Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.19 @ 13:53:21 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (970) 970 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3374 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 60 Cogmind --------- Core Integrity 550/550 Matter 173/300 Energy 156/160 System Corruption 0% Temperature Cool (19) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit VTOL Module VTOL Module Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Machine Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VTOL Module Improved Flight Unit Medium Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Machine Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Hammer > --- INVENTORY -------- VTOL Module Improved Flight Unit Medium Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 57 | 6 9 10 23 5 4 Power 8 | 1 2 1 3 . 1 Engine 7 | 1 2 1 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 29 | 2 2 6 14 3 2 Treads 6 | 2 2 2 . . . Leg 2 | . . 2 . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 20 | . . 2 13 3 2 Utility 12 | 1 2 2 5 1 1 Device 4 | . . 1 2 . 1 Storage 4 | 1 1 1 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 8 | 2 3 1 1 1 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . 1 3 8 1 1 Power 3 | . . . 2 1 . Propulsion 6 | . . 3 3 . . Utility 2 | . . . 2 . . Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 3 | . 1 2 3 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 87 77 85 88 Engine 12 | . 14 14 10 9 . Treads 14 | . 28 8 . . . Leg 4 | . . 8 10 . . Flight 8 | . . 9 14 32 36 Device 2 | . . 5 1 8 9 Storage 10 | . 14 7 8 11 9 Processor 12 | . 12 14 11 11 9 Protection 1 | . . . 3 2 9 Energy Gun 3 | . 5 4 . . . Ballistic Gun 10 | . 22 4 . . . Impact Weapon 6 | . . 9 14 11 8 Naked Turns . | . . . . . . Heaviest Build 32 | 13 28 28 32 12 17 Greatest Support 40 | 40 40 40 20 14 17 Greatest Overweight (x) 3 | 2 . 1 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 Average Capacity 11 | 7 13 10 10 8 8 Most Carried 15 | 8 15 15 11 8 7 Average Carried 9 | 4 11 8 7 7 7 Final Capacity 15 | 8 15 15 8 8 8 Final Carried 15 | 8 15 8 7 8 7 Class Distribution -------------------- 51% | Mutant 34% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1065 | 278 446 171 170 . . Remotely . | . . . . . . Salvage Created 1574 | 154 641 188 563 . 28 Parts 77 | 10 35 3 29 . . Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 38 | . 12 10 16 . . Melee 13 | . . 1 12 . . Guns 20 | . 12 8 . . . Classes Destroyed 10 | 2 3 3 2 . . Worker 2 | . . 1 1 . . Tunneler 5 | 4 . 1 . . . Hauler 3 | . 2 . 1 . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . 1 . . . . Watcher 3 | . . . 2 . 1 Swarmer 14 | . . 4 10 . . Grunt 17 | . 12 . 5 . . Sentry 1 | . . . 1 . . Assembled 6 | . . 6 . . . Best Kill Streak 5 | 5 3 3 4 . 1 Combat Bots Only 4 | . 2 3 4 . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2458 | . 511 518 1002 385 42 Core 521 | . 89 53 297 82 . Absorbed by Shields 73 | . . . . 73 . Core Remaining (%) 49 | 100 . 43 . 5 . Volleys Fired 93 | 7 57 27 . 2 . Largest 2 | 2 2 2 . 1 . Hottest 60 | 40 60 60 . 33 . Shots Fired 180 | 14 110 54 . 2 . Gun 178 | 14 110 54 . . . Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 140 | 14 99 27 . . . Thermal 38 | . 11 27 . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 13 7 . . . Robot Miss Streak 6 | 1 4 6 . 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 173 | 9 75 40 47 1 1 Core Hits 68 | 6 35 15 10 2 . Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed 7 | . . . 7 . . Critical Strikes 10 | . 1 . 9 . . Destroy 1 | . 1 . . . . Smash 9 | . . . 9 . . Melee Attacks 104 | . . 12 78 12 2 Impact 104 | . . 12 78 12 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 2 8 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 3 | . . . 3 . . Damage Inflicted 3496 | 98 832 759 1670 89 48 Guns 1323 | 98 832 393 . . . Cannons . | . . . . . . Explosions 61 | . . . . 61 . Melee 2112 | . . 366 1670 28 48 Ramming . | . . . . . . Kinetic 1041 | 98 716 227 . . . Thermal 282 | . 116 166 . . . Explosive 61 | . . . . 61 . Electromagnetic . | . . . . . . Impact 2112 | . . 366 1670 28 48 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 465 | . . 78 361 . 26 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 465 | . . 78 361 . 26 Knockbacks 7 | . . 4 3 . . Impact 7 | . . 4 3 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . 34 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 44 | . 24 44 1 18 15 Average Temperature 11 | . 9 16 1 7 6 Received Heat Transfer 838 | . 282 209 174 155 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 17 | . . 3 11 . 3 Impact Corruptions 24 | . . 4 19 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 625 | . 250 375 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 566 | 25 182 116 566 499 322 Initial 234 | . 16 12 . 234 210 Average 132 | 9 78 84 267 325 278 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 78 | 100 100 100 30 . . Level 1 16 | . . . 48 82 100 Level 2 5 | . . . 20 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 2 1 Investigation 4 | . 2 . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 24 26 42 15 6 Peak Tracking Total 13 | . 4 4 6 13 6 Tactical Retreats 19 | . 1 7 9 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 13 | . 6 . 