Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 15:33:19 Player: Scared Dad Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (4093) 4093 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 9996 Bonus ------- Follower Combat Kills 456 Met Imprinter 300 Was Imprinted 300 Friendly Fire -323 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (21) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Weapon Cycler Improved Field Recycling Unit (0) Quantum Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Hardlight Generator Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Coil Gun KE Penetrator > --- INVENTORY -------- Nuclear Core Medium Matter Pod Heavy Machine Gun Powered Hammer [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 182 | 8 15 4 . 1 19 4 28 4 30 36 15 18 Power 21 | 1 2 . . . 1 . 6 1 3 5 . 2 Engine 13 | 1 1 . . . 1 . 4 1 2 1 . 2 Core 7 | . 1 . . . . . 2 . 1 3 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 38 | 4 3 2 . . 6 2 4 1 2 7 3 4 Treads 21 | 1 3 1 . . 6 1 3 . . . 2 4 Leg 7 | 1 . . . . . . . . . 6 . . Wheel 6 | 2 . . . . . . 1 1 2 . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . 1 . . . 1 . . . 1 1 . Utility 44 | 1 2 1 . . 6 1 5 2 9 9 5 3 Device 24 | . 1 1 . . 2 1 3 2 5 5 2 2 Storage 7 | 1 1 . . . . . . . . 2 3 . Processor 7 | . . . . . 4 . . . 2 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 5 | . . . . . . . 2 . 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 79 | 2 8 1 . 1 6 1 13 . 16 15 7 9 Energy Gun 11 | 1 2 . . . . . 3 . . 2 . 3 Energy Cannon 2 | . 2 . . . . . . . . . . . Ballistic Gun 37 | 1 3 1 . 1 4 1 8 . 7 5 3 3 Ballistic Cannon 11 | . . . . . 1 . 1 . 6 3 . . Launcher 3 | . 1 . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . . 3 5 4 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 3 1 2 . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . 9 Parts Lost 41 | . 1 1 . 1 1 1 5 1 4 15 . 11 Power 6 | . 1 . . . . . . . 1 3 . 1 Propulsion 17 | . . 1 . . 1 . 4 . 1 5 . 5 Utility 10 | . . . . 1 . 1 . 1 2 4 . 1 Weapon 8 | . . . . . . . 1 . . 3 . 4 Highest Loss Streak 8 | . 1 1 . 1 1 1 1 1 2 6 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 93 87 100 93 98 97 94 90 85 60 48 62 Engine 4 | . 4 . . . 2 9 4 13 11 2 . 5 Core 4 | . 9 14 14 14 6 . 2 . . . . . Treads 15 | . 27 16 28 28 35 36 22 13 7 . 4 10 Leg 1 | . . . . . . . . . . 8 . . Wheel 2 | . . . . . . . 2 5 10 . . . Flight 1 | . . 10 . . . . . . . . 6 2 Device 10 | . 6 13 14 7 15 15 15 20 16 9 . 1 Storage 9 | . 15 14 14 14 9 9 7 6 6 7 8 4 Processor 9 | . . . . . 11 9 7 6 10 13 20 20 Hackware 1 | . . . . . . . . . . 5 6 6 Protection 1 | . . . . . . . 6 4 . . . 1 Energy Gun 1 | . 7 . . . . . 1 . . . . 4 Energy Cannon 1 | . 13 . . . . . . . . . . . Ballistic Gun 12 | . 7 17 28 28 16 9 13 20 17 4 . 3 Ballistic Cannon 1 | . . . . . 1 9 6 . 1 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 13 28 22 22 22 37 37 41 50 56 61 12 56 Greatest Support 96 | 26 40 40 40 40 82 82 82 28 50 60 20 96 Greatest Overweight (x) 12 | . . 1 . . . . 1 1 1 12 1 3 Average Overweight (x) . | . . . . . . . . 1 . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 7 6 8 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 8 9 10 9 8 9 9 7 8 7 6 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 10 5 Final Carried 10 | 5 10 10 10 10 9 10 9 8 10 4 10 5 Class Distribution -------------------- 55% | Mutant 20% | Skirmisher 9% | Scavenger-Mutant 5% | Derelict-Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Matter Collected 5184 | 280 250 181 . 