Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.29 @ 23:18:29 Player: JuustuToug Result: Destroyed by as-07330 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (3453) 3453 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 10480 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 294 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 310/310 System Corruption 3% Temperature Cool (20) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor Seismic Detector Heavy EM Shotgun Pulse Rifle Advanced EMP Blaster Field Lobotomy Kit (5) Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Biocell Seismic Detector Zionite Light Carapace Zionite Light Carapace Heavy EM Shotgun Pulse Rifle Heavy Particle Gun Heavy Particle Gun Zionite Phaser-S Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit Powered Hammer [Rating: 66] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 3 | . . . . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 125 | 8 2 9 1 4 22 17 11 2 5 3 1 13 27 Power 20 | 1 1 3 . . 1 1 1 . 4 . . 2 6 Engine 15 | 1 1 3 . . . 1 1 . 4 . . 2 2 Core 3 | . . . . . 1 . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 39 | 2 . 1 1 2 10 4 3 . . 1 1 5 9 Treads 3 | 2 . . . . . . . . . . . . 1 Leg 34 | . . 1 1 2 9 4 3 . . 1 1 5 7 Wheel 1 | . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 37 | 2 1 2 . . 8 1 6 1 . 2 . 5 9 Device 12 | 1 . 1 . . 2 . 2 1 . 2 . 3 . Storage 5 | 1 1 1 . . 1 . . . . . . . 1 Processor 4 | . . . . . 1 . 3 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . . . . . 3 1 1 . . . . 2 8 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 3 . 3 . 2 3 11 1 1 1 . . 1 3 Energy Gun 13 | 1 . 1 . . 3 5 . . . . . . 3 Energy Cannon 2 | . . . . . . 1 1 . . . . . . Ballistic Gun 6 | 2 . 1 . . . 2 . . . . . 1 . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . . . Launcher 5 | . . 1 . 1 . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . 2 8 . . 3 . . . 8 Parts Lost 38 | . . 2 . . 1 . . . . 2 . 8 25 Power 8 | . . . . . . . . . . . . 3 5 Propulsion 14 | . . 1 . . . . . . . 1 . 1 11 Utility 14 | . . . . . 1 . . . . 1 . 3 9 Weapon 2 | . . 1 . . . . . . . . . 1 . Highest Loss Streak 7 | . . 1 . . 1 . . . . 2 . 5 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 13 | 1 7 14 15 14 14 15 14 15 15 14 15 14 12 Power 1 | . 1 1 1 1 . 1 . 1 1 1 1 1 1 Propulsion 2 | . 1 1 2 3 2 2 3 3 3 2 3 3 . Utility 1 | . . . 1 1 1 1 2 3 3 3 3 1 3 Weapon 7 | . 3 10 10 8 8 8 7 7 7 7 7 7 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 1 1 1 2 4 8 1 . 1 . . . 8 Power 4 | . . . . . . 1 . . 1 . . . 2 Propulsion 1 | . . . . . 1 . . . . . . . . Utility 4 | . . . . 1 . 1 1 . . . . . 1 Weapon 16 | . 1 1 1 1 2 6 . . . . . . 4 Tool/Special 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 75 100 97 99 99 100 99 98 100 97 90 Engine 11 | . 14 14 14 14 5 5 14 15 15 15 15 14 9 Core 1 | . . . . . 3 3 . . . . . . 3 Treads 5 | . 28 19 14 5 . . . . . . . . . Leg 24 | . . 8 14 22 35 36 29 30 30 29 30 29 29 Device 11 | . 14 13 14 14 9 9 8 7 7 13 15 14 7 Storage 9 | . 14 14 14 14 11 9 7 7 7 7 7 7 7 Processor 4 | . . . . . 5 . 5 15 15 15 15 8 5 Hackware 2 | . . . . . 4 9 6 . . . . . . Protection 4 | . . . . . 2 9 7 7 7 . . 5 9 Energy Gun 12 | . 14 14 2 5 6 15 15 . 11 14 15 14 12 Ballistic Gun 4 | . 14 13 2 14 9 1 . . . . . . . Peak Build Rating 66 | 7 8 17 12 17 38 40 51 51 55 54 51 54 66 Average Rating 34 | 5 7 8 8 14 29 38 46 48 50 50 51 50 54 On Entrance 31 | . 7 8 11 12 16 38 38 50 49 54 51 51 54 Avg Prop Armor Cover (%) 8 | . . 7 10 7 . