Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.27 @ 00:36:41 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (278) 1390 Value Destroyed (14091) 14091 Prototype IDs (99) 1980 Alien Tech Used (6) 1200 Bonus (7453) 7453 TOTAL SCORE: 35814 Bonus ------- High Alert Combat Kills 1202 Follower Combat Kills 1884 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 1274/1540 System Corruption 11% Temperature Warm (188) Movement Hovering (37) Location -1/Command Parts ------- > --- POWER (4) -------- Zionite Light DM Reactor (fused) Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Cryofiber Web Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Improved Particle Charger Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Hardlight Generator > --- WEAPON (4) ------- Zionite Laser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY (6) ---- Long-range Terrain Scanner Core Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Particle Charger Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Hardlight Generator > --- WEAPON ----------- Zionite Laser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Protomatter Protomatter Transdimensional Reconstructor Zionite Laser-H Core Cannon [Rating: 215] Favorites ----------- Power Zionite Light DM Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys II Treads Light Treads Hover Unit Zionite Glidesys II Utility Weapon Cycler Device Weapon Cycler Storage Zionite Biocell Processor Improved Signal Interpreter Protection Experimental Propulsion Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 21 | 3 1 4 . 2 1 3 . . . 1 . 2 . . 1 . 1 . . . . . 2 . . . Power 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | 1 . 1 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Utility 9 | 1 . 3 . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . Weapon 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 8 9 9 . 12 9 13 1 2 4 3 11 4 . 4 3 5 15 . 2 . 3 10 8 4 4 6 Power 24 | 1 1 2 . 1 3 2 . . . 1 1 1 . 1 1 2 . . 1 . 2 2 2 . . . Engine 8 | 1 1 2 . 1 1 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . 1 1 . . . 1 . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . 1 . 1 . 2 . . 1 . 2 2 2 . . . Propulsion 25 | 2 2 1 . . 2 4 . . . . 3 1 . 1 . 1 6 . . . . . 1 . 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . 2 1 . . 2 4 . . . . 3 1 . 1 . 1 6 . . . . . 1 . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 47 | 2 3 3 . 6 1 3 . . 4 2 3 2 . . 1 1 5 . 1 . . 4 1 2 2 1 Device 30 | . 3 1 . 5 1 2 . . . 2 3 1 . . 1 . 2 . . . . 3 1 2 2 1 Storage 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Processor 7 | . . 1 . 1 . . . . 4 . . . . . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | 2 . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 3 3 3 . 5 3 4 1 2 . . 4 . . 2 1 1 4 . . . 1 4 4 2 1 5 Energy Gun 39 | 2 2 3 . 5 1 4 . 2 . . 4 . . 1 . 1 4 . . . 1 1 3 . . 5 Energy Cannon 11 | . . . . . 2 . . . . . . . . 1 1 . . . . . . 3 1 2 1 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . 1 2 . 2 1 1 1 . 5 . 4 1 . 2 . . 7 . 4 . 1 9 . 4 1 2 Parts Lost 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 . 2 2 2 2 3 3 2 2 3 2 2 2 1 2 2 2 2 2 1 1 2 3 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Utility 1 | . . . . 1 1 1 2 2 2 2 2 . 1 1 . 1 . . . . . . . . . . Weapon . | . . . 2 . 1 . . 1 . . . . . . . 1 1 2 2 2 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 2 1 . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 99 | . 93 97 100 99 99 98 99 100 100 100 99 100 100 99 100 99 100 100 98 100 99 99 99 99 99 98 Engine 5 | . 18 17 16 14 10 9 11 11 11 9 5 4 4 4 1 . . . . . . . . . . . Core 2 | . . . . . 1 5 5 5 5 6 10 4 4 4 7 2 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 4 4 4 4 10 13 13 13 13 13 13 12 16 16 15 Hover 25 | . 10 26 25 21 20 26 27 27 27 26 26 23 23 23 26 26 26 26 26 26 26 26 28 28 27 27 Device 30 | . 23 26 25 25 32 27 27 27 26 28 31 35 38 34 32 36 33 34 32 34 33 33 33 32 32 31 Storage 1 | . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 4 4 Processor 4 | . . 2 8 7 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Energy Gun 17 | . 25 17 16 27 14 11 15 20 22 21 20 19 19 18 14 13 15 17 17 17 17 14 12 11 11 13 Energy Cannon 2 | . . . . . 11 10 5 1 . . . . . . 2 4 1 . . . . 2 4 4 4 2 Peak Build Rating 215 | 7 12 20 19 35 51 79 88 82 89 88 106 118 118 121 128 132 157 157 161 157 159 174 191 208 208 215 Average Rating 110 | 5 9 16 19 29 45 67 79 81 81 83 97 115 118 119 125 129 147 157 155 157 157 161 177 197 201 203 On Entrance 104 | . 7 11 19 19 35 51 79 80 82 81 88 106 118 118 120 128 132 157 157 157 157 159 163 191 208 203 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 13 17 30 28 34 37 57 54 54 52 54 57 66 66 66 77 84 79 77 77 77 85 99 122 124 125 125 Greatest Support 128 | 40 45 31 31 36 40 71 69 69 69 69 72 72 72 72 83 83 111 111 111 111 111 111 125 125 128 128 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Capacity 4 | 1 2 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 6 | 1 2 2 2 4 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 4 5 5 5 5 6 6 Average Carried 4 | . 1 . 2 2 3 3 4 4 4 4 4 3 4 4 3 4 4 4 4 3 4 3 4 4 5 5 Final Capacity 6 | 2 2 2 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Final Carried 6 | . 2 2 2 4 4 4 5 5 4 3 5 4 4 4 5 5 4 5 4 4 4 4 5 5 6 3 Class Distribution -------------------- 45% | Messiah-Scout 30% | Hacker-Scout 7% | Commander-Scout 6% | Hacker-Mutant 4% | Generator-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Commander-Scout | -6/Lower Caves Commander-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Warlord Messiah-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Testing Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Messiah-Scout | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 2646 | 258 102 110 . 