Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 11:50:03 Player: Kate+Gabe4evr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (99) 495 Value Destroyed (5439) 5439 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 14162 Bonus ------- High Alert Combat Kills 308 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced Heat Sink Gamma Rifle Makeshift Axe Heavy Pick Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Makeshift Power Shielding Improved Focal Shield Advanced Recalibrator > --- WEAPON ----------- Heavy Tesla Rifle Plasma Rifle Plasma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Advanced Medium Treads Flexi-carbon Leg Improved Antigrav System Medium Storage Unit Improved Reaction Control System Improved Power Shielding Gamma Rifle Gamma Rifle Guided Micro-nuke Launcher Makeshift Axe Heavy Pick [Rating: 175] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Power Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 6 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . 1 . . . . 1 Utility 11 | . . 1 . . . 2 2 1 . . 2 2 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 141 | 5 4 12 . 4 1 5 4 1 2 . 45 25 33 Power 24 | 1 1 2 . . . . 1 1 . . 8 4 6 Engine 4 | 1 1 2 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 19 | . . . . . . . . 1 . . 8 4 6 Propulsion 22 | 2 1 1 . 1 . . 1 . . . 10 2 4 Treads 9 | . . . . . . . . . . . 4 2 3 Leg 10 | 2 1 1 . . . . 1 . . . 4 . 1 Wheel 1 | . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . 1 . . Flight 1 | . . . . 1 . . . . . . . . . Utility 49 | . 1 2 . 2 1 3 1 . 1 . 14 11 13 Device 25 | . 1 1 . . . . . . . . 8 6 9 Storage 2 | . . . . . . . . . . . 2 . . Processor 15 | . . 1 . . 1 3 1 . . . 3 5 1 Hackware 4 | . . . . 2 . . . . . . . . 2 Protection 3 | . . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 1 7 . 1 . 2 1 . 1 . 13 8 10 Energy Gun 22 | 1 1 2 . . . 1 . . 1 . 6 6 4 Energy Cannon 8 | . . . . 1 . . . . . . 2 2 3 Ballistic Gun 6 | 1 . 2 . . . . . . . . 1 . 2 Ballistic Cannon 3 | . . . . . . . . . . . 3 . . Launcher 5 | . . 2 . . . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . . 6 1 3 Corrupted Parts 4 | . . . . . . . . . . . 2 . 2 System Corruption 21 | . . . . . . . . . . . 11 . 10 Parts Lost 64 | . . 8 . . . 1 . . 5 . 10 11 29 Power 9 | . . 1 . . . . . . 2 . 2 1 3 Propulsion 16 | . . 2 . . . 1 . . 1 . 3 2 7 Utility 20 | . . 2 . . . . . . 2 . 2 4 10 Weapon 19 | . . 3 . . . . . . . . 3 4 9 Highest Loss Streak 14 | . . 8 . . . 1 . . 4 . 3 6 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 67 | . 76 91 11 25 31 35 41 50 50 26 74 86 79 Engine 1 | . 14 11 . . . . . . . . . . . Reactor 5 | . . . . . . . . 3 4 . 7 8 7 Treads 5 | . . . . . . . . . . . 5 12 9 Leg 5 | . 28 29 . . . . 2 5 4 . 7 . . Flight 1 | . . . . 10 11 5 . . . . . . . Device 12 | . 5 21 11 11 11 6 5 5 3 . 13 11 16 Storage 2 | . . . . . . . . . . . 3 4 3 Processor 19 | . . 8 . . 9 22 27 26 25 21 21 26 24 Protection 2 | . . . . . . . . . 2 5 2 4 4 Energy Gun 4 | . 14 9 . . . . . . 1 . 3 6 7 Energy Cannon 1 | . . . . . . . . . . . 1 3 2 Ballistic Gun 1 | . 14 9 . . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 3 5 . Peak Build Rating 175 | 5 6 15 2 13 11 33 43 50 65 21 138 155 175 Average Rating 86 | 3 5 10 2 7 10 19 31 47 52 21 110 143 146 On Entrance 33 | . 5 6 2 2 7 11 18 43 50 21 21 129 155 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 161 | 6 10 16 1 9 1 4 15 27 39 1 143 161 154 Greatest Support 190 | 20 20 30 3 6 6 6 12 12 12 3 185 185 190 Greatest Overweight (x) 7 | . . 1 . 1 . . 1 2 3 . 4 1 7 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 25 25 25 Average Capacity 13 | 5 5 5 5 5 5 5 5 5 5 5 11 25 23 Most Carried 21 | 2 5 5 5 5 5 5 5 5 5 5 17 21 19 Average Carried 8 | . 3 4 5 4 5 4 5 5 4 5 7 17 14 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 25 25 5 Final Carried 17 | 2 5 4 5 5 5 5 5 5 5 5 17 17 5 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Gunner 14% | Gunner 10% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Matter Collected 3012 | 238 31 51 . 