Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.17 @ 02:07:52

Player: Ms. V3-11A

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (24)       4800
Robots Destroyed (484)     2420
Value Destroyed (26116)    26116
Prototype IDs (58)         1160
Alien Tech Used (1)        200
Bonus (14449)              14449
              TOTAL SCORE: 53645

 Bonus
-------
High Alert Combat Kills    5287
Follower Combat Kills      2208
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      4330
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -6476

 Cogmind 
---------
Core Integrity             179/1600
Matter                     154/300
Energy                     100/100
System Corruption          13%
Temperature                Cool (2)
Movement                   Flying (40)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (6) ---
               Xenon Bombardment Thruster
>              --- UTILITY (11) -----
      Improved Salvage Targeting Computer
  Experimental Core Analyzer
      Improved System Shield
>              --- WEAPON (5) -------
                   (None)
>              --- INVENTORY (5) ----
               Biometal Leg
               Biometal Leg
               Huge Storage Unit
               Nova Cannon
         Light Antimatter Cannon

 Peak State 
------------
>              --- POWER ------------
               Antimatter Reactor
         Micro Antimatter Reactor
         Micro Antimatter Reactor
>              --- PROPULSION -------
               Myomer Leg
               Myomer Leg
               Biometal Leg
               Biometal Leg
               Biometal Leg
               Centrium Leg
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Heat Sink
               Huge Storage Unit
      Improved Salvage Targeting Computer
      Advanced Target Analyzer
  Experimental Core Analyzer
      Advanced Phase Shifter
               Centrium Light Armor Plating
               Centrium Light Armor Plating
               Focal Shield
      Improved System Shield
>              --- WEAPON -----------
               Phase Gun
               Dispersion Rifle
      Enhanced Nova Cannon
      Enhanced Nova Cannon
         Light Antimatter Cannon
>              --- INVENTORY --------
               Neutrino Core
               Myomer Leg
               Myomer Leg
               Myomer Leg
               Myomer Leg
               Biometal Leg
      Advanced Heat Sink
               Huge Storage Unit
      Advanced Energy Well
  Experimental Matter Compressor
  Experimental Optical Array
      Advanced Targeting Computer
      Advanced Target Analyzer
  Experimental Core Analyzer
               System Purifier
               Transdimensional Reconstructor
               Beamcaster
      Advanced Variable Charge Gun
         Heavy Proton Cannon
         Heavy Proton Cannon
               Hardcell Cannon
               Micro-nuke Launcher
               Z-bomb Delivery System
     Makeshift Hammer
[Rating: 196]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Cooled Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Myomer Leg
  Flight Unit              Xenon Bombardment Thruster
Utility                    Huge Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced System Shield
  Protection               Improved Light Armor Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Bore Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Makeshift Hammer

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   .   4   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Utility                  9    | .   .   .   .   .   2   .   .   2   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Attached             450  | .   8   7   2   2   34  8   11  11  20  18  21  1   13  8   5   49  .   6   33  2   29  40  60  62  
  Power                    47   | .   .   1   .   .   2   1   .   2   8   2   3   .   .   1   .   5   .   .   1   .   4   3   6   8   
    Engine                 13   | .   .   1   .   .   2   1   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Core                   8    | .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   .   2   1   
    Reactor                26   | .   .   .   .   .   .   .   .   .   .   2   2   .   .   1   .   4   .   .   1   .   4   3   4   5   
  Propulsion               99   | .   4   .   .   1   9   .   6   3   3   3   1   .   .   .   .   5   .   .   .   2   13  10  17  22  
    Treads                 56   | .   4   .   .   1   9   .   6   3   3   3   1   .   .   .   .   5   .   .   .   2   6   10  3   .   
    Leg                    39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   14  18  
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Utility                  148  | .   2   1   .   1   13  1   3   2   4   5   7   .   6   4   1   27  .   2   20  .   8   17  11  13  
    Device                 56   | .   1   1   .   .   4   .   1   .   2   3   2   .   4   .   .   7   .   2   9   .   6   1   3   10  
    Storage                10   | .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   3   .   .   2   .   .   1   1   .   
    Processor              19   | .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   1   4   .   .   2   .   .   5   2   .   
    Hackware               11   | .   .   .   .   .   .   .   2   2   .   .   2   .   .   .   .   3   .   .   .   .   .   .   1   1   
    Protection             52   | .   .   .   .   1   5   1   .   .   2   2   1   .   2   3   .   10  .   .   7   .   2   10  4   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   156  | .   2   5   2   .   10  6   2   4   5   8   10  1   7   3   4   12  .   4   12  .   4   10  26  19  
    Energy Gun             49   | .   1   2   1   .   7   3   2   1   .   3   3   .   2   2   1   5   .   1   1   .   1   2   8   3   
    Energy Cannon          20   | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   1   2   .   1   2   .   .   1   5   5   
    Ballistic Gun          54   | .   1   1   1   .   3   2   .   1   2   5   2   1   3   1   2   3   .   .   4   .   3   7   8   4   
    Ballistic Cannon       12   | .   .   .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   .   2   2   .   .   .   1   2   
    Launcher               20   | .   .   2   .   .   .   1   .   .   .   .   2   .   2   .   .   2   .   .   2   .   .   .   4   5   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  40   | .   .   .   .   .   2   4   .   1   .   5   2   .   .   4   .   1   .   .   10  .   1   3   7   .   
  Corrupted Parts          21   | .   .   .   .   .   3   .   2   .   .   6   .   .   .   .   .   3   .   .   .   .   .   .   6   1   
    System Corruption      80   | .   .   .   .   .   13  .   5   .   .   26  .   .   .   .   .   12  .   .   .   .   .   .   21  3   
Parts Lost                 156  | .   .   1   .   2   5   .   .   .   1   2   2   1   5   .   1   22  .   .   6   4   3   17  33  51  
  Power                    19   | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   2   3   9   
  Propulsion               37   | .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   2   .   .   .   2   .   3   12  15  
  Utility                  59   | .   .   .   .   1   2   .   .   .   .   1   1   .   3   .   1   13  .   .   6   2   .   9   7   13  
  Weapon                   41   | .   .   .   .   .   3   .   .   .   .   .   .   1   2   .   .   4   .   .   .   .   3   3   11  14  
  Highest Loss Streak      28   | .   .   1   .   1   3   .   .   .   1   1   1   1   5   .   1   11  .   .   3   4   2   5   15  28  
  To Critical Strikes      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   2   
Average Slot Usage (%)     91   | .   97  99  100 99  99  100 99  98  99  85  86  87  87  70  88  82  89  88  83  77  84  86  81  89  
  Engine                   4    | .   14  13  14  14  9   9   9   13  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Core                     1    | .   .   .   .   .   .   .   .   .   3   1   .   5   5   3   .   2   5   5   1   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   10  9   5   5   7   11  6   5   5   5   5   8   7   5   8   
  Treads                   17   | .   21  28  28  27  26  27  26  25  25  14  10  11  11  11  11  9   10  10  10  9   9   15  8   .   
