Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 20:58:00 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2146) 2146 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 4545 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 7 Cogmind --------- Core Integrity 388/550 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Titanium Leg Cooling System Large Matter Pod (150) Structural Scanner Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Heavy Flail Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Titanium Leg Cooling System Large Matter Pod Structural Scanner Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Improved Assault Rifle Heavy Flail Blade Saw Blade Saw [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 97 | 6 13 39 1 38 Power 9 | 1 1 4 . 3 Engine 7 | 1 1 4 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 . 10 . 9 Treads 21 | 2 . 10 . 9 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 7 11 . 9 Device 11 | . 2 5 . 4 Storage 4 | 1 2 1 . . Processor 2 | . . . . 2 Hackware 1 | . 1 . . . Protection 10 | . 2 5 . 3 Artifact . | . . . . . Weapon 39 | 2 5 14 1 17 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 2 . . . 7 Ballistic Cannon 14 | . 3 6 . 5 Launcher 8 | . 1 3 1 3 Special Weapon . | . . . . . Impact Weapon 5 | . 1 4 . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 14 | . 1 . . 13 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 6 | . 1 . . 5 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . 1 . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 96 100 98 Engine 10 | . 14 11 11 3 Core 1 | . . . . 5 Treads 29 | . 28 30 33 26 Device 10 | . 6 11 11 14 Storage 11 | . 14 11 11 9 Protection 8 | . 1 10 11 8 Ballistic Gun 4 | . 3 . . 18 Ballistic Cannon 11 | . 16 11 12 3 Launcher 3 | . 5 1 9 . Impact Weapon 4 | . 2 7 . . Naked Turns . | . . . . . Heaviest Build 63 | 13 40 60 59 63 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 1 | 1 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 7 11 16 20 20 Most Carried 20 | 1 11 20 20 20 Average Carried 14 | . 7 15 20 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 1 10 20 20 13 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 2529 | 197 380 1099 107 746 Remotely 628 | . . 4 . 624 Salvage Created 2321 | . 338 1065 33 885 Parts 143 | . 26 73 6 38 Haulers Intercepted 6 | . . 5 . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 62 | . 13 27 5 17 Melee 2 | . . 1 . 1 Guns 13 | . 2 . . 11 Cannons 29 | . 9 18 . 2 AOE 17 | . 2 7 5 3 Classes Destroyed 11 | . 5 5 . 1 Worker 3 | . 1 1 1 . Builder 1 | . . 1 . . Hauler 6 | . . 5 . 1 Recycler 3 | . . 1 . 2 Operator 2 | . 2 . . . Watcher 9 | . 2 3 . 4 Swarmer 24 | . 6 7 5 6 Grunt 22 | . 7 8 . 7 Duelist 2 | . . 2 . . Sentry 12 | . . 10 . 2 Specialist 2 | . . . . 2 Best Kill Streak 5 | . 4 5 3 4 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 2 2 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3121 | . 290 868 31 1932 Core 305 | . 38 105 . 162 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 133 | . . 133 . . Core Remaining (%) 85 | 100 84 . 73 . Volleys Fired 212 | . 37 103 5 67 Largest 3 | . 2 2 1 3 Hottest 117 | . 78 78 30 117 Shots Fired 359 | . 59 128 5 167 Gun 153 | . 20 . . 133 Cannon 190 | . 38 122 . 30 Launcher 16 | . 1 6 5 4 Special . | . . . . . Kinetic 337 | . 58 116 . 163 Thermal 6 | . . 6 . . Explosive 16 | . 1 6 5 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 11 . 12 Robot Miss Streak 3 | . 2 3 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 257 | . 39 85 . 133 Core Hits 113 | . 19 40 5 49 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 11 | . 1 5 . 5 Destroy 2 | . . . . 2 Blast 6 | . 1 4 . 1 Smash 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 18 | . 2 8 . 8 Impact 10 | . 2 8 . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 5888 | . 827 2283 236 2542 Guns 1509 | . 163 . . 1346 Cannons 2723 | . 523 1685 . 515 Explosions 1247 | . 63 417 213 554 Melee 319 | . 48 144 . 127 Ramming 90 | . 30 37 23 . Kinetic 4129 | . 686 1582 . 1861 Thermal 103 | . . 103 . . Explosive 1247 | . 63 417 213 554 Electromagnetic . | . . . . . Impact 192 | . 48 144 . . Slashing 127 | . . . . 127 Piercing . | . . . . . Highest Corruption 5 | . 1 5 5 . Average Corruption 4 | . 1 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 88 | . 8 59 21 . Message Errors 20 | . 2 10 8 . Matter Fused 22 | . 2 17 3 . Heat Flow Errors 12 | . 1 8 3 . Energy Discharges 11 | . . 5 6 . Parts Rejected 2 | . 1 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 8 | . . 7 1 . Data Loss (major) 3 | . . 3 . . Misfires 7 | . 2 5 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 120 | . . 80 . 40 Projectiles 5 | . . 5 . . Explosions 66 | . . 26 . 40 Melee 49 | . . 49 . . Knockbacks 20 | . 7 11 . 2 Impact . | . . . . . Kinetic 18 | . 6 10 . 2 Secondary 2 | . 1 1 . . Self-Inflicted Damage 99 | . . 46 . 53 Shots 5 | . . 2 . 3 Rammed 7 | . 3 3 1 . Targets Rammed 10 | . 5 3 2 . Kicked . | . . . . . Crushed 3 | . 2 . 1 . Highest Temperature 281 | . 189 251 281 90 Average Temperature 75 | . 36 95 118 49 Received Heat Transfer 867 | . 105 285 . 