Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 22:45:29 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1412) 1412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3615 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 391/550 Matter 275/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Titanium Leg Titanium Leg Wheel Wheel Wheel Compact Wheel Terrain Scanner Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Titanium Leg Titanium Leg Wheel Wheel Wheel Compact Wheel Terrain Scanner Power Shielding [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Actuator Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 52 | 2 10 24 . 16 Power 4 | . . 3 . 1 Engine 2 | . . 2 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 25 | 2 6 7 . 10 Treads . | . . . . . Leg 6 | . 3 . . 3 Wheel 19 | 2 3 7 . 7 Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 8 . 2 Device 3 | . . 3 . . Storage 2 | . 1 1 . . Processor 4 | . . 3 . 1 Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 11 | . 2 6 . 3 Energy Gun 3 | . . 1 . 2 Energy Cannon 4 | . 1 2 . 1 Ballistic Gun 4 | . 1 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 12 | . 1 3 . 8 Power 1 | . . 1 . . Propulsion 5 | . 1 1 . 3 Utility 2 | . . . . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 5 | . 1 2 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 86 95 98 87 Engine 5 | . 6 4 11 3 Core 2 | . . 4 . 5 Leg 1 | . 4 . . . Wheel 22 | . 23 20 22 23 Device 4 | . . 11 . . Storage 11 | . 14 11 11 9 Processor 13 | . . 19 22 15 Protection 6 | . 8 2 9 8 Energy Gun 3 | . 1 4 . 9 Energy Cannon 10 | . 12 9 11 7 Ballistic Gun 9 | . 14 7 11 4 Peak Build Rating 23 | 6 7 21 17 23 Average Rating 14 | 5 6 16 16 19 On Entrance 10 | 6 6 7 17 15 Naked Turns . | . . . . . Heaviest Build 58 | 13 30 57 55 58 Greatest Support 48 | 20 26 28 28 48 Greatest Overweight (x) 4 | . 2 4 1 3 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 8 13 17 20 20 Most Carried 18 | 6 14 18 18 17 Average Carried 13 | 5 7 15 18 13 Final Capacity 20 | 8 15 20 20 20 Final Carried 18 | 2 14 18 18 12 Class Distribution -------------------- 85% | Mutant 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 949 | 220 180 427 20 102 Remotely . | . . . . . Salvage Created 2477 | . 702 1330 129 316 Parts 134 | . 44 72 4 14 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 2 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 9 22 3 4 Guns 15 | . 2 10 1 2 Cannons 23 | . 7 12 2 2 Classes Destroyed 10 | . 7 2 1 . Worker 6 | . 4 1 . 1 Builder 2 | . 1 1 . . Recycler 10 | . 3 6 . 1 Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 3 6 . . Grunt 20 | . 6 10 2 2 Duelist 1 | . . . 1 . Sentry 8 | . . 6 . 2 Best Kill Streak 9 | . 5 9 3 3 Combat Bots Only 5 | . 5 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 238 | . 45 126 11 56 Missed 73 | . 11 45 4 13 Damage Taken 2311 | . 373 994 141 803 Core 522 | . 82 270 11 159 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . 5 . . . Core Remaining (%) 65 | 100 67 . 29 . Volleys Fired 151 | . 41 79 10 21 Largest 3 | . 2 2 2 3 Hottest 148 | . 80 110 88 148 Shots Fired 300 | . 82 152 20 46 Gun 175 | . 41 90 10 34 Cannon 125 | . 41 62 10 12 Launcher . | . . . . . Special . | . . . . . Kinetic 126 | . 41 68 10 7 Thermal 174 | . 41 84 10 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 13 14 14 Robot Miss Streak 4 | . 4 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 195 | . 50 102 10 33 Core Hits 90 | . 25 47 5 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3132 | . 727 1662 166 577 Guns 1376 | . 255 690 41 390 Cannons 1734 | . 472 960 125 177 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . . 12 . 10 Kinetic 900 | . 255 555 41 49 Thermal 2210 | . 472 1095 125 518 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . 14 11 . . Projectiles 25 | . 14 11 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . 6 . 5 Shots . | . . . . . Rammed 3 | . . 2 . 1 Targets Rammed 3 | . . 2 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | . 180 429 327 395 Average Temperature 116 | . 46 113 182 178 Received Heat Transfer 819 | . 108 399 24 288 Effects 6 | . . 2 2 2 Shutdowns 3 | . . 2 . 1 Energy Bleed 1 | . . . 