Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.08 @ 00:19:49 Player: ZOT Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1318) 1318 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3498 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Heavy Ion Engine Faulty Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Wheel Hover Unit Hover Unit Hover Unit Improved Hover Unit Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Wheel Hover Unit Hover Unit Hover Unit Improved Hover Unit Mining Laser [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 7 5 4 21 17 Power 7 | . 1 1 3 2 Engine 7 | . 1 1 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 3 1 2 13 10 Treads 7 | 1 . . 5 1 Leg 14 | . . 2 3 9 Wheel 3 | 2 1 . . . Hover 5 | . . . 5 . Flight . | . . . . . Utility 5 | 2 1 . . 2 Device 3 | 1 . . . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 1 5 3 Energy Gun 3 | . 2 . . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 2 . 1 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 2 . . 1 Parts Lost 29 | . . 4 5 20 Power 2 | . . 1 . 1 Propulsion 20 | . . 2 4 14 Utility 2 | . . . . 2 Weapon 5 | . . 1 1 3 Highest Loss Streak 7 | . . 4 5 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 85 97 96 83 Engine 9 | . . 13 10 8 Treads 7 | . 9 . 9 7 Leg 21 | . . 12 15 36 Wheel 3 | . 18 14 . . Hover 6 | . . . 17 . Device 9 | . 14 14 11 5 Storage 10 | . 14 14 11 9 Energy Gun 4 | . 14 14 1 2 Energy Cannon 5 | . . . 8 4 Ballistic Gun 10 | . 14 13 10 9 Naked Turns . | . . . . . Heaviest Build 28 | 9 19 20 28 28 Greatest Support 48 | 10 20 20 40 48 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 8 8 10 10 10 Average Carried 8 | 6 7 7 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 7 7 10 10 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1131 | 346 64 45 247 429 Remotely . | . . . . . Salvage Created 1708 | 138 106 86 445 933 Parts 99 | 7 3 4 26 59 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 2 1 8 25 Melee 1 | . . . 1 . Guns 21 | . 2 1 1 17 Cannons 13 | . . . 5 8 AOE 1 | . . . 1 . Classes Destroyed 11 | 2 1 1 4 3 Worker 3 | . . 1 1 1 Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . 1 . . Watcher 2 | . . . 2 . Swarmer 10 | . . . . 10 Grunt 16 | . 2 . 4 10 Brawler 1 | . . . 1 . Sentry 5 | . . . 3 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 3 2 2 4 6 Combat Bots Only 6 | . 2 1 2 6 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3514 | . 130 301 556 2527 Core 720 | . 17 129 22 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . . . 93 . Core Remaining (%) 78 | 100 . 41 94 . Volleys Fired 159 | 19 8 9 28 95 Largest 2 | 2 2 2 2 2 Hottest 91 | 40 65 65 91 91 Shots Fired 286 | 38 16 13 49 170 Gun 215 | 38 16 13 29 119 Cannon 71 | . . . 20 51 Launcher . | . . . . . Special . | . . . . . Kinetic 189 | 38 8 4 28 111 Thermal 79 | . . . 20 59 Explosive . | . . . . . Electromagnetic 18 | . 8 9 1 . Robot Hit Streak 18 | 8 5 6 7 18 Robot Miss Streak 5 | 4 3 3 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 192 | 23 11 8 34 116 Core Hits 76 | 7 5 5 15 44 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 9 | . . . 9 . Impact . | . . . . . Slashing 9 | . . . 9 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3261 | 237 162 127 805 1930 Guns 1939 | 237 162 127 180 1233 Cannons 941 | . . . 244 697 Explosions 268 | . . . 268 . Melee 113 | . . . 113 . Ramming . | . . . . . Kinetic 1628 | 237 63 12 160 1156 Thermal 1018 | . . . 244 774 Explosive 268 | . . . 268 . Electromagnetic 234 | . 99 115 20 . Impact . | . . . . . Slashing 113 | . . . 113 . Piercing . | . . . . . Highest Corruption 9 | . . . 9 . Average Corruption 8 | . . . 8 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 3 | . . . 3 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 44 | . . . 30 14 Projectiles 14 | . . . . 