Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 21:34:29 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (713) 713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1763 Bonus ------- None Cogmind --------- Core Integrity 313/400 Matter 279/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Core (900) Ox17 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Light Treads Hover Unit Heat Sink Small Storage Unit High-capacity Battery (400) Medium Matter Pod (6) Signal Interpreter Terrain Scanner EM Pulse Gun Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Light Treads Small Storage Unit High-capacity Battery Medium Matter Pod Signal Interpreter Terrain Scanner EM Pulse Gun Medium Laser Assault Rifle Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | . 19 17 Power 5 | . 2 3 Engine 5 | . 2 3 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg 1 | . 1 . Wheel 2 | . . 2 Hover 1 | . 1 . Flight . | . . . Utility 11 | . 7 4 Device 8 | . 6 2 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 16 | . 8 8 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 8 | . 4 4 Ballistic Cannon 3 | . 2 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 2 10 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 5 | . . 5 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 86 | . 94 70 Engine 12 | . 13 10 Leg 16 | . 24 . Wheel 3 | . . 9 Device 9 | . 12 4 Storage 16 | . 14 21 Protection 1 | . . 4 Energy Gun 9 | . 13 2 Ballistic Gun 12 | . 13 10 Ballistic Cannon 1 | . 1 1 Launcher 2 | . . 5 Naked Turns . | . . . Heaviest Build 53 | 13 44 53 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 17 | . 13 17 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 16 | 6 12 16 Average Capacity 12 | 6 10 15 Most Carried 14 | 6 12 14 Average Carried 10 | 6 10 12 Final Capacity 16 | 6 12 16 Final Carried 13 | 6 12 13 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 780 | 200 199 381 Remotely 45 | . . 45 Salvage Created 809 | . 377 432 Parts 49 | . 24 25 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 10 | . 4 6 Cannons 1 | . . 1 AOE 8 | . 3 5 Classes Destroyed 8 | . 4 4 Builder 2 | . 1 1 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 4 | . . 4 Grunt 12 | . 7 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 10 | . 3 10 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 988 | . 432 556 Core 173 | . 86 87 Absorbed by Shields 55 | . . 55 Core Remaining (%) 82 | 100 65 . Volleys Fired 68 | . 33 35 Largest 2 | . 2 2 Hottest 90 | . 90 86 Shots Fired 119 | . 66 53 Gun 98 | . 55 43 Cannon 11 | . 10 1 Launcher 10 | . 1 9 Special . | . . . Kinetic 72 | . 45 27 Thermal 27 | . 10 17 Explosive 10 | . 1 9 Electromagnetic 10 | . 10 . Robot Hit Streak 11 | . 11 11 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | . 28 30 Core Hits 41 | . 18 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1316 | . 510 806 Guns 636 | . 379 257 Cannons 19 | . . 19 Explosions 661 | . 131 530 Melee . | . . . Ramming . | . . . Kinetic 502 | . 291 211 Thermal 192 | . 127 65 Explosive 597 | . 67 530 Electromagnetic 25 | . 25 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 4 | . . 4 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions 45 | . . 45 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . 40 24 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 92 Average Temperature 22 | . 26 19 Received Heat Transfer 309 | . 213 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 420 | . 235 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 302 | . 100 302 Initial 14 | . . 14 Average 91 | . 57 160 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 54 Level 1 15 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 8 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 22 4 Successful 12 | . 10 2 Failed 14 | . 12 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 26 | . 22 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 4 | . 3 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1320 | 13 867 440 Spaces Moved 576 | 3 376 197 Core 19 | . 7 12 Treads . | . . . Legs 361 | 3 358 . Wheels 185 | . . 185 Hover 11 | . 11 . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 173 | 120 178 165 Slowest Speed 900 | 120 700 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 70 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . 10 41 Melee . | . . . Projectile . | . . . AOE 51 | . 10 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 776 | 12 506 258 Wait 71 | 10 59 2 Move 574 | 2 375 197 Hop . | . . . Pick Up 15 | . 11 4 Fast Attach 15 | . 7 8 Attach 7 | . . 7 Detach 2 | . . 2 Swap 14 | . 12 2 Drop 10 | . 9 1 Fire 68 | . 33 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -9/Materials | Lost 6 parts (1p1n1u3w) 1321 | -9/Materials | Self-destructed Last Messages --------------- 01191_ Knocked back. 01195_ Assault Rifle destroyed. 01195_ System corrupted by crushing effect (+4). 01204_ R-06 Scavenger collects Ion Engine. 01206_ B-36 Bruiser destroyed. 01207_ Acquired 59 matter. 01207_ R-06 Scavenger collects Lgt. Treads. 01211_ R-06 Scavenger destroyed. 01211_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01212_ System corrupted: Energy discharge (-92). 01218_ R-06 Scavenger collects Lgt. Treads. 01222_ Acquired 75 matter. 01228_ System corrupted: Component data lost. 01268_ R-06 Scavenger collects Ion Engine. 01271_ R-06 Scavenger collects Sml. Storage Unit. 01273_ System corrupted: Energy discharge (-82). 01275_ R-06 Scavenger collects Aluminum Leg. 01283_ R-06 Scavenger collects Sml. Laser. 01285_ Acquired 35 matter. 01288_ K-01 Serf collects debris. 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