Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 20:50:26 Player: Olafz Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (6323) 6323 TOTAL SCORE: 14263 Bonus ------- Pacifist 6023 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (10) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (16) ----- Spectral Analyzer Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Spectral Analyzer Spectral Analyzer Spectral Analyzer Advanced Sensor Array Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Phase Shifter > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- (None) [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Greatsword Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 14 | . . 2 1 1 2 . . 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 35 | . . 2 . . 3 . 6 . 2 2 3 . 1 . . 13 3 Power 2 | . . . . . . . 1 . . . . . . . . 1 . Engine 1 | . . . . . . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 11 | . . 1 . . . . 2 . 1 . 1 . . . . 5 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . 1 . . . . 2 . 1 . 1 . . . . 5 1 Utility 19 | . . 1 . . 2 . 3 . 1 1 2 . 1 . . 6 2 Device 7 | . . . . . 1 . 2 . . . 1 . . . . 3 . Storage . | . . . . . . . . . . . . . . . . . . Processor 9 | . . 1 . . 1 . 1 . . 1 . . . . . 3 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 2 | . . . . . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . . 1 . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . . 4 . . . . 2 . Parts Lost 24 | . . . . . . . . . 5 . . 1 . 2 1 12 3 Power 2 | . . . . . . . . . 1 . . . . . . 1 . Propulsion 9 | . . . . . . . . . 2 . . . . 1 1 4 1 Utility 10 | . . . . . . . . . 1 . . . . 1 . 6 2 Weapon 3 | . . . . . . . . . 1 . . 1 . . . 1 . Highest Loss Streak 6 | . . . . . . . . . 4 . . 1 . 2 1 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 37 | . . 19 18 15 17 26 42 58 58 43 58 64 48 44 36 38 33 Flight 8 | . . 9 9 7 6 6 12 17 19 11 14 17 10 6 . 3 2 Device 3 | . . . . . . . 5 11 9 5 5 5 5 5 5 2 2 Processor 18 | . . 9 9 7 8 13 15 17 17 19 23 23 21 21 21 25 27 Protection 2 | . . . . . . . . . 4 5 8 11 10 6 5 1 . Slashing Weapon 1 | . . . . . 2 6 6 5 3 . 5 5 . . . . . Peak Build Rating 73 | . . 6 6 6 25 21 39 39 45 34 51 49 44 44 38 73 62 Average Rating 32 | . . 5 6 6 11 20 28 39 37 28 42 48 42 39 31 46 54 On Entrance 25 | . . . 6 6 6 20 21 39 39 26 34 49 45 44 38 31 57 Naked Turns 41 | . 32 9 . . . . . . . . . . . . . . . Heaviest Build 14 | . . . . . 5 5 13 13 14 5 6 6 3 3 2 13 1 Greatest Support 25 | 3 3 5 5 5 5 5 17 17 25 6 12 15 12 12 6 13 16 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 4 5 5 3 4 4 5 5 5 5 5 5 2 Average Carried 2 | . . . . 1 2 4 4 3 3 3 4 5 5 5 5 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 4 5 3 3 4 3 5 5 5 5 5 . 2 Class Distribution -------------------- 47% | Mutant 29% | Scout 9% | Ninja 8% | Derelict-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -3/Research Scout | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Matter Collected 472 | 169 . . . . . . . . 141 10 . 50 . . . 90 12 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 2 . . . . 5 1 . . Prevented 3 | . . . . . . . . . 2 . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Hostile Shots Fired 489 | . 6 15 6 . 14 1 22 . 35 4 . 11 . 22 48 176 129 Missed 255 | . 1 11 5 . 9 1 10 . 16 4 . 5 . 11 23 96 63 Damage Taken 4982 | . 53 28 14 . 62 . 189 . 296 . . 94 . 237 384 1841 1784 Core 3277 | . 53 28 14 . 11 . 99 . 78 . . 30 . 87 294 1122 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . . . . 24 . . . . 61 68 52 . Core Remaining (%) 80 | 100 78 93 97 100 . . 87 . . . . 89 . . 66 13 . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . 3 . . . . . 8 . Impact 8 | . . . . . . . . . . . . . . . . 8 . Slashing 3 | . . . . . . . