Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 18:18:03 Player: Skysub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4103) 4103 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2122) 2122 TOTAL SCORE: 10480 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 114 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 140/140 System Corruption 7% Temperature Cool (9) Movement Rolling (220) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Scrap Suit Huge Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Precision Beam Rifle Assault Rifle Heavy Missile Launcher Spear > --- INVENTORY (25) --- Light Nuclear Core Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel High-capacity Storage Unit Medium Matter Pod (100) Structural Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Light Armor Plating Graphene Brace Relay Coupler [NC] (25) Relay Coupler [Brawler] (21) Relay Coupler [Specialist] (19) Sensor Drone Bay (20/20) Light Assault Rifle XL Autogun Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Minigun Gauss Cannon Spear > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Medium Treads Medium Treads Compact Wheel Compact Wheel High-capacity Storage Unit Structural Scanner Improved Propulsion Shielding Improved Propulsion Shielding Weapon Shielding Graphene Brace Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Specialist] Sensor Drone Bay Assault Rifle XL Autogun Array Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 92 | 7 12 2 19 4 . 3 16 6 23 . Power 7 | 1 1 . 2 . . . 1 . 2 . Engine 6 | 1 1 . 1 . . . 1 . 2 . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 3 . 5 1 . . 5 2 5 . Treads 14 | 2 1 . 4 1 . . 4 . 2 . Leg . | . . . . . . . . . . . Wheel 8 | . 2 . 1 . . . . 2 3 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 25 | 2 3 1 6 2 . . 3 2 6 . Device 10 | 1 . . 2 2 . . 3 . 2 . Storage 5 | 1 1 . 2 . . . . . 1 . Processor 2 | . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 8 | . 2 1 . . . . . 2 3 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 5 1 6 1 . 3 7 2 10 . Energy Gun 6 | . 3 . . . . . . . 3 . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 21 | 2 2 . 4 . . 2 5 2 4 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 6 | . . . 1 1 . 1 2 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 3 . 1 . Parts Lost 44 | . 8 . 11 . . 1 1 4 18 1 Power 4 | . 1 . 2 . . . . . 1 . Propulsion 13 | . 3 . 4 . . . . 1 4 1 Utility 10 | . 1 . 4 . . . . 1 4 . Weapon 17 | . 3 . 1 . . 1 1 2 9 . Highest Loss Streak 11 | . 5 . 3 . . 1 1 1 11 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 9 13 16 19 17 15 15 15 19 21 Power . | . 1 1 . 1 1 1 . . . 1 Propulsion 2 | 1 . . 3 3 2 2 2 2 2 7 Utility 6 | . 3 5 3 4 6 6 7 8 12 12 Weapon 5 | . 4 7 9 10 8 5 5 3 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . . . 3 2 1 . 3 . 5 18 Power 3 | . . . . . . . 1 . 1 1 Propulsion 8 | . . . 1 . 1 . . . 1 5 Utility 16 | . . . 2 . . . 2 . 2 10 Weapon 5 | . . . . 2 . . . . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 91 100 98 100 77 99 99 99 92 86 Engine 10 | . 10 14 9 11 11 11 9 8 9 9 Treads 17 | . 19 28 17 22 22 22 18 5 8 . Wheel 4 | . 4 . 3 . . . . 12 8 17 Device 7 | . 4 . 14 11 11 11 9 6 3 9 Storage 11 | . 14 14 12 11 11 11 9 9 9 9 Processor 10 | . . . 9 22 22 22 18 9 9 9 Protection 6 | . 9 14 6 . . . . 11 10 . Energy Gun 2 | . 12 . . . . . . . 2 9 Energy Cannon 2 | . . 13 5 . . . . . . . Ballistic Gun 20 | . 15 14 16 21 . 21 35 27 24 9 Impact Weapon 1 | . . . . . . . . 7 . . Peak Build Rating 43 | 7 8 8 18 23 20 24 37 36 43 39 Average Rating 20 | 4 7 8 13 18 18 23 34 32 35 37 On Entrance 18 | . 7 8 8 18 19 20 24 34 33 35 Avg Prop Armor Cover (%) 9 | . 15 . 9 . . . 