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 13 30 30 30 32 43 46 49 56 56 52 49 59 58 Greatest Support 80 | 40 40 40 20 30 70 70 76 76 76 76 73 80 80 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . . . . . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 14 15 14 14 14 14 15 15 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 10 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Matter Collected 3328 | 278 167 258 125 193 487 402 101 . 334 205 52 277 449 Remotely . | . . . . . . . . . . . . . . Salvage Created 5569 | 166 231 181 . 116 543 1150 107 794 188 112 98 817 1066 Parts 257 | 11 17 21 . 22 28 51 12 . 8 6 2 53 26 Haulers Intercepted 11 | . 1 . . . 2 6 1 . 1 . . . . Recyclers Shooed 3 | 1 . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 5 2 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 115 | . 8 12 . 10 7 16 1 3 3 5 1 6 43 Guns 50 | . 8 3 . 6 6 12 1 . 3 1 1 3 6 Cannons 1 | . . . . . 1 . . . . . . . . AOE 58 | . . 9 . 4 . 4 . 3 . 4 . 1 33 Classes Destroyed 18 | 2 5 . . . 2 2 1 1 . . . 2 3 Worker 2 | . 1 . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 6 | 4 . . . 1 . . 1 . . . . . . Hauler 11 | . 1 . . . 2 6 1 . 1 . . . . Recycler 4 | 1 . . . . 1 2 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . Watcher 4 | . 2 . . . . 2 . . . . . . . Swarmer 35 | . 6 9 . 10 . 6 . . . 4 . . . Grunt 14 | . 2 3 . . 4 3 . . 2 . . . . Sentry 11 | . . . . . 3 6 . . 1 1 . . . Hunter 2 | . . . . . . 1 . . . . 1 . . Programmer 1 | . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . 3 . . . . . Zionite 24 | . . . . . . . . . . . . 24 . Z-Light 6 | . . . . . . . . . . . . . 6 Decomposer 1 | . . . . . . . . . . 1 . . . Assembled 35 | . . . . . . . . . . . . . 35 Golem 2 | . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . . . 4 . Best Kill Streak 29 | 4 6 6 . 5 3 6 1 3 1 4 1 10 29 Combat Bots Only 29 | . 5 6 . 4 3 5 1 3 1 4 1 3 29 Max Kills in Single Turn 12 | 1 1 3 . 3 1 5 1 2 1 1 1 2 12 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 12 | . . 3 . 3 . 4 . 2 . 1 . 1 12 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Hostile Shots Fired 620 | . 34 41 . 31 37 77 10 . 49 59 13 123 146 Missed 214 | . 9 12 . 6 13 27 2 . 22 23 8 49 43 Hits 406 | . 25 29 . 25 24 50 8 . 27 36 5 74 103 Melee 20 | . . . . . . . . . . . . 20 . Projectile 386 | . 25 29 . 25 24 50 8 . 27 36 5 54 103 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 13 | . . . . . 2 4 . . 1 . . 6 . Damage Taken 6809 | . 204 341 . 213 452 715 120 . 249 383 89 1243 2800 Core 1029 | . 14 56 . 60 103 92 28 . 21 66 30 145 414 Absorbed by Shields 134 | . . . . . . . . . . . . 134 . Redirected to Shielding 359 | . . . . . . . . . . . . . 359 Ignored by Resistances 72 | . . . . . . . . . 42 . . 30 . Regen/Repaired (Parts) 72 | . . . . . . . 72 . . . . . . Core Remaining (%) 70 | 100 . . . 48 . 64 . . . . . . . Volleys Fired 378 | 15 32 18 . 19 41 83 11 8 12 12 5 63 59 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 124 | 70 70 70 . 65 94 124 116 72 116 116 116 116 110 Shots Fired 700 | 30 65 31 . 32 81 161 22 15 24 21 10 121 87 Gun 633 | 30 65 24 . 27 69 160 22 . 24 17 10 116 69 Cannon 13 | . . . . 1 12 . . . . . . . . Launcher 54 | . . 7 . 4 . 1 . 15 . 4 . 5 18 Special . | . . . . . . . . . . . . . . Kinetic 171 | 15 33 12 . 14 64 33 . . . . . . . Thermal 454 | 15 32 12 . 14 17 127 22 . 24 17 10 116 48 Explosive 39 | . . 7 . 4 . 1 . 15 . 4 . . 8 Electromagnetic 36 | . . . . . . . . . . . . 5 31 Robot Hit Streak 19 | 13 5 7 . 3 11 16 7 7 8 11 4 9 19 Robot Miss Streak 5 | 2 4 3 . 4 3 5 1 1 1 1 1 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . 1 . . . . . 2 3 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 1 Shots Hit Robots 419 | 23 33 19 . 