14 Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 85 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 7 48 439 273 Average Temperature 117 | . 3 15 160 108 Received Heat Transfer 1167 | . 63 . 213 891 Effects 4 | . . . 3 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1961 | . . . 444 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 547 | 20 103 39 208 547 Initial 43 | . 13 39 3 43 Average 144 | 9 33 22 48 346 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 70 | 100 100 100 97 16 Level 1 15 | . . . 2 41 Level 2 14 | . . . . 42 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . . 8 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 6 | . 1 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 1 12 47 Peak Tracking Total 11 | . 4 1 5 11 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 9 | . 4 . 5 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 14 . 19 . Successful 17 | . 7 . 10 . Failed 16 | . 7 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . 5 . 2 . Terminals 23 | . 14 . 9 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 68 | . . . 68 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1726 | 143 167 199 616 601 Spaces Moved 1017 | 88 147 178 371 233 Core 20 | 20 . . . . Treads 15 | . . . 15 . Legs 496 | . . 58 205 233 Wheels 335 | 68 147 120 . . Hover 151 | . . . 151 . Flight . | . . . . . Fastest Speed 48 | 50 80 80 48 120 Average Speed 98 | 74 90 93 92 126 Slowest Speed 260 | 100 95 120 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 23 47 33 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 27 | . . . 27 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1439 | 130 164 198 581 366 Wait 150 | . 2 4 132 12 Move 1013 | 87 146 177 370 233 Hop . | . . . . . Pick Up 38 | 14 . 4 13 7 Fast Attach 15 | 3 2 . 3 7 Attach 22 | 3 1 4 7 7 Detach . | . . . . . Swap 17 | 1 2 . 11 3 Drop 16 | 3 3 . 8 2 Fire 159 | 19 8 9 28 95 Melee 9 | . . . 9 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 144 | -11/Junkyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 20) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 332 | -10/Mines | Met a Derelict bent on vengeance 423 | -10/Mines | Core integrity fell below 50% 423 | -10/Mines | Destroyed YI-UF0 451 | -10/Mines | Lost 4 parts (1p2n1w) 494 | -10/Mines | Discovered new exit (range 6) 510 | -10/Mines | Entered Materials 510 | -9/Materials | Evolved 2 slots: Propulsion x2 646 | -9/Materials | Repaired Broken Ion Engine 680 | -9/Materials | Repaired Particle Cannon 880 | -9/Materials | Lost 5 parts (4n1w) 1069 | -9/Materials | Discovered new exit (range 16) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Propulsion x2 1252 | -8/Materials | Garrison activated, responded to threat 1257 | -8/Materials | Build established: Scavenger-Mutant 1350 | -8/Materials | Lost 4 parts (3n1u) 1425 | -8/Materials | Core integrity fell below 50% 1560 | -8/Materials | Lost 7 parts (4n1u2w) 1691 | -8/Materials | Core integrity fell below 20% 1727 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01677_ K-01 Serf collects debris. 01677_ O-16 Technician uses terminal to summon reinforcements. 01677_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01677_ O-16 Technician locks terminal. 01680_ K-01 Serf collects debris. 01693_ Aluminum Leg destroyed. 01693_ S-10 Pest destroyed. 01699_ Cld. Ion Engine destroyed. 01699_ Aluminum Leg destroyed. 01704_ S-10 Pest suffers critical hit (Burn). 01704_ Flight Unit melted. 01704_ S-10 Pest destroyed. 01704_ Switching to secondary target: S-10 Pest. 01708_ W-25 Informer sends out distress signal. 01715_ Hvy. Assault Rifle destroyed. 01717_ Aluminum Leg destroyed. 01722_ S-10 Pest destroyed. 01724_ Slug penetrates Wall. 01727_ Imp. Carbon-fiber Leg destroyed. 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