Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 23:10:59 Player: Singularius Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (7667) 7667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 15105 Bonus ------- High Alert Combat Kills 696 Follower Combat Kills 117 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Tactical Coordination Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Neutrino Core Particle Reactor Cryofiber Web Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Variable Charge Gun Phase Gun Plasma Cannon Coil Gun KE Penetrator Railgun Linear Accelerator > --- INVENTORY -------- Cooled Deuterium Engine Enhanced Nuclear Core Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Component Analysis Suite Plasma Rifle Thermic Laser Hypervelocity Gauss Rifle Advanced Assault Cannon Rocket Array [Rating: 135] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . 2 . . . . . . 1 . Utility 4 | . . . 1 1 1 1 . . . . Weapon 5 | . . . 1 1 . 1 . . 1 1 Parts Attached 151 | 9 4 9 30 30 13 15 7 1 13 20 Power 20 | 1 1 2 2 3 3 2 . . 2 4 Engine 9 | 1 1 2 2 1 1 1 . . . . Core 6 | . . . . 2 2 1 . . 1 . Reactor 5 | . . . . . . . . . 1 4 Propulsion 47 | 4 1 4 8 9 2 4 3 1 4 7 Treads 18 | 2 . 3 8 5 . . . . . . Leg 23 | . 1 1 . 4 2 4 3 1 4 3 Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . 3 Utility 41 | 2 1 1 13 9 4 4 2 . 2 3 Device 23 | 1 . . 5 5 3 3 2 . 2 2 Storage 6 | 1 1 1 1 . . 1 . . . 1 Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 7 4 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 2 7 9 4 5 2 . 5 6 Energy Gun 14 | 2 . 1 . 1 . 3 2 . 3 2 Energy Cannon 6 | . . . 1 1 1 2 . . 1 . Ballistic Gun 12 | . . . 3 4 1 . . . 1 3 Ballistic Cannon 9 | . 1 1 2 2 2 . . . . 1 Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . 1 . 2 . System Corruption 5 | . . . . . . . 3 . 2 . Parts Lost 84 | . 2 . 15 9 8 4 2 . 5 39 Power 6 | . 1 . . . 1 . . . 1 3 Propulsion 33 | . 1 . 8 6 2 2 . . 1 13 Utility 19 | . . . 5 1 3 2 1 . . 7 Weapon 26 | . . . 2 2 2 . 1 . 3 16 Highest Loss Streak 22 | . 1 . 4 3 5 2 1 . 5 22 To Critical Strikes 4 | . . . 1 . . . . . . 3 Average Backups 13 | . 5 9 14 14 14 14 14 15 13 12 Power 3 | . . 2 2 3 4 4 4 4 3 4 Propulsion . | . . . 1 . 1 1 2 3 1 . Utility 3 | . 2 3 3 4 2 2 2 2 2 4 Weapon 5 | . 1 3 7 6 6 6 6 6 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . . 1 3 12 2 2 . . . 6 Power 9 | . . . 2 3 1 . . . . 3 Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . . . 2 1 . . . . 3 Weapon 10 | . . 1 1 7 . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 93 98 94 98 97 94 100 99 67 Engine 4 | . 10 11 9 . 5 6 5 5 1 . Core 4 | . . . . 6 6 3 5 5 5 2 Treads 14 | . 25 23 35 24 . . . . . . Leg 13 | . 2 13 . 4 26 22 23 23 25 13 Device 14 | . 14 11 6 7 18 21 24 29 26 17 Storage 7 | . 14 11 9 7 6 5 5 5 5 4 Protection 5 | . . . 11 10 6 4 . . . . Energy Gun 8 | . 24 4 6 3 . 5 17 21 24 9 Energy Cannon 5 | . . . 2 5 5 12 9 5 4 2 Ballistic Gun 5 | . . . 9 11 1 5 . . . 4 Ballistic Cannon 7 | . 3 17 6 7 18 3 . . . 2 Peak Build Rating 135 | 7 8 15 24 56 67 86 94 94 112 135 Average Rating 51 | 5 7 10 20 39 64 79 84 92 100 90 On Entrance 50 | . 7 8 15 24 53 66 82 94 90 112 Naked Turns . | . . . . . . . . . . . Heaviest Build 132 | 14 89 35 48 61 81 93 86 86 95 132 Greatest Support 120 | 40 40 80 80 80 73 65 78 78 103 120 Greatest Overweight (x) 16 | 1 2 . 1 1 1 2 1 1 1 16 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 5 9 14 14 14 14 14 15 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 44% | Scavenger-Tank 26% | Scavenger-Gunner 11% | Mutant 9% | Scavenger-Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 4951 | 290 72 150 678 1614 649 534 156 16 239 553 Remotely . | . . . . . . . . . . . Salvage Created 7835 | 149 379 197 1301 2432 481 1084 413 49 444 906 Parts 392 | 5 15 13 84 153 19 43 18 . 