factory | Entered Lower Caves 338 | -6/Lower Caves | Build established: Mutant 339 | -6/Lower Caves | Encountered a Warlord checkpoint 347 | -6/Lower Caves | Learned location of 1 exit from Factory 413 | -6/Lower Caves | Identified exit to Lower Caves 432 | -6/Lower Caves | Entered another Lower Caves area 492 | -6/Lower Caves | Encountered a Warlord checkpoint 550 | -6/Lower Caves | Discovered new exit (range 16) 554 | -6/Lower Caves | Entered Data Miner 554 | -6/Data Miner | Discovered new exit (range 6) 557 | -6/Data Miner | Lost 3 parts (1p1n1u) 561 | -6/Data Miner | Met Data Miner 565 | -6/Data Miner | Destroyed Data Miner 568 | -6/Data Miner | Found Prototype Hackware 568 | -6/Data Miner | Identified Deep Network Scanner 570 | -6/Data Miner | Found Prototype Hackware 570 | -6/Data Miner | Identified Ghost Barrier 583 | -6/Data Miner | Interfaced with the Data Conduit 590 | -6/Data Miner | Core integrity fell below 50% 594 | -6/Data Miner | Entered Proximity Caves 629 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 649 | -5/Proximity Caves | Spotted B-75 Beast 687 | -5/Proximity Caves | Lost 3 parts (1n2u) 731 | -5/Proximity Caves | Core integrity fell below 20% 733 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 32 destinations. Downloaded encryption format records. Connection remotely terminated. 00584_ Dropped Chainsword. 00588_ Chainsword destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00605_ Searching scrap... 00605_ Found Hvy. Treads. 00605_ Found 30 Matter. 00614_ Slug penetrates Wall. 00629_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 00630_ Slug penetrates Wall. 00634_ Slug penetrates U8-UAY(S). 00652_ Deep Network Scanner destroyed. 00652_ Knocked back. 00656_ Cld. VTOL Module destroyed. 00656_ Ghost Barrier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? #??????????????? | | ?????????????? <*! #??????????????? | | ?????????????? = i #??????????????? | | ????????????? d #??????????????? | | ????????????? #??????????????? | | ???????????? #??????????????? | | ???????????? #??????????????? | | ???????????? ######?????????? | | ??????????? #?????????? | | ??????????? #?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ?????????? @ #?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ??????????? #?????????? | | ??????????? #?????????? | | ???????????? #?????????? | | ????????????## id ######### ######?????????? | | ?????????????# ????????# #??????????????? | | ?????????????##########????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????## ##?????????????? | | ???#####?????????????????????## ##????????????? | | ???# ?????????????????##### #????????????? | | ???# ????????????####??# #????????????? | | ???# #????????????# "" "# ######????????????? | | ???# #????????????# """ # #???# #???????????? | | ?### #????????????#" "" # #??## #??????????? | | ## ##????????????# ## ##### ##????????? | | ####???????### # ### ##???????? | | #????#### ### ## #???????? | | ### #?# #### ## #?# #???????? | | #?# #### ## #?# #???????? | | #?# ## ### #??# #???????? | | #######?# #?# #??## #???????? | | ########## ### ##??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableAnalysisFlamer Manual? 0 Play Time 00:15:03 Cumulative 130.2 hours Start 2021.01.11 @ 18:34:52 End 2021.01.11 @ 18:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 321 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aca6044-1ce8-4a14-8b68-4750957fc8cb