Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.30 @ 23:10:00 Player: Camdameron7D7 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2351) 2351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5721 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Disposable Heat Sink Advanced Weight Redist. System Improved Targeting Computer Kinecellerator Hardlight Generator Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Disposable Heat Sink Advanced Weight Redist. System Improved Targeting Computer Kinecellerator Hardlight Generator Light EM Pulse Cannon Heavy Machine Gun Proton Missile Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 87 | 8 4 24 3 19 16 9 4 Power 13 | 1 2 3 . 1 2 2 2 Engine 8 | 1 2 3 . . . 1 1 Core 5 | . . . . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 23 | 4 1 7 . 5 4 2 . Treads 6 | . 1 2 . 3 . . . Leg 2 | 2 . . . . . . . Wheel 12 | 2 . 2 . 2 4 2 . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 23 | 1 1 5 3 6 6 1 . Device 9 | 1 . 1 . 3 4 . . Storage 1 | . 1 . . . . . . Processor 5 | . . 1 2 2 . . . Hackware . | . . . . . . . . Protection 8 | . . 3 1 1 2 1 . Artifact . | . . . . . . . . Weapon 28 | 2 . 9 . 7 4 4 2 Energy Gun 7 | 1 . 3 . 1 1 1 . Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 5 | 1 . 1 . 2 . . 1 Ballistic Cannon 2 | . . . . 1 1 . . Launcher 8 | . . 3 . 3 . 1 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 33 | . . 8 1 3 . 8 13 Power 5 | . . 1 . . . 2 2 Propulsion 8 | . . 2 . 1 . 3 2 Utility 8 | . . 2 1 . . . 5 Weapon 12 | . . 3 . 2 . 3 4 Highest Loss Streak 13 | . . 7 1 1 . 5 13 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 98 85 95 92 93 98 75 Engine 5 | . 14 10 11 2 . 3 1 Core 3 | . . . . 6 6 3 4 Treads 4 | . 12 12 . . . . . Wheel 15 | . 14 5 22 12 17 22 9 Device 12 | . 14 9 1 10 14 15 13 Storage 9 | . 13 11 11 9 7 7 7 Processor 10 | . . 3 11 18 15 15 15 Protection 6 | . . 9 17 6 6 7 4 Energy Gun 8 | . 14 9 11 4 7 7 5 Energy Cannon 2 | . . . . . 6 6 4 Ballistic Gun 5 | . 14 7 11 14 . . 1 Ballistic Cannon 3 | . . . . 2 6 7 4 Launcher 1 | . . 2 . 4 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 110 | 8 90 99 101 105 107 110 107 Greatest Support 44 | 20 20 40 20 44 39 39 29 Greatest Overweight (x) 30 | . 4 30 5 10 5 3 3 Average Overweight (x) 2 | . 3 3 4 5 2 2 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 25 25 Most Carried 15 | 3 4 5 6 9 15 11 9 Average Carried 5 | 1 2 1 4 5 8 8 7 Final Capacity 25 | 5 25 25 25 25 25 25 25 Final Carried 11 | 2 1 4 5 5 10 11 6 Class Distribution -------------------- 38% | Skirmisher 33% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1981 | 286 114 325 111 514 354 277 . Remotely . | . . . . . . . . Salvage Created 2700 | 49 336 749 106 814 405 241 . Parts 171 | 3 19 61 7 60 13 8 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 7 | . 4 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 8 1 Prevented 5 | . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 63 | 1 8 22 2 19 5 6 . Melee 1 | . . 1 . . . . . Guns 40 | 1 8 13 2 11 2 3 . Cannons 8 | . . . . 2 3 3 . AOE 14 | . . 8 . 6 . . . Classes Destroyed 11 | 1 3 3 . 3 1 . . Worker 4 | . . 2 . 1 1 . . Builder 3 | . . 2 . . 1 . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 5 | . 1 1 . 1 2 . . Watcher 7 | . 1 4 . 1 1 . . Swarmer 20 | . 3 10 . 6 . 1 . Grunt 31 | 1 5 8 2 8 3 4 . Duelist 1 | . . . . 1 . . . Sentry 10 | . . 4 . 4 1 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 11 | 1 4 8 1 11 2 3 . Combat Bots Only 8 | 1 3 8 1 8 2 3 . Max Kills in Single Turn 4 | 1 1 2 1 4 1 1 . Gunslinging 2 | . . 1 . 2 . . . Exploded 2 | . . 2 . 2 . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 535 | 2 33 184 18 92 32 86 88 Missed 149 | 1 12 55 3 22 8 29 19 Damage Taken 3895 | 8 166 992 171 606 267 412 1273 Core 1061 | . 26 159 42 127 36 52 619 Absorbed by Shields 176 | . . . . 176 . . . Ignored by Resistances 1191 | 2 53 312 53 225 72 125 349 Regen/Repaired (Parts) 126 | . . 61 . . 65 . . Core Remaining (%) 78 | 100 89 . 