  Leg                      1    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   11  21  
  Device                   11   | .   12  14  14  12  8   9   8   6   11  12  10  11  14  23  23  16  10  10  14  12  15  8   2   10  
  Storage                  7    | .   14  14  14  14  9   9   9   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   6   4   
  Processor                9    | .   .   .   .   .   9   9   9   6   6   6   10  11  11  11  11  6   10  10  11  21  19  16  14  11  
  Hackware                 4    | .   .   .   .   .   .   .   .   12  7   6   11  11  7   .   .   7   10  10  5   5   4   4   3   4   
  Protection               6    | .   .   .   .   1   9   9   9   6   6   5   5   5   5   4   5   11  15  15  12  1   1   8   8   7   
  Energy Gun               9    | .   19  21  14  14  22  18  17  9   4   5   4   5   7   .   11  5   5   4   3   5   7   2   3   3   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   5   5   4   .   .   .   1   6   
  Ballistic Gun            7    | .   8   3   6   14  4   9   9   5   6   10  10  10  8   .   4   6   5   5   4   10  4   17  11  4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             270  | 14  50  52  52  54  106 106 103 111 132 152 152 147 159 150 154 162 155 155 171 143 154 178 247 270 
  Greatest Support         210  | 20  40  40  40  40  63  63  63  80  86  160 160 160 160 160 160 160 160 160 160 160 210 210 168 164 
  Greatest Overweight (x)  76   | .   4   1   1   1   1   1   4   1   1   2   .   .   .   .   .   1   .   .   1   2   5   1   76  2   
  Average Overweight (x)   .    | .   .   1   1   1   .   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Largest Inventory Capacity 25   | 8   20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 8   15  20  20  20  22  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  24  
  Most Carried             25   | 5   12  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  
  Average Carried          22   | 5   9   16  20  19  20  24  24  22  24  23  24  24  23  23  24  22  23  24  23  23  23  23  22  23  
  Final Capacity           25   | 8   20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 4   11  20  20  18  25  25  25  25  25  25  25  25  23  25  25  23  23  25  25  24  25  25  24  5   

 Class Distribution 
--------------------
 19% | Scavenger-Gunner
 14% | Gunner
 14% | Scavenger-Tank
 10% | Scavenger-Mutant
  9% | Commander-Tank
  8% | Scavenger-Skirmisher
  8% | Mutant
  8% | Hacker-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
     Scavenger-Mutant | -9/Mines
     Scavenger-Gunner | -8/Materials
     Commander-Gunner | -8/Storage
               Gunner | -8/Recycling
        Hacker-Gunner | -6/Factory
       Commander-Tank | -6/Extension
       Commander-Tank | -6/Cetus
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
       Scavenger-Tank | -4/Proximity Caves
       Scavenger-Tank | -4/Factory
          Hacker-Tank | -4/Upper Caves
          Hacker-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Warlord
     Scavenger-Gunner | -3/Proximity Caves
     Scavenger-Gunner | -3/Research
     Scavenger-Gunner | -2/Research
       Scavenger-Tank | -2/Testing
     Scavenger-Gunner | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-----------                Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Res  Tes  Acc  
Matter Collected           14721 | 200  323  109  57   33   602  230  283  92   1373 420  474  202  424  200  405  1198 279  64   1210 204  687  1821 1439 2392 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            26179 | .    460  310  .    101  1888 650  396  204  1651 389  968  252  1057 .    1086 2079 202  219  1394 698  1298 3904 2413 4560 
  Parts                    1176  | .    27   14   .    9    88   41   20   4    55   17   64   9    30   .    37   88   2    13   48   39   54   216  109  192  
Haulers Intercepted        7     | .    1    .    .    .    1    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    
Recyclers Shooed           10    | .    1    1    .    .    1    1    .    4    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      119   | .    .    .    .    .    .    .    .    .    .    .    .    9    23   .    35   .    1    13   .    38   .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Combat Hostiles Destroyed  425  | .   7   8   .   6   33  8   3   1   25  5   21  4   21  .   19  36  3   3   30  10  23  59  30  70  
  Guns                     285  | .   7   1   .   6   30  8   3   .   13  4   11  4   13  .   18  17  1   3   5   10  23  59  20  29  
  Cannons                  47   | .   .   .   .   .   .   .   .   1   12  .   .   .   .   .   .   5   2   .   10  .   .   .   2   15  
  AOE                      84   | .   .   7   .   .   2   .   .   .   .   .   9   .   8   .   .   14  .   .   15  .   .   .   6   23  
Classes Destroyed          24   | .   6   3   .   .   3   .   .   .   1   .   3   .   1   .   .   1   .   .   4   .   .   1   .   1   
  Worker                   14   | .   1   .   .   1   .   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   3   3   
  Builder                  12   | .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   3   2   
  Tunneler                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   7    | .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Recycler                 17   | .   2   2   .   .   3   2   2   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   
  Mechanic                 5    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Operator                 7    | .   .   .   .   .   1   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  5    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Swarmer                  95   | .   5   3   .   6   7   3   .   .   .   .   9   .   3   .   7   .   .   .   2   2   12  22  .   14  
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    147  | .   2   2   .   .   18  3   .   .   15  2   2   2   8   .   5   15  2   1   16  3   3   6   11  31  
  Brawler                  17   | .   .   .   .   .   .   .   .   .   1   1   .   1   5   .   2   1   .   .   3   .   .   .   1   2   
  Duelist                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   1   .   1   1   1   2   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   47   | .   .   1   .   .   8   2   4   1   8   .   3   .   2   .   2   3   .   1   .   1   1   5   .   5   
  Demolisher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   
  Hunter                   30   | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   1   .   2   .   1   3   8   8   
  Programmer               42   | .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   11  .   1   .   4   .   6   9   7   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   9   .   .   
  Executioner              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   4   .   .   
  Assembled                4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           24   | .   5   5   .   4   6   4   2   3   3   3   10  3   9   .   6   22  1   2   11  5   8   17  8   24  
  Combat Bots Only         21   | .   5   4   .   3   4   3   2   1   3   3   6   3   9   .   6   17  1   2   11  5   8   14  6   21  
Max Kills in Single Turn   5    | .   2   3   .   2   3   2   1   1   2   2   2   1   3   .   2   5   1   1   5   2   2   3   3   4   
  Gunslinging              2    | .   1   .   .   1   1   1   .   .   .   1   .   .   1   .   1   1   .   .   .   1   1   2   .   .   
  Exploded                 5    | .   .   3   .   .   2   .   .   .   .   .   2   .   3   .   .   3   .   .   5   .   .   .   2   4   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -8    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -2    -1    
--------                   Run   | Jun   Mat   Min   Exi   Min   Mat   Sto   Rec   Fac   Ext   Cet   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Res   Tes   Acc   
Damage Taken               36763 | .     172   243   .     138   1461  401   138   32    956   294   1386  286   1210  .     794   5464  176   84    2997  870   1282  5627  4732  8020  
  Core                     3741  | .     22    22    .     4     206   32    24    .     88    21    52    16    152   .     79    221   7     .     309   80    75    303   607   1421  
  Absorbed by Shields      4504  | .     .     .     .     .     .     .     .     .     368   173   .     .     104   .     401   1395  64    28    788   .     467   510   .     206   
  Reduced by Siege Mode    1018  | .     .     .     .     .     .     .     .     .     .     .     30    .     65    .     70    414   6     3     91    .     18    321   .     .     
  Redirected to Shielding  254   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     147   37    .     68    .     .     
  Regen/Repaired (Parts)   3193  | .     .     .     .     .     98    .     .     .     .     .     794   .     .     .     .     2280  .     .     21    .     .     .     .     .     