49 436 118 745 271 1032 1223 201 398 Remotely . | . . . . . . . . . . . . . Salvage Created 4051 | . 707 43 . 90 729 173 619 171 382 771 65 301 Parts 195 | . 42 9 . 5 32 9 34 7 12 33 . 12 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 12 37 4 15 Prevented 25 | . . . . . . . . . 9 5 . 11 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 96 | . 15 3 . 2 15 4 16 6 12 19 . 4 Melee 2 | . . . . . . . . . . 1 . 1 Guns 65 | . 10 3 . 2 14 2 4 6 12 9 . 3 Cannons 28 | . 4 . . . 1 2 12 . . 9 . . AOE 1 | . 1 . . . . . . . . . . . Classes Destroyed 10 | . 3 1 . 1 3 . 1 . 1 . . . Worker 1 | . . . . . 1 . . . . . . . Recycler 2 | . 1 . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 22 | . . 3 . . 1 2 . 4 3 9 . . Grunt 48 | . 15 . . 1 9 1 8 . 7 7 . . Duelist 9 | . . . . 1 . 1 . . 1 3 . 3 Sentry 10 | . . . . . 3 2 2 2 . . . 1 Hunter 4 | . . . . . 2 . 2 . . . . . Programmer 4 | . . . . . . . 4 . . . . . Decomposer 3 | . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 3 . 2 3 2 4 4 3 6 . 2 Combat Bots Only 6 | . 2 3 . 2 3 2 4 4 3 6 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 1 2 2 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 1 | . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Damage Taken 9077 | . 741 119 . 160 941 180 1567 695 1455 1562 . 1657 Core 1335 | . 125 7 . . 202 . 142 28 129 354 . 348 Absorbed by Shields 144 | . . . . . . . . . . 144 . . Regen/Repaired (Parts) 264 | . 16 . . . . . . 248 . . . . Core Remaining (%) 72 | 100 . . . 47 . 63 79 . . . . . Volleys Fired 281 | . 56 4 . 9 38 10 47 17 41 41 . 18 Largest 3 | . 2 2 . 2 2 2 3 3 3 3 . 3 Hottest 171 | . 136 46 . 46 72 72 147 75 171 171 . 169 Shots Fired 704 | . 110 8 . 18 75 20 139 51 120 116 . 47 Gun 566 | . 83 8 . 18 73 10 96 51 114 66 . 47 Cannon 137 | . 26 . . . 2 10 43 . 6 50 . . Launcher 1 | . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 582 | . 34 8 . 18 75 20 131 51 120 99 . 26 Thermal 107 | . 75 . . . . . 8 . . 17 . 7 Explosive 1 | . 1 . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 25 | . 8 9 . 6 21 20 22 8 19 7 . 25 Robot Miss Streak 12 | . 4 2 . 4 3 5 5 6 12 9 . 2 Penetration Max 1 | . . . . . . 1 . . . 1 . 1 Secondary Targets 8 | . 2 . . . 1 . . 1 2 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 1 . 1 Shots Hit Robots 478 | . 65 5 . 9 55 17 109 30 83 56 2 47 Core Hits 257 | . 32 3 . 4 29 13 65 16 43 38 . 14 Critical Kills 6 | . . . . . 1 . . . . 5 . . Critical Parts Destroyed 10 | . . . . . . . 1 . 1 5 . 3 Critical Strikes 21 | . 3 . . . 1 . 3 . 1 10 . 3 Burn 3 | . 3 . . . . . . . . . . . Destroy 15 | . . . . . 1 . 1 . 1 9 . 3 Blast 2 | . . . . . . . 2 . . . . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 26 | . . . . . . . . . 10 7 4 5 Impact 26 | . . . . . . . . . 10 7 4 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9137 | . 991 94 . 154 880 374 1891 501 1776 1526 148 802 Guns 6674 | . 601 94 . 154 850 174 1169 501 1669 850 . 612 Cannons 1686 | . 330 . . . 18 196 717 . 35 390 . . Explosions 60 | . 60 . . . . . . . . . . . Melee 696 | . . . . . . . . . 72 286 148 190 Ramming 21 | . . . . . 12 4 5 . . . . . Kinetic 7069 | . 250 94 . 154 868 370 1753 501 1704 1031 . 344 Thermal 1159 | . 681 . . . . . 133 . . 209 . 136 Explosive 60 | . 60 . . . . . . . . . . . Electromagnetic 132 | . . . . . . . . . . . . 132 Impact 696 | . . . . . . . . . 72 286 148 190 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 3 . 1 1 1 9 Average Corruption 1 | . . . . . . . 1 . 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . . . . . 