Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 20:30:53 Player: Sadani Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (173) 865 Value Destroyed (5930) 5930 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 12771 Bonus ------- High Alert Combat Kills 276 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 65% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Drone Bay (2/2) Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Advanced Target Analyzer Core Analyzer Graphene Brace Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Railgun Hardcell Cannon Light Antimatter Cannon Micro-nuke Launcher > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Quantum Shading Machine Improved Phase Shifter Improved System Shield Advanced System Shield Drone Bay Gamma Bomb Array Nanosword [Rating: 153] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 5 | . . 2 . . . 2 . 1 Utility 6 | . . . 1 2 2 . . 1 Weapon 2 | . . . 1 . . . 1 . Parts Attached 187 | 6 7 24 22 18 8 32 17 53 Power 16 | 1 1 4 1 2 . 2 2 3 Engine 8 | 1 1 4 1 1 . . . . Core 4 | . . . . 1 . 2 1 . Reactor 4 | . . . . . . . 1 3 Propulsion 55 | 2 1 9 8 5 . 8 2 20 Treads 10 | . . 6 2 . . . . 2 Leg 12 | 2 1 2 6 1 . . . . Wheel 1 | . . 1 . . . . . . Hover 26 | . . . . . . 7 2 17 Flight 6 | . . . . 4 . 1 . 1 Utility 65 | 1 1 4 8 7 6 13 7 18 Device 28 | 1 . 2 3 2 3 4 3 10 Storage 7 | . 1 1 1 . . 2 . 2 Processor 11 | . . . 2 1 1 2 1 4 Hackware 8 | . . . . 4 . 1 2 1 Protection 11 | . . 1 2 . 2 4 1 1 Artifact . | . . . . . . . . . Weapon 51 | 2 4 7 5 4 2 9 6 12 Energy Gun 16 | 1 2 1 1 3 . 4 1 3 Energy Cannon 7 | . . 2 1 . 1 1 . 2 Ballistic Gun 10 | 1 1 . 2 . 1 1 2 2 Ballistic Cannon 8 | . . 1 1 . . 1 2 3 Launcher 3 | . . 1 . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . Slashing Weapon 3 | . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . . Corrupted Parts 6 | . 1 . . . . . . 5 System Corruption 44 | . 2 . . . . . . 42 Parts Lost 46 | . 1 6 2 . . 2 1 34 Power 1 | . . . . . . . . 1 Propulsion 22 | . . 5 . . . 1 . 16 Utility 15 | . . . 1 . . 1 1 12 Weapon 8 | . 1 1 1 . . . . 5 Highest Loss Streak 9 | . 1 5 1 . . 2 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 7 13 14 10 4 7 8 9 Power . | . . . . . . . 1 1 Propulsion 2 | 1 1 4 7 2 1 . 2 . Utility 3 | . 2 4 3 4 2 3 2 5 Weapon 3 | 1 3 4 3 1 1 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 5 6 7 5 . 3 6 10 Power 5 | . 1 . 1 1 . . 1 1 Propulsion 7 | . 2 . 3 . . . . 2 Utility 13 | . 1 2 . 1 . . 3 6 Weapon 15 | . 1 4 3 2 . 3 2 . Tool/Special 2 | . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 98 97 97 98 98 88 93 78 Engine 5 | . 14 10 9 4 . . . . Core 2 | . . . . 2 6 5 6 1 Reactor 1 | . . . . . . . 3 7 Treads 7 | . . 24 14 . . . . 2 Leg 10 | . 28 17 20 15 . . . . Hover 8 | . . . . . . 16 25 17 Flight 3 | . . . . 15 26 8 . . Device 11 | . 14 10 6 6 11 10 14 19 Storage 6 | . 12 11 9 3 . 4 5 3 Processor 5 | . . . 6 6 12 10 5 4 Hackware 4 | . . . . 15 20 8 5 2 Protection 2 | . . . 3 3 . 2 4 1 Energy Gun 5 | . 10 6 1 7 4 8 5 3 Energy Cannon 4 | . . 8 12 . . . . . Ballistic Gun 5 | . 13 . 5 13 7 . 8 3 Ballistic Cannon 2 | . . 1 4 . . 2 1 2 Impact Weapon 1 | . . 3 1 . 5 1 . . Slashing Weapon 1 | . . . . . . 