Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 01:26:25 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (255) 1275 Value Destroyed (10327) 10327 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (180) 180 TOTAL SCORE: 18702 Bonus ------- High Alert Combat Kills 302 Met Zhirov 300 Friendly Fire -422 Cogmind --------- Core Integrity 1192/1300 Matter 300/300 Energy 365/365 System Corruption 6% Temperature Cool (-200) Movement Walking (118) Location -3/Research Parts ------- > --- POWER (2) -------- Neutrino Core Micro Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Focal Shield > --- WEAPON (3) ------- Quantum Rifle Quantum Rifle > --- INVENTORY (15) --- Neutrino Core Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Advanced Signal Interpreter Improved Thermal Shield Advanced Point Defense System Transdimensional Reconstructor Phase Gun HERF Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Phase Shifter Advanced Focal Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Advanced Cooling System Advanced Signal Interpreter Improved Thermal Shield Advanced Point Defense System Transdimensional Reconstructor Phase Gun HERF Cannon Heavy Rocket Launcher [Rating: 135] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . . Utility 9 | . . 1 . 1 1 1 2 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 198 | 1 14 18 . 8 36 28 31 24 3 8 3 12 12 Power 19 | . 2 . . 1 2 2 3 4 . 1 1 1 2 Engine 4 | . 2 . . 1 1 . . . . . . . . Core 7 | . . . . . 1 . 2 3 . 1 . . . Reactor 8 | . . . . . . 2 1 1 . . 1 1 2 Propulsion 58 | . 5 9 . 3 8 5 8 8 . 2 . 8 2 Treads . | . . . . . . . . . . . . . . Leg 58 | . 5 9 . 3 8 5 8 8 . 2 . 8 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 77 | 1 3 5 . 2 15 15 15 7 2 3 2 2 5 Device 47 | 1 1 2 . 1 10 9 10 4 . 2 2 1 4 Storage 2 | . 1 1 . . . . . . . . . . . Processor 7 | . . . . . 1 1 2 1 1 . . 1 . Hackware 5 | . . . . 1 1 1 . 1 . . . . 1 Protection 16 | . 1 2 . . 3 4 3 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | . 4 4 . 2 11 6 5 5 1 2 . 1 3 Energy Gun 35 | . 4 3 . 2 8 4 5 4 1 . . 1 3 Energy Cannon 5 | . . . . . 1 2 . . . 2 . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 1 . 2 6 2 3 3 . . 3 . . Corrupted Parts 13 | . . . . . . . . . . 4 . 9 . System Corruption 40 | . . . . . . . . . . 14 . 26 . Parts Lost 65 | . 2 1 2 1 12 5 6 16 1 5 . 3 11 Power 5 | . . . . . 1 . 1 3 . . . . . Propulsion 19 | . 1 . 1 1 3 2 1 5 . . . 2 3 Utility 27 | . 1 . . . 4 3 3 5 1 4 . 1 5 Weapon 14 | . . 1 1 . 4 . 1 3 . 1 . . 3 Highest Loss Streak 9 | . 2 1 1 1 5 2 2 9 1 3 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 6 9 9 9 11 14 14 14 13 13 14 14 14 13 Power . | 1 . 1 1 1 . . . . 1 3 2 1 1 Propulsion 3 | 4 2 2 2 2 3 2 4 5 2 2 2 3 4 Utility 5 | . 3 3 3 5 7 7 5 5 6 7 6 6 3 Weapon 3 | 1 2 2 2 2 3 4 4 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 3 2 . . 7 3 . 1 . . 2 . 4 Power 4 | . . . . . 1 . . . . . 2 . 1 Propulsion 3 | . 1 2 . . . . . . . . . . . Utility 10 | . 2 . . . 3 2 . 1 . . . . 2 Weapon 4 | . . . . . 3 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 98 100 99 99 98 92 91 92 89 85 90 93 Engine 4 | . 14 11 11 9 5 1 . . . . . . . Core 2 | . . . . . 1 . . 3 10 10 8 4 2 Reactor 2 | . . . . . . 4 4 6 . . 1 5 5 Leg 27 | . 27 33 33 35 29 32 23 20 21 21 26 25 22 Device 16 | . 10 11 11 17 15 12 18 23 25 17 20 15 20 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 Processor 6 | . . . . . 6 4 7 10 10 15 15 17 19 Protection 7 | . 1 9 11 8 6 12 10 5 4 5 5 4 . Energy Gun 18 | . 27 21 22 17 22 19 16 14 13 10 . 