Core Remaining (%)         64    | 100   .     .     .     80    .     .     52    .     .     87    .     .     .     .     70    .     .     .     .     46    94    .     37    11    
Volleys Fired              852   | .     20    12    .     7     91    19    8     7     67    28    38    10    38    .     35    79    8     7     50    17    41    74    82    114   
  Largest                  5     | .     2     2     .     2     3     3     3     3     3     3     3     3     3     .     3     3     3     3     3     3     3     5     5     5     
  Hottest                  476   | .     80    80    .     79    177   135   135   134   146   222   150   150   196   .     196   217   211   211   268   164   204   230   288   476   
Shots Fired                2497  | .     40    17    .     14    248   60    29    18    204   79    95    25    96    .     95    212   25    22    109   51    110   335   231   382   
  Gun                      2059  | .     40    10    .     14    248   60    29    13    129   72    86    25    89    .     94    184   16    14    45    51    110   333   195   202   
  Cannon                   375   | .     .     .     .     .     .     .     .     5     75    7     .     .     .     .     1     19    9     8     55    .     .     2     28    166   
  Launcher                 63    | .     .     7     .     .     .     .     .     .     .     .     9     .     7     .     .     9     .     .     9     .     .     .     8     14    
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1359  | .     18    .     .     7     66    19    9     10    137   41    59    15    47    .     34    105   8     7     57    34    81    296   119   190   
  Thermal                  871   | .     .     .     .     7     97    .     3     8     67    38    27    10    42    .     61    98    17    15    42    17    29    39    90    164   
  Explosive                54    | .     .     7     .     .     .     .     .     .     .     .     9     .     7     .     .     9     .     .     .     .     .     .     8     14    
  Electromagnetic          204   | .     22    10    .     .     85    41    17    .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     14    14    
  Entropic                 9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     
  Robot Hit Streak         40    | .     13    23    .     9     40    38    14    13    30    25    15    26    28    .     29    28    19    8     11    14    20    23    21    22    
  Robot Miss Streak        6     | .     3     1     .     1     1     1     1     .     2     1     2     .     2     .     2     2     1     2     2     2     2     3     4     6     
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     2     1     1     .     1     .     .     1     .     .     1     .     1     2     1     1     
  Secondary Targets        96    | .     3     .     .     3     11    2     .     .     .     2     2     1     4     .     8     7     .     .     .     4     10    31    6     2     
    Max Gunslinging Chain  2     | .     1     .     .     1     1     1     .     .     .     1     1     1     1     .     2     1     .     .     .     1     2     2     1     1     
Shots Hit Robots           1855  | .     32    14    .     10    202   41    21    13    161   72    66    21    75    .     84    165   20    13    81    36    84    255   164   225   
  Core Hits                1028  | .     17    25    .     7     71    22    9     8     88    23    42    9     46    .     38    83    7     5     54    16    38    141   99    180   
  Critical Kills           56    | .     .     .     .     .     1     .     .     .     10    4     8     .     2     .     .     5     1     2     3     3     3     4     2     8     
  Critical Parts Destroyed 82    | .     .     .     .     .     .     .     .     .     23    3     1     2     7     .     1     3     1     1     5     5     7     8     3     12    
  Critical Strikes         177   | .     .     2     .     .     6     2     2     .     40    10    10    2     11    .     1     9     2     3     10    8     11    15    5     28    
    Burn                   15    | .     .     .     .     .     4     .     .     .     6     1     .     .     .     .     .     .     .     .     .     .     .     2     .     2     
    Meltdown               4     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
    Destroy                144   | .     .     .     .     .     1     .     .     .     34    8     10    2     11    .     1     9     2     3     9     8     11    13    5     17    
    Blast                  6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     5     
    Corrupt                8     | .     .     2     .     .     1     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Melee Attacks              12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     
  Impact                   12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           69265 | .     418   961   .     128   3467  940   381   322   3776  2069  3172  644   3027  .     2092  8665  515   319   7556  1245  2811  7803  6851  12103 
  Guns                     41657 | .     418   110   .     128   3369  915   381   223   2255  1910  1890  644   1829  .     2061  4003  292   207   1029  1245  2811  7803  4439  3695  
  Cannons                  8408  | .     .     .     .     .     .     .     .     99    1492  159   .     .     .     .     31    643   223   112   1575  .     .     .     629   3445  
  Explosions               19138 | .     .     851   .     .     98    .     .     .     .     .     1282  .     1198  .     .     4019  .     .     4952  .     .     .     1783  4955  
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  62    | .     .     .     .     .     .     25    .     .     29    .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     
  Kinetic                  28252 | .     165   .     .     41    876   199   92    162   2530  1178  1288  313   1048  .     645   1982  130   93    1505  840   2162  7027  2924  3052  
  Thermal                  20215 | .     .     55    .     87    1262  .     20    160   1217  891   602   331   781   .     1447  3940  385   226   1239  405   649   776   1967  3775  
  Explosive                12556 | .     .     796   .     .     .     .     .     .     .     .     1282  .     1198  .     .     2584  .     .     .     .     .     .     1741  4955  
  Electromagnetic          3385  | .     253   110   .     .     1329  716   269   .     .     .     .     .     .     .     .     159   .     .     17    .     .     .     219   313   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 4795  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4795  .     .     .     .     .     
Highest Corruption         34    | .     .     .     .     .     13    13    18    2     3     29    2     3     10    10    12    21    21    21    21    7     .     4     34    13    
  Average Corruption       9     | .     .     .     .     .     4     13    16    2     2     24    2     2     5     10    10    9     21    21    2     4     .     2     18    5     
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     
  Effects                  636   | .     .     .     .     .     44    40    151   4     46    38    13    3     30    12    27    53    22    27    7     17    .     15    54    33    
    Message Errors         163   | .     .     .     .     .     16    8     45    .     12    9     3     1     5     3     5     14    5     8     2     2     .     4     19    2     
    Matter Fused           134   | .     .     .     .     .     11    11    25    2     10    8     5     .     5     3     8     9     5     8     1     7     .     2     9     5     
    Heat Flow Errors       71    | .     .     .     .     .     4     5     18    1     4     4     1     1     4     1     2     6     3     2     1     3     .     2     4     5     
    Energy Discharges      78    | .     .     .     .     .     4     5     23    1     4     7     1     .     4     1     1     5     3     4     .     .     .     2     7     6     
    Parts Rejected         9     | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     1     1     .     .     .     .     .     .     1     3     
    Parts Fused            5     | .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     
    Data Loss (minor)      83    | .     .     .     .     .     7     2     22    .     7     3     2     .     7     3     3     10    4     1     1     2     .     1     4     4     
    Data Loss (major)      33    | .     .     .     .     .     2     4     8     .     1     2     .     1     1     1     2     3     1     1     1     2     .     .     2     1     
    Misfires               25    | .     .     .     .     .     .     3     5     .     3     1     1     .     2     .     1     .     1     2     .     1     .     .     3     2     
    Alerts                 11    | .     .     .     .     .     .     2     2     .     2     1     .     .     1     .     1     1     .     .     .     .     .     .     1     .     
    Misdirections          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     
    Weapon Failures        22    | .     .     .     .     .     .     .     .     .     .     3     .     .     1     .     3     1     .     1     1     .     .     4     3     5     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1031  | .     .     48    .     .     .     .     .     15    21    .     87    .     20    .     .     332   .     .     187   .     .     .     106   215   
  Projectiles              142   | .     .     .     .     .     .     .     .     15    21    .     .     .     .     .     .     31    .     .     .     .     .     .     57    18    
  Explosions               889   | .     .     48    .     .     .     .     .     .     .     .     87    .     20    .     .     301   .     .     187   .     .     .     49    197   
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 34    | .     .     .     .     .     .     .     .     1     7     .     .     .     .     .     .     .     .     .     5     .     .     .     .     21    
  Impact                   1     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  31    | .     .     .     .     .     .     .     .     1     6     .     .     .     .     .     .     .     .     .     5     .     .     .     .     19    
  Secondary                2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Self-Inflicted Damage      1033  | .     .     140   .     .     30    .     .     .     .     .     29    .     128   .     .     118   .     .     236   .     .     .     60    292   
  Shots                    23    | .     .     6     .     .     1     .     .     .     .     .     1     .     5     .     .     3     .     .     2     .     .     .     2     3     
  Rammed                   3     | .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             4     | .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Kicked                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        668   | .     42    66    .     42    463   213   235   111   357   502   247   242   370   219   182   339   192   147   193   119   52    125   668   629   
  Average Temperature      107   | .     19    25    .     20    114   57    92    43    89    155   63    76    139   129   19    102   70    45    51    61    21    38    142   207   
  Received Heat Transfer   6163  | .     54    49    .     9     981   234   63    .     416   41    117   90    293   .     87    1436  51    18    382   139   40    165   414   1084  
  Effects                  64    | .     .     .     .     .     7     .     .     .     2     2     .     1     4     .     .     2     .     .     .     .     .     .     7     39    
    Shutdowns              21    | .     .     .     .     .     2     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     2     14    
    Energy Bleed           7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     4     
    Interference           18    | .     .     .     .     .     2     .     .     .     2     2     .     1     .     .     .     .     .     .     .     .     .     .     .     11    
    Matter Decay           8     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     4     
    Short Circuit          4     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Damage (minor)         5     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     4     
    Damage (major)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Siege Activations          26    | .     .     .     .     .     .     .     .     .     .     .     3     .     3     .     3     3     3     1     3     .     3     4     .     .     
