Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 16:55:07 Player: CrossedViper Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (744) 744 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2012 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Large Matter Pod (150) Large Matter Pod (150) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Matter Pod Large Matter Pod Light Armor Plating Light Armor Plating Heavy Assault Rifle Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 18 | . 4 11 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 2 2 Treads 6 | . 2 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 3 1 Device 1 | . . 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 5 | . . 5 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 7 9 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility 4 | . 1 1 2 Weapon 6 | . . 4 2 Highest Loss Streak 8 | . 1 5 8 Average Slot Usage (%) 92 | . 94 97 72 Engine 13 | . 14 14 10 Treads 25 | . 25 27 21 Device 2 | . . 4 1 Storage 13 | . 14 14 9 Protection 8 | . 8 8 8 Energy Gun 7 | . 14 6 . Ballistic Gun 8 | . 14 8 . Launcher 1 | . . 2 . Impact Weapon 8 | . . 9 22 Naked Turns 4 | . . . 4 Heaviest Build 30 | 13 16 28 30 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 6 10 10 Average Capacity 7 | . 6 8 9 Most Carried 10 | . 6 10 10 Average Carried 6 | . 5 6 8 Final Capacity 10 | 6 6 10 4 Final Carried 9 | 6 6 9 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 784 | 200 137 424 23 Remotely . | . . . . Salvage Created 892 | . 315 375 202 Parts 49 | . 19 23 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 9 11 5 Melee 5 | . . 1 4 Guns 13 | . 9 4 . AOE 6 | . . 6 . Classes Destroyed 9 | . 5 3 1 Worker 1 | . . 1 . Builder 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 11 | . 6 5 . Grunt 11 | . 3 4 4 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2141 | . 412 625 1104 Core 526 | . 45 69 412 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 65 | . 35 30 . Largest 2 | . 2 2 . Hottest 80 | . 60 80 . Shots Fired 107 | . 70 37 . Gun 92 | . 70 22 . Cannon . | . . . . Launcher 15 | . . 15 . Special . | . . . . Kinetic 42 | . 35 7 . Thermal . | . . . . Explosive 15 | . . 15 . Electromagnetic 50 | . 35 15 . Robot Hit Streak 14 | . 9 14 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 122 | . 46 27 49 Core Hits 54 | . 18 26 10 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 63 | . . 5 58 Impact 63 | . . 5 58 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks 9 | . . . 9 Damage Inflicted 2513 | . 802 920 791 Guns 794 | . 624 170 . Cannons . | . . . . Explosions 793 | . 178 615 . Melee 917 | . . 135 782 Ramming 9 | . . . 9 Kinetic 297 | . 243 54 . Thermal 178 | . 178 . . Explosive 615 | . . 615 . Electromagnetic 497 | . 381 116 . Impact 917 | . . 135 782 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 84 | . 6 55 23 Projectiles . | . . . . Explosions 25 | . 6 19 . Melee 59 | . . 36 23 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . 47 87 4 Shots 6 | . 1 5 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 111 | . 111 72 1 Average Temperature 28 | . 29 24 1 Received Heat Transfer 642 | . 87 174 381 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 1 1 Impact Corruptions 5 | . . 2 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 440 | . 440 321 164 Initial 111 | . . 111 1 Average 169 | . 202 173 92 Maximum Alert Level 2 | . 2 1 . Low Security (%) 61 | . 46 59 100 Level 1 35 | . 45 40 . Level 2 2 | . 7 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 18 12 12 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 7 | . 6 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 14 . 5 Successful 9 | . 7 . 2 Failed 10 | . 7 . 3 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 16 | . 12 . 4 Terminals 17 | . 12 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 2 | . 2 . . Branch Access Points 2 | . 1 . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1655 | . 494 902 259 Spaces Moved 800 | 1 240 500 59 Core 2 | . . . 2 Treads 767 | . 210 500 57 Legs 31 | 1 30 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 160 50 Average Speed 158 | 120 155 160 156 Slowest Speed 180 | 120 160 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 53 90 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 133 | . 57 76 . Melee . | . . . . Projectile . | . . . . AOE 133 | . 57 76 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1003 | . 294 558 151 Wait 40 | . 4 . 36 Move 797 | . 239 499 59 Hop . | . . . . Pick Up 17 | . 6 9 2 Fast Attach 5 | . 2 3 . Attach 9 | . 2 5 2 Detach . | . . . . Swap 4 | . . 3 1 Drop 11 | . 6 4 1 Fire 65 | . 35 30 . Melee 53 | . . 5 48 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 535 | -10/Mines | Discovered new exit (range 16) 826 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1086 | -10/Mines | Lost 5 parts (1n1u3w) 1386 | -10/Mines | Build established: Scavenger-Mutant 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Weapon x2 1522 | -9/Materials | Identified exit to Mines 1622 | -9/Materials | Core integrity fell below 50% 1650 | -9/Materials | Core integrity fell below 20% 1656 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01606_ Hammer follow-up attack on Y-45 Defender. 01607_ K-01 Serf collects debris. 01614_ Hammer follow-up attack on Y-45 Defender. 01615_ Lgt. Armor Plating destroyed. 01618_ Electrolysis Chamber disabled. 01618_ Critical hit. 01618_ Lgt. Treads destroyed. 01623_ K-01 Serf cleans the Pressure Siphon. 01626_ Lrg. Storage Unit destroyed. 01628_ K-01 Serf cleans the Pressure Siphon. 01632_ Hammer follow-up attack on Y-45 Defender. 01632_ K-01 Serf collects debris. 01635_ Imp. Ion Engine destroyed. 01636_ K-01 Serf collects debris. 01640_ Lgt. Treads destroyed. 01640_ K-01 Serf collects debris. 01646_ Hammer follow-up attack on Y-45 Defender. 01652_ Lgt. Treads destroyed. 01652_ Hammer destroyed. 01653_ Slammed into Y-45 Defender. 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""" """ # %" !! ??? | | ??# """ """%# % ??? | | ??# %%+ ??? | | ??# =#[ #""T""##########????? | | ??# # #"""""#?????????????? | | ??# # #######?????????????? | | ??# #####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponBiomechanicalInverter Manual? 0 Play Time 00:10:04 Cumulative 213.9 hours Start 2021.01.04 @ 16:46:43 End 2021.01.04 @ 16:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 193 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 68 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de01b923-9132-4a66-944c-6e3e6f32f7a4