4 12 Peak Build Rating 135 | 7 13 19 19 29 45 63 83 104 106 104 100 117 135 Average Rating 58 | 6 11 17 18 25 38 55 76 96 102 97 93 101 124 On Entrance 55 | 6 7 12 18 19 26 44 57 80 97 104 91 100 116 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 13 25 40 40 41 53 60 71 82 84 83 71 87 89 Greatest Support 128 | 20 20 30 30 45 53 80 91 101 101 115 115 126 128 Greatest Overweight (x) 2 | . 2 1 1 1 1 . . 1 . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 11 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 9 9 11 14 14 14 13 13 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 8 14 15 15 15 11 15 15 15 15 13 Class Distribution -------------------- 28% | Scavenger-Tank 26% | Scavenger-Mutant 18% | Scavenger-Gunner 9% | Mutant 6% | Gunner 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4969 | 234 306 270 35 170 1063 692 764 491 101 248 60 282 253 Remotely . | . . . . . . . . . . . . . . Salvage Created 13084 | 135 506 1474 68 454 2038 1090 1997 2811 225 414 160 564 1148 Parts 462 | 12 31 75 6 14 79 42 41 63 6 21 3 20 49 Haulers Intercepted 14 | . 1 3 . 2 3 . 2 2 . . . . 1 Recyclers Shooed 19 | . . . 1 . 2 4 4 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 3 4 1 1 . Prevented 31 | . . . . . . . . . . 14 1 16 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 188 | . 15 30 4 6 34 16 26 26 2 9 . 8 12 Guns 137 | . 15 29 4 5 21 14 16 20 1 1 . . 11 Cannons 5 | . . . . . . . 1 . . . . 4 . AOE 19 | . . . . . 9 2 3 . . 5 . . . Classes Destroyed 17 | 2 4 2 . 1 4 2 . 1 . 1 . . . Worker 9 | . . 1 . . 1 1 . 6 . . . . . Builder 4 | . . . . . 3 . 1 . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 14 | . 1 3 . 2 3 . 2 2 . . . . 1 Recycler 17 | 1 . 1 . . 5 1 2 6 . . . . 1 Operator 4 | . . . . 1 1 1 1 . . . . . . Watcher 15 | . 3 3 . 1 1 3 2 1 . . . . 1 Swarmer 37 | . 9 6 4 . 4 3 3 1 . 5 . 2 . Grunt 66 | . 6 19 . 5 14 2 6 14 . . . . . Brawler 3 | . . . . . . 1 1 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 20 | . . 5 . 1 5 3 3 . . 1 . 1 1 Hunter 22 | . . . . . 3 . 2 3 2 2 . 4 6 Programmer 36 | . . . . . 7 6 11 6 . . . 1 5 Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 4 4 4 5 4 6 7 2 8 . 3 3 Combat Bots Only 8 | . 3 4 4 4 5 4 4 4 2 8 . 3 2 Max Kills in Single Turn 4 | 1 1 2 1 1 4 2 3 3 1 3 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . . . . . 4 2 3 . . 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1472 | . 75 88 30 22 327 147 180 235 17 83 . 94 174 Missed 509 | . 13 26 2 5 115 55 53 78 8 31 . 43 80 Hits 963 | . 62 62 28 17 212 92 127 157 9 52 . 51 94 Melee 12 | . . . . . . 1 . 11 . . . . . Projectile 951 | . 62 62 28 17 212 91 127 146 9 52 . 51 94 AOE 23 | . . . 18 . 1 . 1 3 . . . . . Critical Strikes 41 | . 1 2 . 1 3 2 12 12 . 2 . 3 3 Actively Blocked 1 | . . . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 14811 | . 646 761 651 259 2070 1559 2404 3055 160 871 . 952 1423 Core 1758 | . 103 140 50 18 191 211 292 429 . 149 . 67 108 Absorbed by Shields 880 | . . . . . 264 20 403 193 . . . . . Redirected to Shielding 337 | . . . . . . 88 142 83 . 24 . . . Ignored by Resistances 1119 | . . . . . . 24 147 254 . 253 . 73 368 Regen/Repaired (Parts) 1506 | . 92 153 . 288 228 346 304 . . . . . 95 Core Remaining (%) 70 | 100 58 . 52 96 72 75 70 . . . . 43 . Volleys Fired 665 | 14 40 79 12 33 94 71 100 95 10 45 7 33 32 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 1 2 3 Hottest 282 | 70 112 112 112 112 202 183 228 225 189 189 88 176 282 Shots Fired 1569 | 28 80 157 24 65 250 172 258 260 31 97 6 45 96 Gun 1485 | 28 80 156 24 64 240 162 243 260 31 80 . 21 96 Cannon 63 | . . . . . . 7 13 . . 