1 3 2 Peak Build Rating 153 | 6 9 18 36 46 54 93 107 153 Average Rating 57 | 4 8 15 30 43 51 79 103 122 On Entrance 39 | . 6 9 18 36 43 53 88 106 Avg Prop Armor Cover (%) 5 | . 8 8 4 4 . 6 . 3 Naked Turns 46 | . . . . . . . . 46 Heaviest Build 81 | 9 15 40 57 46 20 55 63 81 Greatest Support 150 | 20 20 80 83 64 20 62 58 150 Greatest Overweight (x) 3 | . 1 3 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 5 10 10 15 Average Capacity 11 | 5 7 14 15 10 5 8 10 10 Most Carried 15 | 5 8 15 15 15 5 10 10 15 Average Carried 10 | 3 7 13 14 10 4 8 9 9 Final Capacity 15 | 5 8 15 15 5 5 10 10 5 Final Carried 15 | 5 8 15 15 5 5 10 10 4 Class Distribution -------------------- 17% | Mutant 16% | Scavenger-Mutant 16% | Scavenger-Skirmisher 10% | Tank 6% | Hacker-Scout 6% | Hacker-Sprinter 5% | Skirmisher 4% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5632 | 216 471 715 750 686 262 619 565 1348 Remotely . | . . . . . . . . . Salvage Created 7212 | 18 363 1272 1295 461 371 663 736 2033 Parts 393 | 6 34 88 68 21 10 28 47 91 Haulers Intercepted 10 | . 1 4 1 . 1 . . 3 Recyclers Shooed 4 | . 1 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 118 | . 12 29 25 5 3 12 8 24 Melee 5 | . . 1 . . . 2 . 2 Guns 47 | . 11 6 4 5 2 6 8 5 Cannons 33 | . . 10 16 . . 1 . 6 AOE 24 | . 1 11 4 . . . . 8 Classes Destroyed 15 | 1 4 6 2 . . 1 . 1 Worker 11 | . . 2 2 . . 1 5 1 Builder 3 | . . 1 . . . . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 10 | . 1 4 1 . 1 . . 3 Recycler 11 | . . 2 2 1 1 1 1 3 Operator 7 | . 2 . 2 1 . 1 1 . Watcher 12 | . . 5 2 3 . 1 1 . Swarmer 38 | . 9 10 7 . . 5 2 5 Grunt 31 | . 3 12 8 3 . 2 . 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . Sentry 23 | . . 6 7 2 2 3 1 2 Specialist 2 | . . . 2 . . . . . Hunter 4 | . . . 1 . 1 . . 2 Programmer 18 | . . . . . . 2 5 11 Best Kill Streak 17 | 1 3 17 10 4 2 4 6 6 Combat Bots Only 13 | . 3 13 9 1 1 4 4 5 Max Kills in Single Turn 7 | 1 1 7 3 1 1 1 2 4 Gunslinging 1 | . . . . . . . 1 . Exploded 6 | . 1 6 2 . . . . 3 Melee 1 | . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 991 | . 51 139 128 87 79 103 55 349 Missed 388 | . 16 40 44 43 56 37 17 135 Hits 603 | . 35 99 84 44 23 66 38 214 Melee 8 | . . 2 . . . . . 6 Projectile 595 | . 35 97 84 44 23 66 38 208 AOE 2 | . . . . . . 2 . . Critical Strikes 21 | . . 2 2 . 1 4 3 9 Actively Blocked 2 | . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 10833 | . 330 1310 1192 385 212 1412 778 5214 Core 2057 | . 115 221 102 69 56 58 125 1311 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 57 | . . . 32 25 . . . . Regen/Repaired (Parts) 238 | . . . . . . 96 142 . Core Remaining (%) 80 | 100 54 44 81 90 93 94 89 . Volleys Fired 440 | 1 61 48 123 34 26 54 34 59 Largest 3 | 2 2 2 3 3 2 3 3 3 Hottest 320 | 60 100 126 126 130 90 186 156 320 Shots Fired 841 | 2 100 94 190 94 34 98 89 140 Gun 532 | 2 81 38 53 94 28 64 84 88 Cannon 281 | . . 53 137 . 6 34 5 46 Launcher 9 | . . 3 . . . . . 6 Special 19 | . 19 . . . . . . . Kinetic 454 | 1 42 30 135 68 28 32 47 71 Thermal 220 | . 19 . . 26 6 64 42 63 Explosive 5 | . . 3 . . . . . 2 Electromagnetic 162 | 1 39 61 55 . . 2 . 4 Robot Hit Streak 16 | 1 9 7 10 9 6 11 10 16 Robot Miss Streak 7 | . 