7 8 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 12 50 53 65 61 59 61 67 68 113 102 Greatest Support 48 | 40 40 40 40 43 43 43 43 40 48 26 Greatest Overweight (x) 34 | . 2 1 5 1 1 1 3 6 34 10 Average Overweight (x) 2 | . 1 1 2 1 1 1 1 4 6 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 19 20 20 20 20 20 20 20 24 25 Most Carried 25 | 5 13 15 20 20 20 20 20 20 25 25 Average Carried 17 | 3 9 13 16 19 19 19 19 19 22 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 4 13 15 20 20 20 20 20 20 25 25 Scrap Suit Usage (%) 5 | . . . . . . . . . 22 100 Class Distribution -------------------- 65% | Mutant 9% | Gunner 9% | Tank 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4234 | 257 411 172 733 268 . 133 521 749 881 109 Remotely . | . . . . . . . . . . . Salvage Created 5074 | 50 790 169 873 113 . 164 503 982 1302 128 Parts 281 | 7 47 4 62 6 . 9 29 41 67 9 Haulers Intercepted 10 | . 1 . 3 . . . 3 . 3 . Recyclers Shooed 2 | . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 96 | . 17 1 17 3 . 6 4 20 20 8 Melee 7 | . . . . . . . . 1 4 2 Guns 59 | . 17 . 11 1 . 1 4 17 8 . Cannons 6 | . . 1 3 . . . . . 2 . AOE 22 | . . . 3 2 . 5 . . 6 6 Classes Destroyed 18 | 1 7 1 2 . . . 2 2 3 . Worker 6 | . 1 . 3 . . . . . 2 . Builder 6 | . 2 . . 1 . . . . 3 . Tunneler 3 | 2 . . 1 . . . . . . . Hauler 10 | . 1 . 3 . . . 3 . 3 . Recycler 8 | . 1 2 . . . 1 . . 4 . Mechanic 1 | . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 . 1 . Watcher 7 | . 1 . 1 . . . 3 . 2 . Swarmer 23 | . 6 . 7 . . 3 . 3 . 4 Cutter 1 | . . . . . . . . . 1 . Grunt 45 | . 11 . 3 3 . 2 1 11 12 2 Brawler 2 | . . . 1 . . 1 . . . . Sentry 16 | . . . 7 . . . 3 2 4 . Specialist 1 | . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . 2 . Programmer 5 | . . . . . . . . 3 . 2 Heavy 1 | . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 1 4 3 . 3 4 6 7 6 Combat Bots Only 6 | . 4 1 4 3 . 3 1 6 6 6 Max Kills in Single Turn 4 | 1 2 1 2 2 . 3 1 1 4 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . 2 2 . 3 . . 4 3 Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 644 | . 106 6 158 8 . 21 44 90 187 24 Missed 167 | . 23 1 38 5 . 9 7 24 53 7 Hits 477 | . 83 5 120 3 . 12 37 66 134 17 Melee 8 | . . . 6 . . 2 . . . . Projectile 469 | . 83 5 114 3 . 10 37 66 134 17 AOE 1 | . . . . . . . . . 1 . Critical Strikes 14 | . 1 . 2 . . 1 1 2 7 . Damage Taken 6797 | . 901 103 1495 34 . 268 428 751 2563 254 Core 1079 | . 203 18 252 14 . 40 49 96 360 47 Absorbed by Shields 607 | . . . 176 12 . 44 161 214 . . Core Remaining (%) 44 | 100 . 11 . . . 23 . . . . Volleys Fired 322 | 3 90 8 80 4 . 6 20 48 55 8 Largest 4 | 2 2 2 2 2 . 2 4 4 4 1 Hottest 130 | 40 80 80 80 43 . 46 98 96 130 61 Shots Fired 764 | 6 167 17 154 9 . 14 78 159 151 9 Gun 672 | 6 167 9 107 7 . 11 78 159 126 2 Cannon 72 | . . 8 44 . . . . . 20 . Launcher 20 | . . . 3 2 . 3 . . 5 7 Special . | . . . . . . . . . . . Kinetic 650 | 6 147 9 107 7 . 11 78 159 126 . Thermal 94 | . 20 8 44 . . . . . 20 2 Explosive 20 | . . . 3 2 . 3 . . 5 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 4 13 3 16 9 . 6 18 24 23 . Robot Miss Streak 6 | . 3 3 6 1 . 3 2 3 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . . . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . Shots Hit Robots 520 | 4 112 9 99 3 . 6 49 126 108 4 Core Hits 230 | 2 45 6 36 5 . 9 20 36 61 10 Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 8 | . . . 1 . . . 1 4 2 . Critical Strikes 13 | . 1 . 2 . . . 1 5 4 . Burn 1 | . 1 . . . . . . . . . Destroy 7 | . . . 2 . . . 1 2 2 . Blast 2 | . . . . . . . . . 2 . Smash 3 | . . . . . . . . 3 . . Melee Attacks 117 | . . . 2 . . . . 79 9 27 Impact 81 | . . . 2 . . . . 