Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 00:01:46 Player: LVNA Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1829) 1829 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5144 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Kinecellerator Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Titanium Leg Improved Heat Sink Advanced ECM Suite Precision Shock Rifle Improved EM Pulse Cannon Heavy Machine Gun [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . . 1 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 86 | 6 9 6 28 22 15 Power 11 | 1 1 . 3 6 . Engine 7 | 1 1 . 1 4 . Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 35 | 2 3 2 16 5 7 Treads . | . . . . . . Leg 35 | 2 3 2 16 5 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 1 4 4 6 Device 9 | . . . 4 3 2 Storage 6 | 1 3 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 21 | 2 2 3 5 7 2 Energy Gun 11 | 1 2 2 2 3 1 Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 6 | 1 . 1 1 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 1 . 9 2 20 Power 3 | . 1 . 1 . 1 Propulsion 13 | . . . 3 1 9 Utility 9 | . . . 3 . 6 Weapon 7 | . . . 2 1 4 Highest Loss Streak 13 | . 1 . 9 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 93 100 98 90 85 Engine 7 | . 13 11 5 5 5 Core 1 | . . . 3 1 . Leg 32 | . 28 33 34 36 28 Device 8 | . . . 15 9 11 Storage 12 | . 22 22 11 7 5 Protection 3 | . . . . 6 10 Energy Gun 13 | . 14 22 9 13 11 Energy Cannon 1 | . . . 2 . 4 Ballistic Gun 10 | . 14 11 15 7 5 Naked Turns 35 | . . . . . 35 Heaviest Build 62 | 11 18 28 34 39 62 Greatest Support 78 | 20 20 30 68 78 76 Greatest Overweight (x) 2 | . . . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 6 8 9 10 10 13 Most Carried 14 | 6 9 10 10 10 14 Average Carried 8 | 3 7 7 9 8 10 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 8 10 6 10 5 Class Distribution -------------------- 31% | Scavenger-Tank 20% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Gunner 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1356 | 186 193 104 324 146 403 Remotely . | . . . . . . Salvage Created 2054 | . 401 281 346 380 646 Parts 111 | . 19 17 23 21 31 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 48 | . 7 10 5 9 17 Melee 2 | . . . . . 2 Guns 38 | . 7 10 2 8 11 Cannons 6 | . . . 3 . 3 Classes Destroyed 8 | . 2 2 2 . 2 Hauler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 18 | . . 6 . 4 8 Grunt 18 | . 7 3 2 2 4 Sentry 9 | . . 1 3 3 2 Specialist 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 3 4 4 Combat Bots Only 4 | . 3 4 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 471 | . 31 28 77 106 229 Missed 152 | . 6 9 28 41 68 Damage Taken 5479 | . 308 182 1113 774 3102 Core 1131 | . 80 13 139 39 860 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 86 | 100 68 96 74 94 . Volleys Fired 133 | . 36 16 22 27 32 Largest 4 | . 2 3 3 3 4 Hottest 257 | . 70 129 190 165 257 Shots Fired 364 | . 72 48 66 63 115 Gun 335 | . 72 48 61 63 91 Cannon 29 | . . . 5 . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . 36 16 37 14 31 Thermal 230 | . 36 32 29 49 84 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 8 8 7 14 23 Robot Miss Streak 7 | . 3 2 3 4 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 227 | . 48 25 40 42 72 Core Hits 130 | . 19 14 17 20 60 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 2 . . 2 Burn 7 | . 3 2 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3968 | . 492 361 777 761 1577 Guns 3512 | . 488 361 670 761 1232 Cannons 413 | . . . 104 . 309 Explosions . | . . . . . . Melee . | . . . . . . Ramming 43 | . 4 . 3 . 36 Kinetic 1177 | . 191 81 406 183 316 Thermal 2748 | . 297 280 368 578 1225 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 7 4 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . 2 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . . 18 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 6 | . 1 . 1 . 4 Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 480 | . 223 217 205 302 480 Average Temperature 131 | . 98 96 76 143 181 Received Heat Transfer 1188 | . 165 48 297 204 474 Effects 9 | . . . . 5 4 Energy Bleed 1 | . . . . 1 . Interference 7 | . . . . 4 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 17 | . 3 3 . . 11 Heat Transferred 6602 | . 1110 925 718 1147 2702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 391 | . 