14 53 98 12 7 19 13 5 83 40 Core Hits 280 | 5 13 20 . 11 21 38 6 7 9 11 3 34 102 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 29 | 4 1 3 . . 1 7 2 . 3 2 . 5 1 Burn 27 | 4 1 3 . . . 6 2 . 3 2 . 5 1 Destroy 1 | . . . . . . 1 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13880 | 296 439 718 . 480 908 2058 263 2119 370 644 84 1866 3635 Guns 6647 | 296 424 204 . 172 764 1775 263 . 338 232 84 1450 645 Cannons 144 | . . . . . 144 . . . . . . . . Explosions 7009 | . . 511 . 308 . 253 . 2119 . 412 . 416 2990 Melee . | . . . . . . . . . . . . . . Ramming 80 | . 15 3 . . . 30 . . 32 . . . . Kinetic 1572 | 159 235 67 . 85 685 341 . . . . . . . Thermal 4905 | 137 189 137 . 87 223 1434 263 . 338 232 84 1450 331 Explosive 6059 | . . 511 . 308 . 253 . 2119 . 412 . . 2456 Electromagnetic 1264 | . . . . . . . . . . . . 416 848 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . 7 7 7 7 . . 1 17 20 20 20 20 3 Average Corruption 8 | . 6 7 7 7 . . 1 10 17 20 20 5 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 195 | . 9 33 23 24 . . . 4 16 24 16 9 37 Message Errors 49 | . 2 5 6 4 . . . 1 5 8 6 3 9 Matter Fused 52 | . 4 13 3 7 . . . . 6 7 5 2 5 Heat Flow Errors 27 | . 2 4 5 5 . . . 1 . 2 3 1 4 Energy Discharges 24 | . . 6 6 2 . . . 1 3 1 2 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . 2 2 2 . . . . 1 2 . 2 8 Data Loss (major) 10 | . . 1 1 1 . . . . 1 3 . . 3 Misfires 7 | . 1 2 . 1 . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 2 . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . . 43 . 15 . . . . . 8 . 14 42 Projectiles . | . . . . . . . . . . . . . . Explosions 122 | . . 43 . 15 . . . . . 8 . 14 42 Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . 1 1 . . 3 . . . 1 . . . . Impact 3 | . 1 1 . . . . . . 1 . . . . Kinetic 3 | . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . 23 . . . 33 . . . . . . . Shots 2 | . . 1 . . . 1 . . . . . . . Rammed 4 | . 2 2 . . . . . . . . . . . Targets Rammed 18 | . 4 2 . . . 5 . . 7 . . . . Kicked 12 | . . . . . . 5 . . 7 . . . . Crushed 2 | . 2 . . . . . . . . . . . . Highest Temperature 360 | 108 247 228 280 217 61 144 . 150 28 184 247 149 360 Average Temperature 58 | 47 67 90 107 59 20 27 . 90 13 74 66 40 75 Received Heat Transfer 1346 | . 24 123 . . 216 234 . . 153 60 . 104 432 Effects 2 | . . . 1 . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 2 4 Combat Hostiles 6 | . . . . . . . . . . . . 2 4 Parts Fried 17 | . . . . . . . . . . . . 6 11 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | 1 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 25 | 1 . . . 1 . 11 1 . 2 3 1 5 . Heat Transferred 12080 | 703 629 605 . 200 444 3256 629 . 925 629 185 3135 740 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . 2 . . . . . . . Low Security (%) 88 | 100 100 100 . 100 100 54 100 100 100 . . . . Level 1 8 | . . . . . . 32 . . . . . . . Level 2 3 | . . . . . . 13 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 509 | 10 135 153 . 134 62 509 79 21 50 . . . . Initial 79 | . . 1 . . 36 . 79 21 . . . . . Average 66 | 1 36 50 . 33 17 179 17 6 12 . . . . Influence Increases 2685 | 25 287 341 . 294 254 1019 179 19 122 110 35 . . Destroy 0b10 Robot/C 1420 | . 160 240 . 200 140 460 40 . 60 100 20 . . Destroy 0b10 Robot/NC 160 | 25 20 . . 5 25 65 10 . 5 . 5 . . Destroy Leader 358 | . 26 50 . 30 54 146 20 . 12 10 10 . . Allied During Kill 214 | . . . . . . 193 21 . . . . . . Successful Hack 83 | . 20 . . . 3 17 43 . . . . . . Select Force Hacks 90 | . 30 . . . . 30 30 . . . . . . Disable Machine 135 | . . . . 15 15 75 15 . 15 . . . . Destroy Structure 105 | . 1 36 . 