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 533 | . 201 533 123 245 Initial 57 | . . 57 40 1 Average 139 | . 101 197 76 110 Maximum Alert Level 2 | . 1 2 . 1 Low Security (%) 78 | 100 94 55 100 92 Level 1 16 | . 5 31 . 7 Level 2 5 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 . 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 23 39 4 31 Peak Tracking Total 5 | . 3 5 3 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 25 | . 8 12 . 5 Terminals 21 | . 8 9 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 80 | . 29 40 . 11 Successful 36 | . 9 23 . 4 Failed 42 | . 19 16 . 7 Catastrophic 7 | . 4 1 . 2 Database Lockouts 2 | . 1 1 . . Manual 35 | . 11 15 . 9 Terminals 69 | . 29 31 . 9 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 7 | . . 5 . 2 Garrison Access . | . . . . . Terminal Hacks 19 | . 8 11 . . Robot Analysis 4 | . 2 2 . . Prototype ID Bank 4 | . 3 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 3 | . . 3 . . Locate Traps 2 | . 1 1 . . Registered Components 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 5 . 2 Insert Component 3 | . . 2 . 1 Analyze 4 | . . 3 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 3 . 2 Terminals 6 | . 1 3 . 2 Botnet 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 23 | . 8 10 . 5 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 2 | . . . 2 . Total Damage 20 | . . . 20 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total 4 | . 2 2 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 6465 | 77 1520 2774 969 1125 Spaces Moved 3377 | 45 842 1391 595 504 Core 6 | 6 . . . . Treads 3371 | 39 842 1391 595 504 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 150 160 160 160 160 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 5 98 93 99 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 16 | . . 7 9 . Terrain Destroyed 127 | . 9 48 41 29 Melee 1 | . . 1 . . Projectile 6 | . . 5 . 1 AOE 120 | . 9 42 41 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 4081 | 51 952 1797 606 675 Wait 286 | . 33 215 2 36 Move 3373 | 44 841 1390 594 504 Hop . | . . . . . Pick Up 43 | 1 13 17 1 11 Fast Attach 15 | 6 4 4 . 1 Attach 20 | . 2 4 . 14 Detach 5 | . 3 2 . . Swap 62 | . 7 31 1 23 Drop 39 | . 5 20 1 13 Fire 212 | . 37 103 5 67 Melee 16 | . 2 8 . 6 Ram . | . . . . . Kick . | . . . . . Crush 10 | . 5 3 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Central database locked down 682 | -10/Materials | Discovered new exit (range 11) 960 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Discovered new exit (range 9) 1598 | -10/Materials | Entered another Materials area 1598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -9/Materials | Repaired Lgt. Treads 1889 | -9/Materials | Repaired Lgt. Treads 1967 | -9/Materials | Discovered new exit (range 16) 2594 | -9/Materials | Discovered new exit (range 12) 3011 | -9/Materials | Discovered new exit (range 10) 3194 | -9/Materials | Discovered new exit (range 14) 3714 | -9/Materials | Discovered new exit (range 8) 3969 | -9/Materials | Build established: Scavenger-Mutant 4129 | -9/Materials | Discovered new exit (range 16) 4258 | -9/Materials | Central database locked down 4372 | -9/Materials | Entered Mines 4400 | -9/Mines | Discovered new exit (range 5) 4781 | -9/Mines | Discovered new exit (range 6) 4782 | -9/Mines | Received a Mining Laser from a helpful Derelict 5021 | -9/Mines | Learned Materials security intel 5069 | -9/Mines | Learned location of Storage (-9) 5267 | -9/Mines | Found a hidden stash of uninstalled traps 5341 | -9/Mines | Entered Materials 5341 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5771 | -8/Materials | Garrison activated, responded to threat 5899 | -8/Materials | Discovered new exit (range 10) 6000 | -8/Materials | Build established: Scavenger-Tank 6436 | -8/Materials | Discovered new exit (range 14) 6466 | -8/Materials | Self-destructed Last Messages --------------- 06449_ Lgt. Treads destroyed. 06449_ U-05 Engineer lays Concrete. 06451_ Lgt. Treads destroyed. 06451_ Lgt. Treads blasted off. 06451_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 06452_ U-05 Engineer builds a Wall. 06454_ R-06 Scavenger inserts Armor Integrity Analyzer into recycling unit. 06455_ Recycling unit begins recycling process. 06456_ Recycling unit begins matter transfer process. 06456_ U-05 Engineer lays Concrete. 06457_ U-05 Engineer builds a Wall. 06457_ R-06 Scavenger inserts Beam Rifle into recycling unit. 06461_ Imp. Medium Armor Plating destroyed. 06461_ Lgt. Nuclear Core destroyed. 06461_ Critical hit (Blast). 06461_ U-05 Engineer lays Concrete. 06464_ Lgt. Treads destroyed. 06464_ Penetrated by Slug. 06465_ U-05 Engineer lays Concrete. 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H #????????????????????? | | ????????????????%<%#????????????????????? | | ????????????????% #????????????????????? | | ????????????????###?????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionSurgeTearclaws Manual? 0 Play Time 01:15:55 Cumulative 113.4 hours Start 2023.09.27 @ 19:14:57 End 2023.09.27 @ 20:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac0dd54-c5ab-4b2f-b404-bab51136c513