Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 16:00:25 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (335) 1675 Value Destroyed (8543) 8543 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4157) 4157 TOTAL SCORE: 22675 Bonus ------- High Alert Combat Kills 2520 Follower Combat Kills 313 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- High-density Centrium Wheel > --- UTILITY (6) ------ Advanced Signal Interpreter Experimental System Shield Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hacking Suite Hacking Suite Improved System Shield Molecular Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Signal Interpreter Experimental System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Ion Engine Hacking Suite Hacking Suite Improved System Shield [Rating: 35] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . 2 . . . 2 . Power 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . 2 1 . . . . . . . Utility 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 236 | 7 17 3 51 5 7 3 48 45 4 10 8 6 7 . 2 . 1 1 6 3 2 Power 19 | 1 1 . 3 1 2 . 4 4 . 1 1 . 1 . . . . . . . . Engine 11 | 1 1 . 3 1 1 . 2 1 . . . . 1 . . . . . . . . Core 8 | . . . . . 1 . 2 3 . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 3 1 7 . . 1 12 3 . 1 . . 5 . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 36 | 2 3 1 7 . . 1 12 3 . 1 . . 5 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 2 . 9 1 3 . 11 5 1 4 . 1 1 . 1 . 1 1 6 1 . Device 13 | . 1 . . . 2 . 5 2 . . . . . . 1 . 1 . . 1 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . . . 2 2 . 2 . 1 1 . . . . 1 . . . Hackware 7 | . . . . . 1 . . . . . . . . . . . . . 6 . . Protection 16 | . . . 7 1 . . 4 1 1 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | 3 11 2 32 3 2 2 21 33 3 4 7 5 . . 1 . . . . 2 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 72 | 3 7 2 18 1 1 1 10 17 2 4 5 . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Launcher 49 | . 4 . 14 2 . 1 10 13 . . 2 3 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . 2 . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . . . . . . . 1 1 2 Parts Lost 61 | . 2 1 8 2 . 2 18 6 2 10 . 3 1 . 3 . 1 . . 2 . Power 8 | . . . 3 1 . . 1 1 . 2 . . . . . . . . . . . Propulsion 25 | . 2 1 2 . . 1 8 2 1 2 . 1 1 . 3 . 1 . . . . Utility 14 | . . . 3 1 . 1 3 2 . 2 . 1 . . . . . . . 1 . Weapon 14 | . . . . . . . 6 1 1 4 . 1 . . . . . . . 1 . Highest Loss Streak 8 | . 2 1 2 2 . 2 8 1 2 6 . 2 1 . 2 . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 92 92 96 94 88 95 85 67 42 43 16 35 26 15 11 4 20 17 16 Engine 5 | . 14 14 9 9 7 11 1 . . . . . . . . . . . . . . Core 4 | . . . . . 3 . 6 14 15 5 3 5 . . . . . . . . . Wheel 19 | . 27 27 21 22 22 21 24 26 19 12 7 . 7 23 14 5 3 . . . 1 Device 7 | . 12 14 11 5 8 11 6 8 7 . . . . . . 5 3 . . . . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 . . . . . . . . . Processor 7 | . . . 8 11 11 11 9 3 7 8 15 12 1 5 5 5 3 4 5 4 4 Protection 6 | . . . 8 10 11 6 6 9 5 11 7 5 . . . . . . . . . Ballistic Gun 14 | . 20 21 18 11 11 12 19 17 20 20 . 1 . . . . . . . . . Launcher 3 | . 7 6 3 10 3 6 3 3 . . . 9 . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . 7 . . . . 10 11 . . . Heaviest Build 77 | 14 30 30 59 51 60 59 68 77 75 74 64 64 3 3 3 2 2 . . 5 . Greatest Support 46 | 20 26 32 32 20 20 20 36 46 36 26 10 10 16 3 3 3 3 3 3 3 20 Greatest Overweight (x) 18 | 2 1 1 5 2 2 5 4 2 2 6 6 18 . . . . . . . 1 . Average Overweight (x) 1 | . . . 1 2 2 2 1 1 1 3 4 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 6 14 15 19 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 15 14 20 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 5 5 Average Carried 17 | 1 11 13 18 20 19 19 18 19 18 17 19 13 4 5 5 5 5 5 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 14 13 20 20 20 19 20 20 19 20 17 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 34% | Scavenger-Mutant 13% | Scavenger-Tank 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Matter Collected 9473 | 254 1003 131 2822 140 112 90 2006 1491 641 377 80 171 84 . . . . . . 