29 2 18 . 19 . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . Lose Combat Pursuer 105 | . 15 15 . 15 15 15 . . 30 . . . . Influence Decreases 2685 | 25 283 342 3 200 348 845 291 81 100 132 35 . . Entered New Map 209 | . . 3 3 . 58 . 95 41 . 9 . . . Time Decay 2076 | 25 283 329 . 200 280 465 196 40 100 123 35 . . Lost Part 20 | . . 10 . . 10 . . . . . . . . Lost Ally 80 | . . . . . . 80 . . . . . . . Purge Threat 300 | . . . . . . 300 . . . . . . . Squads Dispatched 11 | . 1 1 . . . 3 3 . 2 . 1 . . Investigation 5 | . 1 1 . . . 1 1 . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 2 | . . . . . . 1 . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Distress Signals 8 | . . . . . 1 7 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 201 | . 17 13 . 10 16 27 4 5 5 5 9 39 51 Peak Tracking Total 37 | . 3 6 . 4 3 6 1 4 3 4 9 6 37 Tactical Retreats 7 | . 1 1 . 1 1 1 . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 5 . . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Disabled 11 | . . . . 1 1 5 1 . 1 . . 1 1 Max in Single Turn 1 | . . . . 1 1 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Accessed 41 | . 7 1 2 1 6 15 7 . 2 . . . . Terminals 29 | . 6 . . . 6 13 3 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 92 | . 18 1 2 1 17 36 15 . 2 . . . . Successful 59 | . 12 1 2 1 7 26 10 . . . . . . Failed 33 | . 6 . . . 10 10 5 . 2 . . . . Catastrophic 3 | . 1 . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . 17 . 1 . 15 23 6 . . . . 5 . Terminals 75 | . 17 . . . 17 33 7 . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 5 | . . . . . . . 4 . 1 . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 24 | . 2 1 2 1 . 16 2 . . . . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 2 1 . . . . . . Open Door 7 | . . 1 . 1 . 5 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 9 . . . 7 9 5 . . . . . . Terminals 26 | . 8 . . . 7 8 3 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 9 | . 2 . . . 2 2 3 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 15 | . 5 . . . 5 5 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . Tunnel 3 | . 1 . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 28 | . 6 . . . 6 8 6 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 22 | . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total Allies 12 | . . . . . . 10 . . . . . 2 . Largest Group 10 | . . . . . . 10 6 3 . . . 2 . Highest-Rated Group 192 | . . . . . . 173 97 49 . . . 192 . Highest-Rated Ally 96 | . . . . . . 29 17 17 . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 196 | . . . . . . 97 4 22 . . . 73 . Total Damage 4000 | . . . . . . 1171 50 320 . . . 2459 . Kills 29 | . . . . . . 8 1 . . . . 20 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Active Infowar (turns) 7091 | 32 1230 1186 714 798 80 . 301 . . 515 342 1465 428 Optics 301 | . . . . . . . 301 . . . . . . Traps 606 | . . . . . . . . . . . . 178 428 Seismic 6184 | 32 1230 1186 714 798 80 . . . . 515 342 1287 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Turns Passed 12912 | 174 1230 1193 752 798 1042 1914 831 122 388 521 342 1783 1822 Spaces Moved 7199 | 74 691 538 311 352 507 899 558 68 227 385 266 1170 1153 Core 4 | 4 . . . . . . . . . . . . . Treads 1720 | 70 691 538 310 111 . . . . . . . . . Legs 5475 | . . . 1 241 507 899 558 68 227 385 266 1170 1153 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 120 123 125 125 125 122 122 127 122 Average Speed 144 | 154 160 206 239 205 121 125 125 125 125 123 122 127 130 Slowest Speed 240 | 160 160 240 240 240 125 190 125 125 125 125 127 193 195 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 79 89 61 84 33 95 18 71 10 50 46 86 82 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 11 | . 