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25 | . . . . . . . . . . . . . . . . 17 8 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . 17 8 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . . . . . . . . 4 1 Average Corruption 4 | . . . . . . 8 8 . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . 1 4 . . . . . . . . 1 1 Message Errors 2 | . . . . . . . 1 . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . . 7 4 Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . 4 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 152 | . . . . . . . 152 . . . . . . . . . . Average Temperature 82 | . . . . . . . 82 . . . . . . . . . . Received Heat Transfer 445 | . 30 . . . 30 . 9 . 9 . . 27 . 60 12 241 27 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Peak Influence 785 | . 15 140 104 46 82 43 101 54 . . . . 76 . . 785 717 Initial 357 | . . 5 59 46 22 28 26 49 . . . . 31 . . 47 357 Average 218 | . 9 66 93 46 47 31 60 52 . . . . 56 . . 391 487 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 3 Low Security (%) 60 | 100 100 100 100 100 100 100 100 100 . . . . 100 . . 15 . Level 1 12 | . . . . . . . . . . . . . . . . 33 15 Level 2 25 | . . . . . . . . . . . . . . . . 45 82 Level 3 1 | . . . . . . . . . . . . . . . . 5 2 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 1 . 2 . 4 1 . . . . . . . 4 2 Investigation 4 | . . . . . 1 . 2 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . 1 1 1 . 1 . 2 . . . . . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Distress Signals 5 | . . 1 . . . . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 168 | . 5 11 3 . 4 6 12 . 12 1 . 5 3 9 9 56 32 Peak Tracking Total 18 | . 4 6 2 . 2 6 6 . 5 1 . 4 2 6 9 18 17 Tactical Retreats 29 | . . 2 . . 1 . 1 . 4 1 . 1 . 2 . 12 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Traps Triggered 1 | . . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 2 . . . . 6 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Accessed 10 | . . . . . 1 . 3 1 . . 4 . . . . 1 . Terminals 6 | . . . . . 1 . 3 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 32 | . . . . . 2 . 6 4 . . 17 . . . . 3 . Successful 19 | . . . . . . . . 1 . . 17 . . . . 1 . Failed 13 | . . . . . 2 . 6 3 . . . . . . . 2 . Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . . . . . 2 . 6 4 . . . . . . . 3 . Terminals 15 | . . . . . 2 . 6 4 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . . . . . . . . . . 17 . . . . . . Record 5 | . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Terminals 2 | . . . . . . . . 1 . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 . 3 1 . . . . . . . 1 . Full Trace Events 4 | . . . . . 1 . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total Allies 2 | . . . . . . 1 . . . . . . . . . 1 . Largest Group 1 | . . . . . . 1 . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . 26 . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 1 | . . . . . . 1 . . . . . . . . . . . Total Damage 21 | . . . . . . 21 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . 1 . . 10 5 Traps 2 | . . . . . . . . . . . . . . . . 2 . Emergency Access 2 | . . . . . . . . . . . . . . . . 2 . Items 9 | . . . . . . . . . . . . . 1 . . 5 3 Machines 2 | . . . . . . . . . . . . . . . . . 2 Patrols 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Turns Passed 1630 | 9 32 90 61 7 154 42 186 19 125 152 55 45 27 99 31 318 178 Spaces Moved 3970 | 19 63 213 150 17 366 99 480 56 323 359 127 150 74 283 65 739 387 Core 364 | 19 63 16 . . . . . . . . . . . . 58 100 108 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3606 | . . 