Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 17:35:12 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (193) 965 Value Destroyed (8498) 8498 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4510) 4510 TOTAL SCORE: 21833 Bonus ------- High Alert Combat Kills 1112 Follower Combat Kills 98 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1435/1600 Matter 149/300 Energy 276/280 System Corruption 5% Temperature Cool (0) Movement Rolling (117) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Wheel Wheel Compact Wheel High-density Centrium Wheel > --- UTILITY (13) ----- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite System Shield Improved System Backup Module > --- WEAPON (4) ------- Nova Cannon Nova Cannon Linear Accelerator Enhanced Force Lance > --- INVENTORY (28) --- Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Wheel Experimental Cooling System Improved Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Energy Well (500) Experimental Matter Compressor (500) Advanced Sensor Array System Backup Module System Restoration Module Gamma Rifle Compact HERF Cannon Compact HERF Cannon YOLO Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Compact Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Modified TNC Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Hacking Suite Improved Hacking Suite System Shield Improved System Backup Module > --- WEAPON ----------- Nova Cannon Nova Cannon YOLO Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Experimental Cooling System Improved Coolant Injector Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Energy Well Experimental Matter Compressor Advanced Sensor Array System Backup Module System Restoration Module Compact HERF Cannon Compact HERF Cannon Linear Accelerator Heavy Shock Bomb Launcher Heavy Missile Launcher Power Sword [Rating: 164] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . 1 . 1 . Utility 11 | . . . . . 3 1 1 1 1 1 1 2 Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 243 | 6 3 9 1 2 20 14 14 20 32 85 7 30 Power 33 | 1 1 1 . . 2 2 1 4 3 10 2 6 Engine 7 | 1 1 1 . . 1 1 1 1 . . . . Core 9 | . . . . . 1 1 . 3 3 1 . . Reactor 17 | . . . . . . . . . . 9 2 6 Propulsion 49 | 2 . 1 . 1 4 3 2 3 5 21 2 5 Treads 18 | 1 . 1 . 1 2 2 . 1 3 6 1 . Leg . | . . . . . . . . . . . . . Wheel 31 | 1 . . . . 2 1 2 2 2 15 1 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 83 | 1 2 . 1 . 6 5 9 7 14 27 3 8 Device 41 | . . . . . 1 1 5 4 12 15 . 3 Storage 16 | 1 2 . 1 . 1 . . 2 1 4 2 2 Processor 10 | . . . . . 1 2 4 . . 1 1 1 Hackware 4 | . . . . . . . . 1 . 2 . 1 Protection 12 | . . . . . 3 2 . . 1 5 . 1 Artifact . | . . . . . . . . . . . . . Weapon 78 | 2 . 7 . 1 8 4 2 6 10 27 . 11 Energy Gun 21 | . . 3 . . 3 . . 1 4 9 . 1 Energy Cannon 16 | . . . . . . 1 1 2 4 5 . 3 Ballistic Gun 20 | 2 . 1 . . 3 3 1 2 2 6 . . Ballistic Cannon 7 | . . . . 1 . . . . . 3 . 3 Launcher 10 | . . 3 . . 2 . . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 2 1 2 6 . . Parts Lost 40 | . . 1 . 2 1 . . 1 2 25 . 8 Power 3 | . . . . . 1 . . . . 1 . 1 Propulsion 14 | . . . . 1 . . . 1 . 9 . 3 Utility 8 | . . . . . . . . . 1 5 . 2 Weapon 15 | . . 1 . 1 . . . . 1 10 . 2 Highest Loss Streak 9 | . . 1 . 2 1 . . 1 1 9 . 5 Average Slot Usage (%) 92 | . 92 99 100 100 99 93 89 92 89 90 88 87 Engine 3 | . 14 14 14 14 8 2 3 4 . . . . Core 3 | . . . . . . 4 2 5 10 3 . . Reactor 2 | . . . . . . . . . . 5 7 7 Treads 7 | . 14 13 14 14 9 7 6 5 6 7 5 4 Wheel 12 | . 14 14 14 14 18 8 9 9 9 13 17 14 Device 8 | . . . . . 9 9 12 6 7 12 8 9 Storage 16 | . 20 28 28 28 18 15 13 15 15 14 13 12 Processor 11 | . . . . . 6 15 20 17 13 11 13 15 Hackware 3 | . . . . . . . . 