1 . 1 . 1 3 1 . . . 1 3 . Known Exits Taken 6 | . 1 . . . 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 10 | . . 3 . 1 . . . . . 1 1 4 . Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 178 | . . 48 . 30 . 12 . 35 . 33 . . 20 Melee 2 | . . . . . . 2 . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 176 | . . 48 . 30 . 10 . 35 . 33 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total 9022 | 101 749 590 318 399 873 1532 671 88 305 409 272 1333 1382 Wait 1020 | 2 3 7 . 14 253 480 69 7 44 5 . 59 77 Move 7187 | 73 690 537 310 351 506 898 558 67 226 384 265 1169 1153 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 3 14 6 1 5 14 11 3 . . 1 . 4 19 Fast Attach 90 | 6 1 2 2 . 12 15 11 2 6 2 . 13 18 Attach 35 | 1 . 3 . . 4 . 1 . . 1 . 4 21 Detach 9 | . . . . . 2 1 2 . . . . . 4 Swap 70 | 1 2 8 2 5 12 10 4 2 3 3 1 9 8 Drop 132 | . 3 7 3 5 29 27 12 2 7 1 1 12 23 Fire 378 | 15 32 18 . 19 41 83 11 8 12 12 5 63 59 Melee 2 | . . . . . . 2 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 12 | . . . . . . 5 . . 7 . . . . Crush 6 | . 4 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: Fac x4 / Low x2) -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 624 | -10/Materials | Identified exit to Mines 864 | -10/Materials | Discovered new exit (range 6) 1283 | -10/Materials | Learned Recycling recycling unit intel 1355 | -10/Materials | Learned Storage security intel 1405 | -10/Materials | Entered Mines 1478 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1544 | -10/Mines | Identified exit to Subcaves 1552 | -10/Mines | Discovered new exit (range 12) 1823 | -10/Mines | Discovered new exit (range 12) 2186 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2189 | -10/Mines | Discovered new exit (range 5) 2338 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2344 | -10/Mines | Found Prototype Device 2344 | -10/Mines | Identified Exp. Sensor Array 2417 | -10/Mines | Met a Derelict shopkeep closing up shop 2598 | -10/Mines | Entered Exiles 2634 | -10/Exiles | Discovered new exit (range 15) 2661 | -10/Exiles | Met 8R-AWN 2700 | -10/Exiles | Met EX-HEX 2815 | -10/Exiles | Met EX-DEC 2861 | -10/Exiles | Learned location of Zion (-7) 2902 | -10/Exiles | Met EX-BIN 2935 | -10/Exiles | Aligned with FarCom system 2938 | -10/Exiles | Given EX-Vault access code 2994 | -10/Exiles | Opened EX-Vault 3015 | -10/Exiles | Found Field Lobotomy Kit 3064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3350 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3350 | -10/Exiles | Entered Mines 3375 | -9/Mines | Met a Derelict bent on vengeance 3644 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3682 | -9/Mines | Discovered new exit (range 5) 3822 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3912 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4038 | -9/Mines | Core integrity fell below 50% 4120 | -9/Mines | Discovered new exit (range 11) 4148 | -9/Mines | Entered Materials 4148 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4497 | -8/Materials | Build established: Scavenger-Mutant 4749 | -8/Materials | Learned 4 Recycling zone layouts 4809 | -8/Materials | Identified exit to Factory 4840 | -8/Materials | Discovered new exit (range 12) 4881 | -8/Materials | Identified exit to Storage 4903 | -8/Materials | Learned location of 2 exits from Lower Caves 4937 | -8/Materials | Learned 2 Storage zone layouts 4962 | -8/Materials | Learned location of Lower Caves (-7) 4979 | -8/Materials | Learned location