79 . . Slashing . | . . . . . . . . . . . Piercing 36 | . . . . . . . . . 9 27 Sneak Attacks 2 | . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10682 | 50 1091 175 1743 256 . 540 804 2438 2859 726 Guns 6312 | 50 1086 77 960 22 . 67 787 1817 1446 . Cannons 1015 | . . 90 544 . . . . . 381 . Explosions 2268 | . . . 158 228 . 438 . . 832 612 Melee 997 | . . . 77 . . . . 621 185 114 Ramming 90 | . 5 8 4 6 . 35 17 . 15 . Kinetic 6292 | 50 948 77 960 22 . 67 787 1817 1564 . Thermal 1155 | . 138 90 544 . . 120 . . 263 . Explosive 2148 | . . . 158 228 . 318 . . 832 612 Electromagnetic . | . . . . . . . . . . . Impact 698 | . . . 77 . . . . 621 . . Slashing . | . . . . . . . . . . . Piercing 299 | . . . . . . . . . 185 114 Highest Corruption 13 | . 2 2 13 13 13 13 . 4 4 7 Average Corruption 6 | . 1 2 12 13 13 13 . 2 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 241 | . 25 15 38 56 20 35 . 15 24 13 Message Errors 47 | . 8 1 6 10 2 7 . 3 7 3 Matter Fused 67 | . 2 3 8 21 9 8 . 2 8 6 Heat Flow Errors 26 | . 2 2 7 7 2 1 . 1 3 1 Energy Discharges 34 | . 4 5 3 3 4 6 . 4 3 2 Parts Rejected 5 | . 1 . 2 . . . . 2 . . Parts Fused 3 | . . . . 2 1 . . . . . Data Loss (minor) 24 | . 1 3 6 6 2 3 . 1 2 . Data Loss (major) 12 | . 3 . 1 4 . 4 . . . . Misfires 12 | . 1 1 1 3 . 5 . . . 1 Alerts 4 | . . . 1 . . 1 . 1 1 . Weapon Failures 7 | . 3 . 3 . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 316 | . . 15 59 . . . . 190 43 9 Projectiles 15 | . . 15 . . . . . . . . Explosions 56 | . . . 4 . . . . . 43 9 Melee 245 | . . . 55 . . . . 190 . . Knockbacks 5 | . . . . 1 . 1 . 2 1 . Impact 4 | . . . . 1 . 1 . 2 . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 27 . . 159 . . 230 . Shots 10 | . . . 1 . . 4 . . 5 . Rammed 16 | . 1 1 2 1 . 1 3 . 7 . Targets Rammed 18 | . 1 2 2 1 . 2 3 . 7 . Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . Highest Temperature 669 | . 243 198 354 277 249 156 323 238 669 139 Average Temperature 84 | . 33 66 75 107 111 64 121 56 119 48 Received Heat Transfer 2286 | . 441 18 358 17 . 33 206 214 936 63 Effects 20 | . . . . . . . 4 . 16 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 9 | . . . . . . . 4 . 5 . Matter Decay 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 5 | . . . 3 . . . . 2 . . Impact Corruptions 8 | . . . 1 . . . . 7 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . Heat Transferred 2484 | . 410 185 1147 . . 150 . . 592 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . . . . . . 3 2 2 Low Security (%) 76 | 100 100 100 100 100 . 100 100 22 . . Level 1 10 | . . . . . . . . 16 71 34 Level 2 11 | . . . . . . . . 47 28 65 Level 3 1 | . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 784 | 5 168 77 144 79 . 119 32 784 517 590 Initial 382 | . . . . 28 . . . . 382 330 Average 131 | . 69 6 81 6 . 27 5 415 355 458 Influence Increases 3604 | 10 574 110 632 92 . 189 187 824 716 270 Destroy 0b10 Robot/C 2020 | . 340 40 420 60 . 120 80 400 400 160 Destroy 0b10 Robot/NC 230 | 10 30 10 45 5 . 5 40 10 75 . Destroy Leader 426 | . 64 10 130 10 . 20 42 20 120 10 Allied During Kill 15 | . . 5 10 . . . . . . . Successful Hack 49 | . 35 . 6 . . . 8 . . . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 180 | . . 15 . . . 15 15 60 15 60 Anti-Garrison Action 200 | . . . . . . . . 200 . . Destroy Structure 304 | . . . 21 17 . 29 2 104 91 40 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 105 | . 30 30 . . . . . 30 15 . Influence Decreases 3014 | 10 574 110 557 167 . 189 187 40 992 188 Entered New Map 627 | . . . . 47 . . . . 402 178 Time Decay 1922 | 10 494 95 427 120 . 179 187 . 410 . Lost Part 430 | . 80 . 110 . . 10 . 40 180 10 Lost Ally 35 | . . 15 20 . . . . . . . Squads Dispatched 12 | . 