5 5 4 8 12 Protection 2 | . . . . . 11 5 . . 3 2 4 2 Energy Gun 3 | . . 11 14 11 5 3 . . 1 3 . . Energy Cannon 2 | . . . . . . 3 5 4 4 . . 3 Ballistic Gun 8 | . 28 9 . . 9 15 13 10 9 4 . . Ballistic Cannon 1 | . . . . 2 3 . . . . 3 4 2 Launcher 1 | . . 6 14 14 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 208 | 11 39 50 66 66 83 94 94 115 119 184 199 208 Greatest Support 75 | 16 16 16 16 16 32 28 44 44 75 70 62 75 Greatest Overweight (x) 18 | . 2 3 4 4 3 3 3 5 4 18 3 4 Average Overweight (x) 2 | . 1 2 3 4 2 2 2 2 2 3 2 2 Largest Inventory Capacity 28 | 6 16 16 18 18 20 20 20 26 26 26 28 28 Average Capacity 22 | 5 10 16 17 18 18 20 20 24 26 26 26 28 Most Carried 28 | 4 10 16 18 18 20 20 20 26 26 26 28 28 Average Carried 21 | 1 6 15 16 17 17 19 19 24 25 24 25 26 Final Capacity 28 | 6 16 16 18 18 20 20 20 26 26 26 28 28 Final Carried 28 | 4 10 16 18 18 20 20 20 26 26 26 28 28 Class Distribution -------------------- 34% | Hauler-Mutant 21% | Mutant 14% | Hauler-Skirmisher 11% | Scavenger-Mutant 5% | Hacker-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hauler-Assassin | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4969 | 228 175 214 . 91 373 147 333 358 576 2017 10 447 Remotely . | . . . . . . . . . . . . . Salvage Created 8285 | . 226 194 . 60 640 147 420 690 1333 3409 10 1156 Parts 361 | . 17 14 . 4 46 6 20 26 53 124 . 51 Haulers Intercepted 6 | . 1 . . . . . . 1 1 2 . 1 Recyclers Shooed 9 | . . 1 . . . . 2 2 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 153 | . 6 8 . 8 19 2 4 9 15 58 . 24 Melee 1 | . . . . . . . . . . . . 1 Guns 50 | . 6 5 . 2 10 2 1 3 8 13 . . Cannons 61 | . . . . 3 1 . 3 3 5 33 . 13 AOE 35 | . . 3 . 3 8 . . 3 . 10 . 8 Classes Destroyed 15 | . 4 . . 1 4 . 1 1 1 1 . 2 Worker 10 | . . . . . . . . 1 1 7 1 . Builder 3 | . . . . . . . . . . 1 . 2 Tunneler 1 | . . . . . . . . . 1 . . . Hauler 6 | . 1 . . . . . . 1 1 2 . 1 Recycler 9 | . . . . . 1 . 2 2 2 2 . . Operator 3 | . 1 . . . 1 . 1 . . . . . Watcher 8 | . . . . . 3 . . . . 4 . 1 Swarmer 54 | . 3 3 . 5 12 . 1 5 5 16 . 4 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 36 | . 3 5 . . 2 . . 1 2 15 . 8 Brawler 1 | . . . . . . . . . . . . 1 Sentry 19 | . . . . . 4 2 . 1 3 8 . 1 Hunter 7 | . . . . . 1 . . . 2 4 . . Programmer 32 | . . . . . . . 3 2 3 15 . 9 Assembled 3 | . . . . 3 . . . . . . . . Best Kill Streak 8 | . 3 3 . 4 6 1 1 3 8 7 1 5 Combat Bots Only 7 | . 3 3 . 4 6 1 1 3 7 6 . 5 Max Kills in Single Turn 5 | . 1 3 . 3 5 1 1 3 1 5 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . . 3 . 3 4 . . 3 . 4 . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 12120 | . 156 116 . 156 501 366 214 534 1582 5827 . 2668 Core 1110 | . 51 30 . . 53 38 65 79 156 473 . 165 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 194 | . . . . . . . . . 72 18 . 104 Core Remaining (%) 87 | 100 . . . 67 90 94 92 92 86 63 100 89 Volleys Fired 431 | . 32 11 . 16 34 15 40 35 71 131 . 46 Largest 4 | . 2 2 . 1 2 3 3 3 3 4 . 3 Hottest 313 | . 40 83 . 63 86 111 143 156 176 313 . 292 Shots Fired 902 | . 64 20 . 16 65 37 68 64 144 332 . 92 Gun 540 | . 64 18 . 7 59 33 32 35 89 195 . 8 Cannon 345 | . . . . 8 3 4 36 26 55 132 . 81 Launcher 17 | . . 2 . 1 3 . . 3 . 5 . 3 Special . | . . . . . . . . . . . . . Kinetic 543 | . 64 9 . 8 34 22 32 29 65 233 . 47 Thermal 284 | . . 9 . 7 28 15 36 32 49 66 . 42 Explosive 17 | . . 2 . 1 3 . . 3 . 5 . 3 Electromagnetic 58 | . . . . . . . . . 30 28 . . Robot Hit Streak 40 | . 11 9 . 10 10 8 13 10 30 40 . 34 Robot Miss Streak 4 | . 4 1 . 4 2 2 2 1 3 4 . 2 Penetration Max 1 | . . . . . . . 1 1 1 1 . . Secondary Targets 4 | . 1 . . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . Autonomous 117 | . . . . . . . . . . 92 . 25 Shots Hit Robots 654 | . 45 14 . 8 49 28 27 47 92 259 1 84 Core Hits 300 | . 12 12 . 10 33 7 13 22 34 115 . 42 Critical Hits 16 | . . . . . . . . . 2 10 . 4 Critical Kills 5 | . . . . . . . . . . 3 . 2 Critical Parts Destroyed 10 | . . . . . . . . . 2 6 . 2 Melee Attacks 43 | . . . . . . . . . . . 5 38 Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . 5 32 Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29539 | . 539 384 . 331 1281 463 819 1642 2801 14527 145 6607 Guns 8993 | . 539 176 . 68 708 434 388 665 1812 3958 . 245 Cannons 15622 | . . . . 103 59 29 431 560 989 9224 . 4227 Explosions 4216 | . . 208 . 160 514 . . 417 . 1332 . 1585 Melee 695 | . . . . . . . . . . . 145 550 Ramming 13 | . . . . . . . . . . 13 . . Kinetic 17559 | . 539 87 . 103 339 285 388 557 1252 11034 . 2975 Thermal 6438 | . . 89 . 68 428 178 431 668 838 1197 . 2541 Explosive 3172 | . . 208 . 160 514 . . 417 . 1332 . 541 Electromagnetic 1662 | . . . . . . . . . 711 951 . . Impact . | . . . . . . . . . . . . . Slashing 695 | . . . . . . . . . . . 145 550 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 . . 5 4 . 7 . 11 Average Corruption 3 | . . . . 4 . . 4 3 . 2 . 4 Corruption Purged 15 | . . . . . . . . . . 8 . 7 Effects 79 | . . . . 2 . . 2 8 . 46 . 21 Message Errors 31 | . . . . . . . 1 4 . 18 . 8 Matter Fused 11 | . . . . 2 . . . 1 . 2 . 6 Heat Flow Errors 5 | . . . . . . . . 1 . 3 . 1 Energy Discharges 10 | . . . . . . . . 1 . 8 . 1 Data Loss (minor) 6 | . . . . . . . . 1 . 4 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 . . Targeting Errors 13 | . . . . . . . 1 . . 8 . 4 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . . 4 . . Overflow Damage 2679 | . . 13 . . 4 . 2 89 50 1572 105 844 Projectiles 2098 | . . . . . . . 2 13 50 1401 . 632 Explosions 379 | . . 13 . . 4 . . 76 . 171 . 115 Melee 202 | . . . . . . . . . . . 105 97 Knockbacks 80 | . . . . 2 . . . . . 53 . 25 Impact . | . . . . . . . . . . . . . Kinetic 75 | . . . . 2 . . . . . 49 . 24 Secondary 5 | . . . . . . . . . . 4 . 1 Self-Inflicted Damage 211 | . . . . . . . . . . 120 . 91 Shots 3 | . . . . . . . . . . 2 . 1 Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 356 | . . 90 . 78 42 225 118 356 226 263 . 240 Average Temperature 76 | . . 28 . 21 13 67 19 76 83 102 . 95 Received Heat Transfer 1116 | . 36 57 . . 126 84 . 9 93 621 . 90 Effects 5 | . . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . 4 . . . . Siege Activations 13 | . . . . . . . . . 6 2 . 5 Total Turns 284 | . . . . . . . . . 110 55 . 119 Longest Duration 53 | . . . . . . . . . 35 53 . 32 Robots Corrupted 5 | . . . . . . . . . 3 2 . . Combat Hostiles 4 | . . . . . . . . . 2 2 . . Parts Fried 11 | . . . . . . . . . 8 3 . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 19 | . . . . . 3 1 3 . 2 7 . 3 Heat Transferred 8234 | . . 222 . 148 925 370 481 866 1081 1641 . 2500 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1022 | . 174 130 . 110 299 97 44 275 327 1014 587 1022 Average Influence 214 | . 33 68 . 18 97 57 11 99 160 336 578 663 Maximum Alert Level 3 | . . . . . 1 . . 1 1 3 2 3 Low Security (%) 67 | 100 100 100 . 100 92 100 100 83 65 44 . . Level 1 16 | . . . . . 7 . . 16 34 27 . 26 Level 2 7 | . . . . . . . . . . 14 100 18 Level 3 9 | . . . . . . . . . . 13 . 55 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 . . 1 1 4 4 5 13 . 7 Investigation 7 | . . 1 . . 1 . 1 . 1 2 . 1 Extermination 18 | . . . . . . 1 3 1 2 8 . 3 Reinforcement 8 | . 2 . . . . . . . 2 3 . 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 3 . . . 1 . 1 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 219 | . 