8 . 3 14 . 12 Message Errors 5 | . . . . . . . 1 . . 2 . 2 Matter Fused 13 | . . . . . . . 1 . 2 5 . 5 Heat Flow Errors 8 | . . . . . . . 3 . . 2 . 3 Energy Discharges 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . 1 . . 2 . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . 1 . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 292 | . . . . . . . 3 . . 203 86 . Projectiles 3 | . . . . . . . 3 . . . . . Explosions . | . . . . . . . . . . . . . Melee 289 | . . . . . . . . . . 203 86 . Knockbacks 16 | . . . . . . 1 10 . . 5 . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . 1 8 . . 5 . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 39 | . 39 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 7 | . . . . . 5 1 1 . . . . . Targets Rammed 7 | . . . . . 5 1 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 823 | . 463 . . 4 20 8 288 216 285 823 . 463 Average Temperature 146 | . 157 . . 4 9 5 94 91 98 228 . 182 Received Heat Transfer 2461 | . 441 . . 20 414 27 279 126 614 102 . 438 Effects 38 | . 7 . . . . . 1 . 2 25 . 3 Shutdowns 10 | . 2 . . . . . . . . 8 . . Energy Bleed 4 | . . . . . . . 1 . . 3 . . Interference 8 | . . . . . . . . . 2 4 . 2 Matter Decay 2 | . 1 . . . . . . . . 1 . . Short Circuit 4 | . 1 . . . . . . . . 2 . 1 Damage (minor) 6 | . 3 . . . . . . . . 3 . . Damage (major) 4 | . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions 8 | . . . . . . . . . . 5 3 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 2779 | . 1850 . . . . . 300 . . 407 . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Peak Influence 378 | . 244 94 . 58 378 299 174 275 . . . . Initial 159 | . . 19 . . . 159 69 69 . . . . Average 106 | . 103 42 . 8 241 161 80 174 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . 1 . . . . Low Security (%) 84 | 100 98 100 . 100 27 90 100 42 . . . . Level 1 15 | . 1 . . . 72 9 . 57 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . 4 2 6 1 . 1 . 1 Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 4 | . . . . . . . 4 . . . . . Reinforcement 10 | . 3 . . . 3 1 2 1 . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Distress Signals 2 | . . . . . 1 . . 1 . . . . Communications Jammed 4 | . . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . . 4 . . . . Times Spotted 215 | . 26 5 . 26 39 10 22 8 23 36 . 20 Peak Tracking Total 20 | . 4 3 . 20 11 3 4 6 8 11 . 6 Tactical Retreats 23 | . . . . 1 5 . 2 1 7 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Machines Disabled 5 | . 2 1 . . . . . . 1 1 . . Max in Single Turn 1 | . 1 . . . . . . . 1 1 . . Garrison Access 3 | . . . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Machines Accessed 33 | . 6 . 3 1 4 7 8 2 1 1 . . Terminals 20 | . 5 . . . 3 6 5 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . Total Hacks 80 | . 21 . 3 1 10 14 17 5 1 8 . . Successful 46 | . 10 . 3 1 8 7 5 3 1 8 . . Failed 34 | . 11 . . . 2 7 12 2 . . . . Catastrophic 3 | . 1 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 3 . . . 1 . . 2 . . 3 . Terminals 54 | . 18 . . . 9 11 13 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 1 . . . . . Terminal Hacks 38 | . 8 . 3 1 7 6 3 1 1 8 . . Record 15 | . 2 . 3 . 1 . . 1 . 8 . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . Open Door 4 | . . . . 1 . 2 . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . Locate Traps 4 | . 2 . . . . 2 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 5 | . 3 . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 3 7 7 2 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . Time 82 | . 