Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 23:55:16 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (46) 230 Value Destroyed (963) 963 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (6588) 6588 TOTAL SCORE: 17181 Bonus ------- Triggered Max Security 2000 Follower Combat Kills 988 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 65/300 Energy 677/680 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY (16) ----- Large Storage Unit Advanced Energy Well Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Phase Shifter Graphene Brace Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Plasma Cutter Enhanced Force Lance > --- INVENTORY (15) --- Light Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array Faulty Improved Q-thruster Improved Force Booster Experimental Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Nova Cannon Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Phase Shifter Graphene Brace Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array Improved Q-thruster Energy Filter Improved Force Booster Experimental Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Nova Cannon Improved Plasma Cutter [Rating: 165] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 . 1 . . Utility 14 | . . . . . 2 2 2 2 2 . . . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 2 17 5 2 7 12 5 6 8 8 3 8 8 3 12 . 6 1 4 Power 11 | . 2 1 . . 2 . . 1 1 . . 2 . 2 . . . . Engine 4 | . 2 1 . . . . . 1 . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 1 . . 2 . 2 . . . . Propulsion 13 | . 6 . 2 2 1 . . . . . . . . 1 . 1 . . Treads 4 | . . . 2 2 . . . . . . . . . . . . . . Leg 6 | . 6 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Utility 62 | 1 4 . . 3 7 3 6 5 7 3 4 6 3 4 . 2 1 3 Device 32 | 1 3 . . 1 1 1 4 1 4 3 4 2 2 2 . 2 . 1 Storage 6 | . 1 . . . 2 . . . . . . 2 . . . . . 1 Processor 9 | . . . . . . 1 2 . 2 . . 1 . 1 . . 1 1 Hackware 6 | . . . . . 1 . . 3 1 . . . 1 . . . . . Protection 9 | . . . . 2 3 1 . 1 . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 1 5 4 . 2 2 2 . 2 . . 4 . . 5 . 3 . 1 Energy Gun 6 | . 3 2 . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . 1 . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 1 . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon 8 | . . . . . 1 2 . 2 . . 3 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . 5 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . 1 1 . 4 . 1 . 1 2 . Parts Lost 5 | . 4 . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . 2 . . . . . . . . . 1 . . . . . . . Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 71 76 80 81 84 72 72 71 73 84 85 85 84 88 Engine 5 | . 14 14 14 14 3 . . . 1 . . . . . . . . . Core 1 | . . . . . 5 7 6 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 Treads 3 | . . . 21 28 . . . . . . . . . . . . . . Leg 7 | . 28 28 6 . . . . . . . . . . . . . . . Flight 4 | . . . . . 8 7 6 5 5 5 5 5 5 9 9 13 13 12 Device 13 | . 13 14 14 10 2 15 14 17 19 9 10 13 14 20 19 20 17 19 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 4 8 Processor 9 | . . . . . . 7 18 17 17 21 21 21 21 19 19 17 19 24 Hackware 7 | . . . . . 8 7 6 15 20 15 15 10 10 14 14 13 13 12 Protection 2 | . . . . 3 15 7 6 . . . . . . 2 4 4 4 . Energy Gun 4 | . 6 15 14 9 1 . . . . . . . . . . . . . Ballistic Gun 6 | . 