185 51 . . . 155 . 921 577 803 Remotely . | . . . . . . . . . . . . . . Salvage Created 4327 | . 49 283 . . . . . . 141 . 1886 707 1261 Parts 206 | . 4 41 . . . . . . 5 . 83 28 45 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 82 | . 1 17 . . . . . . 2 . 31 11 20 Guns 27 | . 1 3 . . . . . . 2 . 13 1 7 Cannons 31 | . . . . . . . . . . . 17 9 5 AOE 20 | . . 14 . . . . . . . . . . 6 Classes Destroyed 15 | . 1 8 . . . . . . . . 5 . 1 Worker 3 | . . 1 . . . . . . . . 1 1 . Builder 5 | . . 3 . . . . . . . . 1 1 . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . Watcher 5 | . . 2 . . . . . . . . 1 . 2 Swarmer 15 | . . 10 . . . . . . . . 5 . . Grunt 25 | . 1 4 . . . . . . 2 . 9 4 5 Duelist 2 | . . 1 . . . . . . . . . . 1 Sentry 5 | . . 2 . . . . . . . . 2 1 . Specialist 2 | . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . . . . . 2 . 6 Programmer 24 | . . . . . . . . . . . 10 6 8 Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 24 | . 1 24 . . . . . . 2 . 5 6 9 Combat Bots Only 16 | . 1 16 . . . . . . 2 . 5 5 7 Max Kills in Single Turn 5 | . 1 5 . . . . . . 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1011 | . 6 87 . . . 15 . 4 67 3 294 107 428 Missed 343 | . 1 32 . . . 7 . 3 22 1 110 28 139 Damage Taken 13431 | . 55 813 . . . 154 . 23 804 35 3604 1843 6100 Core 2926 | . . 247 . . . 99 . . 406 35 456 72 1611 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 22 . 23 15 45 Ignored by Resistances 1172 | . . . . . . . . . . . . 33 1139 Core Remaining (%) 80 | 100 100 . . . 38 88 100 . . 61 64 95 . Volleys Fired 210 | . 3 21 . . . . . . 3 . 77 34 72 Largest 4 | . 2 2 . . . . . . 1 . 4 4 4 Hottest 358 | . 60 70 . . . . . . 250 . 348 345 358 Shots Fired 524 | . 6 31 . . . . . . 3 . 181 99 204 Gun 262 | . 6 17 . . . . . . 3 . 80 27 129 Cannon 235 | . . . . . . . . . . . 101 72 62 Launcher 27 | . . 14 . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . Kinetic 174 | . 3 11 . . . . . . . . 70 38 52 Thermal 270 | . 3 6 . . . . . . 3 . 100 44 114 Explosive 27 | . . 14 . . . . . . . . . . 13 Electromagnetic 53 | . . . . . . . . . . . 11 17 25 Robot Hit Streak 19 | . 2 7 . . . . . . 4 . 11 12 19 Robot Miss Streak 7 | . 3 2 . . . . . . 4 . 7 6 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 332 | . 2 17 . . . . . . 3 . 120 70 120 Core Hits 225 | . 2 31 . . . . . . 7 . 85 44 56 Critical Kills 4 | . . . . . . . . . . . . 1 3 Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 Critical Strikes 19 | . . 2 . . . . . . . . 1 5 11 Burn 8 | . . 1 . . . . . . . . . 1 6 Meltdown 2 | . . . . . . . . . . . . 1 1 Destroy 3 | . . . . . . . . . . . . . 3 Blast 3 | . . . . . . . . . . . 1 2 . Corrupt 2 | . . . . . . . . . . . . 1 1 Smash 1 | . . 1 . . . . . . . . . . . Melee Attacks 4 | . . 3 . . . 1 . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16043 | . 22 1950 . . . . 2 . 334 . 5587 2457 5691 Guns 5434 | . 22 120 . . . . . . 321 . 2985 279 1707 Cannons 6400 | . . . . . . . . . . . 2590 2154 1656 Explosions 4108 | . . 1790 . . . . . . . . . . 2318 Melee 40 | . . 40 . . . . . . . . . . . Ramming 61 | . . . . . . . 2 . 13 . 12 24 10 Kinetic 3514 | . 10 83 . . . . . . . . 1766 997 658 Thermal 8455 | . 12 747 . . . . . . 321 . 3700 1292 2383 Explosive 3398 | . . 1080 . . . . . . . . . . 2318 Electromagnetic 575 | . . . . . . . . . . . 109 144 322 Impact 40 | . . 40 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 2 . . . . . . . . . 22 6 27 Average Corruption 11 | . 2 . . . . . . . . . 11 3 17 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 113 | . 2 . . . . . . . . . 50 12 49 Message Errors 24 | . . . . . . . . . . . 11 1 12 Matter Fused 27 | . 1 . . . . . . . . . 14 2 10 Heat Flow Errors 17 | . . . . . . . . . . . 8 2 7 Energy Discharges 10 | . . . . . . . . . . . 4 1 5 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 7 | . 1 . . . . . . . . . 