13 6 24 . Launcher 19 | . . . . . 10 3 2 . . 4 . . . Special 2 | . . 1 . 1 . . . . . . . . . Kinetic 14 | 14 . . . . . . . . . . . . . Thermal 1493 | 14 80 157 24 65 240 169 256 260 31 80 . 21 96 Explosive 19 | . . . . . 10 3 2 . . 4 . . . Electromagnetic 43 | . . . . . . . . . . 13 6 24 . Robot Hit Streak 28 | 3 8 13 8 10 16 25 20 24 7 18 8 9 28 Robot Miss Streak 5 | 3 3 5 2 2 2 3 3 3 2 4 . 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 . . 1 1 4 5 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . 1 Shots Hit Robots 1061 | 14 43 111 15 43 167 119 197 201 14 24 6 32 75 Core Hits 470 | 4 22 50 6 16 83 57 77 88 7 13 2 10 35 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 78 | . 5 11 1 4 14 8 14 15 1 2 . 1 2 Burn 77 | . 5 11 1 4 14 8 14 15 1 1 . 1 2 Corrupt 1 | . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25495 | 176 656 1802 280 766 4782 2767 4862 4620 339 1050 146 1105 2144 Guns 21664 | 176 656 1802 280 766 3503 2500 4032 4610 339 381 . 475 2144 Cannons 1276 | . . . . . . . 192 . . 308 146 630 . Explosions 2522 | . . . . . 1279 260 622 . . 361 . . . Melee . | . . . . . . . . . . . . . . Ramming 33 | . . . . . . 7 16 10 . . . . . Kinetic 88 | 88 . . . . . . . . . . . . . Thermal 21768 | 88 656 1802 280 766 3503 2500 4224 4610 339 381 . 475 2144 Explosive 2522 | . . . . . 1279 260 622 . . 361 . . . Electromagnetic 1084 | . . . . . . . . . . 308 146 630 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . 9 12 6 7 7 21 21 51 6 Average Corruption 7 | . . . . . 4 8 3 2 7 9 21 26 2 Corruption Purged 13 | . . . . . 3 . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 296 | . . . . . 71 42 36 25 27 34 12 43 6 Message Errors 74 | . . . . . 22 11 9 5 5 6 4 10 2 Matter Fused 69 | . . . . . 14 10 6 7 10 7 4 9 2 Heat Flow Errors 29 | . . . . . 4 3 8 2 5 1 . 4 2 Energy Discharges 34 | . . . . . 7 4 3 3 . 5 3 9 . Parts Rejected 5 | . . . . . 1 . . 3 . . . 1 . Parts Fused 4 | . . . . . 1 3 . . . . . . . Data Loss (minor) 32 | . . . . . 11 6 2 2 . 7 . 4 . Data Loss (major) 19 | . . . . . 4 3 2 1 2 5 . 2 . Misfires 11 | . . . . . 1 . 3 1 4 2 . . . Alerts 7 | . . . . . 3 1 1 . . 1 . 1 . Weapon Failures 12 | . . . . . 3 1 2 1 1 . 1 3 . Overload Shots 14 | . . . . . . 3 10 1 . . . . . Effects 5 | . . . . . . 1 3 1 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . Heat Surge 3 | . . . . . . . 2 1 . . . . . Overflow Damage 126 | . . . . . 93 10 22 . . . 1 . . Projectiles 1 | . . . . . . . . . . . 1 . . Explosions 125 | . . . . . 93 10 22 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . 77 . 15 . . 23 . . . Shots 4 | . . . . . 2 . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 1 1 1 . . . . . Kicked 3 | . . . . . . 1 1 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | 81 341 195 51 283 322 269 352 141 38 392 . 137 396 Average Temperature 75 | 34 100 34 23 118 65 73 105 29 33 113 . 65 196 Received Heat Transfer 2167 | . 246 342 . 162 486 138 343 351 . 72 . 27 . Effects 10 | . 5 . . . 2 . 2 . . 1 . . . Shutdowns 2 | . 1 . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 4 | . 2 . . . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 3 1 3 . Combat Hostiles 7 | . . . . . . . . . . 3 1 3 . Parts Fried 11 | . . . . . . . . . . 3 1 7 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 22 | . . 1 . 1 4 . 7 6 1 . . 1 1 Combat Hostiles 21 | . . 1 . 1 4 . 6 6 1 . . 1 1 Parts Melted 206 | . 5 11 . 6 35 26 47 51 5 . . 4 16 Heat Transferred 47342 | 259 2035 5032 703 1887 7555 5069 8954 11075 592 629 . 629 2923 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . 2 . . 