  Total Turns              462   | .     .     .     .     .     .     .     .     .     .     .     28    .     63    .     68    120   27    17    61    .     26    52    .     .     
  Longest Duration         99    | .     .     .     .     .     .     .     .     .     .     .     14    .     35    .     39    99    16    17    26    .     11    29    .     .     
Robots Corrupted           2     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Combat Hostiles          2     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Parts Fried              18    | .     1     2     .     .     7     2     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Impact Corruptions       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Robots Melted              8     | .     .     .     .     .     1     .     .     .     .     1     1     .     .     .     1     .     .     .     .     .     .     .     1     3     
  Combat Hostiles          7     | .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     1     .     .     .     .     .     .     .     1     3     
  Parts Melted             52    | .     .     .     .     .     6     .     .     .     3     .     6     1     .     .     5     2     .     .     .     .     5     4     10    10    
  Heat Transferred         24956 | .     .     50    .     222   3195  .     37    296   2664  1092  740   370   1147  .     2048  3403  222   148   331   481   925   1295  1924  4366  
Parts Sabotaged            3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      7     | .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     3     .     .     1     .     .     .     1     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-------                    Run  | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Res  Tes  Acc  
Peak Influence             2023 | .    181  83   .    94   400  591  242  400  291  676  478  .    .    .    .    856  .    .    .    .    290  1194 866  2023 
  Initial                  471  | .    .    5    .    .    .    5    157  400  44   56   329  .    .    .    .    93   .    .    .    .    29   84   471  277  
  Average                  231  | .    28   33   .    25   145  268  37   322  82   352  222  .    .    .    .    525  .    .    .    .    56   393  610  878  
Maximum Alert Level        5    | .    .    .    .    .    2    2    1    2    1    2    2    .    .    .    .    3    .    .    .    .    1    4    3    5    
  Low Security (%)         62   | 100  100  100  .    100  67   41   93   20   91   34   44   .    .    .    .    1    .    .    .    .    96   53   .    .    
  Level 1                  16   | .    .    .    .    .    31   27   6    9    8    14   52   .    .    .    .    36   .    .    .    .    3    7    16   14   
  Level 2                  13   | .    .    .    .    .    .    30   .    69   .    51   3    .    .    .    .    39   .    .    .    .    .    13   51   35   
  Level 3                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    .    20   32   23   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    8    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          61   | .    .    .    .    .    3    5    .    .    4    .    9    .    1    .    .    13   .    .    .    .    6    .    9    11   
  Investigation            9    | .    .    .    .    .    1    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    3    .    .    1    
  Extermination            12   | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    .    .    3    3    
  Reinforcement            30   | .    .    .    .    .    2    4    .    .    2    .    6    .    .    .    .    5    .    .    .    .    3    .    5    3    
  Assault                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    3    
  Garrison                 5    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    .    .    .    1    .    .    1    .    2    .    .    .    .    1    .    .    .    .    .    .    2    .    
Haulers Reinforced         8    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    2    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Distress Signals           36   | .   2   .   .   .   3   1   .   .   4   2   2   .   .   .   .   3   .   .   2   .   7   5   .   5   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              618  | .   12  17  .   8   48  28  3   1   54  29  26  4   20  .   17  48  6   3   43  10  43  67  34  97  
  Peak Tracking Total      14   | .   6   13  .   4   7   7   2   1   5   11  6   3   10  .   7   9   4   2   12  5   8   9   5   14  
  Tactical Retreats        20   | .   .   .   .   .   2   1   .   .   7   .   .   .   .   .   .   1   1   .   .   .   1   1   1   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Traps Triggered            13   | .   1   .   .   .   1   .   .   2   2   .   1   .   .   .   .   4   .   .   2   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   7   .   1   .   .   .   
Most Traps Carried         4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
----------                 Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Machines Disabled          63   | .   .   .   .   2   1   3   .   .   4   2   8   .   1   .   1   22  .   .   3   .   .   1   8   7   
  Max in Single Turn       12   | .   .   .   .   1   1   1   .   .   1   .   1   .   1   .   .   12  .   .   2   .   .   1   1   1   
  Garrison Access          8    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   1   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Machines Accessed          75   | .   6   .   1   1   8   5   11  1   5   .   11  .   1   5   .   11  .   .   1   .   1   .   3   4   
  Terminals                44   | .   6   .   .   1   5   4   6   1   5   .   5   .   .   .   .   6   .   .   .   .   .   .   2   3   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Repair Stations          6    | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   
Total Hacks                252  | .   20  .   1   2   23  9   40  1   16  .   45  .   1   18  .   58  .   .   1   .   1   .   9   7   
  Successful               145  | .   12  .   1   .   14  5   22  1   6   .   25  .   1   18  .   32  .   .   1   .   1   .   5   1   
  Failed                   107  | .   8   .   .   2   9   4   18  .   10  .   20  .   .   .   .   26  .   .   .   .   .   .   4   6   
    Catastrophic           11   | .   .   .   .   .   2   2   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   103  | .   13  .   .   2   13  6   20  .   .   1   15  .   .   .   .   25  .   .   .   .   .   .   4   4   
  Terminals                158  | .   20  .   .   2   15  7   34  1   16  .   21  .   .   .   .   30  .   .   .   .   .   .   7   5   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   5   .   .   .   .   .   .   .   2   
  Repair Stations          42   | .   .   .   .   .   6   .   .   .   .   .   15  .   .   .   .   21  .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   2   .   
Terminal Hacks             72   | .   8   .   1   .   5   2   15  1   6   .   5   .   1   18  .   6   .   .   1   .   .   .   2   1   
  Record                   10   | .   .   .   1   .   1   .   .   .   1   .   .   .   .   6   .   1   .   .   .   .   .   .   .   .   
  Part Schematic           23   | .   4   .   .   .   .   .   11  .   3   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   .   .   .   .   2   1   1   .   .   .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   .   .   .   .   2   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   .   .   1   .   1   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   
  Branch Access Points     3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Station Index     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Locate Traps             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       31   | .   .   .   .   .   4   .   .   .   .   .   10  .   .   .   .   17  .   .   .   .   .   .   .   .   
  Scan Component           16   | .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   9   .   .   .   .   .   .   .   .   
  Repair                   15   | .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   8   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              4    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         34   | .   4   .   .   .   3   2   7   .   .   .   7   .   .   .   .   9   .   .   .   .   .   .   2   .   
  Terminals                22   | .   4   .   .   .   3   2   2   .   .   .   4   .   .   .   .   5   .   .   .   .   .   .   2   .   