49 76 . . . Volleys Fired 197 | 2 28 69 9 40 29 14 6 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 182 | 70 70 80 68 112 182 180 167 Shots Fired 373 | 4 56 107 18 86 59 32 11 Gun 278 | 4 56 92 18 65 22 14 7 Cannon 69 | . . . . 12 37 16 4 Launcher 22 | . . 11 . 9 . 2 . Special 4 | . . 4 . . . . . Kinetic 206 | 2 28 51 9 69 27 14 6 Thermal 108 | 2 28 39 . . 22 14 3 Explosive 20 | . . 11 . 7 . 2 . Electromagnetic 39 | . . 6 9 10 10 2 2 Robot Hit Streak 25 | 3 14 18 14 25 15 17 7 Robot Miss Streak 3 | . 1 3 2 2 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 2 . 2 . . . Max Gunslinging Chain 2 | . 1 1 . 2 . . . Shots Hit Robots 289 | 3 44 91 14 61 41 25 10 Core Hits 143 | 2 16 49 4 44 16 11 1 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 17 | 1 2 4 . 2 2 5 1 Burn 11 | 1 1 3 . . 2 4 . Destroy 1 | . 1 . . . . . . Blast 3 | . . . . 1 . 1 1 Corrupt 1 | . . . . 1 . . . Smash 1 | . . 1 . . . . . Melee Attacks 4 | . . 4 . . . . . Impact 4 | . . 4 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6704 | 38 564 2161 219 1909 1007 596 210 Guns 3219 | 38 560 1020 219 788 277 202 115 Cannons 1392 | . . . . 273 704 320 95 Explosions 1983 | . . 1061 . 848 . 74 . Melee 74 | . . 74 . . . . . Ramming 30 | . 4 . . . 26 . . Kinetic 2826 | 13 296 570 92 950 478 288 139 Thermal 1209 | 25 264 408 . . 277 202 33 Explosive 1816 | . . 1030 . 712 . 74 . Electromagnetic 749 | . . 79 127 247 226 32 38 Impact 74 | . . 74 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 1 1 10 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 3 11 2 Message Errors 6 | . . . . . 2 3 1 Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 109 | . . 9 . 47 53 . . Projectiles 53 | . . . . . 53 . . Explosions 56 | . . 9 . 47 . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 3 3 1 . Impact . | . . . . . . . . Kinetic 7 | . . . . 3 3 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . 24 20 . 13 . . Shots 2 | . . 1 1 . . . . Rammed 3 | . 1 . . . 1 . 1 Targets Rammed 3 | . 1 . . . 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 377 | 24 2 20 210 262 377 343 225 Average Temperature 95 | 14 2 5 100 63 117 115 124 Received Heat Transfer 1572 | 6 93 312 126 420 135 165 315 Effects 6 | . . . . . 1 5 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . 1 1 . Interference 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 6 . . . . . Heat Transferred 3968 | 148 851 1396 . . 777 740 56 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 536 | 20 161 290 170 536 210 . . Initial 167 | . 11 33 17 55 167 . . Average 145 | 4 57 147 113 326 108 . . Maximum Alert Level 2 | . . 1 . 2 1 . . Low Security (%) 73 | 100 100 63 100 23 89 . . Level 1 20 | . . 36 . 35 10 . . Level 2 6 | . . . . 40 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 3 . 1 5 . 1 Investigation 4 | . 2 . . 1 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 3 . . . . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | 1 11 32 3 23 6 12 12 Peak Tracking Total 15 | 1 3 6 2 5 4 4 15 Tactical Retreats 8 | . . 1 2 . . 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 5 | . 1 . . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 9 | . . 1 6 1 1 . . Max in Single Turn 6 | . . 1 6 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 10 | . 2 2 . 3 3 . . Terminals 5 | . 1 . . 3 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . . 2 . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 5 3 . 7 6 . . Successful 17 | . 4 3 . 5 5 . . Failed 4 | . 1 . . 2 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 1 . . 7 1 . . Fabricators . | . . . . . . . . Repair Stations 7 | . . 2 . . 5 . . Recycling Units 5 | . 4 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . . 5 1 . . Record 5 | . . . . 5 . . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . . 4 . . Scan Component 3 | . . 1 . . 2 . . Repair 3 | . . 1 . . 2 . . Recycling Unit Hacks 5 | . 4 1 . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 2 1 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . Time 70 | . . 32 . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter 158 | . 158 . . . . . . Retrieved Matter 158 | . 158 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 5686 | 75 678 1348 203 662 1232 1432 56 Spaces Moved 3155 | 73 153 404 112 309 871 1214 19 Core 28 | 26 . 2 . . . . . Treads 303 | . 108 190 . 5 . . . Legs . | . . . . . . . . Wheels 2819 | 47 45 207 112 304 871 1214 19 Hover . | . . . . . . . . Flight 5 | . . 5 . . . . . Fastest Speed 50 | 50 80 140 140 140 110 110 125 Average Speed 151 | 69 376 260 148 160 122 111 125 Slowest Speed 1820 | 80 480 1820 155 305 155 125 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 38 51 27 31 11 88 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . 1 . . 3 . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 171 | . . 71 31 54 3 12 . Melee . | . . . . . . . . Projectile 6 | . . . . 2 3 1 . AOE 165 | . . 71 31 52 . 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3693 | 94 198 582 131 408 982 1263 35 Wait 136 | . 6 49 3 9 45 19 5 Move 3148 | 72 152 403 111 308 870 1213 19 Hop . | . . . . . . . . Pick Up 85 | 10 3 24 3 19 19 7 . Fast Attach . | . . . . . . . . Attach 55 | 8 1 15 3 6 12 7 3 Detach 1 | . . . 1 . . . . Swap 32 | . 3 9 . 13 4 2 1 Drop 32 | 2 4 9 1 13 2 1 . Fire 197 | 2 28 69 9 40 29 14 6 Melee 4 | . . 4 . . . . . Ram 2 | . . . . . 1 . 1 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Discovered new exit (range 16) 1672 | -9/Materials | Lost 7 parts (1p2n2u2w) 1688 | -9/Materials | Destroyed 8 combat bots 1850 | -9/Materials | Repaired Rocket Launcher 1967 | -9/Materials | Build established: Scavenger-Mutant 2054 | -9/Materials | Discovered new exit (range 16) 2102 | -9/Materials | Entered Mines 2148 | -9/Mines | Core integrity fell below 50% 2269 | -9/Mines | Discovered new exit (range 7) 2305 | -9/Mines | Identified exit to Materials 2305 | -9/Mines | Entered Materials 2305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2306 | -8/Materials | Identified exit to Factory 2483 | -8/Materials | Destroyed 7 combat bots 2575 | -8/Materials | Destroyed 8 combat bots 2689 | -8/Materials | Build established: Scavenger-Tank 2967 | -8/Materials | Entered Factory 2967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2972 | -7/Factory | Identified exit to DSF 3181 | -7/Factory | Build established: Scavenger-Skirmisher 3372 | -7/Factory | Discovered new exit (range 8) 3379 | -7/Factory | Identified exit to Lower Caves 3635 | -7/Factory | Build established: Skirmisher 3792 | -7/Factory | Repaired Lgt. Nuclear Core 3813 | -7/Factory | Repaired Imp. Sensor Array 3834 | -7/Factory | Garrison activated, responded to threat 4199 | -7/Factory | Entered Lower Caves 4749 | -7/Lower Caves | Learned Factory garrison access intel 4795 | -7/Lower Caves | Spotted B-75 Beast 4806 | -7/Lower Caves | Learned Factory trap positions 4891 | -7/Lower Caves | Lost 5 parts (1p2n2w) 5472 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5513 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5562 | -7/Lower Caves | Discovered new exit (range 14) 5578 | -7/Lower Caves | Identified exit to Lower Caves 5631 | -7/Lower Caves | Entered another Lower Caves area 5641 | -7/Lower Caves | Discovered new exit (range 11) 5653 | -7/Lower Caves | Identified exit to Factory 5655 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5681 | -7/Lower Caves | Core integrity fell below 50% 5684 | -7/Lower Caves | System corruption reached 10% 5685 | -7/Lower Caves | Core integrity fell below 20% 5687 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Integrated Corrupted Lgt. Angular Momentum Engine (+3). Penetrated by Slug. Proton Missile Launcher destroyed. Critical hit (Destroy). Hvy. Machine Gun destroyed. Lgt. Angular Momentum Engine severed. Slammed into L-41 Fighter. Adv. Weight Redist. System broken. Destabilizing: Short circuit. Imp. Signal Interpreter destroyed. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+2). Penetrated by Slug. Broken Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] Y TUON XHSNW E8SJVMVV&6R