21 12 14 14 3 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 5 7 13 10 10 9 9 10 10 3 . . . . Peak Build Rating 165 | 8 9 12 15 17 55 64 77 89 110 123 123 123 123 133 132 147 152 165 Average Rating 65 | 6 7 10 13 15 52 59 73 85 102 118 118 117 122 126 132 145 149 164 On Entrance 78 | 6 8 9 12 15 17 53 64 77 89 108 119 118 123 109 132 132 146 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 15 20 22 22 29 48 42 49 42 44 49 49 49 46 57 55 58 58 60 Greatest Support 64 | 20 20 20 40 40 50 50 50 50 50 50 50 50 50 56 56 64 64 64 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 9 9 9 9 13 14 14 14 14 14 14 14 14 14 15 14 15 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 10 10 15 15 15 15 15 15 14 15 12 15 15 15 15 15 Class Distribution -------------------- 39% | Mutant 26% | Hacker-Scout 15% | Hacker-Ninja 10% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 1475 | 247 334 76 24 145 120 30 80 80 80 34 62 . . 118 . 45 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2022 | 119 468 18 . 125 138 151 109 428 72 . 87 . 4 178 . 125 . . Parts 90 | 7 29 3 . 11 7 4 3 14 . . . . 2 7 . 3 . . Haulers Intercepted 14 | . 2 . . . 2 3 1 4 1 . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 3 . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 22 | . 10 3 . 6 . . . . . . . . 1 2 . . . . Melee 3 | . . . . . . . . . . . . . 1 2 . . . . Guns 12 | . 7 . . 5 . . . . . . . . . . . . . . AOE 7 | . 3 3 . 1 . . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 . . 2 . . . 1 . . . . 1 2 . . . . Builder 3 | . 1 . . . 2 . . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 . . . 2 3 1 4 1 . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . . 2 . . . . . 1 . 1 . . Swarmer 9 | . 3 3 . 3 . . . . . . . . . . . . . . Grunt 7 | . 7 . . . . . . . . . . . . . . . . . Sentry 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | 1 5 3 . 3 2 1 1 3 1 . . . 1 1 . 1 . . Combat Bots Only 3 | . 3 3 . 3 . . . . . . . . 1 1 . . . . Max Kills in Single Turn 5 | 1 5 2 . 2 1 1 1 1 1 . . . 1 1 . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 257 | . 69 4 12 15 4 2 . . 2 29 14 . 8 74 16 1 7 . Missed 127 | . 15 1 5 2 2 2 . . 2 18 8 . 4 49 13 1 5 . Damage Taken 2055 | . 685 127 109 131 26 . . . 117 124 184 . 74 355 69 . 54 . Core 253 | . 76 21 31 37 . . . . 28 12 . . . 18 30 . . . Absorbed by Shields 64 | . . . . . . . . . . 56 8 . . . . . . . Redirected to Shielding 74 | . . . . . . . . . . . . . . 48 . . 26 . Core Remaining (%) 91 | 100 . . . 34 100 100 100 100 . . . . 96 . 96 . 90 100 Volleys Fired 82 | 9 58 2 . 12 . . . . . . 1 . . . . . . . Largest 2 | 2 2 1 . 2 . . . . . . 1 . . . . . . . Hottest 88 | 70 70 30 . 88 . . . . . . 80 . . . . . . . Shots Fired 147 | 18 108 2 . 18 . . . . . . 1 . . . . . . . Gun 140 | 18 107 . . 15 . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 6 | . 1 2 . 3 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 102 | 9 84 . . 9 . . . . . . . . . . . . . . Thermal 39 | 9 23 . . 6 . . . . . . 1 . . . . . . . Explosive 6 | . 1 2 . 3 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 14 16 . 3 . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 4 . . 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 162 | 11 81 2 . 10 15 7 3 11 3 . 1 . 1 8 1 6 . 2 Core Hits 58 | 3 27 2 . 10 3 1 1 5 . . . . 1 3 . 2 . . Critical Kills 3 | . 1 . . . 1 . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . . . . . . Critical Strikes 9 | 2 3 . . . 1 . . 1 1 . . . 1 . . . . . Burn 4 | 2 2 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Smash 4 | . . . . . 1 . . 1 1 . . . 1 . . . . . Melee Attacks 135 | . . . . . 