Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 22:04:06 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (8643) 8643 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1956) 1956 TOTAL SCORE: 16889 Bonus ------- High Alert Combat Kills 895 Follower Combat Kills 79 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Friendly Fire -18 Cogmind --------- Core Integrity 719/850 Matter 274/300 Energy 290/290 System Corruption 2% Temperature Cool (27) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite High-powered Tractor Beam > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Light Treads Huge Storage Unit Energy Well (350) Matter Compressor (136) Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Long-range Missile Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Barrage Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Huge Storage Unit Energy Well Matter Compressor Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Light Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Long-range Missile Launcher Plasma Cutter Power Maul [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . Utility 4 | . . . . . . . . . 2 . . . . 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . Parts Attached 114 | 5 8 3 20 6 18 6 2 11 11 3 2 1 3 15 Power 9 | . 1 1 1 1 2 1 . . 2 . . . . . Engine 7 | . 1 1 1 1 . 1 . . 2 . . . . . Core 2 | . . . . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 . . 8 2 8 . 1 5 3 1 1 . . 3 Treads 32 | 2 . . 8 2 6 . 1 5 3 1 1 . . 3 Leg 2 | . . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 2 3 1 3 2 2 . . . 4 . 1 . 1 7 Device 11 | 2 2 . 1 2 . . . . 1 . . . 1 2 Storage 5 | . 1 . 1 . 1 . . . . . 1 . . 1 Processor 6 | . . . . . 1 . . . 2 . . . . 3 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 3 | . . 1 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 1 4 1 8 1 6 5 1 6 2 2 . 1 2 5 Energy Gun 10 | 1 2 . 3 . 1 1 . 2 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 21 | . . 1 4 1 3 2 1 3 1 2 . . 1 2 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 5 | . . . 1 . 1 1 . . . . . . 1 1 Special Weapon 2 | . 1 . . . . . . 1 . . . . . . Impact Weapon 3 | . 1 . . . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 44 | . . . 2 11 7 3 . 4 1 . . . 2 14 Power 2 | . . . . 1 1 . . . . . . . . . Propulsion 16 | . . . . 5 2 . . 2 . . . . . 7 Utility 6 | . . . . 2 1 . . . . . . . 1 2 Weapon 20 | . . . 2 3 3 3 . 2 1 . . . 1 5 Highest Loss Streak 6 | . . . 1 6 3 2 . 2 1 . . . 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 16 | 6 13 14 14 13 12 17 18 17 19 19 20 20 19 18 Power . | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 Propulsion 2 | 3 2 2 2 1 . 3 5 4 5 3 3 3 3 2 Utility 7 | . 8 8 7 6 8 8 7 7 7 9 9 9 8 8 Weapon 3 | 1 2 2 3 2 2 3 3 4 4 4 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | 4 4 2 5 . 2 . 1 2 1 2 1 . . 12 Power 5 | . 2 1 1 . . . . . . . . . . 1 Propulsion 8 | 4 . 1 1 . . . . 1 . . . . . 1 Utility 15 | . 2 . 3 . . . 1 1 . . . . . 8 Weapon 7 | . . . . . 2 . . . 1 2 . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 100 100 99 74 73 99 100 99 99 100 100 100 100 97 Engine 8 | . 14 14 11 6 1 7 9 9 7 7 7 7 7 6 Treads 29 | . 28 28 33 26 18 36 36 35 30 30 30 30 30 25 Device 5 | . 14 1 . 3 5 . . . 6 7 7 7 11 11 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 Processor 7 | . . . . . 3 9 9 9 15 15 15 15 10 19 Protection 2 | . . 