2 1 1 2 . . . . . Low Security (%) 58 | 100 100 32 100 100 46 53 71 . . . . . 100 Level 1 29 | . . 38 . . 29 46 28 65 . . . . . Level 2 11 | . . 29 . . 23 . . 33 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 476 | 5 161 459 153 103 476 288 286 470 . . . . 87 Initial 231 | . 3 . 153 55 . 231 55 138 . . . . 22 Average 169 | 1 53 265 124 14 210 156 128 372 . . . . 36 Influence Increases 6580 | 15 445 949 90 216 1362 717 897 1055 50 210 10 190 374 Destroy 0b10 Robot/C 3740 | . 300 600 80 120 660 320 520 520 40 180 . 160 240 Destroy 0b10 Robot/NC 340 | 15 20 40 . 20 80 30 35 75 . . 10 . 15 Destroy Leader 938 | . 68 152 10 36 198 116 128 86 10 30 . 30 74 Successful Hack 336 | . 39 17 . 24 58 76 63 33 . . . . 26 Disable Machine 270 | . 15 45 . 15 30 45 45 75 . . . . . Anti-Garrison Action 400 | . . . . . 200 . . 200 . . . . . Destroy Structure 241 | . 3 5 . 1 106 40 76 6 . . . . 4 Partial Spotted 30 | . . 15 . . 15 . . . . . . . . Lose Combat Pursuer 285 | . . 75 . . 15 90 30 60 . . . . 15 Influence Decreases 6565 | 10 450 554 342 359 889 1076 728 892 496 128 92 156 393 Entered New Map 1038 | . 2 . 242 88 . 242 59 145 166 . 82 . 12 Time Decay 4232 | 10 428 544 80 166 329 634 599 577 320 108 10 146 281 Lost Part 580 | . 20 10 20 10 110 50 60 160 10 20 . 10 100 Lost Ally 20 | . . . . . . . 10 10 . . . . . Purge Threat 695 | . . . . 95 450 150 . . . . . . . Squads Dispatched 78 | . 3 5 . 7 18 11 17 13 . . . . 4 Investigation 29 | . 2 1 . 3 5 5 4 8 . . . . 1 Extermination 24 | . . . . . 6 5 8 3 . . . . 2 Reinforcement 19 | . 1 4 . 1 6 1 4 1 . . . . 1 Assault 4 | . . . . 2 1 . . 1 . . . . . Garrison 2 | . . . . 1 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . 1 . . . . . . Haulers Reinforced 5 | . . . . . 2 . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 13 | . 2 4 . 1 1 . 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 307 | . 22 43 5 11 49 39 56 44 2 8 . 8 20 Peak Tracking Total 7 | . 7 7 4 4 5 3 7 5 2 7 . 3 6 Tactical Retreats 13 | . . 3 . . 1 4 1 3 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 23 | . 4 . . 1 3 6 4 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 18 | . 1 3 . 1 2 3 3 5 . . . . . Max in Single Turn 2 | . 1 1 . 1 1 1 1 2 . . . . . Garrison Access 5 | . . . . 1 1 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 92 | . 10 9 . 11 17 17 12 7 1 . 5 1 2 Terminals 63 | . 7 7 . 9 11 12 8 6 1 . . 1 1 Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 11 | . 1 1 . 1 2 3 2 . . . . . 1 Recycling Units 4 | . 2 1 . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 2 1 2 1 . . . . . Total Hacks 290 | . 36 37 . 45 42 45 30 29 1 . 14 1 10 Successful 156 | . 23 18 . 29 19 26 11 12 1 . 14 1 2 Failed 134 | . 13 19 . 16 23 19 19 17 . . . . 8 Catastrophic 23 | . 1 2 . 4 2 4 4 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 159 | . 23 28 . 28 18 24 18 19 . . . . 1 Terminals 200 | . 27 29 . 35 26 33 19 27 1 . . 1 2 Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 43 | . 3 2 . 6 8 8 8 . . . . . 8 Recycling Units 15 | . 6 6 . . . 3 . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . Garrison Access 11 | . . . . . 5 1 3 2 . . . . . Terminal Hacks 66 | . 9 5 . 12 8 8 3 5 1 . 14 1 . Record 8 | . . . . . . . . . 1 . 6 1 . Part Schematic 7 | . . . . 1 1 1 . . . . 4 . . Robot Analysis 5 | . 3 . . 2 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Branch Access Points 3 | . . . . 1 1 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . Alert Level 10 | . 1 2 . 1 1 2 1 2 . . . . . Unreport Threat 6 | . . . . 2 3 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 6 | . 