12 30 Haulers Intercepted 9 | . 2 2 1 2 1 1 . . . . Recyclers Shooed 4 | . . . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 146 | . 7 3 32 48 9 15 9 2 4 17 Guns 67 | . 6 . 13 21 3 11 4 1 4 4 Cannons 44 | . 1 3 8 15 5 4 2 . . 6 AOE 32 | . . . 11 11 . . 3 1 . 6 Classes Destroyed 15 | 2 2 1 7 3 . . . . . . Worker 9 | . . . 3 5 . . . . . 1 Builder 8 | . . . 3 3 . 2 . . . . Tunneler 4 | 2 . . . 1 . . . . . 1 Hauler 9 | . 2 2 1 2 1 1 . . . . Recycler 10 | 1 . . 2 4 1 1 . . 1 . Operator 1 | . . . . 1 . . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 22 | . . . 4 7 . . 4 . 1 6 Grunt 66 | . 7 1 17 18 1 10 2 1 . 9 Brawler 4 | . . . 1 1 . . 1 . . 1 Duelist 4 | . . . 1 2 . . 1 . . . Sentry 21 | . . 2 7 4 3 1 1 1 1 1 Specialist 8 | . . . . 6 . . . . 2 . Hunter 8 | . . . 2 3 2 1 . . . . Programmer 13 | . . . . 7 3 3 . . . . Best Kill Streak 11 | 3 2 2 7 9 3 4 9 2 2 11 Combat Bots Only 10 | . 2 1 4 9 2 4 9 2 2 10 Max Kills in Single Turn 5 | 1 1 1 3 5 2 2 4 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 4 . . 3 1 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 1398 | . 46 8 214 314 188 76 41 5 102 404 Missed 453 | . 12 2 59 95 70 20 11 3 43 138 Hits 945 | . 34 6 155 219 118 56 30 2 59 266 Melee 6 | . . . 3 1 . . 2 . . . Projectile 939 | . 34 6 152 218 118 56 28 2 59 266 Critical Strikes 33 | . . . 9 5 4 3 1 . 1 10 Damage Taken 15743 | . 453 82 2511 2999 1528 1140 646 48 709 5627 Core 2434 | . 93 12 214 380 132 59 157 . 82 1305 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . 44 . . . . . . . . Core Remaining (%) 77 | 100 62 97 61 45 84 . . 78 92 . Volleys Fired 326 | 7 43 9 65 91 33 34 8 2 10 24 Largest 7 | 2 2 2 3 4 4 5 5 5 6 7 Hottest 826 | 90 90 80 149 196 210 476 542 526 772 826 Shots Fired 1184 | 14 86 18 194 332 122 170 39 6 56 147 Gun 680 | 14 78 3 124 196 20 73 24 3 45 100 Cannon 473 | . 8 15 49 133 102 97 14 1 11 43 Launcher 31 | . . . 21 3 . . 1 2 . 4 Special . | . . . . . . . . . . . Kinetic 566 | . 8 15 115 220 98 56 . . 2 52 Thermal 497 | 14 78 3 44 83 24 96 22 3 44 86 Explosive 31 | . . . 21 3 . . 1 2 . 4 Electromagnetic 90 | . . . 14 26 . 18 16 1 10 5 Robot Hit Streak 22 | 6 12 5 16 22 8 8 4 7 12 15 Robot Miss Streak 7 | 1 2 1 4 5 4 5 7 1 3 5 Penetration Max 1 | . . . . 1 . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 735 | 11 67 13 119 211 74 88 14 4 35 99 Core Hits 401 | 4 19 7 87 125 22 36 19 11 12 59 Critical Kills 3 | . . . . 1 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 30 | . 3 1 6 8 3 1 1 1 . 6 Burn 13 | . 2 . 3 2 . . 1 1 . 4 Meltdown 3 | . . . . 1 1 1 . . . . Destroy 1 | . . . . . . . . . . 1 Blast 10 | . 1 1 3 2 2 . . . . 1 Corrupt 3 | . . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21943 | 133 843 239 3717 5680 2085 3041 795 261 1056 4093 Guns 9537 | 133 704 13 1093 2663 295 1466 320 97 932 1821 Cannons 7544 | . 139 226 635 1857 1790 1575 162 . 124 1036 Explosions 4862 | . . . 1989 1160 . . 313 164 . 1236 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 7727 | . 139 226 965 2762 1535 864 . . 46 1190 Thermal 8245 | 133 704 13 748 1258 550 1993 313 97 863 1573 Explosive 4624 | . . . 1751 1160 . . 313 164 . 1236 Electromagnetic 1347 | . . . 253 500 . 184 169 . 147 94 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 4 2 3 2 5 5 2 7 Average Corruption 2 | . . . 3 1 1 1 2 5 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . . 23 20 9 12 15 . 1 1 Message Errors 18 | . . . 3 7 1 2 5 . . . Matter Fused 13 | . . . 6 3 1 2 1 . . . Heat Flow Errors 8 | . . . 3 1 . 3 1 . . . Energy Discharges 15 | . . . 3 3 3 1 4 . . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . . . 2 2 3 . 1 . 1 . Data Loss (major) 3 | . . . 2 . . . 1 . . . Misfires 6 | . . . 2 2 . 2 . . . . Alerts 1 | . . . 1 . . . . . . . Weapon Failures 7 | . . . 1 2 1 2 1 . . . Overload Shots 29 | . . . . . . 13 2 1 5 8 Overflow Damage 265 | . 7 . 63 43 67 17 3 . . 65 Projectiles 101 | . 7 . 8 11 58 17 . . . . Explosions 164 | . . . 55 32 9 . 3 . . 65 Melee . | . . . . . . . . . . . Knockbacks 31 | . 3 . 3 7 9 4 . . . 5 Impact . | . . . . . . . . . . . Kinetic 28 | . 2 . 2 6 9 4 . . . 5 Secondary 3 | . 1 . 1 1 . . . . . . Self-Inflicted Damage 836 | . . . 223 211 170 . . . . 232 Shots 22 | . . . 6 5 2 . . . . 9 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 498 | 90 338 24 446 374 296 161 414 . 436 498 Average Temperature 116 | 38 108 8 143 94 103 64 188 . 268 199 Received Heat Transfer 2709 | . 243 33 837 597 150 252 72 . 72 453 Effects 12 | . 1 . 2 3 2 . . . 1 3 Shutdowns 3 | . . . 1 2 . . . . . . Energy Bleed 2 | . 1 . . . . . . . . 1 Interference 5 | . . . . 1 2 . . . 1 1 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 4 | . . . . 1 1 1 . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . . 1 Parts Melted 24 | 4 1 . 1 2 . 8 . . 3 5 Heat Transferred 14793 | 347 2044 37 1582 2368 772 2586 546 198 1253 3060 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 3 | . . . 3 3 2 . . . . 1 Low Security (%) 49 | 100 100 100 31 22 . 100 . . 100 77 Level 1 29 | . . . 32 35 78 . . . . 22 Level 2 13 | . . . 25 23 21 . . . . . Level 3 6 | . . . 10 18 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1033 | 5 66 43 740 1033 504 161 . . 45 310 Initial 504 | . . . . 323 504 135 . . 25 . Average 241 | 1 14 7 336 416 323 85 . . 10 96 Influence Increases 5120 | 15 194 112 1278 1490 382 452 292 61 154 690 Destroy 0b10 Robot/C 3040 | . 140 60 640 960 180 300 280 60 80 340 Destroy 0b10 Robot/NC 215 | 15 10 10 50 80 15 20 . . 5 10 Destroy Leader 672 | . 44 24 164 224 74 62 . . 20 60 Allied During Kill 13 | . . . . . . . 12 1 . . Successful Hack 19 | . . 3 16 . . . . . . . Disable Machine 255 | . . . 90 90 45 . . . 15 15 Destroy Structure 471 | . . . 168 91 68 40 . . 4 100 Lose Combat Pursuer 435 | . . 15 150 45 . 30 . . 30 165 Influence Decreases 5058 | 15 192 114 567 1171 1136 591 379 70 195 628 Entered New Map 1135 | . . 2 . 388 526 141 52 10 16 . Time Decay 3092 | 15 182 112 417 693 530 408 317 20 144 254 Lost Part 771 | . 10 . 150 90 80 22 10 . 35 374 Lost Ally 60 | . . . . . . 20 . 40 . . Squads Dispatched 39 | . 3 1 7 13 3 3 . . 2 7 Investigation 4 | . 1 . 1 1 . 1 . . . . Extermination 10 | . . . . 5 2 1 . . 1 1 Reinforcement 21 | . 2 1 6 6 1 1 . . 1 3 Assault 1 | . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 14 | . . 3 3 3 . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 244 | . 11 7 56 73 13 18 14 3 11 38 Peak Tracking Total 18 | . 4 2 8 7 2 5 9 3 6 18 Tactical Retreats 16 | . . 1 7 3 . 1 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 12 | . 2 . 4 2 2 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 18 | . . . 6 6 3 . 1 . 1 1 Max in Single Turn 2 | . . . 1 2 2 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 14 | . . 1 3 5 . 3 1 . 1 . Terminals 6 | . . . 3 2 . . . . 1 . Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 2 | . . 1 . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . . 2 6 5 . 6 2 . 2 . Successful 16 | . . 2 3 4 . 5 2 . . . Failed 7 | . . . 3 1 . 1 . . 2 . Catastrophic 3 | . . . . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . . . 6 2 . . . . 2 . Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 3 | . . 2 . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . 3 1 . . 2 . . . Record 2 | . . . . . . . 