4 3 4 7 2 2 6 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 515 | 1 52 60 86 49 24 66 57 120 Core Hits 256 | 1 20 50 40 24 10 20 23 68 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 11 | . . . 1 . 3 2 2 3 Critical Strikes 24 | . . . 2 . 3 5 2 12 Burn 1 | . . . . . . 1 . . Destroy 8 | . . . . . . . 2 6 Blast 6 | . . . . . . 2 . 4 Corrupt 1 | . . . 1 . . . . . Smash 6 | . . . 1 . 3 2 . . Sever 2 | . . . . . . . . 2 Melee Attacks 168 | . . 20 3 . 19 28 46 52 Impact 57 | . . 20 3 . 19 15 . . Slashing 111 | . . . . . . 13 46 52 Piercing . | . . . . . . . . . Sneak Attacks 19 | . . 3 1 . 1 . 8 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 17963 | 12 699 2634 2519 910 721 2060 2431 5977 Guns 6832 | 12 633 349 563 910 358 1090 1495 1422 Cannons 4139 | . . 681 1439 . . 526 . 1493 Explosions 2874 | . 66 1132 457 . . . . 1219 Melee 4058 | . . 449 60 . 363 444 936 1806 Ramming 60 | . . 23 . . . . . 37 Kinetic 5185 | . 203 366 1001 599 358 526 844 1288 Thermal 4520 | . 66 318 457 311 . 1090 651 1627 Explosive 1372 | . . 814 . . . . . 558 Electromagnetic 2768 | 12 430 664 1001 . . . . 661 Impact 1100 | . . 449 60 . 363 228 . . Slashing 2958 | . . . . . . 216 936 1806 Piercing . | . . . . . . . . . Highest Corruption 65 | . 2 . . . . 4 6 65 Average Corruption 11 | . 2 . . . . 3 5 19 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . Effects 75 | . . . . . . 11 17 47 Message Errors 21 | . . . . . . 3 6 12 Matter Fused 13 | . . . . . . 2 3 8 Heat Flow Errors 6 | . . . . . . 1 1 4 Energy Discharges 6 | . . . . . . . 2 4 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 1 3 4 Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 3 | . . . . . . 1 1 1 Alerts 2 | . . . . . . . . 2 Misdirections 7 | . . . . . . . . 7 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots 2 | . . . . . . 2 . . Overflow Damage 1173 | . 26 193 145 . 253 129 256 171 Projectiles 139 | . . . 69 . . 13 . 57 Explosions 78 | . 26 18 16 . . . . 18 Melee 956 | . . 175 60 . 253 116 256 96 Knockbacks 19 | . . 3 5 . 2 5 . 4 Impact 7 | . . 2 . . 2 2 . 1 Kinetic 11 | . . 1 4 . . 3 . 3 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 468 | . 23 184 15 . . . . 246 Shots 23 | . 1 5 1 . . . . 16 Rammed 11 | . . 2 . . . . . 9 Targets Rammed 13 | . . 4 . . . . . 9 Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 478 | 10 124 180 334 367 152 478 472 405 Average Temperature 98 | 7 30 40 99 128 38 123 138 162 Received Heat Transfer 1368 | . 48 339 387 165 30 129 36 234 Effects 12 | . . . 3 . . 6 2 1 Shutdowns 1 | . . . . . . . 1 . Energy Bleed 3 | . . . 1 . . . 1 1 Interference 8 | . . . 2 . . 6 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . 4 1 . 2 1 . 2 Combat Hostiles 6 | . . 1 1 . 1 1 . 2 Parts Fried 21 | . 2 5 5 . 2 . . 7 Impact Corruptions 15 | . . 7 1 . 5 2 . . Robots Melted 3 | . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . 2 . 1 Parts Melted 16 | . . . 1 1 . 3 3 8 Heat Transferred 6299 | . 100 350 400 672 . 1912 981 1884 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 2 5 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 2 2 1 . 1 1 2 Low Security (%) 55 | 100 100 48 58 18 100 78 25 37 Level 1 25 | . . 15 7 81 . 21 74 23 Level 2 19 | . . 35 33 . . . . 