12 11 1 . . . . . . . . . . Energy Gun 5 | . 23 14 7 . . 15 . 1 . . . . . . Ballistic Gun 22 | . . 12 24 20 15 14 26 32 29 30 30 29 29 23 Peak Build Rating 54 | 7 10 11 16 17 30 30 31 29 34 34 35 35 36 54 Average Rating 24 | 6 8 10 14 11 19 29 29 25 30 33 34 34 35 49 On Entrance 22 | 6 7 8 11 15 8 27 30 29 25 32 34 35 35 35 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 13 28 35 39 40 58 66 62 62 69 69 67 67 72 79 Greatest Support 88 | 40 40 40 60 60 86 86 86 86 82 82 88 88 88 88 Greatest Overweight (x) 8 | . . . . 1 8 . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 17 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 13 14 14 14 14 19 19 19 19 19 20 20 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 50% | Scavenger-Gunner 22% | Mutant 11% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Matter Collected 6054 | 250 355 267 860 271 1045 439 65 693 382 139 50 . 284 954 Remotely 534 | . . . . . . . . . . . . . . 534 Salvage Created 7244 | 203 300 332 1356 255 700 1059 212 997 504 224 35 . 238 829 Parts 423 | 18 17 24 86 18 41 52 15 66 23 11 1 . 10 41 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . Recyclers Shooed 12 | 2 . 2 2 2 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 11 6 . 10 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 184 | . 5 14 28 26 25 24 4 24 6 4 1 . 6 17 Guns 138 | . 5 14 21 10 15 21 4 24 6 4 1 . 5 8 Cannons 7 | . . . . . 5 . . . . . . . . 2 AOE 38 | . . . 7 16 5 2 . . . . . . 1 7 Classes Destroyed 18 | 2 4 . 4 3 1 2 . . . 1 . . 1 . Worker 9 | . . . 3 3 . . . . 1 . . . . 2 Builder 4 | . . . . 1 1 . . . . . . . . 2 Tunneler 8 | 7 . . 1 . . . . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . Recycler 10 | 1 . 2 3 . 1 . . . 2 . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 9 | . 3 . 4 . 1 . 1 . . . . . . . Swarmer 53 | . 3 14 7 5 11 3 . 7 . . . . . 3 Grunt 63 | . 2 . 17 2 9 9 3 5 2 3 1 . 3 7 Brawler 6 | . . . 1 . . 4 . . 1 . . . . . Duelist 5 | . . . . . . 3 . 1 . . . . 1 . Sentry 22 | . . . 3 . 4 4 1 6 2 . . . . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . 1 . . 1 . 1 . . . 2 Programmer 8 | . . . . . . 1 . 3 1 . . . . 3 Samaritan 1 | . . . . . . . . . . 1 . . . . Assembled 16 | . . . . 16 . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 3 3 5 5 6 9 3 2 11 4 3 1 . 4 7 Combat Bots Only 11 | . 3 5 5 5 7 3 2 11 3 3 1 . 4 5 Max Kills in Single Turn 3 | 1 1 2 3 3 3 2 1 2 1 1 1 . 1 3 Gunslinging 1 | . . 1 1 . 1 1 . 1 . . . . . 1 Exploded 3 | . . . 3 3 3 1 . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 843 | . 31 57 89 66 135 73 14 62 82 34 3 . 23 174 Missed 258 | . 9 17 28 16 35 23 2 17 29 13 1 . 5 63 Hits 585 | . 22 40 61 50 100 50 12 45 53 21 2 . 18 111 Melee 5 | . . . 1 . . . . 4 . . . . . . Projectile 580 | . 22 40 60 50 100 50 12 41 53 21 2 . 18 111 AOE 22 | . . . . 22 . . . . . . . . . . Critical Strikes 15 | . 1 . 1 . 6 1 . 2 . 1 . . . 3 Part Disruptions 1 | . . . . 1 . . . . . . . . . . Damage Taken 8084 | . 243 304 726 1159 1409 734 181 795 382 135 33 . 345 1638 Core 940 | . 47 34 42 91 269 108 . 142 6 15 18 . 37 131 Absorbed by Shields 35 | . . . . 12 . 23 . . . . . . . . Core Remaining (%) 65 | 100 . 67 . 66 . . . 5 . . . . 89 . Volleys Fired 472 | 22 35 31 73 47 71 61 7 40 18 7 2 . 12 46 Largest 4 | 2 2 2 3 3 4 4 3 4 4 4 4 . 4 4 Hottest 178 | 100 100 100 153 66 122 164 71 132 97 98 98 . 