140 100 170 80 20 . 107 90 116 . 86 60 116 274 36 . 60 70 163 179 30 43 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12574 | . 225 756 . 726 712 700 316 270 . 401 1352 438 259 . 328 438 344 246 . 327 753 380 760 347 562 1934 Parts 559 | . 13 29 . 53 22 24 9 8 . 16 46 21 11 . 18 8 7 18 . 15 41 27 31 6 23 113 Haulers Intercepted 14 | . . 3 . 3 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 213 | . 3 12 . 18 11 6 5 6 . 16 17 13 7 . 6 2 4 8 . 7 15 6 7 3 9 32 Guns 175 | . 1 12 . 17 4 4 5 4 . 14 10 12 7 . 3 . 4 8 . 7 15 4 4 . 9 31 Cannons 19 | . . . . . 7 1 . . . . . . . . 2 1 . . . . . 1 3 3 . 1 Classes Destroyed 21 | . 3 2 . 4 1 2 2 3 . 1 . . . . . . . . . . 1 1 . . . 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 5 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . 3 . 3 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . . Recycler 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . . 2 2 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 1 . Watcher 26 | . 3 2 . 2 . 1 . . . . 5 . . . . 2 . . . . 1 2 3 2 1 2 Swarmer 43 | . . . . 8 3 . 2 . . 2 . 3 6 . . . 1 . . 6 3 . . . 3 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 53 | . 3 10 . 3 5 . . 2 . 10 4 6 . . 3 . 2 2 . . . 1 . . . 2 Brawler 4 | . . . . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . Duelist 7 | . . . . . . . . 2 . . . 1 . . . . . 3 . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 38 | . . 2 . 6 2 5 . 1 . 1 4 1 . . . 1 . 2 . 1 4 . 3 1 . 4 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 31 | . . . . 1 . . 1 . . . 3 . . . 2 . . . . . 4 1 4 2 6 7 Programmer 27 | . . . . . 1 1 . . . 2 3 1 . . . . . 2 . . 1 4 . . . 12 Behemoth 6 | . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 5 . 6 3 3 2 4 . 6 7 7 6 . 3 2 3 5 . 3 10 4 6 2 5 9 Combat Bots Only 9 | . 2 4 . 4 3 2 2 4 . 6 5 7 6 . 3 1 3 5 . 3 8 4 4 2 4 9 Max Kills in Single Turn 3 | . 2 2 . 2 1 1 1 2 . 1 2 2 2 . 1 1 1 1 . 1 2 1 1 1 1 3 Gunslinging 1 | . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 882 | . 10 36 . 48 13 26 13 10 . 43 91 29 22 23 15 7 4 30 . 13 43 19 19 13 71 284 Missed 486 | . 2 9 . 17 8 12 6 4 . 18 54 19 13 15 8 2 1 14 . 5 23 10 12 7 52 175 Hits 396 | . 8 27 . 31 5 14 7 6 . 25 37 10 9 8 7 5 3 16 . 8 20 9 7 6 19 109 Melee 9 | . . . . . . . . . . . 4 . . . . . . 2 . . 3 . . . . . Projectile 387 | . 8 27 . 31 5 14 7 6 . 25 33 10 9 8 7 5 3 14 . 8 17 9 7 6 19 109 AOE 23 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 21 Critical Strikes 21 | . . 2 . 1 . . . . . 1 . 2 1 . . . 1 . . . 5 1 . . . 7 Part Disruptions 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Damage Taken 3754 | . 35 144 . 160 20 61 32 48 . 210 341 99 88 82 79 61 22 181 . 77 224 70 26 21 54 1619 Core 2914 | . 29 106 . 122 14 45 24 38 . 165 267 76 68 55 54 52 16 140 . 59 178 58 18 15 39 1276 Absorbed by Shields 1762 | . 16 63 . 67 10 27 14 18 . 81 141 37 34 31 30 22 9 70 . 29 67 22 70 50 167 687 Redirected to Core 2488 | . 20 48 . 96 12 31 24 31 . 138 217 76 68 31 54 28 16 131 . 59 144 44 18 12 36 1154 Redirected to Shielding 24 | . . . . . . . . . . . . . . 15 9 . . . . . . . . . . . Ignored by Resistances 4678 | . 38 156 . 169 23 61 33 46 . 204 332 96 85 78 77 57 23 165 . 73 202 59 68 50 158 2425 Core Remaining (%) 97 | 100 95 . 98 100 98 . . . . 100 . . . . 100 . . . . 100 . 98 . 81 . . Volleys Fired 525 | . 13 33 . 39 20 16 11 11 2 33 53 30 11 5 11 10 9 20 . 8 28 22 28 21 23 68 Largest 4 | . 2 2 . 4 4 4 4 4 1 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 Hottest 348 | . 112 112 . 229 301 320 305 316 85 316 316 246 246 246 291 348 332 313 . 313 313 332 315 315 315 320 Shots Fired 1912 | . 26 66 . 155 77 58 36 44 2 132 208 92 44 20 44 40 35 80 . 31 112 89 103 65 89 264 Gun 1693 | . 26 66 . 155 37 30 29 44 2 132 208 92 44 20 35 30 33 80 . 31 112 74 75 43 66 229 Cannon 219 | . . . . . 40 28 7 . . . . . . . 9 10 2 . . . . 15 28 22 23 35 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1756 | . 26 66 . 155 77 58 36 44 2 132 195 63 33 15 42 40 35 80 . 31 112 89 103 65 89 168 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 156 | . . . . . . . . . . . 13 29 11 5 2 . . . . . . . . . . 96 Robot Hit Streak 105 | . 23 84 . 85 38 40 33 34 . 37 67 51 13 . 29 63 76 105 . 21 34 30 57 79 15 48 Robot Miss Streak 2 | . . . . 2 1 1 1 1 . 2 1 1 1 . 1 . . 1 . 1 2 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 31 | . . 1 . 5 . . . 1 . 3 4 2 3 . . . . 2 . 3 . . . . . 7 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . 1 1 1 1 . . . . 1 . 1 . . . . . 1 Shots Hit Robots 1273 | . 23 61 . 107 57 42 18 38 . 100 149 71 36 . 33 34 13 47 . 20 74 32 51 29 41 197 Core Hits 480 | . 9 25 . 40 25 25 10 14 . 40 47 23 10 . 16 12 5 15 . 8 30 12 23 9 21 61 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Strikes 81 | . 3 5 . 14 1 4 2 3 . 11 10 8 3 . 2 4 . . . . . . . 5 . 6 Burn 64 | . 3 5 . 14 1 4 2 3 . 11 10 5 2 . 1 3 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Intensify 11 | . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45365 | . 300 912 . 1951 1275 1031 472 867 . 2265 4316 2415 1270 . 1122 1165 441 2103 . 899 3589 1657 2282 2647 2166 10220 Guns 39538 | . 300 912 . 1951 664 619 393 867 . 2265 4316 2415 1270 . 892 836 441 2103 . 899 3589 1410 1774 788 1680 9154 Cannons 5802 | . . . . . 611 412 79 . . . . . . . 230 329 . . . . . 247 508 1859 486 1041 Explosions 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 39789 | . 300 912 . 