1 1 . 1 . 1 1 1 . . . . . Zone Layout 11 | . 3 2 . 4 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . 2 2 . 4 4 3 2 . . . . . 2 Scan Component 10 | . 1 1 . 2 2 2 1 . . . . . 1 Repair 9 | . 1 1 . 2 2 1 1 . . . . . 1 Recycling Unit Hacks 5 | . 3 1 . . . 1 . . . . . . . Report Inventory 4 | . 2 1 . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . Unauthorized Hacks 59 | . 9 10 . 10 5 13 5 7 . . . . . Terminals 46 | . 7 7 . 9 3 10 4 6 . . . . . Track 4 | . . . . 1 1 2 . . . . . . . Assimilate 3 | . . . . . . . 2 1 . . . . . Botnet 14 | . 2 2 . 3 2 2 1 2 . . . . . Operators 2 | . . . . . . 1 . 1 . . . . . Skim 23 | . 5 5 . 5 . 5 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . 1 1 2 1 . . . . . . Patch 6 | . 1 . . 1 1 2 1 . . . . . . Recycling Units 5 | . 1 3 . . . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . Reject 3 | . 1 1 . . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Jam 2 | . . . . . 1 . . 1 . . . . . Data Cores Recovered 6 | . . . . 1 2 1 1 1 . . . . . Used 3 | . . . . . 2 . 1 . . . . . . Hacking Detections 77 | . 7 8 . 10 17 16 10 7 . . . . 2 Full Trace Events 13 | . . 1 . 1 3 1 2 4 . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 2 1 1 . . . . 4 . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Parts Repaired 9 | . 1 1 . 2 2 1 1 . . . . . 1 Time 335 | . 32 32 . 83 98 19 40 . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . 4 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . . . . 2 1 . . . . . Largest Group 2 | . . . . . . . 2 1 . . . . . Highest-Rated Group 20 | . . . . . . . 20 10 . . . . . Highest-Rated Ally 10 | . . . . . . . 10 10 . . . . . Total Orders 5 | . . . . . . . 5 . . . . . . STAY 3 | . . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 14826 | 35 1014 889 65 1233 3121 2643 2822 1495 881 628 . . . Sensors 9277 | . . . . . 1628 1984 2771 1385 881 628 . . . Seismic 8155 | 35 1014 889 65 1233 2788 1979 152 . . . . . . Jamming 192 | . . . . . 24 . 58 110 . . . . . Robot Analysis Total 5 | . 3 . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 20444 | 77 1647 1934 168 1454 3701 2767 3284 1760 881 969 265 902 635 Spaces Moved 12244 | 27 800 906 68 811 2145 1860 2117 1006 702 649 194 641 318 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 12244 | 27 800 906 68 811 2145 1860 2117 1006 702 649 194 641 318 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 120 190 120 120 120 117 117 117 116 120 118 118 Average Speed 123 | 120 169 126 190 120 120 120 119 117 117 117 120 119 119 Slowest Speed 260 | 120 260 190 190 190 190 122 122 186 117 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 2 . . . 8 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 3 98 79 22 60 54 51 46 16 92 74 62 69 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 14 | . 1 5 . 3 . 1 . . 1 . 3 . . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched 6 | . . . 1 . . . . . 2 3 . . . Spaces Dug 166 | . . 1 . 1 86 19 33 . 1 25 . . . Terrain Destroyed 264 | . . 1 . 1 104 38 36 . 4 77 . 3 . Melee . | . . . . . . . . . . . . . . Projectile 61 | . . 1 . 1 . 10 14 . 4 28 . 3 . AOE 203 | . . . . . 104 28 22 . . 49 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 16204 | 43 1010 1541 83 1215 3058 2248 2664 1379 740 777 220 725 501 Wait 2586 | 1 116 507 1 337 671 195 335 209 18 61 1 15 119 Move 12230 | 26 799 905 67 810 2144 1858 2116 1005 701 648 193 640 318 Hop . | . . . . . . . . . . . . . . Pick Up 123 | 1 14 7 . 12 28 19 16 8 5 . 3 5 5 Fast Attach 116 | 1 8 2 . 3 15 17 13 21 3 10 7 10 6 Attach 80 | . 2 3 2 4 16 5 16 12 . 