71 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11874 | . 1004 21 4235 115 331 325 2728 1439 483 375 . 224 430 . 93 . . . . 71 . Parts 743 | . 83 . 307 18 18 25 163 73 12 16 . 4 16 . 4 . . . . 4 . Haulers Intercepted 14 | . 1 . 5 . . . 6 . . . . . 1 . 1 . . . . . . Recyclers Shooed 20 | . . . 14 . . . 4 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 5 14 . 3 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Combat Hostiles Destroyed 206 | . 22 5 53 12 . 9 51 33 4 10 . 4 1 . . . . . . 2 . Melee 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Guns 101 | . 21 . 20 1 . . 31 13 4 10 . . . . . . . . . 1 . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . AOE 101 | . 1 5 33 11 . 9 19 20 . . . 3 . . . . . . . . . Classes Destroyed 19 | . 7 1 7 . . 1 . 1 1 1 . . . . . . . . . . . Worker 55 | . 3 . 33 . . . 9 5 . . . . 5 . . . . . . . . Builder 48 | . 2 . 27 . . 3 6 10 . . . . . . . . . . . . . Tunneler 7 | . . . 5 . . . 1 . . . . . 1 . . . . . . . . Hauler 14 | . 1 . 5 . . . 6 . . . . . 1 . 1 . . . . . . Recycler 28 | . . . 19 . . . 3 5 . . . . 1 . . . . . . . . Mechanic 6 | . . . 4 . . . . 2 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 12 | . 3 . 5 . . . 4 . . . . . . . . . . . . . . Swarmer 33 | . 3 . 7 11 . 3 . 3 . 4 . . . . . . . . . 2 . Grunt 126 | . 19 . 33 1 . 6 36 20 4 2 . 4 1 . . . . . . . . Brawler 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . Duelist 11 | . . . 5 . . 1 2 2 . 1 . . . . . . . . . . . Protector 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . Sentry 15 | . . . 5 . . . 8 1 . 1 . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | . 5 5 9 7 . 7 14 7 4 4 . 4 5 . 1 . . . . 1 . Combat Bots Only 10 | . 3 5 6 7 . 6 10 5 4 4 . 4 1 . . . . . . 1 . Max Kills in Single Turn 5 | . 2 3 5 2 . 4 4 4 1 1 . 2 1 . 1 . . . . 1 . Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 2 . 2 4 3 . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Damage Taken 9780 | . 662 85 1308 109 . 243 2625 797 156 1081 . 451 76 . 170 . 36 41 443 1226 271 Core 3219 | . 200 28 229 30 . 46 400 22 27 205 . 143 18 . 38 . 36 41 443 1108 205 Absorbed by Shields 467 | . . . . . . . 149 195 36 48 . . . . . . . . 39 . . Redirected to Shielding 29 | . . . . 10 . 19 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 840 | . 97 . . . . . 43 . . . 700 . . . . . . . . . . Core Remaining (%) 56 | 100 . 8 . . . 23 27 . . . . 43 97 . 96 . . . 54 . . Volleys Fired 684 | . 85 2 278 11 . 11 180 66 11 35 . 3 . . . . . . . 2 . Largest 3 | . 2 2 2 2 . 1 3 3 3 3 . 3 . . . . . . . 1 . Hottest 93 | . 60 60 60 53 . 30 90 90 74 79 . 93 . . . . . . . 30 . Shots Fired 1441 | . 170 4 553 16 . 12 372 190 31 84 . 7 . . . . . . . 2 . Gun 1270 | . 164 . 506 5 . 1 317 160 31 84 . . . . . . . . . 2 . Cannon 10 | . . . . . . . 10 . . . . . . . . . . . . . . Launcher 161 | . 6 4 47 11 . 11 45 30 . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1280 | . 164 . 506 5 . 1 327 160 31 84 . . . . . . . . . 2 . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 158 | . 6 4 47 11 . 11 45 30 . . . 4 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 20 | . 12 4 20 2 . 2 17 10 7 18 . 7 . . . . . . . 9 . Robot Miss Streak 9 | . 3 . 9 1 . 3 4 7 9 6 . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . . . 4 . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 851 | . 97 1 301 2 12 2 206 110 31 57 . 8 13 . 5 . . . . 6 . Core Hits 680 | . 51 10 211 12 6 20 163 130 24 25 . 16 8 . 1 . . . . 3 . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . 1 7 2 1 . . . . . . . . . . . Critical Strikes 15 | . . . . . . . 3 7 2 1 . . . . 1 . . . . 