34 17 7 18 3 2 7 . 2 24 1 13 1 6 Impact 72 | . . . . . 18 9 7 18 3 2 7 . 2 6 . . . . Slashing 24 | . . . . . 16 8 . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . 18 1 13 1 6 Sneak Attacks 25 | . . . . . 6 5 2 7 1 . . . 1 . . 1 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 10 | . . . . . 3 2 . 1 1 . . . . 1 . 1 . 1 Damage Inflicted 5832 | 136 1081 128 . 237 838 473 215 937 260 . 107 . 138 560 58 453 . 211 Guns 1191 | 136 895 . . 160 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 391 | . 186 128 . 77 . . . . . . . . . . . . . . Melee 4250 | . . . . . 838 473 215 937 260 . 107 . 138 560 58 453 . 211 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 831 | 47 695 . . 89 . . . . . . . . . . . . . . Thermal 360 | 89 200 . . 71 . . . . . . . . . . . . . . Explosive 391 | . 186 128 . 77 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 2349 | . . . . . 370 251 215 937 260 . 107 . 138 71 . . . . Slashing 690 | . . . . . 468 222 . . . . . . . . . . . . Piercing 1211 | . . . . . . . . . . . . . . 489 58 453 . 211 Highest Corruption 2 | . . . . . . . . . 2 2 2 2 2 1 1 . . . Average Corruption 1 | . . . . . . . . . 2 2 2 2 2 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . 3 5 4 . 4 . . . . . Message Errors 4 | . . . . . . . . . 1 1 2 . . . . . . . Matter Fused 5 | . . . . . . . . . 1 3 . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . 1 2 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 922 | . 4 8 . . 182 153 66 188 67 . 26 . . 130 . 72 . 26 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 12 | . 4 8 . . . . . . . . . . . . . . . . Melee 910 | . . . . . 182 153 66 188 67 . 26 . . 130 . 72 . 26 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 5 75 . . . . . . . . . . . . . . . . Shots 3 | . 1 2 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 189 | 81 145 . . 189 2 . . . 188 . 26 . . . . . . . Average Temperature 59 | 41 55 . . 81 2 . . . 99 . 19 . . . . . . . Received Heat Transfer 411 | . 357 . . 9 9 . . . . . 9 . . 9 9 . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 2 1 1 1 . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 12 | . . . . . 4 1 2 1 1 . . . . 3 . . . . Impact Corruptions 17 | . . . . . 3 3 3 4 1 . 2 . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1295 | 407 740 . . 148 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1690 | 10 283 113 . 132 155 84 56 105 28 . . . . 237 1690 1162 1618 1198 Initial 1100 | . 6 25 . . 7 6 2 27 11 . . . . 23 121 1100 653 1100 Average 167 | 6 118 52 . 29 75 28 25 57 17 . . . . 146 1580 1116 1576 1148 Maximum Alert Level 5 | . 1 . . . . . . . . . . . . 1 5 4 5 4 Low Security (%) 84 | 100 80 100 . 100 100 100 100 100 100 . . . . 61 3 . . . Level 1 7 | . 19 . . . . . . . . . . . . 38 . . . . Level 2 . | . . . . . . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . 100 . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . 96 . 96 . Squads Dispatched 20 | . 2 1 . . 1 3 5 2 3 . 1 . . 1 . 1 . . Investigation 3 | . . 1 . . . . . . 1 . . . . 1 . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . 1 . . Reinforcement 11 | . 2 . . . 1 3 2 1 2 . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 2 1 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 9 | . 3 . . 1 2 1 . . 1 . . . . 1 . . . . Communications Jammed 10 | . . . . . . . . 10 . . . . . . . . . . Distress Signals 10 | . . . . . . . . 10 . . . . . . . . . . Times Spotted 108 | . 18 3 8 8 4 6 2 10 2 11 5 . 