of 3 exits from Factory 5007 | -8/Materials | Learned location of 1 exit from Lower Caves 5047 | -8/Materials | Learned location of 3 exits from Factory 5157 | -8/Materials | Learned Factory security intel 5190 | -8/Materials | Entered Storage 5885 | -8/Storage | Build established: Mutant 6013 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6064 | -8/Storage | Garrison activated, responded to threat 6138 | -8/Storage | Discovered exit to Factory (range 9) 6308 | -8/Storage | Build established: Commander-Mutant 6473 | -8/Storage | Used back door to open Recycling access 6473 | -8/Storage | Discovered new exit (range 4) 6627 | -8/Storage | Learned 2 Lower Caves zone layouts 6692 | -8/Storage | Learned location of 3 exits from Factory 6749 | -8/Storage | Learned location of 2 exits from Factory 6794 | -8/Storage | Learned 2 Storage zone layouts 6856 | -8/Storage | Learned location of 2 exits from Lower Caves 6894 | -8/Storage | Learned location of 1 exit from Recycling 7104 | -8/Storage | Entered Factory 7104 | -7/Factory | Accompanied by 6 allies 7104 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7105 | -7/Factory | Identified exit to Lower Caves 7106 | -7/Factory | Identified exit to Factory 7611 | -7/Factory | Repaired Imp. Titanium Leg 7935 | -7/Factory | Sucked down chute 7935 | -7/Factory | Entered Waste 7950 | -7/Waste | EMP discharged 7950 | -7/Waste | System corruption reached 10% 7984 | -7/Waste | Spotted C-40 Crusher 7987 | -7/Waste | Spotted C-40 Crusher 7989 | -7/Waste | Spotted C-40 Crusher 7995 | -7/Waste | Destroyed C-40 Crusher 7995 | -7/Waste | Destroyed C-40 Crusher 7998 | -7/Waste | Spotted C-40 Crusher 7998 | -7/Waste | Destroyed C-40 Crusher 8023 | -7/Waste | Spotted C-40 Crusher 8030 | -7/Waste | 4 allies followed down the chute 8038 | -7/Waste | Discovered new exit (range 16) 8050 | -7/Waste | EMP discharged 8056 | -7/Waste | Identified exit to Factory 8057 | -7/Waste | Entered Factory 8243 | -7/Factory | Build established: Mutant 8445 | -7/Factory | Entered Lower Caves 8446 | -7/Lower Caves | Identified exit to Lower Caves 8495 | -7/Lower Caves | Learned Factory emergency access door positions 8497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8856 | -7/Lower Caves | Learned location of 1 exit from Factory 8901 | -7/Lower Caves | Encountered a Warlord checkpoint 8966 | -7/Lower Caves | Entered another Lower Caves area 8967 | -7/Lower Caves | Identified exit to Zion 9303 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9308 | -7/Lower Caves | Entered Zion 9363 | -7/Zion | System corruption cleaned by Quarantine Array 9571 | -7/Zion | Discovered new exit (range 11) 9583 | -7/Zion | Identified exit to Proximity Caves 9766 | -7/Zion | Learned Factory fabricator intel 10004 | -7/Zion | Learned Factory non-interactive machine intel 10021 | -7/Zion | Learned location of Data Miner (-6) 10050 | -7/Zion | Rebuked by Imprinter 10329 | -7/Zion | Given A8's code to call for help 10492 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10494 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10611 | -7/Zion | Attacked by Zionites 10729 | -7/Zion | Lost 5 parts (1p1n2u1w) 10844 | -7/Zion | Destroyed Imprinter 10846 | -7/Zion | Lost 3 parts (2p1u) 10933 | -7/Zion | Extracted access codes from Imprinter's data core 11068 | -7/Zion | Opened final containment barrier to the Deep Caves 11089 | -7/Zion | Discovered new exit (range 3) 11089 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11091 | -7/Zion | Entered Deep Caves 11094 | -7/Deep Caves | Build established: Scavenger-Mutant 11326 | -7/Deep Caves | Z-Facility