Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 18:02:07 Player: MarKhan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (3954) 3954 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 9405 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 40 Friendly Fire -216 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 25/100 System Corruption 16% Temperature Cool (33) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Reinforced Fission Core High-capacity Matter Pod (200) Advanced Sensor Array Seismic Detector Hacking Suite Field Laser Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Light Quantum Reactor Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Seismic Detector Hacking Suite Long-range Tractor Beam Heavy Phase Cannon Flak Gun Flak Gun Precision Assault Rifle Coil Gun Coil Gun Heavy Machine Gun Railgun Heavy Gauss Cannon [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 1 1 . . Utility 6 | . . . . 1 1 2 2 Weapon 2 | . . 2 . . . . . Parts Attached 140 | 7 11 21 18 12 4 11 56 Power 9 | 1 2 2 . 1 . 1 2 Engine 5 | 1 2 2 . . . . . Core 2 | . . . . 1 . 1 . Reactor 2 | . . . . . . . 2 Propulsion 38 | 2 . 6 4 3 2 7 14 Treads 38 | 2 . 6 4 3 2 7 14 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 2 3 4 4 6 2 3 19 Device 29 | 1 1 3 3 5 1 2 13 Storage 4 | 1 1 1 . . . . 1 Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 7 | . 1 . 1 1 1 . 3 Artifact . | . . . . . . . . Weapon 50 | 2 6 9 10 2 . . 21 Energy Gun 2 | 2 . . . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 43 | . 6 9 9 2 . . 17 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 1 2 . . 1 Parts Lost 51 | . 1 1 . 1 . . 48 Power 3 | . . . . . . . 3 Propulsion 17 | . . . . . . . 17 Utility 17 | . 1 1 . 1 . . 14 Weapon 14 | . . . . . . . 14 Highest Loss Streak 36 | . 1 1 . 1 . . 36 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 100 100 100 100 93 Engine 6 | . 14 11 9 2 . . . Core 2 | . . . . 4 6 5 4 Treads 31 | . 28 22 36 38 40 35 29 Device 11 | . 5 9 8 8 16 17 16 Storage 8 | . 14 11 9 7 6 5 5 Processor 1 | . . . . . . 5 8 Protection 4 | . 8 1 . 5 2 5 6 Energy Gun 1 | . 10 . . . . . . Ballistic Gun 28 | . 17 44 35 30 26 23 19 Peak Build Rating 111 | 7 8 23 30 39 46 86 111 Average Rating 39 | 4 7 15 27 37 44 74 96 On Entrance 29 | . 7 8 23 30 39 46 86 Naked Turns . | . . . . . . . . Heaviest Build 147 | 11 22 101 103 104 107 121 147 Greatest Support 165 | 40 40 44 80 104 124 164 165 Greatest Overweight (x) 2 | 1 . 2 1 . . . . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 Average Capacity 21 | 7 9 22 25 25 25 25 25 Most Carried 25 | 4 10 25 25 25 25 25 25 Average Carried 20 | 2 8 19 24 24 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 Final Carried 25 | 3 10 25 25 25 25 25 7 Class Distribution -------------------- 35% | Tank 27% | Gunner 17% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 5878 | 260 597 679 428 517 158 429 2810 Remotely 2264 | . . 262 83 379 68 . 1472 Salvage Created 6703 | 95 785 1077 275 385 257 743 3086 Parts 338 | 5 53 52 12 21 7 34 154 Haulers Intercepted 19 | . 2 6 1 2 . 4 4 Recyclers Shooed 8 | . . 2 . . 1 . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 66 | . 15 7 5 3 2 3 31 Guns 63 | . 14 7 5 3 2 3 29 AOE 3 | . 1 . . . . . 2 Classes Destroyed 16 | 2 8 1 2 . . 1 2 Worker 12 | . 3 1 . . 1 . 7 Builder 10 | . 1 . . 1 . 1 7 Tunneler 2 | 1 1 . . . . . . Hauler 19 | . 2 6 1 2 . 4 4 Recycler 14 | 1 2 5 . 2 1 1 2 Mechanic 3 | . 1 1 . . . . 1 Operator 2 | . 1 . . . . 1 . Watcher 4 | . 1 2 1 . . . . Swarmer 10 | . 9 . . 1 . . . Grunt 37 | . 6 6 3 2 1 2 17 Brawler 5 | . . . 1 . 1 . 3 Duelist 1 | . . 1 . . . . . Sentry 2 | . . . 1 . . . 1 Hunter 4 | . . . . . . . 4 Programmer 6 | . . . . . . 1 5 Heavy 1 | . . . . . . . 1 Best Kill Streak 13 | 1 4 5 3 4 2 4 13 Combat Bots Only 5 | . 3 3 3 1 2 2 5 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . 1 Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 799 | . 63 34 10 12 4 2 674 Missed 209 | . 17 11 1 6 1 . 173 Damage Taken 11355 | . 517 269 134 207 31 43 10154 Core 1312 | . 113 11 14 . 20 . 1154 Absorbed by Shields 423 | . . . . . 12 16 395 Core Remaining (%) 92 | 100 54 97 97 100 97 100 . Volleys Fired 324 | 8 78 43 16 15 8 20 136 Largest 4 | 1 2 4 4 4 4 4 4 Hottest 135 | 40 80 86 100 100 100 100 135 Shots Fired 1063 | 8 155 172 64 60 32 80 492 Gun 1051 | 8 155 172 64 60 32 80 480 Cannon 9 | . . . . . . . 9 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 1014 | . 124 172 64 60 32 80 482 Thermal 7 | . . . . . . . 7 Explosive 3 | . . . . . . . 