2 15 9 1 4 . Peak Tracking Total 11 | . 4 3 5 3 5 3 2 3 1 6 11 . 2 7 8 2 5 . Tactical Retreats 16 | . 2 . . 1 1 . 1 . . 1 1 . 1 6 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 5 | . . . . . . 1 . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 5 | . . . 2 . . . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 54 | . 6 2 2 . 7 5 . 4 5 1 . 5 . 7 . 3 . 7 Terminals 31 | . 6 . . . 6 3 . 2 2 . . . . 4 . 3 . 5 Fabricators 6 | . . . . . . 2 . 1 1 . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 . . . 1 Total Hacks 158 | . 13 2 2 . 20 11 . 14 14 1 . 18 . 29 . 8 . 26 Successful 71 | . 5 2 2 . 9 4 . 8 6 1 . 18 . 10 . . . 6 Failed 87 | . 8 . . . 11 7 . 6 8 . . . . 19 . 8 . 20 Catastrophic 24 | . 1 . . . 3 1 . 1 2 . . . . 6 . 3 . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 6 . 1 . 11 3 . 11 10 . . . . 8 . 7 . 14 Terminals 102 | . 13 . . . 19 8 . 10 7 . . . . 16 . 8 . 21 Fabricators 15 | . . . . . . 3 . 2 4 . . . . 5 . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . . . . . 1 . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 2 . . . . 1 . . . 4 Terminal Hacks 43 | . 2 2 2 . 6 3 . 2 2 1 . 18 . 3 . . . 2 Record 7 | . . . 1 . . . . . . . . 6 . . . . . . Part Schematic 6 | . . . . . 1 . . . . . . 4 . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . 1 . . . 4 . . . . . . Open Door 3 | . . 2 . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . 1 1 . . 1 . . . . . . . . 1 Locate Traps 5 | . 1 . . . 1 1 . . . . . . . 1 . . . 1 Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 1 . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 23 | . 3 . . . 3 1 . 6 3 . . . . 4 . . . 3 Terminals 15 | . 3 . . . 3 1 . 3 1 . . . . 2 . . . 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 3 1 . 2 1 . . . . 2 . . . 2 Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 1 . . . . . . . . 1 Report 1 | . . . . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . . . 1 1 . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 . . . 6 5 . 4 2 . . . . 7 . 3 . 6 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . . 4 . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 6 | . 1 1 . 3 . . 1 . . . . . . . . . . . Largest Group 3 | . 1 1 . 3 . . 1 . . . . . . . . . . . Highest-Rated Group 40 | . 10 31 . 40 . . 34 . . . . . . . . . . . Highest-Rated Ally 34 | . 10 31 . 16 . . 34 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . 120 21 . . 3 . . . . . . . . . . . Total Damage 6445 | . . . 6081 161 . . 203 . . . . . . . . . . . Kills 42 | . . . 41 1 . . . . . . . . . . . . . . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 7755 | 53 972 860 626 546 537 519 354 506 318 544 441 100 305 566 31 257 26 194 Spaces Moved 8080 | 16 613 472 372 273 696 752 413 700 339 787 433 158 407 707 67 578 32 265 Core . | . . . . . . . . . . . . . . . . . . . Treads 572 | . . . 299 273 . . . . . . . . . . . . . . Legs 1174 | 16 613 472 73 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6334 | . . . . . 696 752 413 700 339 787 433 158 407 707 67 578 32 265 Fastest Speed 35 | 120 120 120 160 160 50 50 50 50 50 50 50 50 50 39 39 35 35 35 Average Speed 69 | 120 120 178 165 160 50 50 50 50 50 50 50 50 50 39 39 35 35 35 Slowest Speed 190 | 120 120 190 190 160 50 50 50 50 50 50 50 50 50 124 39 35 35 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 1 4 4 1 . 4 . . . 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 2 90 99 63 67 41 21 8 22 9 83 57 61 62 24 20 21 9 10 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . 3 . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . . 1 1 1 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . 2 . 4 . . . . . 4 1 . 1 . . . . . Spaces Dug 51 | . . . . . 12 6 3 2 . 2 6 . 1 10 . 6 1 2 Terrain Destroyed 101 | . 3 22 . 25 12 6 3 2 . 2 6 . 1 10 . 6 1 2 Melee 51 | . . . . . 12 6 3 2 . 2 6 . 1 10 . 6 1 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 50 | . 3 22 . 25 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 9860 | 31 755 491 384 364 836 871 546 830 488 930 642 178 504 958 69 608 43 332 Wait 1217 | 3 43 1 . 64 71 72 102 93 119 136 192 . 92 184 1 2 8 34 Move 8028 | 15 612 471 371 272 693 743 404 697 338 778 432 157 406 704 67 573 31 264 Hop 17 | . . . . . 1 4 4 1 . 4 . . . 1 . 2 . . Pick Up 98 | 2 10 5 4 4 17 11 5 8 8 3 . 4 . 8 . 7 . 2 Fast Attach 28 | 1 2 1 . . 2 2 . 2 4 . . 6 . 4 . 1 2 1 Attach 28 | . 3 . . . 3 2 2 3 2 1 3 1 3 2 . 2 . 1 Detach 10 | . . . . . . . . . 2 1 2 2 1 1 . 1 . . Swap 63 | 1 12 4 2 7 7 1 4 3 2 2 5 2 . 6 . 3 . 2 Drop 111 | . 15 7 7 5 14 12 4 8 11 3 . 6 . 11 . 6 1 1 Fire 82 | 9 58 2 . 12 . . . . . . 1 . . . . . . . Melee 113 | . . . . . 28 14 6 15 2 2 7 . 2 19 1 11 1 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 10 . . . . . . . 18 . . . . Rewire 15 | . . . . . . . 15 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 405 | -10/Materials | Discovered new exit (range 14) 867 | -10/Materials | Build established: Mutant 925 | -10/Materials | Discovered new exit (range 12) 1026 | -10/Materials | Entered Mines 1040 | -10/Mines | Learned location of 1 exit from Materials 1058 | -10/Mines | Learned location of Mines (-9) 1122 | -10/Mines | Met a Derelict shopkeep closing up shop 1302 | -10/Mines | Received a Mining Laser from a helpful Derelict 1415 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Discovered new exit (range 7) 1544 | -10/Mines | Learned 4 Materials zone layouts 1689 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1878 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1878 | -10/Mines | Discovered new exit (range 5) 1886 | -10/Mines | Entered Exiles 1930 | -10/Exiles | Met 8R-AWN 1964 | -10/Exiles | Met EX-HEX 2019 | -10/Exiles | Met EX-BIN 2043 | -10/Exiles | Aligned with FarCom system 2044 | -10/Exiles | Given EX-Vault access code 2081 | -10/Exiles | Opened EX-Vault 2108 | -10/Exiles | Found Deploy-a-Sentry 2111 | -10/Exiles | Found Deploy-a-Sentry 2115 | -10/Exiles | Found Deploy-a-Sentry 2146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2150 | -10/Exiles | Exiles lab attacked by MAIN.C 2184 | -10/Exiles | DAS Turret deployed 2186 | -10/Exiles | DAS Turret deployed 2187 | -10/Exiles | DAS Turret deployed 2254 | -10/Exiles | Found Flying Fortress v7 2343 | -10/Exiles | Learned location of Zion (-6) 2415 | -10/Exiles | Core integrity fell below 50% 2500 | -10/Exiles | Discovered new exit (range 10) 2512 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2512 | -10/Exiles | Entered Mines 2583 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2624 | -9/Mines | Assembled infested the area 2625 | -9/Mines | Met a Derelict bent on vengeance 2652 | -9/Mines | Learned 2 Materials zone layouts 2718 | -9/Mines | Lost 3 allies 3042 | -9/Mines | Discovered new exit (range 8) 3058 | -9/Mines | Entered Materials 3058 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3059 | -8/Materials | Identified exit to Factory 3495 | -8/Materials | Met 7R-MNS 3595 | -8/Materials | Entered Factory 3595 | -7/Factory | Evolved 2 slots: Utility x2 3596 | -7/Factory | Caught up to 7R-MNS 3900 | -7/Factory | Build established: Scout 3950 | -7/Factory | Discovered new exit (range 13) 4013 | -7/Factory | Discovered new exit (range 12) 4114 | -7/Factory | Entered another Factory area 4114 | -6/Factory | Evolved 2 slots: Utility x2 4115 | -6/Factory | Caught up to 7R-MNS 4222 | -6/Factory | Discovered new exit (range 8) 4259 | -6/Factory | Garrison activated, responded to threat 4468 | -6/Factory | Entered another Factory area 4468 | -5/Factory | Evolved 2 slots: Utility x2 4469 | -5/Factory | Caught up to 7R-MNS 4756 | -5/Factory | Build established: Hacker-Ninja 4959 | -5/Factory | Discovered new exit (range 15) 4974 | -5/Factory | Entered another Factory area 4974 | -4/Factory | Evolved 2 slots: Utility x2 4975 | -4/Factory | Caught up to 7R-MNS 5074 | -4/Factory | Discovered new exit (range 10) 5111 | -4/Factory | Found Prototype Device 5142 | -4/Factory | Found Prototype Processor 5142 | -4/Factory | Identified Exp. Signal Interpreter 5281 | -4/Factory | Discovered new exit (range 3) 5284 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5292 | -4/Factory | Entered Upper Caves 5293 | -4/Upper Caves | Encountered a Warlord checkpoint 5296 | -4/Upper Caves | Identified Active Sensor Suite 5433 | -4/Upper Caves | Learned Research garrison access intel 5467 | -4/Upper Caves | Build established: Hacker-Scout 5546 | -4/Upper Caves | Learned Research garrison access intel 5815 | -4/Upper Caves | Discovered new exit (range 11) 5836 | -4/Upper Caves | Identified exit to Upper Caves 5836 | -4/Upper Caves | Entered another Upper Caves area 5837 | -4/Upper Caves | Discovered new exit (range 14) 6240 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6260 | -4/Upper Caves | Spotted B-86 Titan 6266 | -4/Upper Caves | Discovered new exit (range 10) 6269 | -4/Upper Caves | Identified exit to Zhirov 6277 | -4/Upper Caves | Entered Zhirov 6278 | -4/Zhirov | Discovered new exit (range 4) 6288 | -4/Zhirov | Met Zhirov 6299 | -4/Zhirov | Learned location of Quarantine (-2) 6299 | -4/Zhirov | Learned location of Testing (-3) 6299 | -4/Zhirov | Learned location of Command (-1) 6305 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6314 | -4/Zhirov | Found Alien Artifact 6314 | -4/Zhirov | Identified Integrated Dissipator 6314 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6377 | -4/Zhirov | Identified exit to Proximity Caves 6377 | -4/Zhirov | Entered Proximity Caves 6518 | -3/Proximity Caves | Discovered new exit (range 14) 6678 | -3/Proximity Caves | Identified exit to Research 6682 | -3/Proximity Caves | Entered Research 6682 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6683 | -3/Research | Loaded intel: 3 garrison access locations 6839 | -3/Research | Discovered new exit (range 14) 6915 | -3/Research | Fabricated Enh. Force Lance? 