218 379 185 274 391 Initial 91 | . . 91 75 . 65 Average 153 | . 135 233 116 103 214 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 72 | 100 77 41 100 90 45 Level 1 27 | . 22 58 . 9 54 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 2 1 8 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . 2 . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 13 12 20 11 38 Peak Tracking Total 13 | . 4 4 10 4 13 Tactical Retreats 8 | . . 1 1 . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 4 5 1 6 1 Terminals 11 | . 4 4 1 2 . Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 52 | . 9 22 1 18 2 Successful 30 | . 3 15 . 11 1 Failed 22 | . 6 7 1 7 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 9 10 1 6 . Fabricators 4 | . . . . 2 2 Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 18 | . . 12 . 6 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 4 . 3 . Record 1 | . . 1 . . . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 2 1 Load Schematic 2 | . . . . 1 1 Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . 11 . 4 . Insert Component 9 | . . 6 . 3 . Analyze 6 | . . 5 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 3 1 6 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 5 . 4 . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 25 | . . . . 25 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 5 . 1 . Part Schematics Acquired 6 | . . 5 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2909 | 68 393 509 605 733 601 Spaces Moved 1665 | 44 203 329 328 411 350 Core 120 | 3 . . . . 117 Treads . | . . . . . . Legs 1545 | 41 203 329 328 411 233 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 126 50 Average Speed 119 | 115 120 120 123 127 106 Slowest Speed 260 | 120 120 120 260 130 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 35 34 26 12 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2303 | 61 289 409 483 567 494 Wait 271 | . 25 45 57 69 75 Move 1660 | 43 202 328 327 410 350 Hop . | . . . . . . Pick Up 84 | 12 8 8 21 25 10 Fast Attach 10 | . 2 . 6 2 . Attach 35 | 6 1 3 6 9 10 Detach 4 | . . 1 . 1 2 Swap 41 | . 6 3 16 11 5 Drop 57 | . 8 5 27 13 4 Fire 133 | . 36 16 22 27 32 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 749 | -9/Materials | Build established: Scavenger-Gunner 910 | -9/Materials | Discovered new exit (range 9) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -8/Materials | Build established: Scavenger-Skirmisher 1558 | -8/Materials | Discovered new exit (range 12) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -7/Factory | Lost 9 parts (1p3n3u2w) 1701 | -7/Factory | Fabricated Aluminum Leg? 2123 | -7/Factory | Build established: Scavenger-Tank 2148 | -7/Factory | Discovered new exit (range 6) 2267 | -7/Factory | Repaired Imp. Deuterium Engine 2302 | -7/Factory | Discovered new exit (range 6) 2309 | -7/Factory | Entered another Factory area 2309 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2374 | -6/Factory | Garrison activated, responded to threat 2773 | -6/Factory | Lost 6 parts (3n2u1w) 2875 | -6/Factory | Lost 13 parts (1p6n3u3w) 2876 | -6/Factory | Core integrity fell below 50% 2895 | -6/Factory | Core integrity fell below 20% 2910 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02862_ Slammed into G-50 Soldier. 02862_ G-50 Soldier destroyed. 02863_ Slammed into G-50 Soldier. 02864_ G-50 Soldier knocked back. 02868_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02871_ K-01 Serf collects debris. 02875_ Triggered Heavy Explosive Trap. 02875_ An explosion rips through the floor. 02875_ Cryofiber Web destroyed. 02879_ Knocked back. 02882_ U-05 Engineer lays Concrete. 02883_ W-25 Informer sends out distress signal. 02884_ U-05 Engineer lays Concrete. 02908_ Triggered Stasis Trap. 02908_ A bubble of rippling energy engulfs the area. 02908_ Field strength at 94. 02908_ Field strength at 78. 02909_ Field strength at 72. 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Laser | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Hvy. Phase Cannon | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Just What I Needed Safety First Challenges ------------ None Game ------ Seed FocalLegBank Manual? 0 Play Time 01:05:22 Cumulative 5.5 hours Start 2024.06.09 @ 22:56:53 End 2024.06.10 @ 00:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25de6850-4e95-4293-b88a-1b0a81e9a4a5