1 . Interference 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 4477 | . 999 2220 222 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 588 | . 299 588 314 258 Initial 229 | . . 41 229 122 Average 227 | . 149 290 240 196 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 35 | 100 57 30 . 45 Level 1 51 | . 42 37 100 54 Level 2 12 | . . 32 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 3 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 34 3 15 Peak Tracking Total 10 | . 6 7 3 10 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1550 | 10 411 623 251 255 Spaces Moved 880 | 5 258 272 203 142 Core . | . . . . . Treads . | . . . . . Legs 22 | 4 16 . . 2 Wheels 858 | 1 242 272 203 140 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 95 110 98 Average Speed 106 | 112 100 105 110 114 Slowest Speed 260 | 120 260 150 110 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 42 30 46 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1208 | 12 328 464 212 192 Wait 83 | . 5 73 . 5 Move 876 | 4 257 271 202 142 Hop . | . . . . . Pick Up 22 | . 12 8 . 2 Fast Attach 8 | . 3 3 . 2 Attach 14 | 2 . 6 . 6 Detach 3 | 2 . 1 . . Swap 30 | . 7 15 . 8 Drop 18 | 4 3 6 . 5 Fire 151 | . 41 79 10 21 Melee . | . . . . . Ram 3 | . . 2 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Discovered new exit (range 12) 1045 | -9/Materials | Entered Mines 1077 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1263 | -9/Mines | Discovered new exit (range 6) 1286 | -9/Mines | Learned Materials terminal intel 1296 | -9/Mines | Entered Materials 1296 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1297 | -8/Materials | Loaded intel: 12 terminal locations 1486 | -8/Materials | Lost 3 parts (1u2w) 1551 | -8/Materials | Self-destructed Last Messages --------------- 01476_ Slammed into U-05 Engineer. 01482_ C-30 ARC bursts open, deploying its payload. 01482_ L-31 Rogue unfolds itself. 01482_ G-47 Trooper unfolds itself. 01490_ Acquired Titanium Leg. 01501_ R-06 Scavenger collects Aluminum Leg. 01502_ K-01 Serf collects debris. 01504_ R-06 Scavenger collects Lgt. Armor Plating. 01509_ Com. Wheel destroyed. 01514_ Acquired Adv. Targeting Computer. 01516_ Com. Wheel destroyed. 01518_ Critical hit (Burn: +37). 01518_ Beam Rifle destroyed. 01530_ K-01 Serf collects debris. 01531_ Hrd. Light Armor Plating destroyed. 01533_ K-01 Serf suffers critical hit (Blast). 01533_ K-01 Serf destroyed. 01543_ Com. Wheel destroyed. 01545_ Titanium Leg severed. 01547_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????????????????"T"??????????? | | ??????????????????????????"""??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????T????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ????????????????????????## ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? a ????????????? | | ???????????????????????? s????????????? | | ???????????????????????##s###??????????? | | ???????????????????????# #??????????? | | ?????????????????????T?# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# @ #??????????? | | ???????????????????????# l #??????????? | | ???????????????????????# = #??????????? | | ???????????????????????###/##????#####?? | | ?????????????????????????#g#???? ??? | | ?????????????????????????#r#??? ???? | | ?????????????? ########### ### """???? | | ??????????? #% """"???? | | ??????????? H %+! """"???? | | ??????????? #% """"???? | | ???????????? ###+######### #?? """???? | | ???????????????????????????# #???? ???? | | ???????????????????????????# #??????#??? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????#/######????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????#! """ +????? | | ???????????????????????????# """ #????? | | ???????????????????????????# """ #????? | | ???????????????????????????# #????? | | ?????????????????????##########+###????? | | ?????????????????????# ## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Armor Coverage 150 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityTrapBuckler Manual? 0 Play Time 00:17:38 Cumulative 25.1 hours Start 2024.09.20 @ 22:28:04 End 2024.09.20 @ 22:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 98 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cb9ae71-aa08-49e5-986f-9e2ecf6de858