2 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . . Network Status 1 | . . . . 1 . . . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 7 | . . . 2 2 . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 448 | . . . . 448 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies 4 | . . . . . . 2 2 . . . Largest Group 2 | . . . . . . 2 2 2 . . Highest-Rated Group 59 | . . . . . . 20 59 46 . . Highest-Rated Ally 30 | . . . . . . 10 30 24 . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 13 1 . . Total Damage 281 | . . . . . . . 262 19 . . Kills 6 | . . . . . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 1523 | 23 743 625 132 . . . . . . . Seismic 1523 | 23 743 625 132 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 10508 | 114 743 625 1258 2851 1487 1033 1100 42 587 668 Spaces Moved 4958 | 48 360 314 545 1371 691 442 530 16 252 389 Core 5 | 4 . . . . . . . . . 1 Treads 2393 | 41 360 260 545 1187 . . . . . . Legs 2318 | . . 54 . 184 691 442 530 16 252 149 Wheels 3 | 3 . . . . . . . . . . Hover 48 | . . . . . . . . . . 48 Flight 191 | . . . . . . . . . . 191 Fastest Speed 35 | 50 160 120 160 120 120 190 190 190 120 35 Average Speed 166 | 148 160 153 160 162 176 190 190 190 171 130 Slowest Speed 850 | 160 320 160 240 240 190 260 190 190 190 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 51 32 62 37 16 13 79 7 6 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 . . . Spaces Dug 26 | . . . . . . . . 26 . . Terrain Destroyed 506 | . . . 195 88 87 16 22 51 1 46 Melee . | . . . . . . . . . . . Projectile 63 | . . . 4 8 25 16 2 . 1 7 AOE 443 | . . . 191 80 62 . 20 51 . 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 6450 | 74 438 439 789 1806 878 548 599 21 375 483 Wait 727 | 9 22 94 97 239 117 39 14 . 83 13 Move 4948 | 47 359 313 544 1370 690 441 529 15 251 389 Hop . | . . . . . . . . . . . Pick Up 98 | . 8 7 20 26 12 6 3 . 6 10 Fast Attach 63 | 9 2 6 8 12 7 5 3 1 3 7 Attach 59 | . . . 14 7 8 2 2 . 7 19 Detach 6 | . . . 1 . . . . . . 5 Swap 94 | . 3 4 22 26 6 9 4 2 10 8 Drop 96 | 2 1 6 18 35 5 12 3 1 5 8 Fire 326 | 7 43 9 65 91 33 34 8 2 10 24 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 33 | . . . . . . . 33 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x2 996 | -9/Materials | Repaired Lgt. Treads 1148 | -9/Materials | Discovered new exit (range 3) 1296 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Discovered new exit (range 10) 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1812 | -8/Materials | Build established: Scavenger-Tank 2372 | -8/Materials | Lost 4 parts (2n1u1w) 2705 | -8/Materials | Discovered new exit (range 12) 2741 | -8/Materials | Entered Factory 2741 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3377 | -7/Factory | Found Prototype Launcher 3536 | -7/Factory | Identified Rocket Array 4294 | -7/Factory | Lost 3 parts (2n1u) 5069 | -7/Factory | Core integrity fell below 50% 5200 | -7/Factory | Fabricated Recalibrator? 5497 | -7/Factory | Discovered new exit (range 15) 5541 | -7/Factory | First assault squad dispatched 5551 | -7/Factory | Destroyed 9 combat bots 5592 | -7/Factory | Entered another Factory area 5592 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5855 | -6/Factory | Lost 5 parts (3u2w) 6295 | -6/Factory | Build established: Scavenger-Gunner 6789 | -6/Factory | Discovered new exit (range 9) 7079 | -6/Factory | Entered another Factory area 7079 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7192 | -5/Factory | Fabricated T-07 Excavator? 