1951 1275 1031 472 867 . 2265 4082 1635 958 . 1044 1165 441 2103 . 899 3589 1657 2282 2647 2166 6048 Explosive 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5551 | . . . . . . . . . . . 234 780 312 . 78 . . . . . . . . . . 4147 Highest Corruption 10 | . . . . 3 . . . . . 2 1 1 1 1 . . . . . . . 7 1 1 . 10 Average Corruption 2 | . . . . 3 . . . . . 1 1 1 1 1 . . . . . . . 6 1 1 . 4 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . 5 . . . . . 2 1 5 1 . . . . . . . . 16 . 6 . 9 Message Errors 11 | . . . . . . . . . . 1 1 . . . . . . . . . . 7 . 1 . 1 Matter Fused 12 | . . . . . . . . . . 1 . 1 1 . . . . . . . . 5 . 2 . 2 Heat Flow Errors 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Weapon Failures 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1424 | . . . . . 10 18 . . . . . . . . . . . . . . . 21 88 1103 17 167 Projectiles 1424 | . . . . . 10 18 . . . . . . . . . . . . . . . 21 88 1103 17 167 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . . 51 . 408 299 356 324 489 . 320 322 354 499 228 398 358 244 411 . 57 196 36 243 204 362 564 Average Temperature 116 | . . 16 . 124 107 115 123 199 . 133 64 116 150 92 155 139 130 165 . 46 71 36 98 96 125 143 Received Heat Transfer 941 | . 34 142 . 78 16 16 26 24 . 73 91 79 139 6 6 12 6 38 . 6 6 . . . . 143 Effects 8 | . . . . 1 . . . 3 . . 1 . 1 . 1 . . 1 . . . . . . . . Shutdowns 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . 2 1 . 1 . 3 . 2 . 2 8 1 . . 1 1 . . . . . 1 . . . . Combat Hostiles 19 | . 2 . . 1 . 1 . 2 . 2 7 1 . . 1 1 . . . . . 1 . . . . Parts Melted 180 | . 2 5 . 20 11 10 8 10 . 27 25 3 3 . 6 5 . 5 . 4 14 3 3 3 4 9 Heat Transferred 53166 | . 1110 2627 . 5180 2597 2535 1250 2311 . 5788 7239 2593 1388 . 1388 1493 444 1739 . 740 2997 1221 1887 851 1702 4086 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 5 Low Security (%) 86 | 100 100 100 100 93 100 100 . . . . 94 . . . . 100 . . . . 75 100 100 100 63 8 Level 1 6 | . . . . 6 . . . . . . 5 . . . . . . . . . 24 . . . 36 16 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2914 | . 57 99 20 241 110 66 . . . . 230 . . . . 91 . . . . 369 161 171 101 249 2914 Initial 155 | . . . 20 . 36 19 . . . . 4 . . . . . . . . . . 155 39 50 38 116 Average 165 | . 5 30 2 72 41 15 . . . . 44 . . . . 41 . . . . 113 114 69 17 101 1197 Influence Increases 10352 | . 120 317 . 594 317 306 80 195 . 440 847 290 170 . 150 225 449 170 . 160 545 299 400 264 431 3583 Destroy 0b10 Robot/C 5300 | . 60 240 . 380 220 120 80 180 . 320 340 260 140 . 120 100 360 160 . 140 300 140 140 60 180 1260 Destroy 0b10 Robot/NC 345 | . 20 25 . 45 15 30 . 5 . . 50 . . . . 20 . . . . 25 10 20 20 15 45 Destroy Leader 1040 | . 16 50 . 130 62 66 . . . 40 126 30 30 . 30 46 20 10 . 20 94 34 56 24 32 124 Allied During Kill 265 | . . . . 1 . . . 10 . 5 4 . . . . 29 69 . . . . . . . . 147 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 106 | . 23 . . . . 6 . . . . 10 . . . . 18 . . . . 18 18 . 5 . 8 Disable Machine 120 | . . . . 4 4 20 . . . . 12 . . . . . . . . . . 28 4 28 12 8 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 881 | . 1 2 . 4 1 39 . . . . 50 . . . . 12 . . . . 48 54 105 127 87 351 Partial Spotted 120 | . . . . 15 . . . . . . 15 . . . . . . . . . 30 . 30 . 15 15 Lose Combat Pursuer 2115 | . . . . 15 15 15 . . . 75 240 . . . . . . . . . 30 15 45 . 90 1575 Influence Decreases 7473 | . 120 241 76 482 374 295 146 195 . 430 627 520 170 . 150 210 464 155 15 160 176 574 373 299 279 942 Entered New Map 862 | . . . 56 . 76 36 35 . . . 6 120 . . . . 8 . 15 . . 214 55 71 48 122 Time Decay 5794 | . 120 241 20 312 281 259 111 195 . 330 501 400 170 . 150 210 356 155 . 160 176 360 318 228 231 510 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 640 | . . . . 20 . . . . . 100 120 . . . . . 100 . . . . . . . . 300 Purge Threat 167 | . . . . 150 17 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . 1 5 2 . . . 1 3 . . . . 1 . 1 . . 2 3 7 3 2 4 Investigation 8 | . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 3 . . 1 Extermination 15 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 1 3 2 1 1 Reinforcement 9 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 1 . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 13 | . 1 . . 2 . 1 . . . . 1 . . . . . . . . . 1 . 1 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 6 15 . 25 11 7 5 7 . 21 46 9 6 21 6 5 5 11 . 6 21 9 17 8 25 100 Peak Tracking Total 76 | . 3 2 . 5 2 2 1 6 . 9 9 4 3 13 3 2 3 5 . 3 5 2 4 4 10 76 Tactical Retreats 29 | . . . . 1 1 1 . . . 2 7 . . . . . . . . . 2 1 1 . 2 11 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 8 | . 1 . . . . 3 . . . . . . . . . 3 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 43 | . . . . 1 1 5 2 . . 2 3 2 . . . . 2 . . . . 9 1 8 3 4 Max in Single Turn 5 | . . . . 1 1 5 1 . . 1 2 1 . . . . 1 . . . . 1 1 2 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 66 | . 6 2 . 6 5 6 1 . . 1 3 2 . 2 . 2 1 2 8 . 3 2 3 5 3 3 Terminals 30 | . 6 1 . 5 4 5 . . . 1 . 1 . . . . . . . . . . . 4 . 3 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 1 . 1 1 1 . . . . 1 . . . . 1 . . . . 2 2 1 1 2 . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . Total Hacks 161 | . 17 5 . 14 8 16 1 . . 4 6 3 . 3 . 4 1 4 44 . 6 3 5 7 4 6 Successful 105 | . 7 3 . 9 2 6 1 . . 4 2 3 . 3 . 2 1 4 44 . 2 2 1 5 2 2 Failed 56 | . 10 2 . 5 6 10 . . . . 4 . . . . 2 . . . . 4 1 4 2 2 4 Catastrophic 13 | . 4 . . 1 2 3 . . . . 1 . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 164 | . 13 . . 4 4 6 1 . . . 19 . . . . 8 . . . . 8 12 21 30 11 27 Terminals 67 | . 17 2 . 10 7 14 . . . 4 . 