3 1 6 10 Detach 15 | . . . . . 3 . 5 1 . 3 . 2 1 Swap 218 | . 15 23 1 10 55 48 38 12 1 3 . 8 4 Drop 167 | . 16 15 . 6 32 33 24 15 2 4 8 6 6 Fire 665 | 14 40 79 12 33 94 71 100 95 10 45 7 33 32 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . 1 1 1 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sto) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 9) 654 | -10/Materials | Discovered new exit (range 14) 777 | -10/Materials | Discovered new exit (range 12) 1008 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Repaired Beam Rifle 1462 | -10/Materials | Discovered new exit (range 12) 1573 | -10/Materials | Learned 2 Storage zone layouts 1601 | -10/Materials | Loaded intel: 14 trap records 1625 | -10/Materials | Learned Materials trap positions 1626 | -10/Materials | Learned 2 Mines zone layouts 1632 | -10/Materials | Learned location of 2 exits from Mines 1725 | -10/Materials | Entered another Materials area 1725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Identified exit to Storage 1727 | -9/Materials | Loaded intel: 20 trap records 2198 | -9/Materials | Discovered new exit (range 15) 2221 | -9/Materials | Build established: Scavenger-Mutant 2377 | -9/Materials | Discovered new exit (range 6) 2653 | -9/Materials | Repaired Hrd. Light Armor Plating 3126 | -9/Materials | Discovered new exit (range 8) 3403 | -9/Materials | Discovered new exit (range 7) 3413 | -9/Materials | Identified exit to Materials 3413 | -9/Materials | Learned location of 2 exits from Materials 3462 | -9/Materials | Learned 2 Storage zone layouts 3555 | -9/Materials | Learned location of Mines (-8) 3574 | -9/Materials | Learned location of Zion (-6) 3652 | -9/Materials | Learned location of Mines (-9) 3659 | -9/Materials | Entered Mines 3661 | -9/Mines | Identified exit to Exiles 3827 | -9/Mines | Entered Materials 3827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3828 | -8/Materials | Identified exit to Factory 3854 | -8/Materials | Garrison activated, responded to threat 4485 | -8/Materials | Discovered exit to Factory (range 15) 4525 | -8/Materials | Met 7R-MNS 4978 | -8/Materials | Learned location of Extension (-5) 5020 | -8/Materials | Learned Storage trap positions 5054 | -8/Materials | Learned Factory stockpile data 5076 | -8/Materials | Learned 12 Factory zone layouts 5083 | -8/Materials | Repaired Hrd. Light Armor Plating 5135 | -8/Materials | Repaired Imp. Medium Laser 5281 | -8/Materials | Entered Factory 5281 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5282 | -7/Factory | Caught up to 7R-MNS 5496 | -7/Factory | Discovered new exit (range 14) 5578 | -7/Factory | Build established: Scavenger-Gunner 6369 | -7/Factory | Discovered new exit (range 15) 7443 | -7/Factory | Lost 5 parts (1p2n2u) 7681 | -7/Factory | First assault squad dispatched 7682 | -7/Factory | Repaired Carbon-fiber Leg 7892 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 8063 | -7/Factory | Identified exit to Lower Caves 8201 | -7/Factory | Discovered new exit (range 14) 8228 | -7/Factory | Build established: Gunner 8743 | -7/Factory | Repaired Prc. Beam Rifle 8982 | -7/Factory | Entered another Factory area 8982 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8983 | -6/Factory | Caught up to 7R-MNS 9269 | -6/Factory | Build established: Tank 9560 | -6/Factory | Spotted B-75 Beast 9562 | -6/Factory | Discovered new exit (range 10) 9704 | -6/Factory | Build established: Scavenger-Tank 9850 | -6/Factory | Identified exit to Lower Caves 10694 | -6/Factory | Learned Hub_04(d) stockpile data 10759 | -6/Factory | Learned location of 1 exit from Upper Caves 10837 | -6/Factory | Crushed by falling debris 10838 | -6/Factory | System corruption reached 10% 10858 | -6/Factory | Learned 4 Factory zone layouts 10890 | -6/Factory | Learned 4 Factory zone layouts 10948 | -6/Factory | Learned location of 1 exit from Hub_04(d) 10995 | -6/Factory | Learned Extension stockpile data 11154 | -6/Factory | Repaired Carbon-fiber Leg 11244 | -6/Factory | Discovered new exit (range 14) 11749 | -6/Factory | Entered another Factory area 11749 | -5/Factory | Evolved 2 slots: Utility x2 11750 | -5/Factory | Caught up to 7R-MNS 11784 | -5/Factory | Build established: Tank 11966 | -5/Factory | Garrison activated, responded to threat 12245 | -5/Factory | Discovered new exit (range 10) 12264 | -5/Factory | Identified exit to Factory 12520 | -5/Factory | Discovered exit to Factory (range 9) 12706 | -5/Factory | Build established: Scavenger-Tank 13261 | -5/Factory | Discovered new exit (range 5) 13265 | -5/Factory | Identified exit to Upper Caves 13976 | -5/Factory | Discovered exit to Factory (range 5) 14927 | -5/Factory | Repaired Multireflex Exoskeleton 15033 | -5/Factory | Entered another Factory area 15033 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15034 | -4/Factory | Caught up to 7R-MNS 15775 | -4/Factory | Found Prototype Processor 15775 | -4/Factory | Identified Exp. Melee Analysis Suite 16597 | -4/Factory | Lost 9 parts (1p5n2u1w) 16720 | -4/Factory | Discovered new exit (range 13) 16783 | -4/Factory | First assault squad dispatched 16784 | -4/Factory | Identified exit to Upper Caves 16793 | -4/Factory | Entered Upper Caves 16794 | -4/Upper Caves | Identified exit to Upper Caves 16820 | -4/Upper Caves | Build established: Scavenger-Mutant 16997 | -4/Upper Caves | Encountered a Warlord checkpoint 17313 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17562 | -4/Upper Caves | Learned location of Armory (-4) 17674 | -4/Upper Caves | Entered another Upper Caves area 17804 | -4/Upper Caves | Build established: Scavenger-Gunner 17862 | -4/Upper Caves | Encountered a Warlord checkpoint 17862 | -4/Upper Caves | Learned Research stockpile data 17995 | -4/Upper Caves | Spotted B-86 Titan 18305 | -4/Upper Caves | Destroyed B-86 Titan 18333 | -4/Upper Caves | Lost 3 parts (2u1w) 18413 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18430 | -4/Upper Caves | Core integrity fell below 50% 18456 | -4/Upper Caves | Destroyed 8 combat bots 18460 | -4/Upper Caves | System corruption reached 10% 18569 | -4/Upper Caves | Discovered new exit (range 4) 18573 | -4/Upper Caves | Identified exit to Zhirov 18586 | -4/Upper Caves | Build established: Scavenger-Mutant 18617 | -4/Upper Caves | Learned location of 1 exit from Research 18643 | -4/Upper Caves | Entered Zhirov 18643 | -4/Zhirov | Discovered new exit (range 3) 18665 | -4/Zhirov | Met Zhirov 18689 | -4/Zhirov | Learned location of Quarantine (-3) 18689 | -4/Zhirov | Learned location of Testing (-2) 18689 | -4/Zhirov | Learned location of Command (-1) 18725 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18750 | -4/Zhirov | Found Alien Artifact 18764 | -4/Zhirov | Found Alien Artifact 18764 | -4/Zhirov | Identified Integrated Reactor 18764 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18906 | -4/Zhirov | Identified exit to Proximity Caves 18908 | -4/Zhirov | Entered Proximity Caves 19627 | -3/Proximity Caves | System corruption reached 30% 19671 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19782 | -3/Proximity Caves | Discovered new exit (range 15) 19803 | -3/Proximity Caves | Identified exit to Research 19810 | -3/Proximity Caves | Entered Research 19810 | -3/Research | Evolved 2 slots: Utility x2 19811 | -3/Research | Identified exit to Quarantine 19876 | -3/Research | Repaired HERF Cannon 19939 | -3/Research | Lost 3 parts (3u) 19962 | -3/Research | Spotted B-86 Titan 20168 | -3/Research | Build established: Scavenger-Gunner 20445 | -3/Research | Self-destructed Last Messages --------------- 20405_ K-01 Serf collects debris. 