18 6 . 12 25 5 6 15 16 86 . 30 Peak Tracking Total 11 | . 6 3 . 6 6 1 2 6 5 11 . 6 Tactical Retreats 11 | . . . . 1 . . . 4 . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . . 2 . . 1 . 3 3 1 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . . . . 2 . . . 3 4 . 5 Max in Single Turn 1 | . . . . . 1 . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 45 | . 3 2 1 . 8 5 5 4 5 7 1 4 Terminals 35 | . 3 . . . 6 2 5 3 5 6 1 4 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 102 | . 13 2 1 . 23 9 8 9 10 16 1 10 Successful 56 | . 8 2 1 . 17 5 3 6 3 6 . 5 Failed 46 | . 5 . . . 6 4 5 3 7 10 1 5 Catastrophic 11 | . . . . . 1 . 3 1 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 10 . 1 . 13 2 4 4 7 8 1 5 Terminals 85 | . 13 . . . 20 4 8 6 10 13 1 10 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . 3 . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . 3 . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 29 | . 3 2 1 . 9 2 2 2 2 3 . 3 Part Schematic 1 | . . . . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . . . 4 1 . . . . . . Open Door 2 | . . 2 . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 1 . . . 1 Terminal Index 3 | . . . . . . . . 1 1 . . 1 Alert Level 2 | . . . . . . . . . . 1 . 1 Unreport Threat 4 | . 1 . . . 2 . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . 1 . 2 . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . 1 . . Analyze 2 | . . . . . 1 . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 47 | . 12 . . . 13 2 4 4 5 2 1 4 Terminals 18 | . 5 . . . 5 1 1 2 1 1 . 2 Track 2 | . 2 . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . Botnet 14 | . 3 . . . 3 1 1 2 1 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 3 . . . 4 5 5 4 5 7 1 4 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . . . . Matter 190 | . . . . . . 190 . . . . . . Time 31 | . . . . . . 31 . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 25 | . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . 1 . . 3 . . . . Largest Group 3 | . . . . . 1 . . 3 . . . . Highest-Rated Group 93 | . . . . . 10 . . 93 . . . . Highest-Rated Ally 31 | . . . . . 10 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . 28 . . . . Total Damage 522 | . . . . . . . . 522 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13787 | 58 722 604 366 600 1239 874 1360 1348 1456 3552 216 1392 Spaces Moved 7749 | 40 332 390 258 397 596 592 611 811 812 1921 164 825 Core 1 | 1 . . . . . . . . . . . . Treads 314 | . . . . . . . . 3 29 264 . 18 Legs . | . . . . . . . . . . . . . Wheels 7434 | 39 332 390 258 397 596 592 611 808 783 1657 164 807 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 130 140 110 120 120 110 110 110 112 107 Average Speed 124 | 98 110 123 137 140 116 127 124 120 117 133 114 119 Slowest Speed 270 | 100 120 130 140 140 120 130 130 270 180 260 122 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 4 51 76 65 70 44 15 20 19 16 42 5 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 70 | . . . . . . . 18 2 22 4 4 20 Terrain Destroyed 421 | . . 22 . 14 33 2 26 45 73 44 4 158 Melee 24 | . . . . . . . . . . . 4 20 Projectile 152 | . . . . . . 2 26 18 73 21 . 12 AOE 245 | . . 22 . 14 33 . . 27 . 23 . 126 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11124 | 55 622 496 273 425 1083 695 1159 1132 1190 2721 188 1085 Wait 2374 | 6 248 63 7 7 406 46 482 232 243 504 . 130 Move 7736 | 39 331 389 257 396 595 591 610 810 811 1920 163 824 Hop . | . . . . . . . . . . . . . Pick Up 122 | 4 6 14 3 3 13 11 3 17 6 30 5 7 Fast Attach 70 | 6 1 4 . . 2 3 6 7 7 23 3 8 Attach 52 | . . 1 . 2 6 2 1 2 3 24 2 9 Detach 11 | . . 1 . . 1 . . . 