7903 | -5/Factory | Build established: Scavenger-Tank 8062 | -5/Factory | Discovered new exit (range 13) 8112 | -5/Factory | Entered Upper Caves 8310 | -5/Upper Caves | Build established: Scavenger-Gunner 8569 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8634 | -5/Upper Caves | Destroyed 9 combat bots 8870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8931 | -5/Upper Caves | Entered a destroyed Warlord outpost 9176 | -5/Upper Caves | Discovered new exit (range 12) 9212 | -5/Upper Caves | Entered another Upper Caves area 9212 | -5/Upper Caves | Accompanied by 2 allies 9219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9223 | -5/Upper Caves | Discovered new exit (range 10) 9254 | -5/Upper Caves | Entered Factory 9254 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9313 | -4/Factory | Discovered new exit (range 15) 9503 | -4/Factory | Lost 5 parts (1p1n3w) 9521 | -4/Factory | Build established: Scavenger-Executioner 9798 | -4/Factory | Discovered new exit (range 7) 9841 | -4/Factory | Entered Research 9841 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9937 | -3/Research | Garrison activated, responded to threat 10014 | -3/Research | Lost 5 parts (3n2w) 10015 | -3/Research | Destroyed 10 combat bots 10164 | -3/Research | Spotted B-86 Titan 10298 | -3/Research | Lost 22 parts (1p6n4u11w) 10419 | -3/Research | Core integrity fell below 50% 10505 | -3/Research | Core integrity fell below 20% 10509 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10452_ Penetrated by Slug. 10452_ Impulse Thruster destroyed. 10471_ Slug penetrates Wall. 10471_ Adv. Reaction Control System destroyed. 10472_ Q-thruster destroyed. 10472_ Fabricator disabled. 10490_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 10490_ Phase Gun destroyed. 10496_ S-43 Plague destroyed. 10497_ Adv. Assault Cannon destroyed. 10500_ P-80 Master resets S-43 Plague, system corruption cleaned. 10500_ Acquired 2 matter. 10504_ System corrupted: Energy discharge (-87). 10504_ Antigrav Array destroyed. 10504_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10506_ Lrg. Storage Unit destroyed. 10507_ Rnf. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ????? """ """ # "F"" # #??????? | | ????# """ """ # ! """ # ! """"#??????? | | ????# / # """"#??????? | | ????# # / """"???????? | | ????# """ """ # # """"???????? | | ????# """ """ # ### # #??????? | | ????# """ """ # #?# # #??????? | | ????# # ## # #??????? | | ????# # ##T # #??????? | | ????#########/#### ### # ] #??????? | | ????????????# #??# #?# + #??????? | | ????????????# #??# #?# ##############??????? | | ????????????# #??# #?######???????????????????? | | ????????????# #??# #??????????????????????????? | | ??????????### #### #??????????????????????????? | | ? ##### +??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##### h#??????????????????????????? | | ???????#########+#/#####??????????????????????? | | ?????????????# p #??????????????????????? | | ?????????????# %s #??????????????????????? | | ?????????????# """S"""p #??????????????????????? | | ?????????????# """ """ #### #?????????????????? | | ?????????????# s s *s #?????????????????? | | ?????????????# p @######?????????????????? | | ?????????????# !#??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????#? #??????????????????????? | | ??????????????? #??????????????????????? | | ??????????????#############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 55 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -5/Factory | Scanalyzed Enh. Nuclear Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 68% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Executioner Overkill Challenges ------------ None Game ------ Seed GuidanceWeaponsTelecube Manual? 0 Play Time 02:32:02 Cumulative 62.2 hours Start 2025.06.12 @ 16:37:38 End 2025.06.12 @ 23:10:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2204dbdd-d932-4390-ad6d-8657eef203f4