39 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 595 | 5 176 526 595 319 99 317 328 541 Initial 266 | . . 49 220 266 81 . 141 133 Average 219 | . 78 268 264 247 42 117 220 328 Influence Increases 5509 | 5 415 1036 945 289 222 707 564 1326 Destroy 0b10 Robot/C 2380 | . 240 580 500 100 80 240 160 480 Destroy 0b10 Robot/NC 275 | 5 15 70 45 25 10 20 50 35 Destroy Leader 624 | . 52 148 136 36 42 52 42 116 Successful Hack 321 | . . 10 59 66 30 106 24 26 Select Force Hacks 90 | . 30 60 . . . . . . Disable Machine 330 | . . 30 105 . 15 60 75 45 Destroy Structure 439 | . 33 48 55 2 15 64 78 144 Partial Spotted 210 | . 15 . . 30 30 15 90 30 Lose Combat Pursuer 840 | . 30 90 45 30 . 150 45 450 Influence Decreases 5034 | 5 297 631 882 708 389 418 598 1106 Entered New Map 1048 | . . 69 303 320 86 . 148 122 Time Decay 3131 | 5 287 502 559 238 208 398 440 494 Lost Part 460 | . 10 60 20 . . 20 10 340 Lost Ally 59 | . . . . . 59 . . . Purge Threat 336 | . . . . 150 36 . . 150 Squads Dispatched 34 | . 4 3 4 3 4 4 4 8 Investigation 9 | . 2 3 . . 2 1 . 1 Extermination 12 | . . . . 1 1 2 3 5 Reinforcement 11 | . 2 . 3 2 1 1 1 1 Assault 2 | . . . 1 . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 11 | . . 2 3 1 1 1 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 239 | . 19 37 39 10 14 33 18 69 Peak Tracking Total 12 | . 5 12 8 3 4 5 6 9 Tactical Retreats 34 | . 2 4 2 1 4 6 2 13 ECM-based Alert Blocks 6 | . . . . . 6 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . 1 2 . . . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 22 | . . 2 7 . 1 4 5 3 Max in Single Turn 3 | . . 1 3 . 1 1 1 1 Garrison Access 3 | . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 72 | . 7 7 7 8 10 16 9 8 Terminals 49 | . 6 5 6 6 7 7 5 7 Fabricators 4 | . . . . . 2 1 1 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 6 | . 1 2 . . . 2 . 1 Scanalyzers 7 | . . . 1 1 1 3 1 . Garrison Access 4 | . . . . 1 . 2 1 . Total Hacks 223 | . 10 21 18 32 30 57 27 28 Successful 99 | . 2 7 8 15 16 33 8 10 Failed 120 | . 8 14 10 16 13 23 18 18 Catastrophic 22 | . 3 4 1 2 2 3 3 4 Database Lockouts 4 | . . . . 1 1 1 1 . Manual 39 | . 6 9 7 13 . 3 . 1 Terminals 156 | . 9 19 16 28 20 24 13 27 Fabricators 10 | . . . . . 5 3 2 . Repair Stations 8 | . . . . . . 2 6 . Recycling Units 7 | . 1 2 . . . 3 . 1 Scanalyzers 30 | . . . 2 2 5 18 3 . Garrison Access 12 | . . . . 2 . 7 3 . Terminal Hacks 60 | . 1 5 6 13 10 12 3 10 Record 11 | . . . . 4 2 . 1 4 Part Schematic 2 | . . . . 2 . . . . Robot Analysis 4 | . 1 1 . 1 . . . 1 Prototype ID Bank 6 | . . . 1 1 1 2 . 1 Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . Machine Index 2 | . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . Repair Station Index 1 | . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . 1 1 . . 1 Locate Traps 10 | . . . . . 5 2 1 2 Maintenance Status 2 | . . 1 . . 1 . . . Security Status 1 | . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 3 | . . 1 1 . . 1 . . Registered Components 2 | . . . 1 . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 3 | . . 1 1 . . 1 . . Fabricator Hacks 6 | . . . . . 3 2 1 . Load Schematic 2 | . . . . . 1 1 . . Build 4 | . . . . . 2 1 1 . Repair Station Hacks 4 | . . . . . . 