1 . Destroy 6 | . . . . . . . 3 2 . 1 . . . . . . . . . . . Smash 7 | . . . . . . . . 5 2 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Melee Attacks 81 | . . . . . 12 . . 23 8 . . 7 14 . 6 . . . . 11 . Impact 31 | . . . . . . . . 23 8 . . . . . . . . . . . . Slashing 48 | . . . . . 12 . . . . . . 7 14 . 4 . . . . 11 . Piercing 2 | . . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 25 | . . . . . . . . 12 1 . . 1 9 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28779 | . 1251 287 8324 675 768 876 6700 5665 1003 1061 . 816 886 . 252 . . . . 204 11 Guns 12039 | . 1172 . 4388 28 . . 3365 1562 423 1059 . . . . . . . . . 42 . Cannons 144 | . . . . . . . 144 . . . . . . . . . . . . . . Explosions 12742 | . 79 287 3936 647 . 876 3191 2994 . . . 732 . . . . . . . . . Melee 3832 | . . . . . 768 . . 1109 580 . . 84 886 . 252 . . . . 153 . Ramming 22 | . . . . . . . . . . 2 . . . . . . . . . 9 11 Kinetic 12183 | . 1172 . 4388 28 . . 3509 1562 423 1059 . . . . . . . . . 42 . Thermal 890 | . . . . . . 117 . 745 . . . 28 . . . . . . . . . Explosive 11665 | . 79 287 3936 647 . 759 3190 2249 . . . 518 . . . . . . . . . Electromagnetic 187 | . . . . . . . 1 . . . . 186 . . . . . . . . . Impact 1689 | . . . . . . . . 1109 580 . . . . . . . . . . . . Slashing 2076 | . . . . . 768 . . . . . . 84 886 . 185 . . . . 153 . Piercing 67 | . . . . . . . . . . . . . . . 67 . . . . . . Highest Corruption 4 | . 3 3 1 1 1 1 . 4 4 4 4 4 3 . . . . . . 3 4 Average Corruption 2 | . 1 3 1 1 1 1 . 3 4 4 4 4 3 . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . 18 1 30 4 4 2 . 41 10 19 2 2 2 . . . . . . 1 1 Message Errors 24 | . 1 . 7 . . . . 6 5 3 . . . . . . . . . 1 1 Matter Fused 40 | . 7 . 11 2 2 1 . 8 1 5 1 1 1 . . . . . . . . Heat Flow Errors 11 | . 2 . 1 1 . . . 3 1 3 . . . . . . . . . . . Energy Discharges 22 | . 1 . 5 . 1 . . 12 1 1 . 1 . . . . . . . . . Parts Rejected 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 14 | . 4 . 3 . 1 . . 2 1 2 1 . . . . . . . . . . Data Loss (major) 5 | . . 1 1 . . . . 1 . 1 . . 1 . . . . . . . . Misfires 8 | . . . 1 1 . 1 . 3 1 1 . . . . . . . . . . . Alerts 6 | . 2 . . . . . . 2 . 2 . . . . . . . . . . . Weapon Failures 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1840 | . . . 112 22 136 . 81 880 310 . . 73 219 . . . . . . 7 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 305 | . . . 112 22 . . 81 90 . . . . . . . . . . . . . Melee 1535 | . . . . . 136 . . 790 310 . . 73 219 . . . . . . 7 . Knockbacks 6 | . . . . . . . 1 4 1 . . . . . . . . . . . . Impact 5 | . . . . . . . . 4 1 . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . 16 33 52 . 136 115 . . 1 . . . . . . . . . 4 5 Shots 14 | . . 1 1 2 . 5 5 . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 Targets Rammed 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 173 . 81 192 . 24 126 286 320 476 . 71 . . . . . . . . . Average Temperature 87 | . 60 . 60 76 . 14 26 78 156 202 . 47 . . . . . . . . . Received Heat Transfer 2907 | . 330 . 483 . . 45 1194 234 77 249 . 117 36 . 9 . . . 18 94 21 Effects 6 | . . . . . . . . 1 2 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 18 | . . . . . . . . 18 . . . . . . . . . . . . . Impact Corruptions 31 | . . . . . . . . 17 14 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 750 | . . . . . . 150 . 550 . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Peak Influence 1586 | . 416 174 1586 941 . 329 1246 1437 . . . . 171 83 61 . 30 29 23 217 303 Initial 618 | . . 162 67 618 . . 128 558 . . . . . 83 61 . . 14 23 12 121 Average 716 | . 233 171 951 822 . 150 642 1060 . . . . 96 83 45 . 14 20 23 75 200 Maximum Alert Level 4 | . 2 . 4 3 . 1 4 4 . . . . . . . . . . . 1 1 Low Security (%) 18 | 100 39 100 2 . . 64 11 . . . . . 100 100 100 100 100 100 100 96 47 Level 1 13 | . 57 . 1 . . 35 25 . . . . . . . . . . . . 