4 2 . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . Misfires 3 | . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 13 | . . . . . . . . . . . 6 1 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 468 | . . 228 . . . . . . . . 52 80 108 Projectiles 204 | . . . . . . . . . . . 52 80 72 Explosions 224 | . . 188 . . . . . . . . . . 36 Melee 40 | . . 40 . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . 17 10 . Impact . | . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . 16 9 . Secondary 2 | . . . . . . . . . . . 1 1 . Self-Inflicted Damage 302 | . . 254 . . . . . . . . 14 . 34 Shots 9 | . . 6 . . . . . . . . 1 . 2 Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 12 | . . . . . . . 2 . 5 . 3 1 1 Kicked 9 | . . . . . . . 2 . 5 . 2 . . Crushed 1 | . . . . . . . . . . . 1 . . Highest Temperature 547 | . 24 17 . . . . . . 444 . 198 463 547 Average Temperature 142 | . 15 8 . . . . . . 223 . 103 183 150 Received Heat Transfer 1140 | . 30 207 . . . 66 . 9 36 . 261 180 351 Effects 20 | . . . . . . . . . 1 . . 12 7 Shutdowns 13 | . . . . . . . . . 1 . . 7 5 Energy Bleed 2 | . . . . . . . . . . . . 1 1 Interference 4 | . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . . 3 Impact Corruptions 3 | . . 2 . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . . 1 1 2 Combat Hostiles 4 | . . . . . . . . . . . 1 1 2 Parts Melted 48 | . . . . . . . . . 3 . 26 5 14 Heat Transferred 10340 | . 25 635 . . . . . . 475 . 4641 1349 3215 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Peak Influence 669 | . 81 669 244 . . 331 156 91 . . 541 539 404 Initial 303 | . . 33 244 . . 300 156 76 . . . 303 134 Average 248 | . 40 178 244 . . 301 156 77 . . 245 363 271 Maximum Alert Level 2 | . . 2 1 . . 1 . . . . 2 2 2 Low Security (%) 40 | 100 100 77 . . . . 100 100 . . 46 . 29 Level 1 46 | . . 1 100 . . 100 . . . . 29 86 61 Level 2 13 | . . 20 . . . . . . . . 24 13 8 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 3 . . . . . . . . 11 2 3 Investigation 1 | . . . . . . . . . . . 1 . . Extermination 8 | . . . . . . . . . . . 4 2 2 Reinforcement 7 | . . 3 . . . . . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Distress Signals 8 | . . 2 . . . . . . . . 3 1 2 Communications Jammed 3 | . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . 3 . Times Spotted 154 | . 4 28 . . . 5 1 2 9 5 44 17 39 Peak Tracking Total 11 | . 2 11 . . . 5 1 2 7 5 7 7 11 Tactical Retreats 14 | . 2 1 . . . . . . . . 4 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 3 | . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 8 | . . 6 . . . . . . . . 2 . . Max in Single Turn 3 | . . 3 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 4 | . 1 1 . . . 1 . . 1 . . . . Terminals 2 | . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 7 | . 2 3 . . . 1 . . 1 . . . . Successful 2 | . . 1 . . . . . . 1 . . . . Failed 5 | . 2 2 . . . 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 2 3 . . . 2 4 . . . 2 3 1 Terminals 5 | . 2 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Total Allies 4 | . . . . 4 . . . . . . . . . Largest Group 4 | . . . . 4 4 . . . . . . . . Highest-Rated Group 153 | . . . . 153 153 . . . . . . . . Highest-Rated Ally 39 | . . . . 39 39 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . . . . 1 . Branch Access 1 | . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Turns Passed 5855 | 69 264 342 32 434 108 345 248 68 421 15 1527 806 1176 Spaces Moved 4252 | 56 207 196 58 801 266 413 292 29 192 29 812 369 532 Core 675 | 10 . . 58 11 . 22 231 . 63 29 106 . 145 Treads 1023 | . . . . . . . . . . . 269 369 385 Legs 1042 | 46 207 196 . . . . 61 29 129 . 372 . 2 Wheels 61 | . . . . . . . . . . . 61 . . Hover 4 | . . . . . . . . . . . 4 . . Flight 1447 | . . . . 