Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 16:37:44 Player: Alien Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (175) 875 Value Destroyed (5202) 5202 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 11249 Bonus ------- High Alert Combat Kills 201 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -89 Cogmind --------- Core Integrity 519/700 Matter 251/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (225) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (3) --- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Heavy Armor Plating > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (15) --- Light Armored Exoskeleton Improved Heat Sink High-capacity Matter Pod (0) Advanced Targeting Computer Particle Charger Reflective Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Armored Exoskeleton Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Particle Charger Weapon Cycler Improved Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 2 | . . . 1 . . . . 1 . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 155 | 7 23 8 32 2 2 . 11 28 1 2 39 Power 17 | 1 1 1 1 . . . 1 5 . . 7 Engine 16 | 1 1 1 1 . . . 1 5 . . 6 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 4 2 6 . . . 2 6 . . . Treads 2 | 2 . . . . . . . . . . . Leg 19 | . 4 2 6 . . . 2 5 . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 4 . 6 . . . 3 10 1 2 13 Device 11 | 1 2 . 2 . . . 1 2 . 1 2 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . 1 . . . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 23 | . . . 3 . . . 2 8 1 1 8 Artifact . | . . . . . . . . . . . . Weapon 75 | 2 14 5 19 2 2 . 5 7 . . 19 Energy Gun 24 | 1 8 2 3 . . . 2 2 . . 6 Energy Cannon 7 | . 1 1 2 . 2 . . . . . 1 Ballistic Gun 19 | 1 2 . . . . . 3 3 . . 10 Ballistic Cannon 8 | . . . 7 1 . . . . . . . Launcher 14 | . 3 2 7 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 2 6 . . 4 Corrupted Parts 2 | . . 2 . . . . . . . . . System Corruption 8 | . . 8 . . . . . . . . . Parts Lost 7 | . 1 . 1 . . 1 . 1 . . 3 Power 2 | . . . . . . . . 1 . . 1 Propulsion 2 | . 1 . . . . 1 . . . . . Utility 3 | . . . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 . . 1 . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 98 100 99 100 71 69 69 68 75 Engine 13 | . 14 14 11 11 11 11 9 14 15 15 14 Treads 1 | . 13 . . . . . . . . . . Leg 19 | . 12 28 33 33 33 33 27 16 15 15 15 Device 8 | . 14 14 5 11 11 11 9 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 Protection 9 | . . . 12 11 11 11 8 14 15 14 11 Energy Gun 3 | . 16 10 6 . . . . . . . . Energy Cannon 2 | . 4 14 1 . 12 22 . . . . . Ballistic Gun 7 | . 3 . . . . . 8 6 7 7 16 Ballistic Cannon 1 | . . . 12 20 8 . . . . . . Peak Build Rating 81 | 7 11 15 25 24 27 27 56 74 74 75 81 Average Rating 49 | 5 9 10 21 24 26 27 54 70 73 74 67 On Entrance 34 | . 7 10 15 24 24 27 24 56 74 74 74 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 13 32 32 42 42 42 42 52 73 73 73 73 Greatest Support 50 | 40 40 25 45 43 43 43 38 50 50 50 50 Greatest Overweight (x) 3 | 3 3 1 1 . . 1 1 2 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 12 14 14 15 14 15 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 57% | Tank 33% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 7812 | 211 442 477 863 . 266 . 429 1615 449 232 2828 Remotely . | . . . . . . . . . . . . Salvage Created 8095 | 113 749 423 1036 . . . 614 1756 222 224 2958 Parts 521 | 13 51 18 72 . . . 34 96 7 13 217 Haulers Intercepted 13 | . 2 . 5 . . . 2 4 . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 11 13 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 110 | . 19 11 27 . . . 