3 52 Level 2 11 | . 3 . 18 3 . . 21 6 . . . . . . . . . . . . . Level 3 36 | . . . 54 96 . . 24 48 . . . . . . . . . . . . . Level 4 19 | . . . 23 . . . 17 44 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Squads Dispatched 43 | . 8 . 10 . . . 8 12 . . . . 1 . 1 . . . . 1 2 Investigation 17 | . 7 . 4 . . . 3 1 . . . . 1 . . . . . . . 1 Extermination 4 | . . . . . . . . 4 . . . . . . . . . . . . . Reinforcement 11 | . 1 . 1 . . . 3 3 . . . . . . 1 . . . . 1 1 Assault 11 | . . . 5 . . . 2 4 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 2 3 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Distress Signals 7 | . 2 . 1 . . . 3 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 33 5 71 10 . 10 71 40 4 10 . 11 4 . 2 . 6 1 2 17 21 Peak Tracking Total 11 | . 4 11 7 4 . 3 9 5 4 4 . 7 4 . 1 . 6 1 2 9 11 Tactical Retreats 17 | . 2 1 1 . . 1 . 2 . 1 . . . . . . . . . 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Traps Triggered 16 | . 3 . 2 . . . 3 . . . . . 1 . 3 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Machines Disabled 53 | . 1 . 9 1 . 1 11 29 . 1 . . . . . . . . . . . Max in Single Turn 15 | . 1 . 2 1 . 1 2 15 . 1 . . . . . . . . . . . Machines Repaired 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Machines Accessed 24 | . 7 . 6 . 1 . 5 1 1 1 . . . 1 . . . 1 . . . Terminals 16 | . 4 . 5 . . . 4 1 . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 48 | . 21 . 10 . 1 . 10 2 1 1 . . . 1 . . . 1 . . . Successful 29 | . 9 . 7 . 1 . 7 1 1 1 . . . 1 . . . 1 . . . Failed 19 | . 12 . 3 . . . 3 1 . . . . . . . . . . . . . Catastrophic 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 14 . 8 . 1 . 7 2 . . . . 2 2 . . . . . 11 6 Terminals 35 | . 14 . 9 . . . 8 2 . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . 1 . 2 . 1 1 . . . 1 . . . 1 . . . Record 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 6 . . . 3 1 . . . . . . . . . . . . . Terminals 11 | . 2 . 5 . . . 3 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 7 | . . . 3 . . . 3 1 . . . . . . . . . . . . . Sabotage 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 5 . 3 . . . 3 1 . . . . . . . . . . . . . Full Trace Events 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Time 84 | . 52 . . . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Total Allies 16 | . . . . 2 2 . . . . . 4 . 3 . . . . . . 5 . Largest Group 4 | . . . . 2 2 2 . . . . 4 2 3 3 3 . . . . 3 3 Highest-Rated Group 288 | . . . . 51 51 29 . . . . 154 79 210 210 210 . . . . 288 282 Highest-Rated Ally 103 | . . . . 31 31 21 . . . . 41 41 70 70 70 . . . . 103 96 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . 3 . 5 . . . . . 4 16 . 25 . . . . 14 6 Total Damage 2310 | . . . . 41 . 71 . . . . . 212 427 . 423 . . . . 852 284 Kills 9 | . . . . . . . . . . . . 3 3 . 1 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . 1 1 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Turns Passed 15207 | 57 1513 196 3716 559 595 240 2097 2301 460 640 1326 628 159 27 101 34 45 45 65 271 132 Spaces Moved 8456 | 49 699 72 1031 452 467 165 1156 1059 330 378 882 342 209 50 98 67 85 87 94 439 245 Core 1692 | 18 . . . . . . . . . . . 318 201 50 98 67 85 87 94 439 235 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 6764 | 31 699 72 1031 452 467 165 1156 1059 330 378 882 24 8 . . . . . . . 10 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 110 110 95 100 101 120 140 50 50 50 50 50 50 50 50 50 50 Average Speed 105 | 93 100 103 111 110 110 111 104 105 112 133 146 166 51 50 50 50 50 50 50 50 51 Slowest Speed 950 | 150 105 115 155 110 110 155 140 116 120 170 170 950 100 50 50 50 50 50 50 100 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 3 86 18 57 74 89 47 79 14 54 55 82 49 7 4 73 3 81 4 88 21 43 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . 2 . 1 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 . . 