103 178 Shots Fired 1229 | 44 65 59 196 88 158 165 21 153 72 28 8 . 42 130 Gun 1115 | 44 60 59 192 69 110 158 21 153 72 28 8 . 40 101 Cannon 65 | . . . . . 42 . . . . . . . . 23 Launcher 44 | . . . 4 19 6 7 . . . . . . 2 6 Special 5 | . 5 . . . . . . . . . . . . . Kinetic 907 | . . 27 164 69 144 85 21 148 72 28 8 . 40 101 Thermal 278 | 44 65 32 28 . 8 73 . 5 . . . . . 23 Explosive 44 | . . . 4 19 6 7 . . . . . . 2 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 33 | 9 6 5 17 18 8 33 30 23 21 22 23 . 7 18 Robot Miss Streak 9 | 4 8 9 6 2 3 2 . 2 3 1 1 . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 26 | . 2 3 2 . 3 5 . 7 1 . . . 2 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 1 . . . 1 1 Shots Hit Robots 790 | 25 33 29 144 49 101 112 17 98 50 20 5 1 32 74 Core Hits 429 | 9 15 18 88 42 53 52 10 48 17 13 3 . 17 44 Critical Kills 2 | . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 9 | . . . 4 1 . . . 2 1 1 . . . . Critical Strikes 21 | 2 4 . 5 1 . 3 . 2 2 1 . . . 1 Burn 9 | 2 4 . . . . 3 . . . . . . . . Destroy 9 | . . . 3 1 . . . 2 1 1 . . . 1 Smash 3 | . . . 2 . . . . . 1 . . . . . Melee Attacks 49 | . 7 5 11 . . 19 . 1 3 . . 1 1 1 Impact 48 | . 7 5 11 . . 19 . 1 3 . . . 1 1 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16942 | 296 466 487 2759 1920 2291 1828 296 1579 923 347 83 . 640 3027 Guns 11536 | 296 439 454 1988 736 971 1564 296 1579 822 318 83 . 564 1426 Cannons 971 | . . . . . 706 . . . . . . . . 265 Explosions 3823 | . . . 416 1178 584 264 . . . . . . 76 1305 Melee 399 | . 27 . 292 . . . . . 80 . . . . . Ramming 213 | . . 33 63 6 30 . . . 21 29 . . . 31 Kinetic 10065 | . . 245 1639 736 1605 767 296 1564 822 318 83 . 564 1426 Thermal 2470 | 296 439 209 349 28 72 797 . 15 . . . . . 265 Explosive 3795 | . . . 416 1150 584 264 . . . . . . 76 1305 Electromagnetic . | . . . . . . . . . . . . . . . Impact 399 | . 27 . 292 . . . . . 80 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 2 2 . 1 1 3 . . . . . 2 Average Corruption 2 | . 2 3 2 2 . 1 1 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 85 | . 5 26 13 10 . 4 3 19 . . . . . 5 Message Errors 20 | . 2 5 4 1 . 1 . 6 . . . . . 1 Matter Fused 24 | . 1 3 3 6 . 3 2 5 . . . . . 1 Heat Flow Errors 11 | . . 4 1 1 . . . 2 . . . . . 3 Energy Discharges 9 | . 1 5 1 . . . . 2 . . . . . . Parts Fused 4 | . . 2 2 . . . . . . . . . . . Data Loss (minor) 7 | . 1 . 2 1 . . 1 2 . . . . . . Data Loss (major) 5 | . . 4 . . . . . 1 . . . . . . Misfires 2 | . . 1 . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 398 | . 12 . 26 45 41 9 . . 80 24 . . 46 115 Projectiles 9 | . . . . . 9 . . . . . . . . . Explosions 247 | . . . . 45 32 9 . . . . . . 46 115 Melee 142 | . 12 . 26 . . . . . 80 24 . . . . Knockbacks 6 | . 1 . 1 . 3 . . . 1 . . . . . Impact 3 | . 1 . 1 . . . . . 1 . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . 144 . 48 . . . . . . . 27 Shots 7 | . . . . 4 . 2 . . . . . . . 1 Rammed 35 | . . 3 12 1 9 . . . 4 1 . . . 5 Targets Rammed 41 | . . 3 15 2 10 . . . 5 1 . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed 6 | . . . 3 1 1 . . . 1 . . . . . Highest Temperature 411 | 300 189 239 201 162 221 341 36 186 54 126 33 . 93 411 Average Temperature 68 | 95 66 40 52 32 76 103 16 48 21 53 17 . 35 143 Received Heat Transfer 2453 | . 81 . 357 59 567 291 72 243 51 54 18 . 