7 21 4 7 14 Guns 68 | . 12 4 3 . . . 7 19 4 7 12 Cannons 19 | . . 5 14 . . . . . . . . AOE 20 | . 6 2 10 . . . . 2 . . . Classes Destroyed 19 | 2 5 . 3 . . . . 4 . . 5 Worker 5 | . . . 1 . . . 1 3 . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 4 | 3 . . . . . . . 1 . . . Hauler 13 | . 2 . 5 . . . 2 4 . . . Recycler 8 | 1 . 1 . . . . 1 5 . . . Operator 3 | . 1 . . . . . 1 1 . . . Watcher 11 | . 3 . 4 . . . 2 2 . . . Swarmer 25 | . 3 3 7 . . . . 3 3 6 . Grunt 46 | . 16 8 11 . . . 3 8 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 15 | . . . 8 . . . 4 2 . 1 . Demolisher 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . 2 . . . Programmer 6 | . . . . . . . . 5 1 . . Zionite 91 | . . . . . . . . . . . 91 Decomposer 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . 1 . . Tinkerer 7 | . . . . . . . . . . . 7 Thug 4 | . . . . . . . . . . . 4 Butcher 2 | . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . 1 Mutant 5 | . . . . . . . . . . . 5 Best Kill Streak 12 | 2 4 6 8 . . . 2 6 3 4 12 Combat Bots Only 7 | . 4 6 7 . . . 1 5 3 4 3 Max Kills in Single Turn 4 | 1 2 2 4 . . . 2 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 2 4 . . . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 397 | . 61 33 78 . . 3 4 45 18 34 121 Missed 131 | . 18 7 23 . . . 2 16 5 14 46 Damage Taken 4019 | . 517 351 708 . . 47 26 667 214 259 1230 Core 484 | . 84 71 122 . . . 26 131 . 15 35 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 18 | . . . 18 . . . . . . . . Core Remaining (%) 75 | 100 . 38 . . . 69 95 . . . . Volleys Fired 503 | 6 75 25 77 2 . . 28 73 9 14 194 Largest 4 | 2 2 2 2 1 . . 1 1 1 1 4 Hottest 219 | 60 110 110 123 30 . . 60 60 60 60 219 Shots Fired 957 | 12 145 47 149 2 . . 28 76 10 13 475 Gun 818 | 12 135 20 52 . . . 28 76 10 13 472 Cannon 116 | . 1 23 89 . . . . . . . 3 Launcher 23 | . 9 4 8 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 677 | 6 22 . 80 . . . 28 76 10 13 442 Thermal 224 | 6 114 43 61 . . . . . . . . Explosive 23 | . 9 4 8 2 . . . . . . . Electromagnetic 33 | . . . . . . . . . . . 33 Robot Hit Streak 24 | 9 22 9 24 . . . 19 16 4 6 17 Robot Miss Streak 9 | 1 3 2 5 . . . 6 7 3 3 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 626 | 10 102 30 96 . . . 21 66 9 13 279 Core Hits 355 | 5 51 18 46 . . . 15 56 7 9 148 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . 3 2 6 . . . . . . . . Burn 6 | . 3 2 1 . . . . . . . . Blast 5 | . . . 5 . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19032 | 91 1557 673 2403 . . . 1205 4088 304 647 8064 Guns 15685 | 91 1108 179 535 . . . 1200 3713 304 647 7908 Cannons 1761 | . 18 326 1378 . . . . . . . 39 Explosions 1527 | . 431 154 484 . . . . 341 . . 117 Melee . | . . . . . . . . . . . . Ramming 59 | . . 14 6 . . . 5 34 . . . Kinetic 15031 | 37 155 . 1307 . . . 1200 3713 304 647 7668 Thermal 2572 | 54 971 505 606 . . . . 319 . . 117 Explosive 1069 | . 431 154 484 . . . . . . . . Electromagnetic 301 | . . . . . . . . 22 . . 279 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 9 . . . . . 5 5 5 1 Average Corruption 2 | . . 1 . . . . . 2 5 3 1 Corruption Purged 5 | . . . . . . . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . 10 . . . . . 57 22 13 . Message Errors 21 | . . 2 . . . . . 12 5 2 . Matter Fused 32 | . . 3 . . . . . 20 7 2 . Heat Flow Errors 11 | . . 2 . . . . . 5 1 3 . Energy Discharges 8 | . . 2 . . . . . 3 1 2 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 18 | . . . . . . . . 10 5 3 . Data Loss (major) 3 | . . . . . . . . 3 . . . Misfires 5 | . . 1 . . . . . 3 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . 1 27 . . . . 