2 . . . . . . . . . . . 5 . 6 Fabricators 8 | . . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 3 . 4 1 2 . . . . 2 . . . . 2 . . . . 2 3 2 2 3 . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 1 . Terminal Hacks 84 | . 7 . . 5 1 4 1 . . 4 . 3 . 3 . . 1 4 44 . . . . 5 . 2 Record 48 | . . . . . . . . . . 4 . 2 . 2 . . 1 3 32 . . . . 4 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 3 . 4 1 2 . . . . . . . . . 1 . . . . 1 2 1 . 1 . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . 3 . 1 1 2 . . . . . . . . . 1 . . . . 1 2 1 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 1 . 6 5 6 . . . 1 2 1 . . . 2 . . . . 3 2 3 3 1 2 Full Trace Events 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . . . . . . . 2 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . . 1 . . . . 15 . 12 . . . . . . . 4 . . 4 8 9 . 18 Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . 3 . 1 1 2 . . . . . . . . . 1 . . . . 1 2 1 . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 2 . . . . . . . . 2 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 49 | . . . 2 . . . 4 2 4 . 5 . . . . 8 2 1 . . 1 . . . . 20 Largest Group 11 | . . . 2 2 . . 4 6 10 10 3 . . . . 8 8 3 1 . 1 . . . . 11 Highest-Rated Group 1313 | . . . 43 43 . . 116 180 329 329 210 . . . . 782 774 173 30 . 26 . . . . 1313 Highest-Rated Ally 269 | . . . 31 31 . . 29 32 39 39 85 . . . . 103 103 95 30 . 26 . . . . 269 Zionite Dispatches 7 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . Heavy 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Light 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 12 | . . . . . . . . . . 2 3 1 2 1 1 . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 8 | . . . . . . . . . . . 3 1 2 1 1 . . . . . . . . . . . Ally Attacks 212 | . . . . 9 . . . 17 . 12 17 . . . . 8 45 4 . . . . . . . 100 Total Damage 8710 | . . . . 117 . . . 208 . 282 227 . . . . 454 1646 193 . . . . . . . 5583 Kills 62 | . . . . 1 . . . 3 . . . . . . . 3 16 . . . . . . . . 39 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 11942 | . 406 413 216 503 528 470 440 452 524 634 1076 588 268 515 329 305 745 344 99 346 298 494 516 361 391 681 Optics 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Sensors 11611 | . 75 413 216 503 528 470 440 452 524 634 1076 588 268 515 329 305 745 344 99 346 298 494 516 361 391 681 Terrain 10267 | . . . . 313 528 470 440 452 524 634 985 588 268 515 329 305 745 344 58 346 298 486 516 355 388 380 Structural 1147 | . 331 410 216 190 . . . . . . . . . . . . . . . . . . . . . . Jamming 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 160 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 1 2 . 1 1 . 1 . 2 . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . 5 3 2 . 1 . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . 3 . . . . . . . . . 1 3 6 9 3 8 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 12102 | 119 447 413 216 503 528 470 440 452 524 634 1076 588 268 515 329 305 745 344 99 346 298 494 516 361 391 681 Spaces Moved 17613 | 71 448 386 369 557 846 756 768 538 817 932 1232 922 177 496 699 467 811 593 221 737 410 771 1087 770 803 929 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 192 | 65 127 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17415 | . 321 386 369 557 846 756 768 538 817 932 1232 922 177 496 699 467 811 593 221 737 410 771 1087 770 803 929 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 56 52 52 52 52 44 48 48 48 48 44 44 44 40 36 33 33 40 40 40 40 40 36 36 36 37 Average Speed 44 | 150 85 52 52 57 52 46 48 48 48 48 47 44 44 43 36 35 37 40 40 40 40 40 37 36 36 37 Slowest Speed 160 | 160 160 56 52 112 52 53 48 48 48 48 48 44 44 44 40 106 40 40 40 40 40 40 40 36 121 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . 12 . . 3 . . . . 3 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 62 | 4 71 39 92 49 29 27 91 86 87 91 40 96 97 92 94 15 84 62 62 92 18 88 39 78 28 31 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . 1 . . . 3 5 2 . . 3 . . 3 . 1 3 . 1 . . . . . . Spaces Dug 131 | . . . . . . . . . . . 21 4 . 8 2 4 12 8 . . . 13 26 14 17 2 Terrain Destroyed 483 | . . . . . . 64 . . . . 30 27 5 20 5 5 17 27 . 7 22 36 44 43 27 104 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 347 | . . . . . . . . . . . 30 14 5 20 5 5 17 27 . 7 22 36 44 43 27 45 AOE 136 | . . . . . . 64 . . . . . 13 . . . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 21092 | 80 488 532 392 659 906 849 826 719 949 1080 1660 1079 353 790 765 590 1247 671 231 776 501 930 1163 832 864 1160 Wait 2159 | . 1 81 24 20 19 23 16 145 107 83 322 93 163 275 23 85 351 39 . 22 44 84 23 5 15 96 Move 17586 | 70 447 385 368 556 845 755 767 537 816 931 1231 921 176 495 698 465 810 592 220 736 409 770 1086 769 802 929 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | . 5 4 . 2 1 4 2 3 3 5 5 5 . . 2 1 2 2 . 1 2 1 2 5 . 9 Fast Attach 141 | 8 8 7 . 8 7 14 1 2 5 1 5 1 . 3 2 9 17 . 4 . 4 10 7 6 6 6 Attach 65 | . 1 2 . 4 1 3 2 . 1 3 5 5 . 4 4 1 5 . 2 . 1 10 2 5 . 4 Detach 79 | 1 3 1 . 5 2 3 2 . 5 3 6 4 . 3 5 . 8 . 2 . 1 11 3 6 1 4 Swap 33 | . . 1 . 2 2 5 . . . . 4 . . 1 1 3 3 . . . 2 . 3 1 1 4 Drop 177 | 1 10 8 . 7 9 14 3 5 3 5 12 5 . 4 3 5 20 1 3 1 5 11 9 11 6 16 Fire 525 | . 13 33 . 39 20 16 11 11 2 33 53 30 11 5 11 10 9 20 . 8 28 22 28 21 23 68 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire 57 | . . . . . . . 20 11 . 1 . . . . . . 20 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 203 | . . 10 . 16 . 12 2 5 7 15 17 15 3 . 16 10 2 12 . 8 5 11 . 