3 4 . Terminals 12 | . 6 . 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 14 . 4 12 . Successful 11 | . 4 . 3 4 . Failed 18 | . 9 . 1 8 . Catastrophic 4 | . 1 . 1 2 . Database Lockouts 1 | . 1 . . . . Manual 21 | . 10 . . 11 . Terminals 29 | . 14 . 3 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 2 3 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . 1 4 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 38 | . . 38 . . . Total Damage 403 | . . 403 . . . Kills 8 | . . 8 . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3111 | 98 1332 815 655 121 90 Spaces Moved 2351 | 43 635 669 663 192 149 Core 10 | 10 . . . . . Treads 766 | 33 635 98 . . . Legs 205 | . . 146 59 . . Wheels 70 | . . . 70 . . Hover . | . . . . . . Flight 1300 | . . 425 534 192 149 Fastest Speed 28 | 50 160 37 29 30 28 Average Speed 89 | 144 160 81 58 31 28 Slowest Speed 330 | 160 160 190 330 32 28 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . 4 6 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 95 79 67 51 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 11 | . . 1 8 2 . Terrain Destroyed 27 | . . 1 8 18 . Melee 11 | . . 1 8 2 . Projectile . | . . . . . . AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3000 | 63 852 870 799 224 192 Wait 331 | . 138 129 21 6 37 Move 2319 | 42 634 660 650 184 149 Hop 13 | . . 4 6 3 . Pick Up 34 | 8 7 8 11 . . Fast Attach 28 | 6 2 2 15 1 2 Attach 13 | . . 7 4 1 1 Detach 8 | . . 5 1 2 . Swap 16 | . 7 1 4 3 1 Drop 38 | . 7 15 15 1 . Fire 93 | 7 57 27 . 2 . Melee 98 | . . 12 72 12 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . 9 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 3) 325 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Discovered new exit (range 13) 942 | -10/Materials | Central database locked down 1004 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Build established: Scavenger-Mutant 1431 | -10/Materials | Entered Mines 1452 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1533 | -10/Mines | Learned location of Zion (-7) 1700 | -10/Mines | Discovered new exit (range 8) 1703 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1704 | -10/Mines | Learned Materials security intel 1904 | -10/Mines | Received a Mining Laser from a helpful Derelict 1947 | -10/Mines | Build established: Mutant 1961 | -10/Mines | Core integrity fell below 50% 2169 | -10/Mines | Discovered new exit (range 8) 2246 | -10/Mines | Entered Materials 2246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -9/Materials | Core integrity fell below 50% 2695 | -9/Materials | Lost 3 parts (1p1u1w) 2792 | -9/Materials | Discovered new exit (range 7) 2882 | -9/Materials | Discovered new exit (range 3) 2889 | -9/Materials | Discovered new exit (range 16) 2901 | -9/Materials | Entered Storage 2956 | -9/Storage | Build established: Sprinter 3006 | -9/Storage | Core integrity fell below 20% 3020 | -9/Storage | Discovered new exit (range 10) 3022 | -9/Storage | Entered Materials 3022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3112 | -8/Materials | Self-destructed Last Messages --------------- 03027_ Acquired Adv. Weight Redist. System. 03029_ >> Machine Analyzer network decryption results: 03029_ Garrison Access x1 03029_ Terminal x1 03036_ Acquired Lgt. Nuclear Core. 03039_ T-07 Excavator is excavating. 03044_ >> Machine Analyzer network decryption results: 03044_ Terminal x1 03051_ T-07 Excavator is excavating. 03051_ Destroyed Imp. Sensor Array. 03051_ W-25 Informer system corrupted by crushing effect. 03051_ Visual Processing Unit fried. 03051_ Imp. Signal Interpreter fried. 03051_ Lgt. Deuterium Engine fried. 03051_ W-25 Informer destroyed. 03068_ T-07 Excavator is excavating. 03105_ Hammer destroyed. 03108_ T-07 Excavator is excavating. 03112_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ##??????????????????????? | | ????"""?????????????????#t#??????????????????????? | | ????"""?????????????????#@#??????????????????????? | | ????"""?????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????"""?????????????????# #??????????????????????? | | ????"""?????????????????# #??????????????????????? | | ????"""?????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | #####+####?????????###??# #??????????????????????? | | #?????????# ?# #??????????????????????? | | +?????????# ?# #??????????????????????? | | #?????????# # #??????????????????????? | | #####+##+#?????????# # #??????????????????????? | | #?????????# + #??????????????????????? | | #?????????# # #??????????????????????? | | ! #?????????# # #??????????????????????? | | #?????????# ?# #??????????????????????? | | " #?????????# ?# #??????????????????????? | | T """" #?????????###??# #??????????????????????? | | " """" #??????????????# #??????????????????????? | | """" #??????????????# #??????????????????????? | | ##+#################????# #??????????????????????? | | # #????# #??????????????????????? | | # #????# #??????????????????????? | | # ###### #####/#????????????????? | | # + #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredPhysicsMicrothruster Manual? 0 Play Time 00:27:59 Cumulative 513.8 hours Start 2022.09.19 @ 13:20:52 End 2022.09.19 @ 13:53:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 579 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0486b9c-3dc7-4778-a949-538bc6b951a6