1 1 1 . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . . 2 3 4 1 . . . . . . . . . Spaces Dug 215 | . 21 24 27 55 . 24 43 15 . . . 6 . . . . . . . . . Terrain Destroyed 856 | . 28 46 195 102 . 108 168 184 . 1 . 24 . . . . . . . . . Melee 15 | . . . . . . . . 9 . . . 6 . . . . . . . . . Projectile 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . AOE 837 | . 28 46 195 102 . 108 165 175 . . . 18 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Was Fac DSF Res Tes Total 13271 | 56 1336 188 3062 496 530 210 1695 2069 384 449 919 382 236 51 139 67 86 87 110 469 250 Wait 3623 | . 508 112 1683 29 27 30 272 850 26 18 18 17 5 2 16 . . . . 10 . Move 8435 | 48 698 71 1030 451 466 164 1155 1058 329 377 881 340 208 49 97 67 84 86 93 438 245 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 1 21 . 10 . 1 1 21 13 4 6 2 4 . . . . . . 3 1 . Fast Attach 66 | 6 3 . 6 2 3 . 15 4 . 4 2 2 7 . 2 . 1 1 4 2 2 Attach 44 | . 2 1 5 . . 1 14 6 2 6 6 . . . . . . . . 1 . Detach 10 | . . . . . . . 1 . . 1 5 . 1 . 1 . . . . . 1 Swap 126 | 1 12 2 40 3 4 2 19 35 2 . . 4 . . . . . . 2 . . Drop 78 | . 7 . 10 . 5 1 18 14 2 1 5 4 1 . 2 . 1 . 4 2 1 Fire 684 | . 85 2 278 11 . 11 180 66 11 35 . 3 . . . . . . . 2 . Melee 81 | . . . . . 12 . . 23 8 . . 7 14 . 6 . . . . 11 . Ram 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 1 . . 15 . . . 4 . . Rewire 12 | . . . . . 12 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 642 | -10/Materials | Core integrity fell below 50% 880 | -10/Materials | Repaired Assault Rifle 907 | -10/Materials | Repaired Assault Rifle 1112 | -10/Materials | Discovered new exit (range 7) 1571 | -10/Materials | Entered Mines 1572 | -10/Mines | Assembled infested the area 1577 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1601 | -10/Mines | Core integrity fell below 20% 1750 | -10/Mines | Discovered new exit (range 15) 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Evolved 2 slots: Utility x2 2086 | -9/Materials | Discovered new exit (range 12) 2567 | -9/Materials | First assault squad dispatched 2998 | -9/Materials | Build established: Scavenger-Mutant 5091 | -9/Materials | Core integrity fell below 50% 5455 | -9/Materials | Sterilization system engaged 5455 | -9/Materials | Non-combat units ordered to evacuate 5483 | -9/Materials | Entered Mines 5547 | -9/Mines | Destroyed 7 combat bots 5601 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5640 | -9/Mines | Discovered new exit (range 14) 5685 | -9/Mines | Learned location of Zion (-7) 5715 | -9/Mines | Learned location of 1 exit from Proximity Caves 5929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5929 | -9/Mines | Discovered new exit (range 5) 6042 | -9/Mines | Entered Exiles 6042 | -9/Exiles | Found Exiles lab destroyed 6042 | -9/Exiles | Accompanied by 2 allies 6072 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6087 | -9/Exiles | Build established: Mutant 6186 | -9/Exiles | Opened EX-Vault 6195 | -9/Exiles | Found Cloak of Protection 6612 | -9/Exiles | Discovered new exit (range 14) 6637 | -9/Exiles | Entered Mines 6637 | -8/Mines | Accompanied by 2 allies 6798 | -8/Mines | Discovered new exit (range 14) 6801 | -8/Mines | Discovered new exit (range 13) 6877 | -8/Mines | Entered Materials 6877 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6949 | -8/Materials | Repaired Mni. Grenade Launcher 7145 | -8/Materials | Build established: Scavenger-Mutant 7281 | -8/Materials | Lost 8 parts (1p3n1u3w) 7595 | -8/Materials | Discovered new exit (range 3) 7689 | -8/Materials | Core integrity fell below 50% 8150 | -8/Materials | Discovered new exit (range 10) 8477 | -8/Materials | First assault squad dispatched 8569 | -8/Materials | Destroyed 10 combat bots 8801 | -8/Materials | Sterilization system engaged 8801 | -8/Materials | Non-combat units ordered to