20407_ Slug penetrates Terminal. 20407_ Slug penetrates K-01 Serf. 20407_ K-01 Serf destroyed. 20408_ Slug penetrates Terminal. 20408_ Penetrated by Slug. 20410_ Slug penetrates Wall. 20410_ R-10 Processor destroyed. 20411_ Slug penetrates Terminal. 20416_ Imp. Phase Shifter destroyed. 20417_ Penetrated by Slug. 20418_ Terminal collapses. 20418_ Acquired 6 matter. 20418_ Quantum Rifle destroyed. 20420_ Slug penetrates T-07 Excavator. 20420_ T-07 Excavator destroyed. 20420_ Slug penetrates Wall. 20421_ U-05 Engineer destroyed. 20428_ K-01 Serf collects debris. 20444_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????]??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????? ? # ???????????????????????????????? | | ?????????? ???????????????????????????????? | | ???????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ?????? #??????????????????????????????? | | ????? #??????????????????????????????? | | ????? !!= #???/??????????????????????????? | | ????? !== +??????????????????????????????? | | ?????"" != #??????????????????????????????? | | ????""" ############???????????????????? | | ??? """ ## @ #???????????????????? | | ?? # #???????????????????? | | ?? # "" #???????????????????? | | ?? p ""T"" #???????????????????? | | ? # "" "" #???????????????????? | | ? # #???????????????????? | | ### #???????????????????? | | #?# #???????????????????? | | #?###########????????????!??????? | | ??############## #???????????????????????????????? | | ??????# ?### ###?????????????????????????????? | | ??????# ! !# #?????????????????????????????? | | ??????# # ########??????????????????????? | | ??????# = + ????????????????????? | | ??????# ! # ! =##+#####??????????????????????? | | ??????# # #?????????????????????????????? | | ??????######?## ##?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# *!#?????!????????????????????????? | | ??????????????#!%|#??????????????????????????????? | | ??????????????#!= #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# !=#??????????????????????????????? | | ??????????????#!!!#??????????????????????????????? | | ??????????????#**%#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 51 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Utility Shielding 66 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 14 Core Analysis 6 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Thermal Generator | -7/Factory | Hacked Focal Shield | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Repaired ---------- Beam Rifle | 17% | -10/Materials Hrd. Light Armor Plating | 15% | -9/Materials Hrd. Light Armor Plating | 2% | -8/Materials Imp. Medium Laser | 13% | -8/Materials Carbon-fiber Leg | 12% | -7/Factory Prc. Beam Rifle | 25% | -7/Factory Carbon-fiber Leg | 11% | -6/Factory Multireflex Exoskeleton | 32% | -5/Factory HERF Cannon | 5% | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightHeartFragment Manual? 0 Play Time 03:22:57 Cumulative 255.0 hours Start 2025.05.18 @ 12:02:37 End 2025.05.24 @ 01:26:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02e7837f-ddae-4689-89cb-4d4ae542b02e