2 2 . Scan Component 2 | . . . . . . 1 1 . Repair 2 | . . . . . . 1 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 20 | . . . 1 1 3 13 2 . Insert Component 11 | . . . 1 1 1 8 . . Analyze 5 | . . . . . 1 4 . . Retrieve Study 4 | . . . . . 1 1 2 . Garrison Access Hacks 3 | . . . . 1 . 2 . . Seal Access 3 | . . . . 1 . 2 . . Unauthorized Hacks 4 | . 1 2 1 . . . . . Terminals 1 | . . . 1 . . . . . Detonate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . Tunnel 3 | . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 63 | . 6 5 7 7 9 13 8 8 Full Trace Events 3 | . . . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 134 | . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . 12 . . . Part Schematics Acquired 6 | . . . . 2 1 3 . . Parts Built 4 | . . . . . 1 1 2 . Authchips . | . . . . . . . . . Time 178 | . . . . . 25 25 128 . Total Part Build Rating 18 | . . . . . 1 1 16 . Part Studies Acquired 4 | . . . . . 1 1 2 . Parts Repaired 2 | . . . . . . 1 1 . Time 75 | . . . . . . 50 25 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 4 | . . . . . 1 3 . . Part Schematics Acquired 4 | . . . . . 1 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 90 | . . . . . 90 . . . Highest-Rated Ally 30 | . . . . . 30 . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . Total Damage 173 | . . . . . 173 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 6764 | . 797 1243 998 236 445 916 1080 1049 Optics 2209 | . . . . 236 445 341 659 528 Sensors 2471 | . . . 774 . . . 876 821 IFF 665 | . . . . . . 574 91 . Terrain 1275 | . . . . . 361 768 146 . Structural 1233 | . . . . . . . 932 301 Seismic 2249 | . 797 1243 209 . . . . . Machine Analysis 974 | . . . 974 . . . . . Jamming 18 | . . . . . . . 18 . ECM 30 | . . . . . 28 2 . . Robot Analysis Total 4 | . 1 1 . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 8161 | 60 797 1358 1649 516 445 951 1080 1305 Spaces Moved 6989 | 43 429 585 870 543 820 1192 1048 1459 Core 91 | 12 . . . . . . . 79 Treads 833 | . . 366 328 . . . . 139 Legs 1372 | 31 429 217 542 153 . . . . Wheels 2 | . . 2 . . . . . . Hover 3021 | . . . . . . 748 1048 1225 Flight 1670 | . . . . 390 820 444 . 16 Fastest Speed 26 | 50 120 115 123 31 31 28 34 26 Average Speed 69 | 100 120 152 138 57 31 42 37 52 Slowest Speed 330 | 120 190 330 196 126 31 116 96 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 1 1 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 74 53 59 21 24 36 35 34 Regions Visited 8 Branch Regions . Pre-discovered Areas 3 | . 1 2 . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 160 | . 18 11 28 . 16 28 36 23 Terrain Destroyed 315 | . 33 48 65 . 16 31 39 83 Melee 85 | . . 11 2 . 10 11 29 22 Projectile 100 | . 18 . 35 . 6 20 10 11 AOE 130 | . 15 37 28 . . . . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 9253 | 55 583 919 1144 696 941 1510 1610 1795 Wait 1018 | 1 64 165 83 67 51 121 417 49 Move 6973 | 42 428 584 869 540 817 1187 1047 1459 Hop 4 | . . . . 1 1 2 . . Pick Up 137 | 5 11 26 13 7 4 27 14 30 Fast Attach 94 | 6 . 11 10 6 2 15 11 33 Attach 70 | . 2 7 3 4 4 13 7 30 Detach 47 | . . 6 1 5 1 16 3 15 Swap 126 | . 8 24 14 10 12 15 14 29 Drop 164 | . 