86 . . . Projectiles 28 | . . 1 27 . . . . . . . . Explosions 86 | . . . . . . . . 86 . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . 12 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . . 285 . . . Shots 4 | . . . . . . . . 4 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . . 5 1 . . . 2 8 . . . Kicked 16 | . . 5 1 . . . 2 8 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 318 | 20 318 256 268 . . . 104 254 172 229 159 Average Temperature 61 | 15 97 59 64 . . . 38 55 46 57 49 Received Heat Transfer 1127 | . 264 195 255 . . 45 9 54 . 12 293 Effects 6 | . 1 . 2 . . . . 3 . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 5 | . . . 2 . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 10 | . 2 4 4 . . . . . . . . Heat Transferred 5976 | 125 2752 1332 1517 . . . . 150 . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 799 | 20 351 251 799 313 . . 137 475 . . . Initial 311 | . 13 46 22 311 . . . 53 . . . Average 203 | 8 144 52 490 312 . . 59 281 . . . Maximum Alert Level 3 | . 1 1 3 1 . . . 2 . . . Low Security (%) 57 | 100 75 96 16 . . 100 100 28 . . . Level 1 27 | . 24 3 23 100 . . . 47 . . . Level 2 12 | . . . 33 . . . . 24 . . . Level 3 2 | . . . 27 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 5 . 4 . . . . 8 . . . Investigation 5 | . 4 . 1 . . . . . . . . Extermination 5 | . . . . . . . . 5 . . . Reinforcement 6 | . 1 . 3 . . . . 2 . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 8 | . . . 4 . . . 2 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 232 | . 28 12 38 . . 3 9 25 5 8 104 Peak Tracking Total 7 | . 3 4 7 . . 3 2 5 4 4 4 Tactical Retreats 11 | . 1 1 4 . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 5 | . 1 1 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 27 | . . 4 6 . . . 4 13 . . . Max in Single Turn 8 | . . 4 1 . . . 2 8 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 35 | . 8 2 6 . 2 . 8 9 . . . Terminals 21 | . 5 1 5 . . . 5 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 89 | . 25 4 21 . 2 . 23 14 . . . Successful 43 | . 10 2 10 . 2 . 14 5 . . . Failed 45 | . 15 2 11 . . . 8 9 . . . Catastrophic 9 | . 2 1 1 . . . 4 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 48 | . 14 3 10 . 1 . 10 9 . . 1 Terminals 54 | . 16 3 15 . . . 13 7 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 4 . . . . . . 1 . . . Recycling Units 8 | . 5 . . . . . 1 2 . . . Scanalyzers 15 | . . . 6 . . . 9 . . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 19 | . 6 2 4 . 2 . 3 2 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 7 | . 3 1 1 . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 14 | . . . 6 . . . 8 . . . . Insert Component 6 | . . . 2 . . . 4 . . . . Analyze 8 | . . . 4 . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 3 . . . . . 3 2 . . . Terminals 4 | . . . . . . . 3 1 . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 2 | . . . . . . . 1 1 . . . Operators 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . 1 . . . Reject 2 | . 1 . . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 28 | . 7 1 6 . . . 8 6 . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . Parts Damaged 2 | . . . 2 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 5 | . . . . 1 . . 1 . . . 3 Largest Group 3 | . . . . 1 . . 1 . . . 3 Highest-Rated Group 90 | . . . . 31 . . 10 . . . 90 Highest-Rated Ally 31 | . . . . 31 . . 10 . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 7 | . 3 1 1 . . . 2 . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 18803 | 140 2377 1544 1025 279 923 114 1558 4133 779 793 5138 Spaces Moved 8395 | 67 1067 741 470 151 762 96 660 1680 329 318 2054 Core 16 | 16 . . . . . . . . . . . Treads 580 | 51 529 . . . . . . . . . . Legs 7799 | . 