3 10 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Upgraded with Power slot (x1) 219 | -10/Materials | Identified exit to Subcaves 219 | -10/Materials | Discovered exit to Subcaves (range 10) 285 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Discovered exit to Materials (range 10) 316 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Identified exit to Mines 365 | -10/Materials | Discovered exit to Mines (range 8) 416 | -10/Materials | Discovered exit to Materials (range 16) 567 | -10/Materials | Entered another Materials area 569 | -9/Materials | Reached level 2 569 | -9/Materials | Reached level 3 569 | -9/Materials | Upgraded with Propulsion slot (x1) 569 | -9/Materials | Upgraded with Utility slot (x2) 695 | -9/Materials | Identified exit to Materials 695 | -9/Materials | Discovered exit to Materials (range 9) 770 | -9/Materials | Reached level 4 825 | -9/Materials | Upgraded with Utility slot (x1) 828 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Discovered exit to Mines (range 15) 980 | -9/Materials | Entered Mines 1082 | -9/Mines | Discovered exit to Materials (range 10) 1125 | -9/Mines | Build established: Hacker-Scout 1128 | -9/Mines | Discovered exit to Materials (range 5) 1196 | -9/Mines | Entered Materials 1196 | -8/Materials | Accompanied by 2 allies 1198 | -8/Materials | Reached level 5 1198 | -8/Materials | Reached level 6 1198 | -8/Materials | Reached level 7 1198 | -8/Materials | Upgraded with Weapon slot (x2) 1201 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1492 | -8/Materials | Identified exit to Factory 1492 | -8/Materials | Discovered exit to Factory (range 11) 1498 | -8/Materials | Reached level 8 1699 | -8/Materials | Entered Factory 1701 | -7/Factory | Reached level 9 1701 | -7/Factory | Reached level 10 1701 | -7/Factory | Upgraded with Utility slot (x1) 2014 | -7/Factory | Reached level 11 2157 | -7/Factory | Identified exit to Factory 2157 | -7/Factory | Discovered exit to Factory (range 17) 2211 | -7/Factory | Discovered exit to Factory (range 12) 2227 | -7/Factory | Entered another Factory area 2229 | -6/Factory | Reached level 12 2229 | -6/Factory | Reached level 13 2229 | -6/Factory | Upgraded with Power slot (x1) 2229 | -6/Factory | Upgraded with Propulsion slot (x2) 2303 | -6/Factory | Identified exit to Lower Caves 2303 | -6/Factory | Discovered exit to Lower Caves (range 14) 2697 | -6/Factory | Entered Lower Caves 2699 | -6/Lower Caves | Reached level 14 2724 | -6/Lower Caves | Learned 4 Factory zone layouts 2776 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2782 | -6/Lower Caves | Found Prototype Special Weapon 2782 | -6/Lower Caves | Identified Molecular Deconstructor 2820 | -6/Lower Caves | Encountered a Warlord checkpoint 3024 | -6/Lower Caves | Identified exit to Lower Caves 3024 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 3063 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3137 | -6/Lower Caves | Entered another Lower Caves area 3137 | -6/Lower Caves | Accompanied by 4 allies 3162 | -6/Lower Caves | Learned 4 Factory zone layouts 3178 | -6/Lower Caves | Identified exit to Factory 3178 | -6/Lower Caves | Discovered exit to Factory (range 19) 3261 | -6/Lower Caves | Learned 4 Factory zone layouts 3297 | -6/Lower Caves | Reached level 15 3461 | -6/Lower Caves | Identified exit to Zion 3461 | -6/Lower Caves | Discovered exit to Zion (range 13) 3589 | -6/Lower Caves | Entered Zion 3589 | -6/Zion | Accompanied by 6 allies 3604 | -6/Zion | Build established: Commander-Scout 3612 | -6/Zion | Identified exit to Proximity Caves 3612 | -6/Zion | Discovered exit to Proximity Caves (range 18) 3642 | -6/Zion | Found Prototype Processor 3642 | -6/Zion | Identified Exp. Target Analyzer 3645 | -6/Zion | Found Prototype Processor 3645 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3651 | -6/Zion | Found Prototype Processor 3651 | -6/Zion | Identified Exp. Core Analyzer 3653 | -6/Zion | Found Prototype Processor 3653 | -6/Zion | Identified Exp. Terrain Scan Processor 3769 | -6/Zion | Given the Hacking Drone Bay 3769 | -6/Zion | Found Prototype Device 3806 | -6/Zion | Met Imprinter 3814 | -6/Zion | Imprinted 3816 | -6/Zion | Declared Zion's savior 3868 | -6/Zion | Identified exit to Deep Caves 3868 | -6/Zion | Discovered exit to Deep Caves (range 14) 4113 | -6/Zion | Entered Proximity Caves 4113 | -5/Proximity Caves | Accompanied by 10 allies 4115 | -5/Proximity Caves | Reached level 16 4250 | -5/Proximity Caves | Learned location of 1 exit from Factory 4342 | -5/Proximity Caves | Reached level 17 4343 | -5/Proximity Caves | Attracted the attention of an 0b10 base 4353 | -5/Proximity Caves | Lost 3 allies 4402 | -5/Proximity Caves | Learned Factory trap positions 4402 | -5/Proximity Caves | Learned Factory emergency access door positions 4456 | -5/Proximity Caves | Upgraded with Utility slot (x1) 4496 | -5/Proximity Caves | Build established: Hacker-Scout 4505 | -5/Proximity Caves | Spotted B-75 Beast 4514 | -5/Proximity Caves | Destroyed B-75 Beast 4747 | -5/Proximity Caves | Entered Factory 4748 | -5/Factory | Identified exit to Upper Caves 4749 | -5/Factory | Identified exit to Factory 4749 | -5/Factory | Reached level 18 4751 | -5/Factory | Loaded intel: 88 trap records 4935 | -5/Factory | Reached level 19 5094 | -5/Factory | Zion Recon squad teleported in 5208 | -5/Factory | Fabricated Adv. Shield Generator (x2) 5259 | -5/Factory | Spotted B-75 Beast 5266 | -5/Factory | Destroyed B-75 Beast 5537 | -5/Factory | Cargo convoy interrupted 5576 | -5/Factory | Zion Heavy squad teleported in 5647 | -5/Factory | Retrieved Zion intel report: Main Access 5654 | -5/Factory | Zion Light squad teleported in 5685 