9 24 25 22 4 33 17 30 Fire 440 | 1 61 48 123 34 26 54 34 59 Melee 167 | . . 20 3 . 19 27 46 52 Ram 5 | . . . . . . . . 5 Kick 2 | . . 2 . . . . . . Crush 6 | . . 2 . . . . . 4 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x2 1100 | -9/Materials | Discovered new exit (range 9) 1220 | -9/Materials | Discovered new exit (range 7) 1536 | -9/Materials | Core integrity fell below 50% 1566 | -9/Materials | Destroyed 13 combat bots 1575 | -9/Materials | Lost 5 parts (4n1w) 1855 | -9/Materials | Build established: Scavenger-Mutant 1911 | -9/Materials | Discovered new exit (range 9) 2216 | -9/Materials | Entered another Materials area 2216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2815 | -8/Materials | Build established: Scavenger-Skirmisher 3201 | -8/Materials | Build established: Skirmisher 3345 | -8/Materials | Destroyed 9 combat bots 3642 | -8/Materials | Discovered new exit (range 7) 3687 | -8/Materials | Identified exit to Factory 3816 | -8/Materials | First assault squad dispatched 3865 | -8/Materials | Entered Factory 3865 | -7/Factory | Evolved 2 slots: Utility x2 3899 | -7/Factory | Build established: Tank 4238 | -7/Factory | Identified exit to Factory 4238 | -7/Factory | Discovered new exit (range 16) 4252 | -7/Factory | Discovered new exit (range 12) 4354 | -7/Factory | Central database locked down 4354 | -7/Factory | Identified exit to Storage 4354 | -7/Factory | Identified exit to Lower Caves 4381 | -7/Factory | Entered another Factory area 4381 | -6/Factory | Evolved 2 slots: Utility x2 4404 | -6/Factory | Central database locked down 4505 | -6/Factory | Fabricated Sml. Storage Unit? 4748 | -6/Factory | Fabricated L-41 Fighter? 4792 | -6/Factory | Discovered new exit (range 19) 4826 | -6/Factory | Entered another Factory area 4826 | -5/Factory | Evolved 2 slots: Propulsion x2 4881 | -5/Factory | Fabricated Sml. Storage Unit (x1) 4988 | -5/Factory | Central database locked down 5573 | -5/Factory | Watched by a mysterious "MATRIX" hacker 5690 | -5/Factory | Discovered new exit (range 11) 5764 | -5/Factory | Repaired Gravmag Array 5777 | -5/Factory | Entered another Factory area 5777 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5819 | -4/Factory | Discovered new exit (range 16) 5821 | -4/Factory | Central database locked down 6022 | -4/Factory | Fabricated Mic. Antimatter Reactor? 6236 | -4/Factory | Build established: Scavenger-Skirmisher 6675 | -4/Factory | Discovered new exit (range 20) 6799 | -4/Factory | Discovered new exit (range 4) 6842 | -4/Factory | Repaired Lyr. Medium Armor Plating 6857 | -4/Factory | Entered Research 6857 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6914 | -3/Research | Spotted B-86 Titan 7187 | -3/Research | Lost 3 parts (1n2u) 7287 | -3/Research | Lost 4 parts (3n1u) 7419 | -3/Research | Lost 4 parts (1n2u1w) 7505 | -3/Research | Spotted B-86 Titan 7561 | -3/Research | Lost 9 parts (1p5n3u) 7676 | -3/Research | Found Gamma Bomb Array 7695 | -3/Research | Build established: Scavenger-Tank 7857 | -3/Research | First assault squad dispatched 7896 | -3/Research | System corruption reached 10% 7922 | -3/Research | System corruption reached 30% 7946 | -3/Research | Lost 6 parts (2n3u1w) 8108 | -3/Research | Released all parts (12) 8114 | -3/Research | Core integrity fell below 50% 8136 | -3/Research | Lost 6 parts (3n1u2w) 8141 | -3/Research | Core integrity fell below 20% 8162 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- the area. 08109_ Xenon Bombardment Thruster fried. 