7248 | -3/Research | Entered Testing 7249 | -3/Testing | Maximum security lockdown engaged 7273 | -3/Testing | Discovered new exit (range 8) 7279 | -3/Testing | Entered Research 7279 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7280 | -2/Research | Loaded intel: 4 garrison access locations 7531 | -2/Research | Discovered new exit (range 13) 7536 | -2/Research | Entered Quarantine 7537 | -2/Quarantine | Maximum security lockdown engaged 7540 | -2/Quarantine | Found Alien Artifact 7540 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 7540 | -2/Quarantine | Warped through subspace 7540 | -2/Quarantine | Discovered new exit (range 14) 7543 | -2/Quarantine | Found Prototype Processor 7543 | -2/Quarantine | Identified Exp. Core Analyzer 7562 | -2/Quarantine | Entered Access 7562 | -1/Access | Evolved 2 slots: Utility x2 7698 | -1/Access | Discovered new exit (range 14) 7756 | *** | Escaped! Last Messages --------------- 07629_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 4-C 07636_ Connecting with Terminal... 07646_ Connecting with Fabricator... >>Trojan(Haulers) Trojan loaded successfully. Testing... Hauler tracking enabled and active. 07698_ EXIT=FOUND 07699_ Connecting with Terminal... 07711_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 07741_ Sealed Barrier dismantled. 07744_ Dismantling Main Access Shell with Imp. Plasma Cutter. 07754_ Main Access Shell dismantled. Map ----- +----------------------------------------------------+ | ?????????????????????????? ?#??#######+####### | | ????????????????????????????#??## # | | ???????????????????????????????## + | | ????????????????????????????#??## ##### | | ?????????????????????????? ????## ##### | | ????????????????????????? ?????## " ##### | | ???????????????????????????????##""" ###?? | | ?????????????????????????? ?#??## """ ###?? | | ??????????????????????#?? ?#?#?## " + | | ?????????????????#??#?#?? ???#?## ##### | | ????????????????????? ??????? ?## ##### | | ???????????????????? ? ???? ?### ##??# | | ?????????????????##? ?? ? ?## """T""" ##### | | ???????????#??#?###? ? ? #############+###### | | ??????????#?####?##??BB ? ?BB ?########## | | ???????? ?? ?#??#### BB BB ?####?#??## | | ????????? ??##?### ? ?#?#?##??## """"""" | | ????????# #?#?###?"""""""""#####?#??## """""" | | ???????## ?######?"?"""""""########### | | ???????#???? #?#####"""""""?""#??######## | | ?????#?#? ? ####?##"""?"?""""###?## ##++###### | | ??????#?# ? ?###### ? ###### | | ????? ### ??#?#### """"""? ###### | | ???? ### ??##??## " " ###### | | ??????###? ?##??### " "" " ####" !!! | | ??? ### ? #?##### " "@ " ####"" !!! | | ??? ??? ####### " " ####"" !! | | ??? ### ####### " "" ####"" | | ???? #?#+#??#??#?## ####"" | | ????? #? ? ???## ####"T | | ????#+? ? ?? ? ?##"" """""""###""!!! ### | | ??? # " ? ####"" ####""!!! # | | ??? ? ?"""? ?###"" ####""!![ # | | ???##?#? ??" #?##"" ####"" # | | ???#?#? ? "?? #?##T ####" # | | ???####? ?? ####"" ###### + | | ???#?##??? ####"" ###### # | | ???#????####?#######"" ###### ######+#### | | ???? ? # | | ????? " | | ?????####?####+######################### """"" | | ?????#### ####################### """"" | | ????????? ? ? ####################### "" F" | | ??????##? ??? " ###?###?############### | | ???????#? ??""?#?########??########### | | ???????#? ??? "??####?########?####?#### | | ????????????? " ?##?###?####??######### | | ????????#?? ? ?? ?##?###?###?########?## | | ????????????? #######?###???##?###?## | | ??????????????? ?#####?#?#?#?#?######?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Utility Shielding 90 Phase Shifting 5 Evasion (%) 80 Melee Accuracy 30 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Force Lance | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkAdvancedTube Manual? 0 Play Time 01:44:12 Cumulative 161.1 hours Start 2024.08.16 @ 21:40:54 End 2024.08.16 @ 23:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8f106a-1bfc-4a53-ab90-6bcffb0a9a41