2 4 1 2 Swap 122 | . 2 4 1 . 12 9 7 11 22 39 2 13 Drop 146 | . 2 9 5 1 14 18 10 18 17 37 7 8 Fire 431 | . 32 11 . 16 34 15 40 35 71 131 . 46 Melee 43 | . . . . . . . . . . . 5 38 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis 16 | . . . . . . . . . 8 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Entered Mines 825 | -10/Mines | Met a Derelict shopkeep closing up shop 1015 | -10/Mines | Learned Materials terminal intel 1029 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1303 | -10/Mines | Discovered new exit (range 6) 1380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1380 | -10/Mines | Discovered new exit (range 5) 1385 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Met 8R-AWN 1439 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-BIN 1550 | -10/Exiles | Aligned with FarCom system 1552 | -10/Exiles | Given EX-Vault access code 1584 | -10/Exiles | Opened EX-Vault 1604 | -10/Exiles | Found AWS/Autocannon 1607 | -10/Exiles | Found YOLO Cannon 1614 | -10/Exiles | Found Modified TNC 1642 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -10/Exiles | Met EX-DEC 1740 | -10/Exiles | Discovered new exit (range 10) 1751 | -10/Exiles | Stole three prototypes: Modified TNC, YOLO Cannon, AWS/Autocannon 1751 | -10/Exiles | Entered Mines 1761 | -9/Mines | Assembled infested the area 1766 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1906 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1927 | -9/Mines | Learned location of Storage (-9) 1952 | -9/Mines | Learned location of 1 exit from Proximity Caves 2342 | -9/Mines | Discovered new exit (range 8) 2351 | -9/Mines | Entered Materials 2351 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2352 | -8/Materials | Loaded intel: 12 terminal locations 3290 | -8/Materials | Build established: Hauler-Mutant 3353 | -8/Materials | Discovered new exit (range 16) 3590 | -8/Materials | Entered Factory 3590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3592 | -7/Factory | FarCom data flow suspended 3687 | -7/Factory | Fabricated Phase Cannon (x2) 4106 | -7/Factory | Build established: Hauler-Skirmisher 4219 | -7/Factory | Discovered new exit (range 14) 4369 | -7/Factory | Identified exit to Factory 4464 | -7/Factory | Entered another Factory area 4464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4794 | -6/Factory | Found Prototype Processor 4794 | -6/Factory | Identified Exp. Terrain Scan Processor 4807 | -6/Factory | Found Prototype Processor 4807 | -6/Factory | Identified Exp. Signal Interpreter 5106 | -6/Factory | Identified exit to Factory 5163 | -6/Factory | Build established: Hauler-Mutant 5824 | -6/Factory | Entered another Factory area 5824 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6247 | -5/Factory | Build established: Hauler-Skirmisher 6336 | -5/Factory | Allied Derelicts emerged from ambush trap array 6482 | -5/Factory | Garrison activated, responded to threat 6842 | -5/Factory | Repaired Lgt. Fission Core 6935 | -5/Factory | Identified exit to Factory 7034 | -5/Factory | Build established: Hauler-Mutant 7172 | -5/Factory | Entered another Factory area 7172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7211 | -4/Factory | Discovered new exit (range 15) 7316 | -4/Factory | Identified exit to Research 8168 | -4/Factory | Found Prototype Device 8168 | -4/Factory | Identified Exp. Sensor Array 8178 | -4/Factory | Found Exp. Sensor Array 8310 | -4/Factory | Destroyed 7 combat bots 8628 | -4/Factory | Entered Research 8628 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8831 | -3/Research | Crushed by falling debris 8947 | -3/Research | Spotted B-86 Titan 9750 | -3/Research | Build established: Scavenger-Skirmisher 9956 | -3/Research | Lost 4 parts (1n1u2w) 10026 | -3/Research | Lost 9 parts (1p3n5w) 10688 | -3/Research | Build established: Scavenger-Mutant 10770 | -3/Research | Discovered new exit (range 5) 10780 | -3/Research | Identified exit to Testing 10827 | -3/Research | Found Prototype Launcher 11295 | -3/Research | Identified Hellfire Missile Launcher 12126 | -3/Research | Discovered new exit (range 8) 12138 | -3/Research | Identified exit to Research 12180 | -3/Research | Entered another Research area 12180 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12391 | -2/Research | Discovered new exit (range 3) 12393 | -2/Research | Identified exit to Access 12396 | -2/Research | Entered Access 12396 | -1/Access | Evolved 2 slots: Utility x2 12667 | -1/Access | Build established: Hacker-Assassin 12756 | -1/Access | Garrison activated, responded to threat 12858 | -1/Access | Energy Cycler disabled 13007 | -1/Access | Lost 5 parts (1p1n1u2w) 13146 | -1/Access | First assault squad dispatched 13461 | -1/Access | System corruption reached 10% 13568 | -1/Access | Found Enh. Force Lance 13668 | -1/Access | Identified exit to Surface 13788 | *** | Escaped! Last Messages --------------- 13656_ U-05 Engineer builds a Wall. 13666_ System corrupted: Heat flow error (+179). 13668_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (248,102) Map updated. 13668_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 13670_ U-05 Engineer builds a Wall. 13686_ Imp. System Backup Module purges 1% of system corruption (6%). 13716_ System corrupted: Matter fused (-6). 13716_ System corrupted: Enh. Force Lance targeting data glitched. 13725_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-S 13739_ PAEDC%QPN%Z8V0|UXJ3ERJ>T=8G8K VD6GE86OS 13741_ Imp. System Backup Module purges 1% of system corruption (5%). 13757_ XE2Q1XX7TKEMO%P 18XNTMV 13782_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????k????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######???####???????????????????????????????????? | | k #?????????????????Y?????????????????? | | #???????????????????????????????????? | | #######+### #???????????????????????????????????? | | ?# =# #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# " # #???????????????????????????????????? | | ?# """ #k #???????????????????????????????????? | | ## """ # #?????###???????????????????????????? | | + " # ####### ##########??????????????????? | | ## # """T""" "??????????????????? | | ## " """ """ "????BB????????????? | | ## # "????BB????????????? | | ########### "??????????????????? | | #?????????# "" "??????????????????? | | #?????????# @" "??????????????????? | | #?????????# "??????????????????? | | #?????????# "????BB????????????? | | #?????????# "????BB????????????? | | #?????????# "??????????????????? | | #?????????# ####### ##########??????????????????? | | #?????????# #?????###???????????????????????????? | | #?????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????/ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????t???? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????R???????????????k???????????w???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????k??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 45 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicLargeChronowheel Manual? 0 Play Time 01:34:46 Cumulative 654.7 hours Start 2020.01.18 @ 15:39:40 End 2020.01.18 @ 17:35:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 546 Adventurer 40 Explorer 0 Win Type 0 Total 51 Types 37/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5282014-cabd-4b82-b43c-d72c96612e57