08109_ S-43 Plague destroyed. 08110_ Triggered Gamma Bomb Trap. 08110_ A bubble of electromagnetic force engulfs the area. 08110_ T-07 Excavator destroyed. 08110_ S-43 Plague destroyed. 08110_ P-80 Master resets P-80 Master, system corruption cleaned. 08121_ System corrupted: Component data lost. 08131_ Slammed into S-43 Plague. 08136_ System corrupted: Matter fused (-7). 08138_ Acquired 19 matter. 08144_ U-05 Engineer lays Concrete. 08150_ Acquired Corrupted Q-thruster. 08150_ Integrated Corrupted Q-thruster (+2). 08150_ U-05 Engineer lays Concrete. 08155_ W-44 Eye sends out distress signal. 08158_ System corrupted: Q-thruster rejected. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # # | | ????????????????????????????????????# # #! | | ????????????????????????????????????# # # | | ????????????????????????????????????# + # | | ????????????????????????????????????# # ] # | | ????????????????????????????????????#*=% # ## | | ????????????????????????????????????#=[= # ! #? | | ??????????????????????###+###########*!= ######### | | ??????????????????????# ! =!%% | | ??????????????????????# #######*! | | ??????????????######??# #?????# | | ?????????????? ??+ s##+####### | | ??????????????? ?# # # ######### | | ???????????????"""" ?# # ] = # # * # | | ???????????????"""" # # # # # | | ????????????""""""" # s # + #" | | ?????????# + # # # #" | | ?????????# # s# # # #" | | ?????????# """"""" # = w# """ # # #" | | ?????????????"""""" ?# # """ # # #" | | ???????????????"""" ?# # """ # # # | | ??????????????? ??# ########## # ] " | | ?????????????? ??# # ## | | ??????????????#####???# # ! #? | | ??????????????????????# # #? | | ??????????????????????# @ ########? | | ??????????????????????####+###########+###???????? | | ???????????????????????? ????????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ! #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 33 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 EM Shielding 3 Corruption Block 11 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 74 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Sml. Storage Unit | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Imp. Reaction Control System | -6/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Sml. Storage Unit | x1 | -5/Factory Mic. Antimatter Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Gravmag Array | 46% | -5/Factory Lyr. Medium Armor Plating | 56% | -4/Factory Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Gravmag Array | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DIY Cooler GoHome() I Laugh At Your Crits Significant Disruption Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed WeaponsGravjetBay Manual? 0 Play Time 09:13:02 Cumulative 46.7 hours Start 2026.07.14 @ 12:13:19 End 2026.07.16 @ 20:30:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 17 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd0932b8-2b76-4727-a32e-e54659b4d12e