disabled 11476 | -7/Deep Caves | Lost 7 parts (1p5n1u) 11519 | -7/Deep Caves | Found Prototype Protection 11519 | -7/Deep Caves | Identified Zio. Heavy Carapace 11578 | -7/Deep Caves | Found Prototype Protection 11578 | -7/Deep Caves | Identified Zio. Weapon Casing 11583 | -7/Deep Caves | Found Zio. Weapon Casing 11605 | -7/Deep Caves | Found Zio. Weapon Casing 11631 | -7/Deep Caves | Found Zio. Heavy Carapace 12232 | -7/Deep Caves | Discovered new exit (range 6) 12343 | -7/Deep Caves | Spotted AG-75467 12366 | -7/Deep Caves | Core integrity fell below 50% 12380 | -7/Deep Caves | Destroyed AG-75467 12409 | -7/Deep Caves | Lost 4 parts (1p1n2u) 12439 | -7/Deep Caves | Spotted AG-58414 12477 | -7/Deep Caves | Core integrity fell below 20% 12487 | -7/Deep Caves | Destroyed AG-58414 12516 | -7/Deep Caves | Lost 5 parts (1p2n2u) 12702 | -7/Deep Caves | Found Zio. Weapon Casing 12901 | -7/Deep Caves | Triggered Deep Caves wall 12901 | -7/Deep Caves | Spotted AS-79384 12901 | -7/Deep Caves | Spotted AS-94919 12913 | -7/Deep Caves | Destroyed by as-07330 with Assembled Rifle Last Messages --------------- 12906_ as-36630 destroyed. 12907_ Zio. Light Carapace destroyed. 12908_ Fission Core destroyed. 12909_ Carbon-fiber Leg destroyed. 12909_ as-08524 destroyed. 12909_ as-66920 destroyed. 12909_ as-70929 destroyed. 12909_ as-98039 destroyed. 12909_ as-88740 destroyed. 12911_ as-20193 released from Mobile Assembly Unit. 12911_ as-45763 released from Mobile Assembly Unit. 12911_ Zio. Weapon Casing destroyed. 12911_ Zio. Light Carapace destroyed. 12912_ Destroyed Asb. Hover Unit. 12912_ as-20193 destroyed. 12912_ as-64221 destroyed. 12912_ as-59614 destroyed. 12913_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????#?????????????????????? | | ?????????????????#?? ???????????#####?????? | | ?????????????? # ? ?????????### ##????? | | ???????????? # ??##????## ##???? | | ?????????? # ?? #????# ##??? | | ?????????? ?? #????# ##?? | | ?????????"" ?? #????# ### | | ????????? ## #????# | | ????????" # #????# | | ????????" ????## ### ## | | ????????# ??????###### ##? | | ?????????" ?????????## ### | | ?????????" ??????????# | | ?????????" ! ??????????# | | ?????????" ######?????## ### | | ????????"" ##" ;#??????#### %#?? | | ??????### ###%####???????# #?? | | ????"""A # #???????# #?? | | ????a l ####???????# #?? | | ??? a * * ###???????# #?? | | ??? a =* [ #???????# #?? | | ??? !@ ###???????# #?? | | ??? ##????????# #?# | | ???Aa l #????????# #?# | | ??? a #????????# #?# | | ????"""a = #????????# #?# | | ??????### b * #??###???# ### | | ????????"" = #??# #### | | ?????????" b #??# ## % | | ?????????" s #???# | | ?????????" ! = ##??## | | ????????"" * b == #???# | | ????????# #???# | | ????????" ** #??## "" | | ????????" * #### """ | | ????????" " | | ????????""" * %* | | ????????" [[ # | | ????????"" ] #### ## | | ????????" #??# ####? | | ????????"" ##??## ##???? | | ????????" #%# #????# ##????? | | ????????" #### ## "# ##????# #?????? | | ????????""" ##???# ## ####?????####?????? | | ?????????" ?????##?# #?????????????????? | | ?????????####?????????###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 40 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flexi-carbon Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive W-25 Informer | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 56% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveMappingBuckler Manual? 0 Play Time 01:20:39 Cumulative 332.3 hours Start 2026.01.29 @ 16:57:47 End 2026.01.29 @ 23:18:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc84597d-8ae9-4cc2-b4d1-30b7947af19e