evacuate 8874 | -8/Materials | Build established: Scavenger-Tank 8901 | -8/Materials | Combat units ordered to evacuate 8974 | -8/Materials | Entered Factory 8974 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8993 | -7/Factory | Discovered new exit (range 12) 9009 | -7/Factory | Identified exit to Lower Caves 9774 | -7/Factory | First assault squad dispatched 11275 | -7/Factory | Entered Lower Caves 11579 | -7/Lower Caves | Identified exit to Lower Caves 11735 | -7/Lower Caves | Entered another Lower Caves area 11735 | -7/Lower Caves | Discovered new exit (range 12) 11790 | -7/Lower Caves | Lost 3 parts (1p1n1u) 11992 | -7/Lower Caves | Learned location of 1 exit from Factory 12074 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12078 | -7/Lower Caves | Build established: Tank 12165 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12251 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 12352 | -7/Lower Caves | Discovered new exit (range 13) 12375 | -7/Lower Caves | Entered Zion 12423 | -7/Zion | Given the Hacking Drone Bay 12423 | -7/Zion | Found Prototype Device 12448 | -7/Zion | Discovered new exit (range 15) 12482 | -7/Zion | Build established: Mutant 12533 | -7/Zion | System corruption cleaned by Quarantine Array 12559 | -7/Zion | Learned location of 1 exit from Factory 12870 | -7/Zion | Learned Factory emergency access door positions 13024 | -7/Zion | Imprinted 13027 | -7/Zion | Declared Zion's savior 13113 | -7/Zion | Visited the Megawrench Repair Shop 13113 | -7/Zion | Megawrench repaired 9 parts 13339 | -7/Zion | Given A8's code to call for help 13701 | -7/Zion | Entered Proximity Caves 13701 | -6/Proximity Caves | Accompanied by 2 allies 13702 | -6/Proximity Caves | Identified exit to Factory 13757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14161 | -6/Proximity Caves | Released all parts (7) 14189 | -6/Proximity Caves | Learned 12 Factory zone layouts 14252 | -6/Proximity Caves | Crushed by falling debris 14305 | -6/Proximity Caves | Core integrity fell below 50% 14329 | -6/Proximity Caves | Entered Factory 14329 | -6/Factory | Evolved 2 slots: Propulsion x2 14330 | -6/Factory | Identified exit to Factory 14330 | -6/Factory | Identified exit to Lower Caves 14378 | -6/Factory | Zion Light squad teleported in 14488 | -6/Factory | Entered another Factory area 14488 | -5/Factory | Accompanied by 3 allies 14488 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14515 | -5/Factory | Identified exit to DSF 14515 | -5/Factory | Entered DSF 14515 | -5/DSF | Accompanied by 3 allies 14558 | -5/DSF | Additional patrols routed to DSF 14569 | -5/DSF | Discovered new exit (range 21) 14616 | -5/DSF | Entered Factory 14616 | -4/Factory | Evolved 2 slots: Power x2 14650 | -4/Factory | Sucked down chute 14650 | -4/Factory | Entered Waste 14659 | -4/Waste | Spotted C-40 Crusher 14663 | -4/Waste | Spotted C-40 Crusher 14663 | -4/Waste | Spotted C-40 Crusher 14664 | -4/Waste | Spotted C-40 Crusher 14668 | -4/Waste | Spotted C-40 Crusher 14678 | -4/Waste | Spotted C-40 Crusher 14685 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14687 | -4/Waste | Discovered new exit (range 11) 14695 | -4/Waste | Entered Factory 14740 | -4/Factory | Identified exit to DSF 14740 | -4/Factory | Entered DSF 14766 | -4/DSF | Additional patrols routed to DSF 14769 | -4/DSF | Found Prototype Hackware 14769 | -4/DSF | Identified Exp. System Shield 14771 | -4/DSF | Found Exp. System Shield 14773 | -4/DSF | Found Exp. System Shield 14798 | -4/DSF | Discovered new exit (range 15) 14804 | -4/DSF | Identified exit to Research 14805 | -4/DSF | Entered Research 14805 | -3/Research | Evolved 2 slots: Utility x2 14920 | -3/Research | Retrieved Zion intel report: Branch Access 14920 | -3/Research | Identified exit to Armory 14920 | -3/Research | Identified exit to Testing 14921 | -3/Research | Zion Heavy squad teleported in 14978 | -3/Research | Core integrity fell below 50% 15006 | -3/Research | Core integrity fell below 20% 15037 | -3/Research | Retrieved Zion intel report: Active Terminals 15038 | -3/Research | Zion Light squad teleported in 15061 | -3/Research | Spotted B-86 Titan 15076 | -3/Research | Entered Testing 15076 | -3/Testing | Accompanied by 3 allies 15080 | -3/Testing | Build established: Hacker-Mutant 15089 | -3/Testing | Found Prototype Slashing Weapon 15089 | -3/Testing | Identified Molecular Scythe 15203 | -3/Testing | Retrieved Zion intel report: Main Access 15203 | -3/Testing | Identified exit to Research 15208 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15188_ Detecting system override signal. 15201_ K-01 Serf cleans the Terminal. 15203_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 1x main access to Research... ] [ (73,21) ] [ Coordinates transferred. ] >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Emergency Access ] [ 3 : Branch Access ] >>\\ZION-SEEK-1 [ Targeting Depthwide Sectors/-1... ] Map ----- +----------------------------------------------------+ | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????#= #??????????????????????????? | | ???????????????##%! #??????????????????????????? | | ?????????????###"! #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #####+####+####????????????? | | ?????????????#### #????????????? | | ????????????????# #????????????? | | ????????????????# """ +????????????? | | ????????????????# % """ #????????????? | | ????????????????######## """ #????????????? | | ??????????????########"" #????????????? | | ?????????????? ##"" #????????????? | | ?????????????"" ##""=! """" ####?????????? | | ????????????""" ##T !! """" "" #?????????? | | ???????????#"T ##"" """" """#?????????? | | ???????????#""" ##"" """" T"#?????????? | | ???????????# "" ##"" """#???????#+# | | ???????????? #### "" #???????# # | | ????????????? ] ???# ####???????# # | | ?????????????? ????# u #??????????# # | | ???????####??###/##????#!gg g #??????????+ | | ??????? """" # ######g "" "" #####??????# | | ???????""S"" + T" @ ""R"" ######## | | ?????? "" "" # " k """" | | ????? ??# ###+########################### | | ???? """ ????## ##? ?????????????????????????? | | ??????"???????# #??= ?????????????????????????? | | ??????????????# #? ????????????????????????? | | ??????????????# #?[ ! ????????????????????????? | | ??????????????# ## ???????????????????????? | | ??????????????# ## ???????????????????????? | | ??????????????# ## ! ??????????????????????? | | ??????????????# ## ??????????????????????? | | ??????????????# ## ?????????????????????? | | ??????????????# ########+#?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #????????????######???? | | ??????????????# #??????# ############## #???? | | ??????????????# ######## #???? | | ??????????????# / +???? | | ??????????????# ####################### #???? | | ??????????????# #?????????????????????## ##???? | | ??????????????# #??????????????????????# #????? | | ??????????????# #????????????????####??# #??### | | ??????????????# #???????????????# ?# #?"""" | | ??????????????# #???????????????# ""?# #?" " | | ??????????????+ #???????????????# ! """# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 24 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Utility Shielding 33 Evasion (%) 60 Targeting Accuracy 8 Launcher Accuracy 20 Defensive Hacking 48 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lightning Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeFortressMeganuke Manual? 0 Play Time 01:50:01 Cumulative 196.5 hours Start 2023.05.11 @ 12:48:02 End 2023.05.11 @ 16:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 554 Rogue 554 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4270dbf-1c34-4ed3-b3ad-666aaf49beec