38 . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Total Allies 24 | . . 5 . . 10 2 . . . . 7 . Largest Group 7 | . . 5 4 3 2 2 . . . . 7 7 Highest-Rated Group 233 | . . 81 71 40 106 32 . . . . 233 233 Highest-Rated Ally 90 | . . 31 31 16 90 16 . . . . 39 39 Total Orders 6 | . . . . . 4 1 1 . . . . . EXPLORE 4 | . . . . . 2 1 1 . . . . . RETURN 2 | . . . . . 2 . . . . . . . Ally Attacks 149 | . . 6 . 12 91 5 . . . . . 35 Total Damage 1685 | . . 58 . 92 607 37 . . . . . 891 Kills 18 | . . . . 2 7 1 . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 2 2 . Drone Launches 81 | . . . . . 74 5 2 . . . . . Drone Recoveries 75 | . . . . . 71 3 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Turns Passed 16469 | 61 1336 865 949 1082 1086 675 1877 483 2773 2040 2727 515 Spaces Moved 11513 | 43 647 516 594 651 517 352 1087 315 2076 1056 3185 474 Core 1040 | 8 . . . . . . . . . 554 123 355 Treads 5168 | . 612 516 594 651 517 352 672 . . . 1135 119 Legs 466 | 18 . . . . . . . . . 448 . . Wheels 2890 | 17 35 . . . . . 415 315 2076 32 . . Hover . | . . . . . . . . . . . . . Flight 1949 | . . . . . . . . . . 22 1927 . Fastest Speed 35 | 50 90 160 160 160 155 156 115 115 90 35 35 50 Average Speed 122 | 95 156 161 160 160 157 156 142 115 105 167 82 84 Slowest Speed 650 | 120 160 240 160 160 160 156 240 115 115 650 160 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 86 96 92 97 64 62 38 8 89 87 94 56 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . . 4 . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . . . 14 2 2 3 Spaces Dug 8 | . . . . . . . . . 7 . 1 . Terrain Destroyed 57 | . 11 . . . 1 . . . 12 32 1 . Melee 8 | . . . . . . . . . 7 . 1 . Projectile 38 | . . . . . 1 . . . 5 32 . . AOE 11 | . 11 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Total 13330 | 61 870 543 593 675 716 458 1328 406 2577 1255 3300 548 Wait 963 | . 113 11 . 9 107 82 114 65 340 60 56 6 Move 11501 | 42 646 515 593 650 516 351 1086 314 2075 1055 3184 474 Hop . | . . . . . . . . . . . . . Pick Up 197 | 11 24 5 . 3 17 6 28 4 40 25 18 16 Fast Attach 2 | . . . . . . . . . . . 2 . Attach 114 | 6 5 3 . . 11 1 11 3 14 32 13 15 Detach 34 | . . . . . . . . . 7 15 9 3 Swap 66 | 2 10 1 . 1 8 3 17 1 16 4 . 3 Drop 136 | . 16 4 . 3 12 4 24 2 33 16 14 8 Fire 281 | . 56 4 . 9 38 10 47 17 41 41 . 18 Melee 26 | . . . . . . . . . 10 7 4 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . . 5 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . 2 . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Repaired Lgt. Nuclear Core 531 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Identified exit to Mines 1105 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Entered Mines 1403 | -10/Mines | Met a Derelict bent on vengeance 1405 | -10/Mines | Core integrity fell below 50% 1449 | -10/Mines | Discovered new exit (range 10) 1468 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -10/Mines | Discovered new exit (range 11) 1899 | -10/Mines | Learned Materials emergency access door positions 2086 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2255 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -10/Mines | Discovered new exit (range 5) 2263 | -10/Mines | Entered Exiles 2263 | -10/Exiles | Found Exiles lab abandoned 2263 | -10/Exiles | Accompanied by 4 allies 2284 | -10/Exiles | Discovered new exit (range 15) 2293 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3017 | -10/Exiles | Discovered new exit (range 12) 3212 | -10/Exiles | Entered Mines 3212 | -9/Mines | Accompanied by 3 allies 3343 | -9/Mines | Assembled infested the area 3357 | -9/Mines | Found the Drone Emporium 3363 | -9/Mines | Found Prototype Device 3583 | -9/Mines | Discovered new exit (range 4) 3584 | -9/Mines | Learned location of Storage (-8) 4004 | -9/Mines | Discovered new exit (range 11) 4009 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4294 | -9/Mines | Entered Materials 4294 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4295 | -8/Materials | Identified exit to Storage 4296 | -8/Materials | Identified Splice Drone Bay 4384 | -8/Materials | Discovered new exit (range 56) 5062 | -8/Materials | Identified exit to Factory 5380 | -8/Materials | Entered Storage 5391 | -8/Storage | Identified exit to Recycling 5513 | -8/Storage | Build established: Scavenger-Mutant 5735 | -8/Storage | Garrison activated, responded to threat 6007 | -8/Storage | Discovered exit to Factory (range 12) 6055 | -8/Storage | Entered Factory 6055 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6608 | -7/Factory | Build established: Scavenger-Skirmisher 7336 | -7/Factory | Build established: Skirmisher 7424 | -7/Factory | Discovered new exit (range 16) 7457 | -7/Factory | Identified exit to Factory 7932 | -7/Factory | Entered another Factory area 7932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8145 | -6/Factory | Repaired Arm. Huge Wheel 8319 | -6/Factory | Discovered new exit (range 11) 8329 | -6/Factory | Identified exit to Lower Caves 8415 | -6/Factory | Entered Lower Caves 8564 | -6/Lower Caves | Spotted B-75 Beast 8740 | -6/Lower Caves | Encountered a Warlord checkpoint 9695 | -6/Lower Caves | Identified exit to Lower Caves 10531 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10840 | -6/Lower Caves | Build established: Derelict-Skirmisher 11188 | -6/Lower Caves | Entered another Lower Caves area 11221 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11302 | -6/Lower Caves | Lost 3 parts (2p1w) 11430 | -6/Lower Caves | Discovered new exit (range 14) 11454 | -6/Lower Caves | Identified exit to Factory 11593 | -6/Lower Caves | Build established: Mutant 12121 | -6/Lower Caves | Learned location of 1 exit from Research 12121 | -6/Lower Caves | Learned Research stockpile data 12121 | -6/Lower Caves | Learned Armory terminal intel 12340 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12349 | -6/Lower Caves | Core integrity fell below 50% 12688 | -6/Lower Caves | Encountered a Warlord checkpoint 12767 | -6/Lower Caves | Learned location of 1 exit from Factory 13114 | -6/Lower Caves | Build established: Scavenger-Gunner 13216 | -6/Lower Caves | Discovered new exit (range 5) 13227 | -6/Lower Caves | Identified exit to Zion 13228 | -6/Lower Caves | Entered Zion 13234 | -6/Zion | Lost 6 parts (1p3n1u1w) 13248 | -6/Zion | Discovered new exit (range 11) 13249 | -6/Zion | Learned location of Extension (-4) 13261 | -6/Zion | Found CR-A16's Pointy Stick 13304 | -6/Zion | System corruption cleaned by Quarantine Array 13417 | -6/Zion | Gained Derelict followers 13423 | -6/Zion | Learned location of 1 exit from Lower Caves 13499 | -6/Zion | Build established: Mutant 13511 | -6/Zion | Found Prototype Energy Gun 13599 | -6/Zion | Found Prototype Device 13600 | -6/Zion | Identified Bomb Factory No. 2 13722 | -6/Zion | Imprinted 13724 | -6/Zion | Declared Zion's savior 15943 | -6/Zion | Identified exit to Proximity Caves 15955 | -6/Zion | Entered Proximity Caves 15955 | -5/Proximity Caves | Accompanied by 7 allies 15994 | -5/Proximity Caves | Spotted B-75 Beast 16014 | -5/Proximity Caves | Allies destroyed B-75 Beast 16136 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16288 | -5/Proximity Caves | Core integrity fell below 20% 16319 | -5/Proximity Caves | Lost 8 parts (1p3n1u3w) 16374 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 16470 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Proximity Caves. 