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5730 | -5/Factory | Reached level 20 5772 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5823 | -5/Factory | Entered Upper Caves 5831 | -5/Upper Caves | Upgraded with Utility slot (x1) 5860 | -5/Upper Caves | Spotted B-75 Beast 5877 | -5/Upper Caves | Destroyed B-75 Beast 6020 | -5/Upper Caves | Attracted the attention of an 0b10 base 6048 | -5/Upper Caves | Destroyed 7 combat bots 6054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6057 | -5/Upper Caves | Reached level 21 6065 | -5/Upper Caves | Upgraded with Utility slot (x1) 6090 | -5/Upper Caves | Identified exit to Upper Caves 6090 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 6124 | -5/Upper Caves | Build established: Messiah-Scout 6142 | -5/Upper Caves | Learned Factory interactive machine intel 6411 | -5/Upper Caves | Entered another Upper Caves area 6411 | -5/Upper Caves | Accompanied by 3 allies 6431 | -5/Upper Caves | Discovered exit to Factory (range 46) 6451 | -5/Upper Caves | Spotted B-75 Beast 6470 | -5/Upper Caves | Destroyed B-75 Beast 6531 | -5/Upper Caves | Identified exit to Warlord 6531 | -5/Upper Caves | Discovered exit to Warlord (range 55) 6606 | -5/Upper Caves | Learned Factory stockpile data 6679 | -5/Upper Caves | Entered Warlord 6679 | -5/Warlord | Accompanied by 3 allies 6694 | -5/Warlord | System corruption cleaned by Quarantine Array 6744 | -5/Warlord | Visited the Vortex Lab 6747 | -5/Warlord | Found Prototype Energy Gun 6747 | -5/Warlord | Identified Vortex Shotgun 6751 | -5/Warlord | Found Prototype Energy Cannon 6751 | -5/Warlord | Identified Vortex Driver 6764 | -5/Warlord | Warlord's base attacked by MAIN.C 6841 | -5/Warlord | Rebuked by Warlord 7114 | -5/Warlord | Warlord forces counterattacked 7166 | -5/Warlord | Spotted B-86 Titan 7167 | -5/Warlord | Spotted Executioner 7186 | -5/Warlord | Identified exit to Proximity Caves 7186 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 7191 | -5/Warlord | Spotted Striker 7191 | -5/Warlord | Spotted Executioner 7192 | -5/Warlord | Spotted Striker 7194 | -5/Warlord | Entered Proximity Caves 7196 | -4/Proximity Caves | Reached level 22 7205 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 7211 | -4/Proximity Caves | Lost 7 allies 7282 | -4/Proximity Caves | Spotted B-86 Titan 7285 | -4/Proximity Caves | Destroyed B-86 Titan 7400 | -4/Proximity Caves | Reached level 23 7454 | -4/Proximity Caves | Discovered exit to Factory (range 14) 7523 | -4/Proximity Caves | Entered Factory 7524 | -4/Factory | Identified exit to Armory 7526 | -4/Factory | Loaded intel: 53 interactive machine locations 7549 | -4/Factory | Identified exit to Research 7549 | -4/Factory | Discovered exit to Research (range 13) 7583 | -4/Factory | Spotted B-86 Titan 7623 | -4/Factory | Zion Heavy squad teleported in 7623 | -4/Factory | Destroyed B-86 Titan 7624 | -4/Factory | Zion Light squad teleported in 7635 | -4/Factory | Zion Light squad teleported in 7645 | -4/Factory | Reached level 24 7739 | -4/Factory | Identified exit to Upper Caves 7739 | -4/Factory | Discovered exit to Upper Caves (range 18) 7828 | -4/Factory | Entered Upper Caves 7828 | -4/Upper Caves | Accompanied by 8 allies 8071 | -4/Upper Caves | Found Alien Artifact 8071 | -4/Upper Caves | Identified Dimensional Node Initializer 8071 | -4/Upper Caves | Initialized slip node 8112 | -4/Upper Caves | Learned location of 1 exit from Research 8169 | -4/Upper Caves | Reached level 25 8188 | -4/Upper Caves | Found Prototype Protection 8188 | -4/Upper Caves | Identified Zio. Weapon Casing 8191 | -4/Upper Caves | Lost 5 allies 8224 | -4/Upper Caves | Upgraded with Utility slot (x1) 8230 | -4/Upper Caves | Learned 12 Research zone layouts 8267 | -4/Upper Caves | Identified exit to Upper Caves 8267 | -4/Upper Caves | Discovered exit to Upper Caves (range 19) 8573 | -4/Upper Caves | Entered another Upper Caves area 8573 | -4/Upper Caves | Accompanied by 3 allies 8578 | -4/Upper Caves | Discovered exit to Research (range 14) 8677 | -4/Upper Caves | Entered an active Warlord outpost 8680 | -4/Upper Caves | Learned Factory garrison access intel 8767 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8884 | -4/Upper Caves | Identified exit to Zhirov 8884 | -4/Upper Caves | Discovered exit to Zhirov (range 17) 8917 | -4/Upper Caves | Entered Zhirov 8917 | -4/Zhirov | Accompanied by 1 ally 8917 | -4/Zhirov | Identified exit to Proximity Caves 8917 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 8925 | -4/Zhirov | Met Zhirov 8941 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8951 | -4/Zhirov | Found Alien Artifact 8951 | -4/Zhirov | Identified Integrated Reactor 8951 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8965 | -4/Zhirov | Found Alien Artifact 8965 | -4/Zhirov | Identified Transdimensional Reconstructor 8965 | -4/Zhirov | Warped through subspace 9016 | -4/Zhirov | Entered Proximity Caves 9018 | -3/Proximity Caves | Reached level 26 9079 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9197 | -3/Proximity Caves | Discovered exit to Research (range 19) 9197 | -3/Proximity Caves | Encountered a Derelict sapper outpost 9362 | -3/Proximity Caves | Entered Research 9363 | -3/Research | Identified exit to Testing 9364 | -3/Research | Identified exit to Research 9364 | -3/Research | Reached level 27 9399 | -3/Research | Zion Offense Resupply teleported in 9472 | -3/Research | Retrieved Zion intel report: Component Stockpiles 9476 | -3/Research | Spotted B-86 Titan 9609 | -3/Research | Reached level 28 9630 | -3/Research | Spotted B-86 Titan 9637 | -3/Research | Destroyed 8 combat bots 9660 | -3/Research | Entered Testing 9711 | -3/Testing | Retrieved Zion intel report: Branch Access 9724 | -3/Testing | Scanned by Researcher 9808 | -3/Testing | Found Prototype Device 9808 | -3/Testing | Identified Exp. Hardlight Generator 9821 | -3/Testing | Found Prototype Energy Cannon 9821 | -3/Testing | Identified Hpw. Disruptor Cannon 9890 | -3/Testing | Retrieved Zion intel report: Emergency Access 9984 | -3/Testing | Discovered exit to Research (range 8) 10031 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 10154 | -3/Testing | Entered Research 10156 | -2/Research | Reached level 29 10269 | -2/Research | Retrieved Zion intel report: Unaware Analyses 10280 | -2/Research | Reached level 30 10299 | -2/Research | Upgraded with Propulsion slot (x1) 10523 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 10573 | -2/Research | Retrieved Zion intel report: Prototype Schematics 10589 | -2/Research | Retrieved Zion intel report: Emergency Access 10596 | -2/Research | Retrieved Zion intel report: Unaware Schematics 10620 | -2/Research | Retrieved Zion intel report: Branch Access 10620 | -2/Research | Identified exit to Quarantine 10636 | -2/Research | Upgraded with Power slot (x1) 10670 | -2/Research | Entered Quarantine 10717 | -2/Quarantine | Found Transdimensional Reconstructor 10725 | -2/Quarantine | Garrison activated, responded to threat 10739 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 10744 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 10756 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 10786 | -2/Quarantine | Identified exit to Access 10786 | -2/Quarantine | Discovered exit to Access (range 13) 10806 | -2/Quarantine | Found Alien Artifact 10806 | -2/Quarantine | Identified Subatomic Replicator 10820 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 10833 | -2/Quarantine | Found Alien Artifact 10833 | -2/Quarantine | Identified Terrabomb 10833 | -2/Quarantine | Used Terrabomb 10856 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 10878 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 10931 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 10954 | -2/Quarantine | Found Alien Energy Cannon 10954 | -2/Quarantine | Identified Core Cannon 10965 | -2/Quarantine | Met incapacitated Sigix Warrior 10965 | -2/Quarantine | Lockdown squad dispatched 10965 | -2/Quarantine | Reached level 31 10970 | -2/Quarantine | Found Sigix Containment Pod 10987 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 11000 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 11031 | -2/Quarantine | Entered Access 11033 | -1/Access | Reached level 32 11059 | -1/Access | Spotted B-99 Colossus 11153 | -1/Access | Retrieved Zion intel report: Branch Access 11153 | -1/Access | Identified exit to Command 11267 | -1/Access | Retrieved Zion intel report: Guard Positions 11359 | -1/Access | Retrieved Zion intel report: Unaware Analyses 11385 | -1/Access | Reached level 33 11418 | -1/Access | Spotted B-99 Colossus 11418 | -1/Access | Spotted B-99 Colossus 11422 | -1/Access | Entered Command 11424 | -1/Command | Reached level 34 11523 | -1/Command | Retrieved Zion intel report: Emergency Access 11539 | -1/Command | Retrieved Zion intel report: Active Garrisons 11596 | -1/Command | Phase Generator disabled 11604 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 11629 | -1/Command | Build established: Generator-Scout 11648 | -1/Command | Retrieved Zion intel report: Branch Access 11684 | -1/Command | Retrieved Zion intel report: Prototype Schematics 11695 | -1/Command | Retrieved Zion intel report: Component Stockpiles 11702 | -1/Command | Retrieved Zion intel report: Unaware Analyses 11719 | -1/Command | Disengaged cave seal 11754 | -1/Command | Retrieved Zion intel report: Prototype Schematics 11870 | -1/Command | Reached level 35 11922 | -1/Command | First assault squad dispatched 11962 | -1/Command | Failed to warp due to unstable space 11967 | -1/Command | Zionites emerged from the dark tunnel 11967 | -1/Command | Lost 4 allies 12006 | -1/Command | Destroyed 9 combat bots 12029 | -1/Command | Lost 4 allies 12040 | -1/Command | Spotted M Guard 12040 | -1/Command | Spotted M Guard 12040 | -1/Command | Spotted Combat Programmer 12047 | -1/Command | Spotted Combat Programmer 12082 | -1/Command | Core integrity fell below 50% 12088 | -1/Command | System corruption reached 10% 12098 | -1/Command | Core integrity fell below 20% 12103 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 12074_ Destroyed Prototype Energy Cannon. 12074_ Penetrated by EMDS Slug. 12076_ M Guard suffers critical hit (Intensify). 12076_ EMDS Slug penetrates Reinforced Barrier. 12079_ System corrupted: Matter fused (-5). 12079_ Penetrated by EMDS Slug. 12082_ Dropped Protomatter-70. 12087_ Penetrated by EMDS Slug. 12088_ System corrupted: Zio. Phaser-H failed to cycle. 12092_ Drone sends a signal. 12092_ EMDS Slug penetrates Reinforced Barrier. 12095_ Penetrated by EMDS Slug. 12095_ M Guard suffers critical hit (Intensify). 12098_ Penetrated by EMDS Slug. 12098_ System corrupted: Zio. Laser-H failed to cycle. 12100_ M16A3MSH2JV ZAWTZTM 12100_ EMDS Slug penetrates Reinforced Barrier. 12101_ System corrupted: Zio. Phaser-H failed to cycle. 12103_ Penetrated by EMDS Slug. 12103_ Zio. Phaser-H destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? p#????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????? ?????????????????????????????? #????????? | | ????? #######################??? #????????? | | ???? / Y #??? #????????? | | ???? / p #??? #????????? | | ???? / @ Y #### ##???????? | | ????????????