3 Electromagnetic 39 | 8 31 . . . . . . Robot Hit Streak 20 | 4 10 20 8 7 12 9 15 Robot Miss Streak 8 | 1 5 5 8 5 3 4 6 Penetration Max 2 | . . . . . . . 2 Secondary Targets 18 | . 2 2 1 1 1 1 10 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 2 Shots Hit Robots 651 | 6 95 100 39 24 21 54 312 Core Hits 309 | 3 42 39 17 12 13 25 158 Critical Kills 13 | . . 1 1 1 . . 10 Critical Parts Destroyed 18 | . . 1 1 . . . 16 Critical Strikes 31 | . . 2 2 1 . . 26 Destroy 31 | . . 2 2 1 . . 26 Melee Attacks 4 | . . . 4 . . . . Impact . | . . . . . . . . Slashing 4 | . . . 4 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13113 | 76 1138 1320 719 495 428 960 7977 Guns 12003 | 76 1016 1320 719 445 394 960 7073 Cannons 68 | . . . . . . . 68 Explosions 1003 | . 122 . . 50 . . 831 Melee . | . . . . . . . . Ramming 39 | . . . . . 34 . 5 Kinetic 11792 | . 813 1320 719 445 394 960 7141 Thermal 345 | . 122 . . 50 . . 173 Explosive 658 | . . . . . . . 658 Electromagnetic 279 | 76 203 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 5 . . . . . 16 Average Corruption 4 | . 4 . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 22 . . . . . 19 Message Errors 12 | . 5 . . . . . 7 Matter Fused 7 | . 6 . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 12 | . 6 . . . . . 6 Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . . . . . . 1 Weapon Failures 5 | . 1 . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . . 14 . 42 Projectiles 6 | . . . . . . . 6 Explosions 36 | . . . . . . . 36 Melee 14 | . . . . . 14 . . Knockbacks 2 | . . . . . 1 . 1 Impact 1 | . . . . . 1 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . 31 . . 75 . . 102 Shots 3 | . 1 . . 1 . . 1 Rammed 3 | 1 . . . . 1 . 1 Targets Rammed 4 | 1 . . . . 1 . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 512 | . 271 161 125 160 162 239 512 Average Temperature 94 | . 40 47 27 54 73 88 160 Received Heat Transfer 2360 | . 174 144 54 27 . 6 1955 Effects 8 | . . . . . . . 8 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | 1 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 312 | . 150 . . 12 . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 834 | 10 320 291 179 185 156 92 834 Initial 100 | . 6 100 . 4 90 4 44 Average 131 | 5 171 95 69 46 51 19 364 Maximum Alert Level 3 | . 1 1 . . . . 3 Low Security (%) 80 | 100 47 93 100 100 100 100 48 Level 1 11 | . 52 6 . . . . . Level 2 6 | . . . . . . . 41 Level 3 1 | . . . . . . . 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 1 2 6 4 4 9 Investigation 3 | . 1 1 1 . . . . Extermination 6 | . . . . 1 2 1 2 Reinforcement 17 | . 1 . 1 5 2 3 5 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 3 | . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 2 . 1 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 28 14 15 24 6 8 66 Peak Tracking Total 12 | . 6 3 4 4 2 3 12 Tactical Retreats 3 | . 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . 5 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 18 | . 2 1 1 4 . . 10 Max in Single Turn 5 | . 2 1 1 4 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . 8 7 3 1 1 . . Terminals 19 | . 8 6 3 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 26 23 7 6 4 . . Successful 26 | . 11 10 1 2 2 . . Failed 37 | . 14 12 5 4 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts 3 | . 1 1 1 . . . . Manual 26 | . 7 13 5 1 . . . Terminals 65 | . 26 22 7 6 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 11 10 1 2 2 . . Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 9 | . 2 6 1 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 4 | . 1 2 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 8 7 3 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 2 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 93 | . . . . 93 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 25 . . . Total Damage 332 | . . . . 332 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 9 | . 2 6 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7431 | 104 1347 1711 613 768 1113 588 1187 Spaces Moved 3322 | 49 677 546 207 435 616 321 471 Core 8 | 8 . . . . . . . Treads 3314 | 41 677 546 207 435 616 321 471 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 154 155 155 162 Average Speed 183 | 149 160 276 240 154 155 162 164 Slowest Speed 320 | 160 160 320 240 154 155 166 168 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 84 43 22 16 20 13 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . 4 . . . 8 Terrain Destroyed 175 | . 12 . 4 42 . . 117 Melee 4 | . . . 