197 150 17 366 99 480 56 323 359 127 150 74 283 7 639 279 Fastest Speed 30 | 50 50 40 40 40 40 40 34 34 34 40 34 30 34 34 35 30 40 Average Speed 38 | 50 50 40 40 40 40 40 37 34 36 40 36 30 34 34 48 36 43 Slowest Speed 100 | 50 50 50 40 40 40 40 40 34 40 40 40 34 34 35 50 100 50 Overloaded Moves 142 | . . . . . . . . . . . . 142 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . 4 3 . 6 . 1 . . . . 1 3 . . 14 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 3 20 38 20 2 18 82 20 2 62 60 57 47 4 63 14 32 30 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 2 2 . 2 . . . . . Spaces Dug 10 | . . . . . . . . . . 3 . . . . . 7 . Terrain Destroyed 10 | . . . . . . . . . . 3 . . . . . 7 . Melee 10 | . . . . . . . . . . 3 . . . . . 7 . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total 3988 | 18 62 210 147 16 366 100 484 55 327 363 133 148 72 282 64 753 388 Wait 6 | . . . . . . 1 . . 2 . . . . . . 3 . Move 3882 | 18 62 205 144 16 354 98 477 55 322 358 126 147 68 282 64 711 375 Hop 33 | . . 3 2 . 6 . 1 . . . . 1 2 . . 12 6 Pick Up 9 | . . . 1 . 2 1 . . 1 . 2 . . . . 1 1 Fast Attach 27 | . . 2 . . 3 . 4 . 2 1 4 . 1 . . 7 3 Attach 9 | . . . . . . . 2 . . 1 . . . . . 6 . Detach 2 | . . . . . 1 . . . . . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . . 1 . 1 . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee 11 | . . . . . . . . . . 3 . . . . . 8 . Ram 6 | . . . . . . . . . . . . . . . . 4 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: [*Res] / Qua x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 9) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Utility x2 124 | -9/Materials | Discovered new exit (range 20) 132 | -9/Materials | Entered another Materials area 132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 192 | -8/Materials | Discovered new exit (range 3) 193 | -8/Materials | Entered Factory 193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 198 | -7/Factory | Discovered new exit (range 5) 200 | -7/Factory | Entered another Factory area 200 | -6/Factory | Evolved 2 slots: Utility x2 321 | -6/Factory | Build established: Mutant 354 | -6/Factory | Sucked down chute 354 | -6/Factory | Entered Waste 355 | -6/Waste | Met a frightened Derelict 358 | -6/Waste | Spotted C-40 Crusher 358 | -6/Waste | Spotted C-40 Crusher 363 | -6/Waste | Spotted C-40 Crusher 364 | -6/Waste | Spotted C-40 Crusher 365 | -6/Waste | Spotted C-40 Crusher 369 | -6/Waste | EMP discharged 380 | -6/Waste | Spotted C-40 Crusher 387 | -6/Waste | Discovered new exit (range 22) 396 | -6/Waste | Entered Factory 531 | -6/Factory | Spotted B-75 Beast 579 | -6/Factory | Discovered new exit (range 8) 582 | -6/Factory | Entered another Factory area 582 | -5/Factory | Evolved 2 slots: Utility x2 595 | -5/Factory | Discovered new exit (range 16) 601 | -5/Factory | Entered Upper Caves 606 | -5/Upper Caves | Found DCF Scrap (14 items) 626 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 629 | -5/Upper Caves | Encountered a Warlord checkpoint 719 | -5/Upper Caves | Discovered new exit (range 21) 721 | -5/Upper Caves | Lost 4 parts (2n1u1w) 726 | -5/Upper Caves | Entered another Upper Caves area 783 | -5/Upper Caves | Spotted B-75 Beast 800 | -5/Upper Caves | Encountered a Warlord checkpoint 827 | -5/Upper Caves | Learned Factory emergency access door positions 842 | -5/Upper Caves | Identified exit to Zhirov 878 | -5/Upper Caves | Entered Zhirov 878 | -5/Zhirov | Discovered new exit (range 3) 886 | -5/Zhirov | Met Zhirov 912 | -5/Zhirov | Found Alien Artifact 912 | -5/Zhirov | Identified Integrated Dissipator 912 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 920 | -5/Zhirov | Learned location of Quarantine (-3) 920 | -5/Zhirov | Learned location of Testing (-2) 920 | -5/Zhirov | Learned location of Command (-1) 923 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 933 | -5/Zhirov | Entered Proximity Caves 941 | -4/Proximity Caves | Learned location of 2 exits from Research 977 | -4/Proximity Caves | Discovered new exit (range 5) 978 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 978 | -4/Proximity Caves | Entered Factory 978 | -4/Factory | Evolved 2 slots: Utility x2 1003 | -4/Factory | Discovered new exit (range 6) 1005 | -4/Factory | Entered Upper Caves 1006 | -4/Upper Caves | Encountered a Warlord checkpoint 1060 | -4/Upper Caves | Spotted B-86 Titan 1082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1098 | -4/Upper Caves | Discovered new exit (range 7) 1104 | -4/Upper Caves | Entered another Upper Caves area 1106 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1127 | -4/Upper Caves | Discovered new exit (range 16) 1135 | -4/Upper Caves | Entered Research 1135 | -3/Research | Evolved 2 slots: Utility x2 1136 | -3/Research | Identified exit to Quarantine 1176 | -3/Research | Spotted B-86 Titan 1182 | -3/Research | Spotted B-86 Titan 1203 | -3/Research | Found Prototype Processor 1203 | -3/Research | Identified Spectral Analyzer 1205 | -3/Research | Found Spectral Analyzer 1253 | -3/Research | Crushed by falling debris 1285 | -3/Research | Lost 6 parts (2n4u) 1302 | -3/Research | Found Spectral Analyzer 1304 | -3/Research | Core integrity fell below 50% 1422 | -3/Research | Search patrols dispatched 1429 | -3/Research | Core integrity fell below 20% 1446 | -3/Research | Discovered new exit (range 17) 1453 | -3/Research | Entered another Research area 1453 | -2/Research | Evolved 2 slots: Utility x2 1483 | -2/Research | Lost 3 parts (1p1u1w) 1516 | -2/Research | Spotted B-90 Cyclops 1578 | -2/Research | Core integrity fell below 50% 1619 | -2/Research | Discovered new exit (range 24) 1628 | -2/Research | Core integrity fell below 20% 1631 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- U-05 Engineer builds a Door. U-05 Engineer works on Graviton Restrictor. Penetrated by Slug. U-05 Engineer works on Graviton Restrictor. Knocked back. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. Slug penetrates Wall. Acquired Impulse Thruster Array. >> DECODED: Quantum Capacitor location. Slug penetrates Wall. 0b10 Decoder Chip [Generic] destroyed. Slug penetrates Wall. Penetrated by Slug. EXIT=FOUND Penetrated by Slug. Slug penetrates T-07 Excavator. J8UKLBWDBB#LSL 9HMLV>ZW Acquired Impulse Thruster Array. Penetrated by Slug. Knocked back. Map ----- +----------------------------------------------------+ | ????###################????????????????##########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | =#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | T"#??????????????????????????????????????????????? | | ""#?????????###########??????????????????????????? | | ""??????????# """" #??????????????????????????? | | ????????????# """"" #??????????????????????????? | | ???????###### """" !#??????????????????????????? | | ######## # """" #??????????????????????????? | | T" # [ !#??????????????????????????? | | "" # #??????????????????????????? | | ######## # ! #??????????????????????????? | | #???## ## ! #????????????##????????????? | | #????# #######+####????????? #????????????? | | ###### ##### ########## #????????????? | | h shY % H #????????????? | | ###### hh % @ t < +????????????? | | #????##+##### ########## #????????????? | | #???????????######?????????????? #????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 5 Evasion (%) 67 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonNullFlakker Manual? 0 Play Time 00:38:40 Cumulative 187.6 hours Start 2024.08.09 @ 19:54:41 End 2024.08.09 @ 20:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 322 Adventurer 2 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191053ee-da99-49ca-b0a1-03c369ac2308