################## # ##??????? | | ?????????????????????????????# # #?###### | | ?????????????????????????????# ## ### | | MM???????????????????????????# T# # | | MM???????????????????????????# ### " | | MM???????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# # | | ?????????????????????????????###### ## | | ??????????????????????????????????# ## # ## | | ??????????????????????????????????### ##? | | ????????????????????????????????????# ## | | ????????????????????????????????????# # ## | | ????????????????????????????????????# ### | | ????????????????????????????????????# ## # #? | | ????????????????????????????????????# #### ##### | | ????????????????????????????????????# #??###?### | | ????????????????????????????????????# ###??###?# | | ????????????????????????????????????# ###??##### | | ????????????????????????????????????# #???##?### | | ????????????????????????????????????# ###?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 107 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 25 Robot Scan Range 36 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Imp. Target Analyzer | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Scatter Rocket Array | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Armored Medium Treads | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Centrium Light Armor Plating | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Enh. Gamma Bomb Array | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Hds. Centrium Leg | -2/Research | Z-intel Tesla Bomb Launcher | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Exp. EM Shield | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Adv. Thermal Defense Suite | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Electron Diverter | -1/Command | Z-intel Com. Mass Driver | -1/Command | Z-intel Imp. Thermal Defense Suite | -1/Command | Z-intel Exp. Biometal Medium Treads | -1/Command | Z-intel Exp. Actuator Array | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Exp. Biometal Leg | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Imp. Matter Compressor | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Exp. System Shield | -1/Command | Z-intel Ionic Axe | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Exp. Weapon Shielding | -1/Command | Z-intel Adv. Gravity Neutralizer | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-27 Freighter | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive K-01 Serf | -2/Research | Z-intel G-73 Enforcer | -2/Research | Z-intel A-15 Conveyor | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel Fabricated ------------ Adv. Shield Generator | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Wave Gun | -4/Factory | Hacked Particle Reactor | -3/Research | Hacked Nova Cannon | -3/Testing | Hacked Quantum Rifle | -3/Testing | Hacked Enh. Quantum Rifle | -2/Research | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Terrabomb Core Cannon Achievements -------------- Botjacking DIY Cooler Ghost 'Em Seal Team Z Well Done Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Levels Raised 34 | . . 3 . 4 3 2 1 1 . 2 3 1 . . 2 1 1 . . 1 2 . 2 1 2 2 XP Earned 57898 | 6000 450 4879 500 5805 3933 3513 900 1428 800 3099 3628 1274 649 486 1750 1629 1297 450 220 1551 2347 906 2472 1392 2702 3838 XP Spent 57000 | 4750 600 5150 . 6000 2975 4170 1850 . 1430 3010 700 4900 . . 3425 . 2955 . . 1485 . . 4430 . 3100 6070 Upgrades 106 | 18 2 10 . 11 11 6 3 . 6 4 2 2 . . 5 . 2 . . 3 . . 5 . 2 14 Power Slot 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion Slot 6 | 1 . 1 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Utility Slot 9 | 1 . 3 . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . Weapon Slot 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . 4 Heat Dissipation 19 | 5 . . . 5 2 . 2 . 2 2 . . . . . . . . . 1 . . . . . . Energy Generation 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Storage 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mass Support 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 6 | 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . Sight Range 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . 4 . . . . . . 4 1 . . . . . . . . . 1 . . . . . . Terrain Scan Density 10 | . . . . . 5 3 . . . . . . . . . . . . . . . . 2 . . . Ranged Accuracy 5 | 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 KI Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 TH Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 EX Resistance % 4 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 KI Damage % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Protomatter Created 5412 | . 45 117 . 286 48 139 . 206 . 645 654 394 55 . 236 . . 428 . 71 515 226 179 . 240 928 Integrity Restored 3383 | . . 189 . 199 . 190 32 78 130 228 259 233 48 . 279 183 10 245 . 141 76 220 . 37 210 396 Core 2160 | . . 127 . 130 . 59 24 31 7 165 204 139 10 . 167 52 . 156 . 123 59 166 . 29 190 322 Parts 1223 | . . 62 . 69 . 131 8 47 123 63 55 94 38 . 112 131 10 89 . 18 17 54 . 8 20 74 Protomatter Decayed 5575 | . . 51 . 155 48 43 58 208 . 514 774 139 9 343 27 143 255 333 80 21 356 237 179 80 161 1361 Game ------ Seed NanofilamentsSlugMachine Manual? 0 Play Time 04:40:32 Cumulative 312.8 hours Start 2025.10.26 @ 16:02:48 End 2025.10.27 @ 00:36:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 116 Rogue 0 Adventurer 1 Explorer 115 Win Type - Total 25 Types 13/1/5/3/0/1/1/0/1/0 Lore% 64 Gallery% 71 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: e20cd121-d288-4138-b463-85c59a4713c1