4 . . . . Projectile 27 | . . . . . . . 27 AOE 144 | . 12 . . 42 . . 90 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4212 | 68 810 649 278 526 771 389 721 Wait 241 | . 9 7 23 41 133 4 24 Move 3316 | 49 676 545 206 434 615 320 471 Hop . | . . . . . . . . Pick Up 92 | 4 18 18 4 11 5 14 18 Fast Attach 17 | 6 . 3 1 3 . . 4 Attach 44 | 1 1 3 2 3 2 2 30 Detach 2 | . . 1 . 1 . . . Swap 79 | . 10 15 15 6 2 9 22 Drop 90 | . 18 14 7 12 5 20 14 Fire 324 | 8 78 43 16 15 8 20 136 Melee 4 | . . . 4 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 1 . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Central database locked down 927 | -10/Materials | Identified exit to Mines 1224 | -10/Materials | Discovered new exit (range 10) 1452 | -10/Materials | Entered another Materials area 1452 | -9/Materials | Evolved 2 slots: Weapon x2 2134 | -9/Materials | Build established: Gunner 3051 | -9/Materials | Central database locked down 3095 | -9/Materials | Discovered new exit (range 8) 3163 | -9/Materials | Entered another Materials area 3163 | -8/Materials | Evolved 2 slots: Propulsion x2 3610 | -8/Materials | Met 7R-MNS 3742 | -8/Materials | Central database locked down 3766 | -8/Materials | Discovered new exit (range 5) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3777 | -7/Factory | Caught up to 7R-MNS 4083 | -7/Factory | Build established: Tank 4111 | -7/Factory | Allied Derelicts emerged from ambush trap array 4464 | -7/Factory | Discovered new exit (range 14) 4544 | -7/Factory | Entered another Factory area 4544 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -6/Factory | Caught up to 7R-MNS 5647 | -6/Factory | Discovered new exit (range 8) 5657 | -6/Factory | Entered another Factory area 5657 | -5/Factory | Evolved 2 slots: Utility x2 5658 | -5/Factory | Caught up to 7R-MNS 6058 | -5/Factory | Discovered new exit (range 15) 6219 | -5/Factory | Discovered new exit (range 7) 6236 | -5/Factory | Identified exit to Factory 6245 | -5/Factory | Entered another Factory area 6245 | -4/Factory | Evolved 2 slots: Utility x2 6246 | -4/Factory | Caught up to 7R-MNS 6664 | -4/Factory | Build established: Scavenger-Tank 6861 | -4/Factory | Lost 3 parts (1n1u1w) 6977 | -4/Factory | Lost 8 parts (2n5u1w) 7245 | -4/Factory | First assault squad dispatched 7396 | -4/Factory | System corruption reached 10% 7412 | -4/Factory | Core integrity fell below 50% 7427 | -4/Factory | Core integrity fell below 20% 7432 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07426_ Acquired Field Laser. 07426_ Imp. Treads destroyed. 07426_ Lrn. Tractor Beam destroyed. 07426_ Critical hit (Burn: +50). 07427_ R-10 Processor collects Adv. Heat Sink. 07427_ Dropped Lgt. Quantum Reactor. 07427_ System corrupted: Hvy. Machine Gun jammed. 07428_ K-01 Serf collects debris. 07429_ Critical hit (Burn: +50). 07429_ Prc. Assault Rifle destroyed. 07429_ Hvy. Machine Gun destroyed. 07430_ Acquired Lgt. Quantum Reactor. 07431_ The unstable cave ceiling collapses. 07431_ K-01 Serf crushed by falling debris. 07431_ Critical hit (Burn: +37). 07431_ U-05 Engineer builds a Wall. 07431_ K-01 Serf collects debris. 07432_ Lgt. Quantum Reactor destroyed. 07432_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????######+#######????????????? | | ???????????????????????#g@ g #????????????? | | ????????????????###### ;i!ggg #????????????? | | ????????????????# =*%g k #????????????? | | ???????????????## ##k# #gRg #????????????? | | ???????????? ??# [ u# R #????????????? | | ???????????# ??# = ! # #????????????? | | ??????##???# #?# * # ; ???????????? | | ?????? #### ## # ###??????????? | | ?????? # #????????????? | | ??? # = # #????????????? | | ??"" """ """ %; # #????????????? | | ??"" """ """ # ! ;????????????? | | ??"" """ """ # #####;#######?????????????? | | ? # ??? #???????????????????? | | ?""" """ # ##?? ???????????????????? | | """ """ # # #????????????????????????? | | """ """[ !! ### ####????????????????????????? | | [! T####???????????????????????????? | | """ """ ! #??????????????????????????????? | | """ """ ##??????????????????????????????? | | """ """ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ############+########????????????????????????????? | | #?# / #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 40 Target Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingThrusterSink Manual? 0 Play Time 01:20:44 Cumulative 160.4 hours Start 2024.11.29 @ 16:40:20 End 2024.11.29 @ 18:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf965e04-21da-49c5-b67e-207d40ebd69c