162 498 Effects 2 | . . . . . . 1 . . . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . 1 . . . . . 1 . . . . . Impact Corruptions 11 | . 2 . 3 . . . . . 3 3 . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 6 | 4 . . . . . 1 . . 1 . . . . . Heat Transferred 6131 | 953 1554 592 425 50 185 1935 . 37 . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . 1 1 1 4 2 4 3 . . . . 1 Low Security (%) 58 | 100 100 100 75 79 82 . . . . . . . . 80 Level 1 12 | . . . 24 20 17 24 . 4 . . . . . 19 Level 2 14 | . . . . . . 21 100 29 85 . . . . . Level 3 9 | . . . . . . 40 . 34 14 . . . . . Level 4 4 | . . . . . . 12 . 31 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1413 | 15 70 163 366 257 332 1177 581 1413 745 . . . . 350 Initial 741 | . . . . 132 35 198 573 371 741 . . . . . Average 296 | 1 14 54 127 146 109 713 554 875 633 . . . . 70 Influence Increases 5893 | 40 214 364 897 379 698 1009 128 1102 221 115 20 . 100 606 Destroy 0b10 Robot/C 3360 | . 100 280 560 180 500 480 80 540 120 80 20 . 80 340 Destroy 0b10 Robot/NC 240 | 40 25 10 75 20 15 . 5 . 15 . . . 10 25 Destroy Leader 608 | . 30 40 144 30 122 20 22 40 40 20 . . 10 90 Allied During Kill 31 | . . . . . . . . 31 . . . . . . Successful Hack 147 | . 50 . 32 . 9 16 5 . 14 . . . . 21 Disable Machine 180 | . . . 30 15 15 30 . 30 30 . . . . 30 Anti-Garrison Action 700 | . . . . . . 300 . 400 . . . . . . Destroy Structure 312 | . 9 4 26 74 37 103 1 1 2 . . . . 55 Partial Spotted 30 | . . . . 15 . . 15 . . . . . . . Lose Combat Pursuer 285 | . . 30 30 45 . 60 . 60 . 15 . . . 45 Influence Decreases 5608 | 40 214 364 557 628 483 138 734 260 1050 687 32 . 100 321 Entered New Map 2068 | . . . . 208 56 108 604 200 672 217 3 . . . Time Decay 2960 | 40 214 364 387 310 377 . 130 . 368 470 29 . 80 191 Lost Part 410 | . . . 20 110 50 30 . 40 10 . . . 20 130 Lost Ally 20 | . . . . . . . . 20 . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 22 | . . 1 6 . 3 . 2 . 3 . . . . 7 Investigation 6 | . . 1 2 . 2 . 1 . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 2 Reinforcement 7 | . . . 4 . 1 . . . . . . . . 2 Assault 2 | . . . . . . . . . 2 . . . . . Garrison 4 | . . . . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 1 1 3 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 247 | . 12 17 43 30 36 27 8 30 10 5 1 . 5 23 Peak Tracking Total 10 | . 4 5 5 4 6 5 4 10 4 2 1 . 4 5 Tactical Retreats 13 | . . 2 2 1 . 3 . 2 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 11 | . 2 . 2 . 2 1 1 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 26 | . . 1 2 1 1 9 . 8 2 . . . . 2 Max in Single Turn 2 | . . 1 1 1 1 2 . 1 1 . . . . 1 Garrison Relay 9 | . . . . . . 5 . 4 . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 46 | . 7 1 11 . 6 3 5 2 3 . . 4 . 4 Terminals 33 | . 6 . 9 . 4 3 3 2 3 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Total Hacks 150 | . 30 1 34 . 15 9 13 6 5 . . 28 . 9 Successful 81 | . 16 1 19 . 5 2 4 . 2 . . 28 . 4 Failed 68 | . 13 . 15 . 10 7 9 6 3 . . . . 5 Catastrophic 13 | . 2 . 2 . 1 2 1 2 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 74 | . 25 . 21 . 9 4 7 . 2 . . . . 6 Terminals 107 | . 28 . 30 . 12 9 9 6 5 . . . . 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 2 . 3 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Terminal Hacks 54 | . 8 1 8 . 2 2 1 . 1 . . 28 . 