538 741 470 151 762 96 660 1680 329 318 2054 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 120 120 120 120 190 225 225 135 Average Speed 193 | 156 182 190 120 120 120 120 189 216 225 225 224 Slowest Speed 330 | 200 330 190 190 120 120 190 190 265 225 225 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 98 99 54 26 89 20 47 31 51 64 90 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . 2 2 . . 1 . . . . . 2 Known Exits Taken 3 | . 1 . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . 1 . Scrap Searched 12 | . . 1 . . . . . . 5 3 3 Spaces Dug 45 | . 12 . 17 . . . 16 . . . . Terrain Destroyed 276 | . 44 12 48 19 . . 38 99 3 1 12 Melee . | . . . . . . . . . . . . Projectile 62 | . . . 2 . . . 38 15 3 1 3 AOE 214 | . 44 12 46 19 . . . 84 . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 10583 | 88 1359 829 777 246 775 95 971 2188 369 396 2490 Wait 1286 | 6 142 42 163 92 . . 241 348 29 62 161 Move 8384 | 66 1066 740 469 150 761 95 659 1679 328 317 2054 Hop . | . . . . . . . . . . . . Pick Up 79 | 3 27 4 12 . 3 . 12 13 1 . 4 Fast Attach 73 | 7 5 . 7 . 2 . 5 20 1 2 24 Attach 21 | . 1 1 5 . . . 4 3 . . 7 Detach 26 | . 3 . 6 . 1 . 2 2 . . 12 Swap 61 | . 17 7 20 2 . . 2 5 . . 8 Drop 124 | . 23 5 17 . 8 . 16 37 1 1 16 Fire 503 | 6 75 25 77 2 . . 28 73 9 14 194 Melee 10 | . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . Kick 16 | . . 5 1 . . . 2 8 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 11) 991 | -10/Materials | Discovered new exit (range 14) 1106 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Discovered new exit (range 16) 2196 | -10/Materials | Discovered new exit (range 4) 2518 | -10/Materials | Entered Mines 2530 | -10/Mines | Discovered new exit (range 13) 2623 | -10/Mines | Learned location of Storage (-7) 2746 | -10/Mines | Learned Materials non-interactive machine intel 2755 | -10/Mines | Discovered new exit (range 10) 2762 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2844 | -10/Mines | Core integrity fell below 50% 3020 | -10/Mines | Found DCF Scrap (11 items) 3744 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3957 | -10/Mines | Discovered new exit (range 6) 4062 | -10/Mines | Entered Materials 4062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -9/Materials | Loaded intel: 28 non-interactive machine locations 4266 | -9/Materials | Destroyed 7 combat bots 4557 | -9/Materials | Discovered new exit (range 10) 5087 | -9/Materials | Entered Mines 5090 | -9/Mines | Received a Mining Laser from a helpful Derelict 5091 | -9/Mines | Met a Derelict bent on vengeance 5310 | -9/Mines | Discovered new exit (range 9) 5362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5362 | -9/Mines | Discovered new exit (range 5) 5366 | -9/Mines | Entered Exiles 5396 | -9/Exiles | Met 8R-AWN 5417 | -9/Exiles | Met EX-HEX 5453 | -9/Exiles | Met EX-BIN 5504 | -9/Exiles | Aligned with FarCom system 5506 | -9/Exiles | Given EX-Vault access code 5537 | -9/Exiles | Opened EX-Vault 5545 | -9/Exiles | Found XL Autogun Array 5571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5606 | -9/Exiles | Met EX-DEC 5611 | -9/Exiles | Learned location of Zion (-7) 6061 | -9/Exiles | Visited The Gauntlet 6280 | -9/Exiles | Discovered new exit (range 10) 6289 | -9/Exiles | Left Exiles lab with XL Autogun Array 6289 | -9/Exiles | Entered Mines 6366 | -8/Mines | Discovered new exit (range 9) 6403 | -8/Mines | Entered Materials 6403 | -8/Materials | Evolved 2 slots: Weapon x2 6700 | -8/Materials | Build established: Skirmisher 7002 | -8/Materials | Central