3 . 2 . . . 1 . 6 . Investigation 6 | . 3 . 1 . . . 1 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . . . 4 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 16 | . 4 1 5 . . . . . 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 31 8 28 3 . 6 14 21 34 6 Peak Tracking Total 12 | . 4 3 5 3 . 3 3 6 12 5 Tactical Retreats 5 | . 2 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 3 . . . . . 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . . 1 . . . 1 1 6 1 4 Max in Single Turn 1 | . . . . . . 1 1 1 1 1 Garrison Relay 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 32 | . 9 . 7 1 1 . 6 3 5 . Terminals 21 | . 6 . 6 . . . 3 3 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 91 | . 27 . 26 1 1 . 15 7 14 . Successful 41 | . 13 . 10 1 1 . 8 . 8 . Failed 49 | . 14 . 16 . . . 6 7 6 . Catastrophic 9 | . 3 . 4 . . . 1 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . Manual 44 | . 18 . 13 . 1 . 5 . 7 . Terminals 58 | . 17 . 18 . . . 8 7 8 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 11 | . 7 . . . . . 4 . . . Scanalyzers 15 | . . . 8 . . . 2 . 5 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 9 | . 2 . 2 1 1 . 2 . 1 . Open Door 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . Disarm Traps 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . Report Inventory 3 | . 2 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 12 | . . . 6 . . . 1 . 5 . Retrieve Study 12 | . . . 6 . . . 1 . 5 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 13 | . 8 . 2 . . . 2 . 1 . Terminals 11 | . 6 . 2 . . . 2 . 1 . Botnet 6 | . 1 . 2 . . . 2 . 1 . Skim 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 25 | . 7 . 7 . . . 6 2 3 . Full Trace Events 6 | . . . 3 . . . 1 1 1 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 11 | . . . 6 . . . 1 . 4 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 2 . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . Machine Destruction 5 | . . . . . . . . 5 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . Highest-Rated Group 40 | . . 40 24 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . 29 20 . . . . . . . Total Damage 447 | . . 293 154 . . . . . . . Kills 12 | . . 7 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 1298 | 13 513 . 770 2 . . . . . . Sensors 2 | . . . . 2 . . . . . . Structural 770 | . . . 770 . . . . . . . Seismic 956 | 13 513 . 430 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 11122 | 115 1779 1375 1296 1393 473 857 1042 1396 985 411 Spaces Moved 4332 | 60 497 507 477 621 214 376 386 648 329 217 Core 7 | 3 . . . . . . . . 4 . Treads 2702 | 57 250 507 267 621 214 376 386 2 22 . Legs . | . . . . . . . . . . . Wheels 1623 | . 247 . 210 . . . . 646 303 217 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 130 240 140 200 220 220 200 115 130 130 Average Speed 201 | 154 202 240 195 219 220 220 238 142 203 130 Slowest Speed 1750 | 160 320 240 240 220 220 220 280 250 1750 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 85 98 49 99 60 66 40 69 37 38 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 3 1 . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . Spaces Dug 41 | . . . 1 . . . . 34 3 3 Terrain Destroyed 226 | . . . 18 19 . 37 . 34 108 10 Melee 41 | . . . 1 . . . . 34 3 3 Projectile 9 | . . . . . . . . . 9 . AOE 176 | . . . 17 19 . 37 . . 96 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5917 | 74 1120 646 678 642 220 394 468 862 517 296 Wait 867 | . 503 126 69 1 . 3 23 53 47 42 Move 4324 | 59 496 506 476 620 213 375 386 647 329 217 Hop . | . . . . . . . . . . . Pick Up 86 | 5 13 2 20 3 1 3 6 5 27 1 Fast Attach 21 | 6 3 . 4 . . . 1 3 4 . Attach 44 | 1 6 . 11 . . 