16375_ System corrupted: Heat flow error (+228). 16393_ System corrupted: Matter fused (-8). 16393_ Searching scrap... 16393_ Found Imp. Hardlight Generator. 16393_ Found Chainsword. 16393_ Found 18 Matter. 16394_ Searching scrap... 16394_ Found Hacking Suite. 16394_ Found Adv. Cooling System. 16394_ Found 22 Matter. 16394_ Found 39 Matter. 16395_ Acquired 18 matter. 16405_ Searching scrap... 16405_ Found Adv. Plasma Cannon. 16405_ Found Imp. Recalibrator. 16405_ Found 23 Matter. 16408_ VGJY=PV4ZE=YPJV2YAC,3VXK9 V 16435_ System corrupted: IFF burst signal emitted. 16455_ System corrupted: Heat flow error (+269). Map ----- +----------------------------------------------------+ | # ### #??# ## | | #### ### #?## #???? | | #?# ########?### #### ##???? | | #?# ####??????????###### ##??? | | ## ##?# #???????????????### ###? | | ### #??# #???????????????# ## | | # ### ###??# #?????????????# # | | ## ## ###?#### #???????????# | | ?## ####??## ####??###??? ### | | ??# ####### #?## #######??# ## | | ??# ##?? ###??# ##### | | ?# # ##???? ##?# #????## # | | ######## ##??##??# ### #?????# ## | | #?????# ###??## #?# #?????# #? | | #### ???? ##????# ?# #?????# #? | | ???? ?? ???? gg?# #?????# #? | | ????# ????g g#?# #????## #? | | ????# #####??? #?# ##??## #? | | ????# ??????? ??# #### #? | | ??? ???????? #??# #### ##? | | ??? ### ???????? #??# ## #?# ##? | | ??? #??## ???????# #??# ### #?## ## | | ???? #????## ???????# #??# ### ##?### # | | ??????????????# ???????# #??# ##??### | | ??????????????? ???????# #?## # ##???## | | ???????????????????????# @### # #### ##???## | | ???????????????????????## ##?# ###??# | | ????????????????????????# # ##?## #### | | ????????????????????????## ##??# | | ?????????????????????????#####??# | | ???????????????????????????????# ##### | | ???????????????????????????????# ## #???# | | ????????????????????????????? ### #???# | | ????????????????????????????? ###?# #???## | | ???????????????????????????? ###????# ##??##% | | ???????????????????????????? #???????# ####! | | ????????????????????????????? ???###### %! | | ???????????????????????????????????# % | | ?????????????????? ????????????# ####### | | ???????????????? ????????????## ###???? | | ?????????????? ?????????????# ###?? | | ?????????????? ????????????# ## #?? | | ??????????##??? ???? ##??# #?## ##?? | | ??????????? ?? #???? ???# #??# ###??? | | ???????????? ?# ##??? #??# #??# #????? | | ????????????? ## #?## ### #??## #????? | | ?????????????# ### ##??# #????? | | ?????????????# ## ???# #????? | | ?????????????# ## ????# ]#????? | | ????????????## ?????#% ### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 480 Matter Stores 650 Matter Capacity 650 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 135 Jamming Range 14 Cloak Strength 2 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Myomer Leg | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed SpreadFlyingBay Manual? 0 Play Time 02:33:02 Cumulative 81.6 hours Start 2023.03.04 @ 12:47:54 End 2023.03.04 @ 15:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43f79f21-bfac-4138-a53a-b7201ba12b86