3 Record 11 | . . . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . . 9 . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . 2 . . . . . . . . . . 2 Prototype ID Bank 6 | . . . 2 . 1 . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . 1 . 1 . 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 . 1 . . . . . . . Retrieve Components 3 | . . . 1 . 1 . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 19 | . 8 . 7 . 1 . 1 . 1 . . . . 1 Terminals 19 | . 8 . 7 . 1 . 1 . 1 . . . . 1 Botnet 8 | . 2 . 2 . 1 . 1 . 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 11 . 6 3 3 2 3 . . . . 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 10 . 10 . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 43 | . . . . . . 26 . 17 . . . . . . Machine Destruction 39 | . . . . . . 22 . 17 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total Allies 3 | . . 1 . . . . . 2 . . . . . . Largest Group 2 | . . 1 1 . . . . 2 . . . . . . Highest-Rated Group 45 | . . 31 31 . . . . 45 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 25 . . . . . . Initial Warlord ECA Mod 15 | . . . . . . . 6 6 15 15 15 15 14 14 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . Total Damage 227 | . . . . . . . . 227 . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Active Infowar (turns) 6837 | 72 836 145 . 91 741 . . . 763 1195 577 148 1063 1206 Optics 1195 | . . . . . . . . . . . . . . 1195 Sensors 953 | . . . . . . . . . . . . . . 953 Seismic 5642 | 72 836 145 . 91 741 . . . 763 1195 577 148 1063 11 Robot Analysis Total 6 | . 2 . 2 . . . . . . . . . . 2 Derelict Logs Recovered 8 | . . 3 . 1 . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Turns Passed 13960 | 245 875 1215 2017 697 1221 1108 276 1269 848 1195 577 148 1063 1206 Spaces Moved 7252 | 102 400 677 1010 331 522 531 163 647 469 737 353 91 594 625 Core 9 | . . . . . 9 . . . . . . . . . Treads 7225 | 102 400 677 1010 331 495 531 163 647 469 737 353 91 594 625 Legs 18 | . . . . . 18 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 148 | 160 160 160 160 160 151 151 148 148 156 156 156 160 160 160 Average Speed 159 | 160 160 160 160 167 182 151 149 153 156 156 158 160 160 161 Slowest Speed 450 | 160 160 160 160 200 450 151 151 156 156 156 160 160 160 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 77 99 81 59 54 68 16 81 14 71 61 75 64 19 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 8 | . . 1 5 . . . . . . 1 . 1 . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 1 1 . . Scrap Searched 16 | . . 1 . 1 . . . . . 5 4 . 5 . Spaces Dug 157 | . 8 4 13 71 12 20 . 1 1 . . . 16 11 Terrain Destroyed 454 | . 8 4 24 150 59 103 . 1 1 . . . 36 68 Melee 21 | . 3 4 2 . . 8 . 1 1 . . . 1 1 Projectile 29 | . 5 . . . 7 . . . . . . . . 17 AOE 404 | . . . 22 150 52 95 . . . . . . 35 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total 8509 | 138 547 738 1230 397 659 686 180 760 536 767 369 93 679 730 Wait 321 | 6 74 7 61 3 17 49 6 6 8 9 9 . 57 9 Move 7239 | 101 399 676 1009 330 522 530 162 646 468 736 352 90 593 625 Hop . | . . . . . . . . . . . . . . . Pick Up 86 | 2 11 5 10 5 10 8 1 7 9 4 1 . 4 9 Fast Attach 21 | 1 . . 2 2 10 1 1 3 . . . . 1 . Attach 38 | . . . 5 5 5 4 . 4 3 1 . . 2 9 Detach 2 | . . . 1 . 1 . . . . . . . . . Swap 123 | 4 14 6 27 2 5 10 1 11 12 3 2 2 6 18 Drop 80 | 2 7 5 16 . 8 3 2 7 10 6 3 . 