database locked down 7843 | -8/Materials | Discovered new exit (range 16) 7961 | -8/Materials | Entered Factory 7961 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8276 | -7/Factory | Build established: Tank 8725 | -7/Factory | Discovered new exit (range 4) 8853 | -7/Factory | Found Prototype Launcher 8853 | -7/Factory | Identified Rocket Array 11151 | -7/Factory | Identified exit to Storage 11151 | -7/Factory | Identified exit to Lower Caves 12094 | -7/Factory | Entered Lower Caves 12346 | -7/Lower Caves | Identified exit to Lower Caves 12544 | -7/Lower Caves | Encountered a Warlord checkpoint 12563 | -7/Lower Caves | Learned location of 1 exit from Factory 12873 | -7/Lower Caves | Entered another Lower Caves area 12874 | -7/Lower Caves | Encountered a Warlord checkpoint 12889 | -7/Lower Caves | Spotted B-75 Beast 12901 | -7/Lower Caves | Learned Factory security intel 12953 | -7/Lower Caves | Discovered new exit (range 8) 13240 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13650 | -7/Lower Caves | Discovered new exit (range 8) 13666 | -7/Lower Caves | Entered Zion 14149 | -7/Zion | Received a visual enhancement algorithm 14255 | -7/Zion | Gained Derelict followers 15016 | -7/Zion | Found Prototype Processor 15016 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15020 | -7/Zion | Found Prototype Processor 15020 | -7/Zion | Identified Exp. Melee Analysis Suite 15025 | -7/Zion | Found Prototype Processor 15025 | -7/Zion | Identified Exp. Targeting Computer 15366 | -7/Zion | Rebuked by Imprinter 15481 | -7/Zion | Attacked by Zionites 16925 | -7/Zion | Spotted 58-D4X(B) 16962 | -7/Zion | Destroyed 58-D4X(B) 16971 | -7/Zion | Spotted I1-SU1(B) 16998 | -7/Zion | Destroyed I1-SU1(B) 17200 | -7/Zion | Discovered new exit (range 9) 18804 | -7/Zion | Self-destructed Last Messages --------------- 18512_ Acquired 68 matter. Z4-T5U(z) bursts out of the Twisted Machinery. 18523_ Z4-T5U(z) pulls a Mak. Hammer out of the Twisted Machinery. 18526_ Destroyed Lgt. Deuterium Engine. 18528_ Z4-T5U(z) destroyed. 18529_ Acquired 29 matter. UD-IET(z) bursts out of the Twisted Machinery. 8Y-MBM(z) bursts out of the Twisted Machinery. 18532_ 8Y-MBM(z) destroyed. 18532_ UD-IET(z) pulls a Mak. Hammer out of the Twisted Machinery. 18535_ UD-IET(z) destroyed. 18538_ Acquired 14 matter. 18541_ Acquired 15 matter. 18543_ Acquired 18 matter. 5Z-3XD(z) bursts out of the Twisted Machinery. 18669_ 5Z-3XD(z) pulls a Mak. Laser out of the Twisted Machinery. 18670_ 5Z-3XD(z) destroyed. 18672_ Acquired 17 matter. 18690_ Dropped XL Autogun Subcomponent. 18744_ Acquired XL Autogun Subcomponent. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????#######?????????????????????????????????##!# | | ??????#"""""#?????????????????????????????????#!! | | ??????#" "#?????????????????????????????????##!! | | ??????## #####???????????????????????????????##! | | ??????#X ##"#?????????????????????###?###?###" | | ??????# #""##??????####???????####"###"##"#"# | | ????###"" ""#?#####"#""#??????#"#""""""#"## | | ????#""""" "###""""""""""?????##""" """"""" | | ???#""" [ !"""""" 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""" " ##????????????????? | | ???###### /!= """ ""###??????????????? | | ???????# " " " * """#??????????????? | | ???????## """#??????????????? | | ???####### %= /==* ""#??????????????? | | ???#"""""## " /* ""#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed NodeCargoCharger Manual? 0 Play Time 01:54:20 Cumulative 77.1 hours Start 2025.02.23 @ 14:45:43 End 2025.03.17 @ 16:37:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aaa9a82-d49f-41af-bc1c-4f2e18cbd94f