3 2 4 16 1 Detach 3 | . 1 . . . . . 1 . 1 . Swap 59 | . 6 2 8 8 . 2 16 7 10 . Drop 40 | . 1 . 6 5 6 . 10 . 12 . Fire 322 | 3 90 8 80 4 . 6 20 48 55 8 Melee 117 | . . . 2 . . . . 79 9 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 18 | . 1 2 2 1 . 2 3 . 7 . Escape Stasis 16 | . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Core integrity fell below 50% 733 | -10/Materials | Lost 5 parts (2n1u2w) 942 | -10/Materials | Discovered new exit (range 3) 1040 | -10/Materials | Core integrity fell below 20% 1099 | -10/Materials | Discovered new exit (range 7) 1413 | -10/Materials | Learned location of 1 exit from Recycling 1494 | -10/Materials | Learned 4 Subcaves zone layouts 1563 | -10/Materials | Learned 4 Subcaves zone layouts 1620 | -10/Materials | Identified exit to Materials 1620 | -10/Materials | Identified exit to Mines 1666 | -10/Materials | Learned Storage trap positions 1704 | -10/Materials | Identified exit to Subcaves 1750 | -10/Materials | Learned location of 3 exits from Materials 1808 | -10/Materials | Learned location of Mines (-9) 1874 | -10/Materials | Learned 2 Storage zone layouts 1895 | -10/Materials | Entered Mines 1896 | -10/Mines | Assembled infested the area 1905 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1906 | -10/Mines | Met a Derelict bent on vengeance 2087 | -10/Mines | Discovered exit to Subcaves (range 11) 2106 | -10/Mines | Discovered exit to Materials (range 7) 2797 | -10/Mines | Discovered exit to Materials (range 13) 3270 | -10/Mines | Entered Materials 3270 | -9/Materials | Accompanied by 2 allies 3270 | -9/Materials | Evolved 2 slots: Utility x2 3271 | -9/Materials | Identified exit to Materials 3271 | -9/Materials | Identified exit to Mines 3329 | -9/Materials | Discovered exit to Mines (range 15) 3704 | -9/Materials | System corruption reached 10% 3734 | -9/Materials | Lost 3 parts (1p2u) 3793 | -9/Materials | Lost 3 parts (2n1w) 3897 | -9/Materials | Discovered exit to Materials (range 13) 4044 | -9/Materials | Core integrity fell below 50% 4080 | -9/Materials | Lost 3 parts (1n2u) 4566 | -9/Materials | Entered Mines 4567 | -9/Mines | Learned location of Storage (-8) 4929 | -9/Mines | Learned Materials stockpile data 4984 | -9/Mines | Discovered exit to Materials (range 9) 5174 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5179 | -9/Mines | Found Scrap Suit 5278 | -9/Mines | Found the Drone Emporium 5287 | -9/Mines | Found Prototype Device 5292 | -9/Mines | Identified Sensor Drone Bay 5411 | -9/Mines | Found DCF Scrap (11 items) 5447 | -9/Mines | Discovered exit to Materials (range 5) 5529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5531 | -9/Mines | Discovered new exit (range 5) 5959 | -9/Mines | Entered Exiles 6013 | -9/Exiles | Met 8R-AWN 6051 | -9/Exiles | Met EX-HEX 6112 | -9/Exiles | Met EX-BIN 6136 | -9/Exiles | Aligned with FarCom system 6139 | -9/Exiles | Given EX-Vault access code 6189 | -9/Exiles | Opened EX-Vault 6207 | -9/Exiles | Found XL Autogun Array 6252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6326 | -9/Exiles | Met EX-DEC 6401 | -9/Exiles | Discovered new exit (range 14) 6432 | -9/Exiles | Left Exiles lab with XL Autogun Array 6432 | -9/Exiles | Entered Mines 6501 | -8/Mines | Discovered exit to Materials (range 8) 7289 | -8/Mines | Entered Materials 7289 | -8/Materials | Evolved 2 slots: Weapon x2 7469 | -8/Materials | Central database locked down 7554 | -8/Materials | Discovered new exit (range 12) 7660 | -8/Materials | Build established: Gunner 7777 | -8/Materials | Discovered new exit (range 4) 8331 | -8/Materials | Identified exit to Garrison 8331 | -8/Materials | Entered Garrison 8577 | -8/Garrison | Installed