790 266 391 . . . . . . . Fastest Speed 40 | 50 120 120 50 40 40 40 50 180 50 50 50 161 50 Average Speed 105 | 107 120 124 50 40 40 40 82 235 205 50 133 166 166 Slowest Speed 610 | 120 120 190 50 120 40 50 180 270 360 50 340 237 610 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 38 27 26 88 53 10 9 1 39 8 23 10 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 1 1 . . . 1 . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . 5 1 . . . . . . . . Spaces Dug 31 | . . 1 . . . 1 . . . . . . 29 Terrain Destroyed 223 | . . 89 . . . 1 . . . . 28 11 94 Melee 2 | . . 1 . . . 1 . . . . . . . Projectile 61 | . . . . . . . . . . . 28 11 22 AOE 159 | . . 88 . . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Acc Total 5134 | 62 216 259 60 913 266 586 297 29 206 28 1050 486 676 Wait 435 | . . 16 2 97 . 168 . . 1 . 87 46 18 Move 4235 | 55 206 195 57 800 265 408 291 28 191 28 811 368 532 Hop 2 | . . . . . . 2 . . . . . . . Pick Up 32 | 2 1 5 . 3 . . . . 1 . 11 7 2 Fast Attach 71 | 5 2 2 . 4 1 3 4 1 1 . 28 9 11 Attach 42 | . . 3 . . . 2 . . 1 . 7 12 17 Detach 32 | . 1 . 1 2 . 2 . . 1 . 9 5 11 Swap 28 | . 2 7 . . . . . . . . 10 4 5 Drop 31 | . 1 7 . 7 . . . . 2 . 7 . 7 Fire 210 | . 3 21 . . . . . . 3 . 77 34 72 Melee 4 | . . 3 . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 9 | . . . . . . . 2 . 5 . 2 . . Crush 3 | . . . . . . . . . . . 1 1 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 5) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Discovered new exit (range 15) 652 | -9/Materials | Core integrity fell below 50% 674 | -9/Materials | Destroyed 16 combat bots 676 | -9/Materials | Entered Mines 677 | -9/Mines | Learned location of Storage (-8) 705 | -9/Mines | Lost 8 parts (1p2n2u3w) 706 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 708 | -9/Mines | Entered Zion 744 | -7/Zion | Learned location of 1 exit from Factory 818 | -7/Zion | Given the Hacking Drone Bay 839 | -7/Zion | Met Imprinter 846 | -7/Zion | Imprinted 848 | -7/Zion | Declared Zion's savior 928 | -7/Zion | Visited the Megawrench Repair Shop 968 | -7/Zion | Found Prototype Energy Gun 1019 | -7/Zion | Learned Factory stockpile data 1043 | -7/Zion | Discovered new exit (range 16) 1142 | -7/Zion | Entered Proximity Caves 1142 | -6/Proximity Caves | Accompanied by 4 allies 1146 | -6/Proximity Caves | Spotted B-75 Beast 1207 | -6/Proximity Caves | Learned location of 2 exits from Factory 1217 | -6/Proximity Caves | Spotter reported a threat 1217 | -6/Proximity Caves | Spotter reported a threat 1248 | -6/Proximity Caves | Discovered new exit (range 7) 1250 | -6/Proximity Caves | Entered Factory 1250 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 1251 | -6/Factory | Identified exit to Factory 1251 | -6/Factory | Identified exit to Lower Caves 1266 | -6/Factory | Identified Storm Laser 1595 | -6/Factory | Entered another Factory area 1595 | -5/Factory | Evolved 2 slots: Utility x2 1683 | -5/Factory | Retrieved Zion intel report: Branch Access 1683 | -5/Factory | Identified exit to Upper Caves 1832 | -5/Factory | Discovered new exit (range 5) 1841 | -5/Factory | Identified exit to Factory 1843 | -5/Factory | Entered another Factory area 1843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -4/Factory | Discovered new exit (range 15) 1908 | -4/Factory | Identified exit to Upper Caves 1911 | -4/Factory | Entered Upper Caves 2328 | -4/Upper Caves | Discovered new exit (range 8) 2331 | -4/Upper Caves | Lost 4 parts (2p1n1u) 2331 | -4/Upper Caves | Identified exit to Upper Caves 2332 | -4/Upper Caves | Entered another Upper Caves area 2332 | -4/Upper Caves | Discovered new exit (range 13) 2346 | -4/Upper Caves | Identified exit to Research 2347 | -4/Upper Caves | Entered Research 2347 | -3/Research | Evolved 2 slots: Utility x2 2526 | -3/Research | Garrison activated, responded to threat 2777 | -3/Research | Build established: Gunner 3049 | -3/Research | Lost 3 parts (1n2w) 3193 | -3/Research | System corruption reached 10% 3785 | -3/Research | Build established: Scavenger-Skirmisher 3864 | -3/Research | Terminal network hard line cut 3868 | -3/Research | Discovered new exit (range 5) 3873 | -3/Research | Identified exit to Research 3874 | -3/Research | Entered another Research area 3874 | -2/Research | Evolved 2 slots: Utility x2 4181 | -2/Research | Found Prototype Launcher 4269 | -2/Research | Lost 3 parts (1p1u1w) 4327 | -2/Research | Retrieved Zion intel report: Trap Installations 4407 | -2/Research | Build established: Scavenger-Gunner 4486 | -2/Research | Lost 6 parts (2n1u3w) 4618 | -2/Research | Discovered new exit (range 19) 4679 | -2/Research | Identified exit to Access 4680 | -2/Research | Entered Access 4680 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5064 | -1/Access | Identified Gui. Micro-nuke Launcher 5077 | -1/Access | System corruption reached 10% 5107 | -1/Access | Lost 7 parts (1p3n1u2w) 5113 | -1/Access | Destroyed 7 combat bots 5212 | -1/Access | Lost 3 parts (1p2w) 5821 | -1/Access | Core integrity fell below 50% 5833 | -1/Access | Core integrity fell below 20% 5856 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05776_ Dropped Adv. Heat Sink. 05777_ Dropped Imp. Power Shielding. 05779_ Dropped Mak. Power Shielding. 05784_ Phase Gun destroyed. 05788_ Acquired 62 matter. 05788_ Acquired 116 matter. 05791_ System corrupted: Heat flow error (+202). 05806_ Adv. Target Analyzer destroyed. 05806_ Door malfunctions. 05809_ U-05 Engineer repairs door. 05824_ System corrupted: Heat flow error (+252). 05824_ Acquired Adv. Hacking Suite. 05829_ Acquired Imp. Hacking Suite. 05833_ Imp. Targeting Computer destroyed. 05833_ Imp. Hacking Suite destroyed. 05835_ Adv. Hacking Suite destroyed. 05840_ P-80 Master resets K-01 Serf, system corruption cleaned. 05843_ System corrupted: IFF burst signal emitted. 05843_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 05843_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ???#######???###????????# ???????????????????? | | ???# * ?? #????????# #??????????????????? | | ???# ?? #????????#% #??????????????????? | | ???# ?" #????????# ##########?????????? | | ???# """ #????????# % #?????????? | | ???# R" #????? ?+ #?????????? | | ???# """ #?????? ?# #?????????? | | ???# "" #?????? # !! #?????????? | | ???# #??????? #^ ^!! #??????????? | | ???# #????????#k ^ #??????????? | | ???# #????????# #??????????? | | ???# #????????# / #??????????? | | #### #???????## #??????????? | | ## ! #???????## [ ##########?? | | ###########/########## # [ #?? | | kk # #?? | | k # #?? | | k @ # " #?? | | ################################# |+ """ #?? | | ????###???????????###############"!" """ #?? | | ?????????????????? # # ] " #?? | | ????????????????? = #![# #?? | | ????????????????? # # #?? | | ???????????????? # ##########?? | | ???????????????? # #??????????? | | ???????????????? + #??????????? | | ????????????????????""" # #??????????? | | ????????????????????""" #* #??????????? | | ????????????????????#############!*#??????????? | | ????????????????????????????????#%[#??????????? | | ?????????????????????????"#######!%#??????????? | | ?????????????????????????" !!*!%*#??????????? | | ?????????????????????????" !!%*!#??????????? | | ?????????????????????????" !% #??????????? | | ?????????????????????????" #??????????? | | ?????????????????????????" #??????????? | | ?????????????????????????" #??????????? | | ?????????????????????????" #??????????? | | ?????????????????????????" "??????????? | | ?????????????????????????"""" """ ##?????????? | | ?????????????????????????""""T""" #??????????? | | ?????????????????????????"####### "??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 57 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 14 Power Amplification 30 Resistance: KI 25 Resistance: TH 30 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightDynamicReconfigurator Manual? 0 Play Time 00:56:20 Cumulative 50.7 hours Start 2024.10.27 @ 10:54:46 End 2024.10.27 @ 11:50:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f64d48e-5799-438c-9b44-5d2b13682ec2