Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 16:16:19

Player: morimori

Result: Destroyed by 46-3SC(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (41)      205
Value Destroyed (731)      731
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1376

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     268/300
Energy                     200/200
System Corruption          2%
Temperature                Cool (9)
Movement                   Rolling (107) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
                Wheel
     Subdweller Monowheel
>               --- UTILITY (2) ------
          Large Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON (2) -------
                Battle Rifle
     Subdweller Machine Gun
>               --- INVENTORY (15) ---
     Subdweller Power Source
                Aluminum Leg
                Aluminum Leg
                Wheel
                Heat Sink
  High-capacity Matter Pod (200)
                Sensor Array
       Improved Terrain Scanner
                Hacking Suite
      Makeshift System Shield
                EM Pulse Gun
          Light Assault Rifle
     Subdweller Machine Gun
                Hammer
                Ripper

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
          Large Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
     Subdweller Beam Cannon
     Subdweller Machine Gun
>               --- INVENTORY --------
          Light Ion Engine
     Subdweller Power Source
                Aluminum Leg
                Aluminum Leg
     Subdweller Monowheel
                Heat Sink
  High-capacity Matter Pod
                Sensor Array
       Improved Terrain Scanner
                Hacking Suite
                EM Pulse Gun
          Small Laser
          Light Assault Rifle
                Battle Rifle
                Hammer
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             58   | 8   28  22  
  Power                    7    | 1   2   4   
    Engine                 7    | 1   2   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               15   | 2   7   6   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  15   | 2   7   6   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 2   3   2   
    Device                 3    | 1   1   1   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   29   | 3   16  10  
    Energy Gun             3    | 2   .   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          21   | 1   12  8   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   3   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   1   1   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   97  97  
  Engine                   14   | .   14  14  
  Wheel                    27   | .   27  27  
  Device                   8    | .   12  5   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   6   
  Energy Gun               3    | .   1   4   
  Energy Cannon            3    | .   .   6   
  Ballistic Gun            20   | .   24  16  
Naked Turns                .    | .   .   .   
Heaviest Build             41   | 11  29  41  
  Greatest Support         40   | 26  26  40  
  Greatest Overweight (x)  8    | .   8   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   10  15  
  Most Carried             15   | 8   14  15  
  Average Carried          12   | 5   9   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 8   14  15  