    Botnet                 22   | .   4   .   .   .   3   2   2   .   .   .   4   .   .   .   .   5   .   .   .   .   .   .   2   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Liberate               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Fabnet                 4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         56   | .   6   .   .   1   8   4   6   .   5   1   9   .   .   .   .   10  .   .   .   .   .   .   2   4   
  Full Trace Events        11   | .   1   .   .   1   1   1   3   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   27   | .   4   .   .   .   1   .   11  .   3   .   .   .   .   4   .   1   .   .   .   .   .   .   3   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             14   | .   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Time                     1152 | .   .   .   .   .   49  .   .   .   .   .   497 .   .   .   .   606 .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
------------               Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   5   .   13  10  2   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   5   .   13  10  2   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   4   1   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Programmers              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   
Fabnet Peak Effective %    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   6   8   8   2   2   .   
  Autooverrided            33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   5   .   13  10  2   .   
Robots Rewired             20   | .   .   .   .   .   .   .   .   .   16  .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
--------                   Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Res  Tes  Acc  
Total Allies               83    | .    .    3    .    1    .    14   .    .    18   5    3    .    2    .    4    .    1    .    5    .    15   10   2    .    
  Largest Group            16    | .    .    3    1    2    1    13   2    .    16   16   5    .    2    .    2    2    1    .    3    .    4    2    1    .    
  Highest-Rated Group      932   | .    .    40   16   47   16   318  110  .    593  932  359  .    59   .    111  77   56   .    136  .    187  82   69   .    
  Highest-Rated Ally       159   | .    .    16   16   31   16   100  95   .    159  159  96   .    30   .    64   47   56   .    47   .    64   82   69   .    
Total Orders               14    | .    .    .    .    .    .    4    .    .    4    4    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
  STAY                     8     | .    .    .    .    .    .    3    .    .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  FOLLOW                   5     | .    .    .    .    .    .    1    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               458   | .    .    12   .    5    4    65   .    .    147  106  34   .    8    .    4    .    2    .    8    .    36   25   2    .    
  Total Damage             11938 | .    .    149  .    40   66   2014 .    .    2313 3454 1401 .    114  .    197  .    32   .    251  .    1184 670  53   .    
  Kills                    81    | .    .    2    .    2    1    19   .    .    16   28   4    .    .    .    .    .    .    .    1    .    4    3    1    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
Allies Melted              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc 
Robot Analysis Total       10   | .   .   .   .   .   2   1   1   .   .   .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-------------              Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Res  Tes  Acc  
Turns Passed               32668 | 1    1159 1207 575  1229 2556 880  3679 504  3465 791  2066 392  1063 324  649  2430 489  587  1368 720  2109 1739 1270 1416 
Spaces Moved               12628 | 1    570  475  239  500  857  303  841  187  1231 293  820  225  554  190  308  886  272  339  654  283  803  773  433  591  
  Core                     24    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    22   
  Treads                   11460 | .    390  475  239  500  857  303  841  187  1231 293  820  225  554  190  308  886  272  339  654  283  660  773  180  .    
  Legs                     1018  | 1    179  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    143  .    252  443  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   126   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    126  
  Fastest Speed            40    | 120  120  240  240  240  160  246  246  250  245  160  160  160  160  160  160  160  160  160  160  160  160  160  160  40   
  Average Speed            199   | 120  186  240  240  240  241  246  249  250  246  167  160  160  160  160  160  160  160  160  165  232  234  168  204  133  
  Slowest Speed            3850  | 120  250  240  240  240  246  246  490  250  250  320  160  160  160  160  160  240  160  160  240  330  560  249  3850 256  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    
Exploration Rate (%)       52    | 2    85   87   63   95   60   54   96   5    98   61   30   48   75   62   37   21   50   50   71   52   19   20   40   20   
  Regions Visited          24
    Branch Regions         16
  Pre-discovered Areas     10    | .    .    1    1    .    .    .    5    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    .    .    1    .    .    .    .    .    1    1    1    1    1    1    .    .    .    1    .    .    .    .    
  Unknown Exits Taken      16    | 1    1    1    1    1    .    1    1    1    1    1    .    .    .    .    .    .    1    1    1    .    1    1    1    .    
Scrap Searched             18    | .    .    1    .    2    .    .    .    .    .    .    .    2    4    .    2    .    1    3    .    3    .    .    .    .    
Spaces Dug                 5     | .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          989   | .    .    44   .    .    3    .    .    1    18   18   93   7    70   .    5    154  5    4    76   36   37   48   93   277  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               314   | .    .    .    .    .    .    .    .    1    18   18   16   7    21   .    5    21   5    4    4    36   37   48   33   40   
  AOE                      675   | .    .    44   .    .    3    .    .    .    .    .    77   .    49   .    .    133  .    .    72   .    .    .    60   237  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Res  Tes  Acc  
Total                      18278 | 2    627  529  240  516  1165 407  2409 210  1541 537  1494 236  656  210  397  1716 307  367  837  310  953  1014 650  948  
  Wait                     3670  | .    12   7    .    6    110  50   1533 .    102  152  600  .    28   .    18   652  26   9    38   .    34   102  40   151  
  Move                     12599 | .    569  474  238  499  856  302  840  186  1230 292  819  224  553  189  307  885  271  338  653  282  802  772  432  586  
  Hop                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Pick Up                  239   | .    12   18   .    1    34   9    7    4    6    16   7    1    4    3    5    33   1    2    20   5    15   13   11   12   
  Fast Attach              234   | .    4    1    .    .    10   5    4    7    8    14   10   .    4    9    2    33   .    3    14   .    19   19   37   31   
  Attach                   113   | .    2    .    .    2    8    1    4    4    2    2    4    1    5    .    1    13   .    2    12   2    5    13   15   15   
  Detach                   24    | .    .    .    .    .    2    1    .    .    1    1    .    .    1    .    .    1    .    2    5    .    3    .    6    1    
  Swap                     105   | .    2    6    2    .    16   2    3    .    10   2    8    .    4    .    2    3    .    1    7    .    5    8    8    16   
  Drop                     290   | 2    6    9    .    1    38   16   10   2    18   30   8    .    5    9    5    17   1    3    26   4    29   13   19   19   
  Fire                     852   | .    20   12   .    7    91   19   8    7    67   28   38   10   38   .    35   79   8    7    50   17   41   74   82   114  
  Melee                    12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Crush                    3     | .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            4     | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   128   | .    .    .    .    .    .    .    .    .    92   .    .    .    14   .    22   .    .    .    .    .    .    .    .    .    