3 8 Fire 472 | 22 35 31 73 47 71 61 7 40 18 7 2 . 12 46 Melee 49 | . 7 5 11 . . 19 . 1 3 . . 1 1 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 41 | . . 3 15 2 10 . . . 5 1 . . . 5 Escape Stasis 1 | . . . . . . 1 . . . . . . . . Rewire 5 | . . . . . . . . 5 . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . Miscellaneous 30 | . . . . . . . . 30 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 246 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 13) 538 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Central database locked down 649 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Identified exit to Materials 924 | -10/Materials | Identified exit to Subcaves 924 | -10/Materials | Learned location of 1 exit from Materials 989 | -10/Materials | Identified exit to Mines 993 | -10/Materials | Learned 4 Materials zone layouts 1008 | -10/Materials | Learned 4 Materials zone layouts 1121 | -10/Materials | Entered Mines 1155 | -10/Mines | Learned 2 Materials zone layouts 1193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1217 | -10/Mines | Met a Derelict bent on vengeance 1578 | -10/Mines | Learned Materials security intel 1587 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1838 | -10/Mines | Discovered exit to Subcaves (range 8) 1965 | -10/Mines | Met a Derelict shopkeep closing up shop 2156 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -10/Mines | Received a Mining Laser from a helpful Derelict 2336 | -10/Mines | Entered Materials 2336 | -9/Materials | Accompanied by 1 ally 2336 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2337 | -9/Materials | Identified exit to Mines 2338 | -9/Materials | Identified exit to Materials 2633 | -9/Materials | Build established: Tank 2784 | -9/Materials | Discovered exit to Mines (range 13) 3558 | -9/Materials | Discovered exit to Materials (range 9) 3743 | -9/Materials | Build established: Scavenger-Tank 3864 | -9/Materials | Learned Storage emergency access door positions 3900 | -9/Materials | Learned location of 1 exit from Recycling 3928 | -9/Materials | Learned location of Mines (-9) 3944 | -9/Materials | Learned location of Recycling (-7) 3950 | -9/Materials | Learned location of 3 exits from Materials 3951 | -9/Materials | Loaded intel: 18 interactive machine locations 3977 | -9/Materials | Learned location of Storage (-7) 4042 | -9/Materials | Learned location of Zion (-6) 4353 | -9/Materials | Entered Mines 4523 | -9/Mines | Found a hidden stash of uninstalled traps 4545 | -9/Mines | Discovered exit to Materials (range 9) 4609 | -9/Mines | Discovered exit to Materials (range 5) 4658 | -9/Mines | Assembled infested the area 4700 | -9/Mines | Destroyed YI-UF0 4728 | -9/Mines | Lost 6 parts (1p2n1u2w) 4853 | -9/Mines | Learned Materials garrison access intel 5050 | -9/Mines | Entered Materials 5050 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5051 | -8/Materials | Identified exit to Factory 5052 | -8/Materials | Loaded intel: 1 garrison access location 5107 | -8/Materials | Build established: Mutant 5315 | -8/Materials | Lost 3 parts (1p1n1w) 5683 | -8/Materials | Destroyed 7 combat bots 5822 | -8/Materials | Lost 3 parts (1n1u1w) 5983 | -8/Materials | Build established: Scavenger-Gunner 6271 | -8/Materials | Identified exit to Garrison 6271 | -8/Materials | Entered Garrison 6317 | -8/Garrison | Triggered