 Class Distribution 
--------------------
 64% | Scavenger-Mutant
 35% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1359 | 374 464 521 
  Remotely                 .    | .   .   .   
Salvage Created            987  | 211 371 405 
  Parts                    84   | 15  39  30  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      15   | .   .   15  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  25   | .   13  12  
  Guns                     18   | .   9   9   
  Cannons                  3    | .   .   3   
  AOE                      4    | .   4   .   
Classes Destroyed          12   | 3   6   3   
  Worker                   2    | 2   .   .   
  Builder                  2    | .   2   .   
  Tunneler                 5    | 5   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 2    | .   2   .   
  Turret                   1    | .   .   1   
  Watcher                  1    | .   1   .   
  Swarmer                  13   | .   9   4   
  Grunt                    4    | .   4   .   
  Artisan                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           7    | 7   5   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        175  | .    55   120  
  Missed                   62   | .    20   42   
Damage Taken               1202 | .    329  873  
  Core                     271  | .    58   213  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              145  | 14   51   80   
  Largest                  2    | 2    2    2    
  Hottest                  110  | 60   60   110  
Shots Fired                261  | 28   82   151  
  Gun                      229  | 28   75   126  
  Cannon                   25   | .    .    25   
  Launcher                 7    | .    7    .    
  Special                  .    | .    .    .    
  Kinetic                  173  | 14   64   95   
  Thermal                  81   | 14   11   56   
  Explosive                7    | .    7    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | 7    7    16   
  Robot Miss Streak        6    | 1    6    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           150  | 19   50   81   
  Core Hits                68   | 11   35   22   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         3    | .    .    3    
    Destroy                3    | .    .    3    
Melee Attacks              1    | .    1    .    
  Impact                   1    | .    1    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2428 | 185  916  1327 
  Guns                     1623 | 185  410  1028 
  Cannons                  299  | .    .    299  
  Explosions               506  | .    506  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1068 | 75   320  673  
  Thermal                  854  | 110  90   654  
  Explosive                506  | .    506  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       2    | .    2    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  39   | .    15   24   
    Message Errors         9    | .    4    5    
    Matter Fused           9    | .    2    7    
    Heat Flow Errors       2    | .    1    1    
    Energy Discharges      8    | .    3    5    
    Data Loss (minor)      5    | .    3    2    
    Data Loss (major)      3    | .    2    1    
    Misfires               1    | .    .    1    
    Alerts                 1    | .    .    1    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            21   | .    6    15   
  Projectiles              15   | .    .    15   
  Explosions               6    | .    6    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        241  | 40   241  150  
  Average Temperature      26   | 18   43   19   
  Received Heat Transfer   240  | .    60   180  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1257 | 250  200  807  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             405  | 40  405 .   
  Initial                  26   | .   26  .   
  Average                  177  | 18  198 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         51   | 100 45  .   
  Level 1                  43   | .   49  .   
  Level 2                  4    | .   5   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              59   | .   23  36  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        6    | .   .   6   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            8    | .   8   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   2   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   21  .   
  Successful               8    | .   8   .   
  Failed                   13   | .   13  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   10   | .   10  .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Scan Component           1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Assimilate             1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   .   
  Highest-Rated Group      10   | .   10  .   
  Highest-Rated Ally       10   | .   10  .   
Total Orders               2    | .   2   .   
  STAY                     1    | .   1   .   
  FOLLOW                   1    | .   1   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2868 | 154  1177 1537 
Spaces Moved               2195 | 96   986  1113 
  Core                     4    | 3    1    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   2191 | 93   985  1113 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   95   
  Average Speed            97   | 88   90   105  
  Slowest Speed            450  | 100  450  130  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       52   | 4    91   63   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 1    | .    1    .    
Terrain Destroyed          41   | .    39   2    
  Melee                    1    | .    1    .    
  Projectile               2    | .    .    2    
  AOE                      38   | .    38   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2688 | 138  1210 1340 
  Wait                     211  | 10   104  97   
  Move                     2193 | 95   985  1113 
  Hop                      .    | .    .    .    
  Pick Up                  38   | 10   18   10   
  Fast Attach              18   | 6    8    4    
  Attach                   7    | 1    1    5    
  Detach                   1    | .    .    1    
  Swap                     33   | 1    19   13   
  Drop                     41   | 1    23   17   
  Fire                     145  | 14   51   80   
  Melee                    1    | .    1    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 15)
  155 | -11/Scrapyard | Entered Materials
  461 | -10/Materials | Discovered new exit (range 10)
  547 | -10/Materials | Build established: Scavenger-Mutant
  595 | -10/Materials | Discovered new exit (range 16)
  607 | -10/Materials | Discovered new exit (range 11)
 1057 | -10/Materials | Discovered new exit (range 16)
 1307 | -10/Materials | Discovered new exit (range 8)
 1332 | -10/Materials | Entered Subcaves
 1368 | -10/Subcaves  | Build established: Mutant
 1653 | -10/Subcaves  | Discovered new exit (range 12)
 1870 | -10/Subcaves  | Discovered new exit (range 12)
 1901 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 1910 | -10/Subcaves  | Build established: Scavenger-Mutant
 1974 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1982 | -10/Subcaves  | Core integrity fell below 50%
 2101 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2122 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2197 | -10/Subcaves  | Learned Materials stockpile data
 2554 | -10/Subcaves  | Shifting Twisted Machinery released Ripper
 2568 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2734 | -10/Subcaves  | Disturbed a concealed Subdweller
 2856 | -10/Subcaves  | Core integrity fell below 20%
 2869 | -10/Subcaves  | Destroyed by 46-3SC(R) with Subdweller Beam Cannon

 Last Messages 
---------------
02784_ Subatomizers dissect the Wheel.
02786_ System corrupted: Substantial component
  data lost.
02786_ I1-Q1K(R) destroyed.
02790_ Dropped Sub. Monowheel.
02791_ Acquired Wheel.
02792_ Acquired 10 matter.
02796_ Dropped Lgt. Ion Engine.
02798_ Dropped Sub. Machine Gun.
02806_ Sub. Beam Cannon shoots sparks and powers
  down.
02809_ Dropped Broken Sub. Beam Cannon.
02816_ Acquired Sub. Machine Gun.
02839_ Acquired 14 matter.
02840_ Acquired 10 matter.
02844_ Acquired 15 matter.
02851_ Acquired 1 matter.
02854_ 46-3SC(R): "OHNO!"
02854_ Sub. Machine Gun shoots sparks and powers
  down.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             100
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SupercompositeMatterPurifier
  Manual?         0
Play Time         00:23:59
  Cumulative      213.7 hours
  Start           2024.06.08 @ 15:51:40
  End             2024.06.08 @ 16:16:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          120
  Rogue           120
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             57
Gallery%          62
Achievement%      53
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ec595101-02fd-40f7-962a-e26034bc9e3d