Relay Interface Framework 8609 | -8/Garrison | Triggered checkpoint 8643 | -8/Garrison | Garrison Relay disabled 8646 | -8/Garrison | Build established: Tank 8900 | -8/Garrison | Triggered checkpoint 9018 | -8/Garrison | Discovered new exit (range 3) 9277 | -8/Garrison | Triggered checkpoint 9536 | -8/Garrison | Discovered new exit (range 14) 9618 | -8/Garrison | Build established: Scavenger-Tank 9694 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9727 | -8/Garrison | Entered Materials 10338 | -8/Materials | Core integrity fell below 50% 10406 | -8/Materials | Lost 11 parts (1p3n2u5w) 10521 | -8/Materials | Core integrity fell below 20% 10651 | -8/Materials | Garrison activated, responded to threat 10712 | -8/Materials | Identified exit to Garrison 10712 | -8/Materials | Entered Garrison 10816 | -8/Garrison | Triggered checkpoint 10850 | -8/Garrison | Triggered checkpoint 11104 | -8/Garrison | Triggered checkpoint 11123 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10854_ S-10 Pest destroyed. 10861_ Destroyed Unknown Device. 10861_ Destroyed Shock Rifle. 10863_ P-60 Hacker destroyed. 10869_ System corrupted: Energy discharge (-49). 10916_ System corrupted: Matter fused (-9). 10944_ Acquired Lgt. Assault Rifle+. 10961_ System corrupted: Matter fused (-8). 10994_ Storage Shell breached. 11003_ System corrupted: Matter fused (-9). 11006_ Storage Shell breached. 11043_ System corrupted: Heat flow error (+164). 11080_ X8B1|OGPD F#BZ/5GAB RGIROJ 11104_ Beams of light sweep through the air. An alarm sounds. 11110_ System corrupted: Energy discharge (-49). 11113_ G-47 Trooper destroyed. 11116_ Acquired 58 matter. 11116_ Com. Wheel destroyed. 11117_ G-47 Trooper destroyed. 11120_ Acquired 51 matter. Map ----- +----------------------------------------------------+ | ???????# #??????????????????# """ " "" #?? #?? | | ???????# #??????????????????# #?? #?? | | ??????? #??????????????????# #?? #?? | | ???????# #??????????????????# """" """" #?? #?? | | ???????# #??????????????????#?" "????#?? #?? | | ???????# #??????????????????#?" " "??????# #?? | | ???????# #??????????????????# """" """" #?# #?? | | ???????# #??????????????????# #?# #?? | | ???????# #??????????????????#### ####?# #?? | | ???????# #?????????????????????## ####????# #?? | | ???????# #????????????########### ######### #?? | | ######## #######??????# #?? | | #??????# #?? | | ^ #??????# #?? | | ### ###"#### #??????# ########"#############?? | | ??# #?# #??# #??????# #?????# #?????????????? | | ??# #?# #??# #???#### ####### ##????????????? | | "?# #?# ??# #???# ; ; "#????????????? | | ## #?# #??# #???# ## ####### ##????????????? | | #? #??# ##### ## #?????# #?????????????? | | #?# #??# ## ## #?????# #?????????????? | | ## #?? ??## ## ## #?????# #?????????????? | | ?# ####### ####### #?????????????? | | ??# #* #?????????????? | | ??# [;! #?????????????? | | ??#"######## # # g@########"#?????????????? | | ??###??????# # #??????###?????????????? | | ??????????g" ?????????????????????? | | ??????????g" #????????????????????? | | ?????????g?" #????????????????????? | | ??????????g" #????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????# ## ## #??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ???????????# #??????????????????????? | | ???????????## ##""""## #???????????????????????? | | ????????????? #?Y????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 275 Matter Stores 432 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed GuidanceNodeTreads Manual? 0 Play Time 01:01:16 Cumulative 275.5 hours Start 2025.11.14 @ 17:14:17 End 2025.11.14 @ 18:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e313059-06c1-460b-98a3-07d781c5cad3