  Trap                     2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: [*Fac x2] / *Sto)
-8/Storage
-8/Recycling
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: [*Res] / Qua)
-2/Research
-2/Testing
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     2 | -11/Junkyard       | Discovered new exit (range 0)
     2 | -11/Junkyard       | Entered Materials
   215 | -10/Materials      | Discovered new exit (range 4)
   329 | -10/Materials      | Build established: Mutant
   438 | -10/Materials      | Discovered new exit (range 4)
   648 | -10/Materials      | Discovered new exit (range 11)
  1161 | -10/Materials      | Entered Mines
  1162 | -10/Mines          | Learned location of Storage (-8)
  1320 | -10/Mines          | Learned Materials garrison access intel
  1467 | -10/Mines          | Found a hidden stash of uninstalled traps
  1523 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1526 | -10/Mines          | Discovered new exit (range 5)
  1586 | -10/Mines          | Discovered new exit (range 8)
  1743 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2098 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2133 | -10/Mines          | Assembled infested the area
  2160 | -10/Mines          | Met 8R-AWN
  2368 | -10/Mines          | Entered Exiles
  2368 | -10/Exiles         | Accompanied by 1 ally
  2428 | -10/Exiles         | Welcomed by 8R-AWN
  2472 | -10/Exiles         | Met EX-HEX
  2544 | -10/Exiles         | Met EX-BIN
  2594 | -10/Exiles         | Met EX-DEC
  2613 | -10/Exiles         | Learned location of Zion (-7)
  2911 | -10/Exiles         | Discovered new exit (range 14)
  2943 | -10/Exiles         | Entered Mines
  2943 | -9/Mines           | Accompanied by 1 ally
  2986 | -9/Mines           | Build established: Scavenger-Mutant
  3160 | -9/Mines           | Discovered new exit (range 14)
  3170 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  3556 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  4100 | -9/Mines           | Learned Materials stockpile data
  4155 | -9/Mines           | Discovered new exit (range 5)
  4172 | -9/Mines           | Entered Materials
  4172 | -8/Materials       | Accompanied by 1 ally
  4172 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  4513 | -8/Materials       | Repaired Broken Lgt. Treads
  4598 | -8/Materials       | Lost 3 parts (1u2w)
  4750 | -8/Materials       | Discovered new exit (range 3)
  4921 | -8/Materials       | Build established: Scavenger-Gunner
  5383 | -8/Materials       | Discovered new exit (range 10)
  5920 | -8/Materials       | Repaired Lgt. Treads
  6116 | -8/Materials       | Build established: Gunner
  6119 | -8/Materials       | Discovered new exit (range 4)
  6372 | -8/Materials       | System corruption reached 10%
  6546 | -8/Materials       | Identified exit to Storage
  6728 | -8/Materials       | Entered Storage
  6773 | -8/Storage         | Met 01-MTF
  6987 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  7286 | -8/Storage         | Build established: Commander-Gunner
  7287 | -8/Storage         | Garrison activated, responded to threat
  7595 | -8/Storage         | Used back door to open Recycling access
  7595 | -8/Storage         | Discovered new exit (range 5)
  7608 | -8/Storage         | Entered Recycling
  7608 | -8/Recycling       | Accompanied by 2 allies (01-MTF)
  7613 | -8/Recycling       | 01-MTF left
  7896 | -8/Recycling       | Build established: Gunner
  8620 | -8/Recycling       | Discovered new exit (range 16)
 11287 | -8/Recycling       | Entered Factory
 11287 | -6/Factory         | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
 11457 | -6/Factory         | Spotted B-75 Beast
 11637 | -6/Factory         | Search patrols dispatched
 11781 | -6/Factory         | Discovered new exit (range 6)
 11791 | -6/Factory         | Entered Extension
 11837 | -6/Extension       | Disrupted transfer network
 11859 | -6/Extension       | Build established: Hacker-Gunner
 12584 | -6/Extension       | Rescued a captive Derelict
 12864 | -6/Extension       | Build established: Commander-Tank
 13000 | -6/Extension       | Spotted B-75 Beast
 13005 | -6/Extension       | Allies destroyed B-75 Beast
 13015 | -6/Extension       | Spotted B-75 Beast
 13025 | -6/Extension       | Allies destroyed B-75 Beast
 14622 | -6/Extension       | Rescued A7
 15158 | -6/Extension       | Discovered new exit (range 16)
 15161 | -6/Extension       | Discovered new exit (range 15)
 15256 | -6/Extension       | Entered Cetus
 15256 | -6/Cetus           | Accompanied by 11 allies (A7)
 15261 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 15292 | -6/Cetus           | Spotted Cetus Guard
 15292 | -6/Cetus           | Spotted Cetus Guard
 15296 | -6/Cetus           | Spotted Cetus Guard
 15299 | -6/Cetus           | Allies destroyed Cetus Guard
 15304 | -6/Cetus           | Destroyed Cetus Guard
 15310 | -6/Cetus           | Spotted Cetus Guard
 15316 | -6/Cetus           | Allies destroyed Cetus Guard
 15330 | -6/Cetus           | Allies destroyed Cetus Guard
 15363 | -6/Cetus           | System corruption reached 10%
 15560 | -6/Cetus           | Started Cetus Manufacturing Module
 15585 | -6/Cetus           | Manufactured an Enhanced Grunt
 15610 | -6/Cetus           | Manufactured an Enhanced Grunt
 15635 | -6/Cetus           | Manufactured an Enhanced Grunt
 15660 | -6/Cetus           | Manufactured an Enhanced Grunt
 15685 | -6/Cetus           | Manufactured an Enhanced Grunt
 15711 | -6/Cetus           | Discovered new exit (range 16)
 15739 | -6/Cetus           | Spotted Cetus Guard
 15739 | -6/Cetus           | Spotted Cetus Guard
 15740 | -6/Cetus           | Destroyed Cetus Guard
 15742 | -6/Cetus           | Spotted Cetus Guard
 15742 | -6/Cetus           | Spotted Cetus Guard
 15752 | -6/Cetus           | Allies destroyed Cetus Guard
 15753 | -6/Cetus           | Allies destroyed Cetus Guard
 15753 | -6/Cetus           | Allies destroyed Cetus Guard
 15755 | -6/Cetus           | Discovered new exit (range 16)
 15812 | -6/Cetus           | Met Revision 17
 15952 | -6/Cetus           | Destroyed A7
 15955 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 16047 | -6/Cetus           | Entered Factory
 16047 | -5/Factory         | Accompanied by 5 allies
 16047 | -5/Factory         | Evolved 2 slots: Utility x2
 16069 | -5/Factory         | Build established: Scavenger-Tank
 16410 | -5/Factory         | Repaired Centrium Heavy Treads
 16431 | -5/Factory         | Build established: Scavenger-Skirmisher
 17144 | -5/Factory         | Repaired Adv. Variable Charge Gun
 17266 | -5/Factory         | Repaired Centrium Medium Armor Plating
 17307 | -5/Factory         | Cargo convoy interrupted
 17341 | -5/Factory         | Repaired Quantum Reactor
 17932 | -5/Factory         | Identified exit to Upper Caves
 18113 | -5/Factory         | Entered Upper Caves
 18496 | -5/Upper Caves     | Discovered new exit (range 8)
 18504 | -5/Upper Caves     | Identified exit to Upper Caves
 18505 | -5/Upper Caves     | Entered another Upper Caves area
 19075 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19172 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 19200 | -5/Upper Caves     | System corruption reached 10%
 19227 | -5/Upper Caves     | Destroyed 9 combat bots
 19230 | -5/Upper Caves     | Lost 5 parts (3u2w)
 19471 | -5/Upper Caves     | Build established: Scavenger-Tank
 19559 | -5/Upper Caves     | Discovered new exit (range 6)
 19567 | -5/Upper Caves     | Identified exit to Zhirov
 19568 | -5/Upper Caves     | Entered Zhirov
 19570 | -5/Zhirov          | Discovered new exit (range 3)
 19599 | -5/Zhirov          | Met Zhirov
 19634 | -5/Zhirov          | Learned location of Quarantine (-3)
 19634 | -5/Zhirov          | Learned location of Testing (-2)
 19634 | -5/Zhirov          | Learned location of Command (-1)