checkpoint 6408 | -8/Garrison | Garrison Relay disabled 6491 | -8/Garrison | Triggered checkpoint 6582 | -8/Garrison | Garrison Relay disabled 6663 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Core integrity fell below 50% 6667 | -8/Garrison | Triggered checkpoint 6731 | -8/Garrison | Spotted B-75 Beast 6775 | -8/Garrison | Triggered checkpoint 6914 | -8/Garrison | Garrison Relay disabled 6949 | -8/Garrison | Discovered new exit (range 10) 7007 | -8/Garrison | Garrison Relay disabled 7034 | -8/Garrison | Phase Generator disabled 7240 | -8/Garrison | Garrison Relay disabled 7286 | -8/Garrison | Discovered new exit (range 12) 7295 | -8/Garrison | Learned Materials security intel 7379 | -8/Garrison | Entered Materials 7632 | -8/Materials | Garrison activated, responded to threat 7650 | -8/Materials | Identified exit to Garrison 7655 | -8/Materials | Entered Garrison 7710 | -8/Garrison | Phase Generator disabled 7857 | -8/Garrison | Garrison Relay disabled 7906 | -8/Garrison | Garrison Relay disabled 8110 | -8/Garrison | P-60 Hacker assimilated allied TU-A50(b) 8149 | -8/Garrison | Destroyed 11 combat bots 8216 | -8/Garrison | Garrison Relay disabled 8260 | -8/Garrison | Discovered exit to Factory (range 12) 8493 | -8/Garrison | Triggered checkpoint 8529 | -8/Garrison | Garrison Relay disabled 8603 | -8/Garrison | Discovered exit to Factory (range 11) 8683 | -8/Garrison | Triggered checkpoint 8765 | -8/Garrison | Core integrity fell below 20% 8842 | -8/Garrison | Discovered exit to Factory (range 3) 8924 | -8/Garrison | Entered Factory 8924 | -7/Factory | Evolved 2 slots: Utility x2 8925 | -7/Factory | Identified exit to Storage 9324 | -7/Factory | First assault squad dispatched 9441 | -7/Factory | Discovered new exit (range 6) 9469 | -7/Factory | Allied Derelicts emerged from ambush trap array 9471 | -7/Factory | Discovered new exit (range 6) 9553 | -7/Factory | Identified exit to Factory 9738 | -7/Factory | Discovered new exit (range 5) 9772 | -7/Factory | Entered Lower Caves 9778 | -7/Lower Caves | Met a Warlord Commander 9779 | -7/Lower Caves | Learned location of Warlord (-5) 9780 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9817 | -7/Lower Caves | Found Encrypted Comm Array 9842 | -7/Lower Caves | Encountered a Warlord checkpoint 10259 | -7/Lower Caves | Spotted B-75 Beast 10512 | -7/Lower Caves | Learned Factory terminal intel 10848 | -7/Lower Caves | Discovered new exit (range 11) 10967 | -7/Lower Caves | Entered another Lower Caves area 11043 | -7/Lower Caves | Discovered exit to Factory (range 9) 11295 | -7/Lower Caves | Learned 4 Factory zone layouts 11526 | -7/Lower Caves | Discovered new exit (range 5) 11544 | -7/Lower Caves | Entered Data Miner 11544 | -7/Data Miner | Discovered new exit (range 6) 11575 | -7/Data Miner | Met Data Miner 11628 | -7/Data Miner | Learned location of Section 7 (-2) 11628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11654 | -7/Data Miner | Received God Mode back door access code from Data Miner 11692 | -7/Data Miner | Entered Proximity Caves 12262 | -6/Proximity Caves | Learned Factory terminal intel 12311 | -6/Proximity Caves | Learned 8 Factory zone layouts 12631 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12755 | -6/Proximity Caves | Entered Factory 12755 | -6/Factory | Evolved 2 slots: Utility x2 12756 | -6/Factory | Identified exit to Factory 12757 | -6/Factory | Loaded intel: 25 terminal locations 13012 | -6/Factory | Discovered exit to Factory (range 12) 13054 | -6/Factory | Build established: Scavenger-Skirmisher 13662 | -6/Factory | Garrison activated, responded to threat 13739 | -6/Factory | Lost 4 parts (2n1u1w) 13836 | -6/Factory | Garrison activated, responded to threat 13961 | -6/Factory | Self-destructed Last Messages --------------- 13893_ Slug penetrates Wall. 13895_ K-01 Serf collects debris. 13896_ U-05 Engineer builds a Wall. 13900_ K-01 Serf collects debris. 13904_ R-10 Processor collects Carbon-fiber Leg. 13905_ K-01 Serf collects debris. 13906_ Acquired 127 matter. 13906_ Acquired 75 matter. 13931_ Power failure, Rnf. Deuterium Engine shutdown. 13933_ Barrage Gun destroyed. 13934_ System corrupted: Matter fused (-8). 13934_ U-05 Engineer builds a Wall. 13939_ G-50 Soldier suffers critical hit (Burn). 13943_ Med. Treads destroyed. 13944_ ALERT: Cargo convoy en route, clear transfer corridor. 13949_ Hvy. Machine Gun destroyed. 13957_ Lgt. Treads+ destroyed. 13958_ Coil Gun destroyed. 13959_ Lgt. Treads+ destroyed. 13961_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | #???# """"" ## #???????????????????? | | *= ##??# """"" ## #???????????????????? | | ! ! ##??# ## #???????????????????? | | = # #?# ## #???????????????????? | | =! # #?# *! ## #???????????????????? | | = ###?# ! ## #???????????????????? | | ! # ??# ############???????????????????? | | ###?###################?????????????????????? | | ##???????# #?????????????????????? | | ##???????# #?????????????????????? | | ##???????? #?????????????????????? | | ######??????????? #?????????????????????? | | #????????????????? ??????????????????????? | | #????????????????###/################ ??????????? | | #??????########### ?????? | | ########! ?????? | | %/ %[ !*= = [ H ?????? | | ########! ??????? | | #?????#### ####### ??????? | | #????#####+###???# ############## ???????? | | ##????? ?## ##???????????????????????? | | ?????# """"" ?# #???????????????????????? | | ?????# """"" # #???????????????????????? | | ?????# """ # " #???????????????????????? | | ?????# + "T ############????????????? | | ?????# """"" # g @ k ??? | | ??????? """"" #g g ########## ??? | | ??????? """ ?# g #?????????????????"""???? | | ??????? ### ###??????????????????T"???? | | ??????###########??#^^^#???????????????????"""???? | | ???????????????????# ^#?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????+ ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# " " " ?????????????????????? | | ??????????????????# " " " ?????????????????????? | | ??????????????????# " " " "????????????????????? | | """???????????# " " " "????????????????????? | | T"" """???????????# " " " ?????????????????????? | | """ ??????????? " " " ?????????????????????? | | ??????????? " "?"??????????????????????? | | ###+###??????????? " "????????????????????????? | | ??????????? ? "????????????????????????? | | ?????????? ? ?????????????????????????? | | ??????????? ? ?????????????????????????? | | ## "" ???????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceCannonModule Manual? 0 Play Time 01:32:05 Cumulative 261.0 hours Start 2025.12.29 @ 17:17:45 End 2025.12.29 @ 22:04:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 841ebc4d-b72e-4488-84ff-9e9a104bd140