 19658 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19695 | -5/Zhirov          | Found Alien Artifact
 19695 | -5/Zhirov          | Identified Integrated Dissipator
 19695 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 19717 | -5/Zhirov          | Found Alien Artifact
 19873 | -5/Zhirov          | Identified exit to Proximity Caves
 19892 | -5/Zhirov          | Entered Proximity Caves
 20053 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20216 | -4/Proximity Caves | Identified exit to Factory
 20541 | -4/Proximity Caves | Entered Factory
 20541 | -4/Factory         | Accompanied by 2 allies
 20541 | -4/Factory         | Evolved 2 slots: Utility x2
 20570 | -4/Factory         | Garrison activated, responded to threat
 20766 | -4/Factory         | Repaired Centrium Heavy Treads
 20876 | -4/Factory         | Repaired Centrium Heavy Treads
 21536 | -4/Factory         | Discovered new exit (range 12)
 21885 | -4/Factory         | Destroyed 17 combat bots
 21894 | -4/Factory         | Lost 11 parts (1p6u4w)
 21974 | -4/Factory         | Crushed by falling debris
 21976 | -4/Factory         | Crushed by falling debris
 21988 | -4/Factory         | System corruption reached 10%
 22007 | -4/Factory         | Lost 4 parts (4u)
 22280 | -4/Factory         | Lost 4 parts (2n2u)
 22281 | -4/Factory         | Identified exit to Upper Caves
 22319 | -4/Factory         | Discovered new exit (range 16)
 22364 | -4/Factory         | Build established: Hacker-Tank
 22426 | -4/Factory         | Repaired Corrupted Arm. Medium Treads
 22489 | -4/Factory         | Repaired Antimatter Reactor
 22517 | -4/Factory         | Repaired Huge Storage Unit
 22580 | -4/Factory         | Repaired Imp. Medium Armor Plating
 22706 | -4/Factory         | Repaired Corrupted Adv. Variable Charge Gun
 22763 | -4/Factory         | Repaired KE Penetrator
 22971 | -4/Factory         | Entered Upper Caves
 23141 | -4/Upper Caves     | Learned location of 1 exit from Proximity Caves
 23147 | -4/Upper Caves     | Learned location of 1 exit from Research
 23214 | -4/Upper Caves     | Learned Research trap positions
 23381 | -4/Upper Caves     | Encountered a Warlord checkpoint
 23439 | -4/Upper Caves     | Discovered new exit (range 13)
 23460 | -4/Upper Caves     | Entered another Upper Caves area
 23577 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24033 | -4/Upper Caves     | Discovered new exit (range 8)
 24047 | -4/Upper Caves     | Entered Warlord
 24103 | -4/Warlord         | System corruption cleaned by Quarantine Array
 24354 | -4/Warlord         | Build established: Scavenger-Tank
 24483 | -4/Warlord         | Met Warlord
 24508 | -4/Warlord         | Warlord's base attacked by MAIN.C
 24555 | -4/Warlord         | Found Prototype Device
 24555 | -4/Warlord         | Identified System Purifier
 24567 | -4/Warlord         | Found Prototype Device
 24567 | -4/Warlord         | Identified Exp. Phase Shifter
 24573 | -4/Warlord         | Found Prototype Reactor
 24573 | -4/Warlord         | Identified Vortex Chain Reactor
 24730 | -4/Warlord         | Found Prototype Launcher
 24831 | -4/Warlord         | Build established: Hacker-Tank
 24841 | -4/Warlord         | Spotted B-90 Cyclops
 24858 | -4/Warlord         | Warlord forces counterattacked
 24863 | -4/Warlord         | Destroyed B-90 Cyclops
 24877 | -4/Warlord         | Spotted 6Y-LGH(B)
 24897 | -4/Warlord         | Spotted B-90 Cyclops
 24935 | -4/Warlord         | Spotted Striker
 24964 | -4/Warlord         | Spotted Striker
 24979 | -4/Warlord         | Identified Vortex Catalyst Activator
 24996 | -4/Warlord         | Destroyed Striker
 25017 | -4/Warlord         | Destroyed 11 combat bots
 25106 | -4/Warlord         | Destroyed Executioner
 25127 | -4/Warlord         | Destroyed 8 combat bots
 25136 | -4/Warlord         | Lost 3 parts (3u)
 25141 | -4/Warlord         | Found Prototype Device
 25141 | -4/Warlord         | Identified Minesniffer Drone Bay
 25183 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 25224 | -4/Warlord         | Spotted Executioner
 25229 | -4/Warlord         | Destroyed Executioner
 25247 | -4/Warlord         | Found Prototype Device
 25247 | -4/Warlord         | Identified Adv. Kinecellerator
 25250 | -4/Warlord         | Found Prototype Processor
 25250 | -4/Warlord         | Identified Exp. Core Analyzer
 25378 | -4/Warlord         | Discovered new exit (range 15)
 25415 | -4/Warlord         | Entered Proximity Caves
 25416 | -3/Proximity Caves | Identified exit to Research
 25563 | -3/Proximity Caves | Build established: Scavenger-Gunner
 25605 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25702 | -3/Proximity Caves | Core integrity fell below 50%
 25738 | -3/Proximity Caves | Lost 4 parts (2n2u)
 26135 | -3/Proximity Caves | Entered Research
 26135 | -3/Research        | Evolved 2 slots: Propulsion x2
 26136 | -3/Research        | Identified exit to Quarantine
 26137 | -3/Research        | Loaded intel: 82 trap records
 26335 | -3/Research        | Revision forces began assault on 0b10
 26347 | -3/Research        | Local machine network offline
 26350 | -3/Research        | Met up with Revision 17++
 26835 | -3/Research        | Research terminal network offline
 27214 | -3/Research        | Discovered new exit (range 5)
 27559 | -3/Research        | Spotted Striker
 27652 | -3/Research        | Spotted Executioner
 27652 | -3/Research        | Spotted Striker
 27658 | -3/Research        | Destroyed Striker
 27677 | -3/Research        | Found Adv. Kinecellerator
 27979 | -3/Research        | Spotted Striker
 27980 | -3/Research        | Spotted Striker
 27992 | -3/Research        | Destroyed Striker
 27995 | -3/Research        | Destroyed Striker
 28011 | -3/Research        | Spotted Striker
 28015 | -3/Research        | Spotted Striker
 28015 | -3/Research        | Destroyed Striker
 28021 | -3/Research        | Spotted Striker
 28038 | -3/Research        | Spotted Executioner
 28049 | -3/Research        | Destroyed Executioner
 28093 | -3/Research        | Destroyed 8 combat bots
 28244 | -3/Research        | Entered another Research area
 28244 | -2/Research        | Warlord forces began assault on 0b10
 28244 | -2/Research        | Evolved 2 slots: Weapon x2
 28354 | -2/Research        | Research machine network offline
 28674 | -2/Research        | Borebot progress halted
 28720 | -2/Research        | Borebot progress halted
 28815 | -2/Research        | Spotted Striker
 28823 | -2/Research        | Destroyed Striker
 28829 | -2/Research        | Spotted Striker
 28835 | -2/Research        | Destroyed Striker
 28868 | -2/Research        | Destroyed 9 combat bots
 29041 | -2/Research        | Borebot progress halted
 29109 | -2/Research        | Spotted Striker
 29120 | -2/Research        | Destroyed Striker
 29128 | -2/Research        | Build established: Scavenger-Tank
 29344 | -2/Research        | Destroyed 8 combat bots
 29346 | -2/Research        | Spotted Executioner
 29352 | -2/Research        | Spotted Executioner
 29355 | -2/Research        | Destroyed Executioner
 29377 | -2/Research        | Destroyed Executioner
 29398 | -2/Research        | Destroyed 8 combat bots
 29401 | -2/Research        | Lost 5 parts (1p3u1w)
 29406 | -2/Research        | Found Exp. Core Analyzer
 29409 | -2/Research        | Found Exp. Core Analyzer
 29456 | -2/Research        | Spotted Executioner
 29456 | -2/Research        | Spotted Executioner
 29465 | -2/Research        | Destroyed Executioner
 29472 | -2/Research        | Destroyed Executioner
 29546 | -2/Research        | Found Adv. Kinecellerator
 29572 | -2/Research        | Spotted Striker
 29574 | -2/Research        | Spotted Striker
 29577 | -2/Research        | Spotted Striker
 29577 | -2/Research        | Destroyed Striker
 29580 | -2/Research        | Spotted Striker
 29581 | -2/Research        | Destroyed Striker
 29588 | -2/Research        | Destroyed Striker
 29595 | -2/Research        | Destroyed Striker
 29605 | -2/Research        | Found Exp. Core Analyzer
 29613 | -2/Research        | Lost 4 parts (2n2u)
 29652 | -2/Research        | Destroyed 14 combat bots
 29692 | -2/Research        | Build established: Scavenger-Gunner
 29720 | -2/Research        | Found Prototype Processor
 29720 | -2/Research        | Identified Exp. Targeting Computer
 29742 | -2/Research        | Spotted Striker
 29743 | -2/Research        | Destroyed Striker
 29745 | -2/Research        | Spotted Striker
 29746 | -2/Research        | Destroyed Striker
 29788 | -2/Research        | Spotted Striker
 29790 | -2/Research        | Spotted Striker
 29841 | -2/Research        | Met up with Warlord
 29964 | -2/Research        | Discovered new exit (range 8)
 29983 | -2/Research        | Entered Testing
 30082 | -2/Testing         | Found Prototype Hackware
 30082 | -2/Testing         | Identified System Mapper
 30121 | -2/Testing         | Local machine network offline
 30208 | -2/Testing         | Found Prototype Launcher
 30208 | -2/Testing         | Identified Z-bomb Delivery System
 30328 | -2/Testing         | Lost 3 parts (1p2w)
 30352 | -2/Testing         | System corruption reached 10%
 30471 | -2/Testing         | Lost 15 parts (6n4u5w)
 30530 | -2/Testing         | First assault squad dispatched
 30559 | -2/Testing         | Core integrity fell below 50%
 30656 | -2/Testing         | Lost 11 parts (1p4n3u3w)
 30911 | -2/Testing         | System corruption reached 30%
 31069 | -2/Testing         | Discovered new exit (range 11)
 31118 | -2/Testing         | Build established: Scavenger-Tank
 31185 | -2/Testing         | Found Prototype Processor
 31185 | -2/Testing         | Identified Exp. Signal Interpreter
 31253 | -2/Testing         | Entered Access
 31253 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 31669 | -1/Access          | Lost 4 parts (1p2u1w)
 31753 | -1/Access          | First assault squad dispatched
 31840 | -1/Access          | Lost 4 parts (1p2n1u)
 31959 | -1/Access          | Lost 4 parts (1p1n1u1w)
 32159 | -1/Access          | Build established: Scavenger-Gunner
 32319 | -1/Access          | Lost 3 parts (2n1u)
 32326 | -1/Access          | Destroyed 7 combat bots
 32387 | -1/Access          | Destroyed 7 combat bots
 32447 | -1/Access          | Crushed by falling debris
 32534 | -1/Access          | System corruption reached 10%
 32601 | -1/Access          | Core integrity fell below 50%
 32615 | -1/Access          | Destroyed 21 combat bots
 32618 | -1/Access          | Core integrity fell below 20%
 32646 | -1/Access          | Lost 28 parts (3p9n6u10w)
 32667 | -1/Access          | Discovered new exit (range 6)
 32669 | ***                | Escaped!

 Last Messages 
---------------
32615_ Slug penetrates Wall.
32615_ Xenon Bombardment Thruster destroyed.
32615_ Slug penetrates Wall.
32616_ System corrupted: Heat flow error (+150).
32617_ K-01 Serf collects debris.
32617_ Acquired Xenon Bombardment Thruster.
32618_ Slug penetrates Wall.
32620_ Slug penetrates P-80 Master.
32620_ Slug penetrates K-01 Serf.
32621_ Slug penetrates Wall. <x2>
32623_ W-44 Eye distress signal alerts nearby ally.
32635_ Connecting with Terminal...
32647_ System corrupted: Xenon Bombardment Thruster rejected.
32647_ Acquired Xenon Bombardment Thruster.
32659_ W-44 Eye distress signal alerts nearby ally.
32666_ Connecting with Terminal... <x2>
>>Open(Door)
Sealed Barrier opened.
32667_ The Access Shell folds into the floor.
32667_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ????????????????????????????????????????########## |
| ????????????????????????????????????????#          |
| ????????????????????????????????????????#      [   |
| ????????????????????????????????????????#          |
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| ????????????????????????????????????????#          |
| ????????????????????????????????????????#          |
| ????????????????????????????????????????#       != |
| ????????????????????????????????????????#       != |
| ???????????????????#""""""""""#?????????#       == |
| ???????????????????#          #?????????#          |
| ???????????????????#          #?????????#          |
| ???????????????????#          #?????#########+##+# |
| ???????????????????#    ""    #?????#              |
| ???????????????????#    "@    #?????#         #### |
| ???????????????????#          #?????#  ########??? |
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| ???????????????????#          #?????#  #?????????? |
| ??????????????????##          ##????#  #?????????? |
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| ???????????????????#""        #######  ###+####### |
| ?????????????                                      |
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| ????????????????????????????????????###########  # |
| ???????????????????????????????????????????????  # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           129
Coolant Potential          80
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       10
Additional Mass Support    16
EM Shielding               3
Armor Coverage             1350
Resistance: KI             45
Resistance: TH             35
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             30
Weapon Shielding           66
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                62
Targeting Accuracy         12
Target Analysis            8
Core Analysis              12
Armor Integrity Analysis   40
Recoil Reduction           6
Energy Filtering           30
Kinecelleration            50
Salvage Targeting          2
Offensive Hacking          34
Defensive Hacking          28
Authchip Count             5

 Item Schematics 
-----------------
                    Hcp. Battery | -10/Materials | Hacked
                 Hcp. Matter Pod | -10/Materials | Hacked
               Hcp. Storage Unit | -10/Materials | Hacked
        Hrd. Light Armor Plating | -10/Materials | Hacked
               Huge Storage Unit | -8/Materials  | Scanalyzed
                    Focal Shield | -8/Recycling  | Hacked
             Imp. Core Shielding | -8/Recycling  | Hacked
 Imp. Salvage Targeting Computer | -8/Recycling  | Hacked
              Targeting Computer | -8/Recycling  | Hacked
                 Target Analyzer | -8/Recycling  | Hacked
                   Hacking Suite | -8/Recycling  | Hacked
                        Coil Gun | -8/Recycling  | Hacked
                  Imp. Heat Sink | -8/Recycling  | Hacked
             Transmission Jammer | -8/Recycling  | Hacked
     Imp. Terrain Scan Processor | -8/Recycling  | Hacked
                     Imp. Treads | -8/Recycling  | Hacked
                     Mass Driver | -6/Extension  | Hacked
                   Hyp. Coil Gun | -6/Extension  | Hacked
                Hyp. Gauss Rifle | -6/Extension  | Hacked
               Assault Drone Bay | -5/Zhirov     | Free
                  Exp. Heat Sink | -5/Zhirov     | Free
              Exp. Optical Array | -5/Zhirov     | Free
                Imp. Arc Thrower | -5/Zhirov     | Free
              Imp. Hacking Suite | -4/Factory    | Hacked
    Centrium Heavy Armor Plating | -2/Testing    | Archive
               Hdn. Centrium Leg | -2/Testing    | Archive
                  Exp. ECM Suite | -2/Testing    | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CannonSmartbombFrame
  Manual?         0
Play Time         04:04:32
  Cumulative      141.3 hours
  Start           2023.05.16 @ 21:11:49
  End             2023.05.17 @ 02:07:52
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          116
  Rogue           63
  Adventurer      27
  Explorer        26
Win Type          0
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          63
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              16/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130)
Steam             1


RUN: 7232d31f-66f1-43b8-9801-20c9d96f3318