Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 10:22:37 Player: pappous Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1340) 1340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3335 Bonus ------- None Cogmind --------- Core Integrity 219/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (317) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Armored Wheel High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Improved Utility Shielding Hacking Suite Particle Gun Assault Rifle Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Hardened Medium Armor Plating Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Armored Wheel Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 48 | 6 3 8 2 29 Power 6 | 1 . 1 . 4 Engine 2 | 1 . . . 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 16 | 2 . 3 . 11 Treads 11 | 1 . 1 . 9 Leg . | . . . . . Wheel 5 | 1 . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 4 . 6 Device 4 | . . 1 . 3 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 13 | 2 1 . 2 8 Energy Gun 5 | 1 1 . . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 3 . 18 Power 5 | . . 1 . 4 Propulsion 4 | . . 1 . 3 Utility 6 | . . 1 . 5 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 75 100 88 Engine 6 | . 14 1 . 3 Core 3 | . . 3 11 5 Treads 13 | . 14 11 11 13 Wheel 10 | . 14 10 11 8 Device 9 | . . 2 11 16 Storage 12 | . 14 11 11 13 Processor 3 | . 11 1 . . Protection 8 | . . 12 22 10 Energy Gun 10 | . 13 11 11 8 Ballistic Gun 10 | . 14 11 10 8 Naked Turns . | . . . . . Heaviest Build 122 | 12 29 40 42 122 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) 11 | . 1 3 3 11 Average Overweight (x) 2 | . . 1 1 4 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 17 | 6 14 15 15 19 Most Carried 15 | 3 9 15 14 15 Average Carried 10 | 1 6 10 14 13 Final Capacity 25 | 8 15 15 15 25 Final Carried 14 | 3 9 14 14 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1156 | 210 208 234 8 496 Remotely 312 | . . 47 8 257 Salvage Created 1614 | . 350 374 20 870 Parts 74 | . 22 16 6 30 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 8 6 3 16 Guns 28 | . 8 6 . 14 AOE 4 | . . . 3 1 Classes Destroyed 9 | . 4 1 1 3 Worker 2 | . . . 2 . Recycler 3 | . 1 1 . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 13 | . 5 3 . 5 Duelist 1 | . . . . 1 Sentry 8 | . . 3 . 5 Specialist 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 3 2 5 3 Combat Bots Only 3 | . 3 1 3 3 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3712 | . 244 366 40 3062 Core 437 | . 67 29 10 331 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . . 103 Core Remaining (%) 87 | 100 73 . 90 . Volleys Fired 132 | . 19 22 3 88 Largest 2 | . 2 2 2 2 Hottest 86 | . 76 76 86 79 Shots Fired 247 | . 38 44 6 159 Gun 240 | . 38 44 3 155 Cannon . | . . . . . Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 115 | . 19 22 . 74 Thermal 125 | . 19 22 3 81 Explosive 7 | . . . 3 4 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 23 16 1 12 Robot Miss Streak 5 | . 2 2 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 176 | . 27 34 2 113 Core Hits 80 | . 17 14 6 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 . . 7 Burn 10 | . 3 . . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2873 | . 299 389 312 1873 Guns 2296 | . 299 389 15 1593 Cannons . | . . . . . Explosions 577 | . . . 297 280 Melee . | . . . . . Ramming . | . . . . . Kinetic 913 | . 101 117 . 695 Thermal 1383 | . 198 272 15 898 Explosive 577 | . . . 297 280 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . 42 6 Projectiles . | . . . . . Explosions 48 | . . . 42 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 281 | . 196 281 108 160 Average Temperature 64 | . 59 77 57 56 Received Heat Transfer 882 | . 93 177 . 612 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . 2 2 . 6 Heat Transferred 4245 | . 693 703 37 2812 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 260 | . 170 260 190 245 Initial 101 | . . . 101 74 Average 89 | . 73 116 181 82 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 94 | 100 100 83 100 92 Level 1 5 | . . 16 . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 2 . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 17 14 3 40 Peak Tracking Total 7 | . 3 4 3 7 Tactical Retreats 7 | . . 2 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3306 | 59 1011 352 265 1619 Spaces Moved 1611 | 32 790 157 102 530 Core 3 | 3 . . . . Treads 388 | 28 8 12 101 239 Legs . | . . . . . Wheels 1220 | 1 782 145 1 291 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 110 135 135 Average Speed 160 | 147 115 127 238 222 Slowest Speed 317 | 160 160 240 240 317 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 93 15 28 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 3 20 Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . 3 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2094 | 41 854 269 117 813 Wait 252 | . 33 70 11 138 Move 1607 | 31 789 156 101 530 Hop . | . . . . . Pick Up 35 | 4 7 9 . 15 Fast Attach 18 | 5 3 3 . 7 Attach 18 | 1 . 3 . 14 Detach . | . . . . . Swap 12 | . . 2 2 8 Drop 20 | . 3 4 . 13 Fire 132 | . 19 22 3 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Discovered new exit (range 4) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x2 1365 | -9/Materials | Discovered new exit (range 4) 1423 | -9/Materials | Entered Mines 1562 | -9/Mines | Learned 4 Materials zone layouts 1661 | -9/Mines | Discovered new exit (range 14) 1688 | -9/Mines | Entered Materials 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2224 | -8/Materials | Discovered new exit (range 11) 2306 | -8/Materials | Build established: Scavenger-Mutant 2692 | -8/Materials | Lost 5 parts (1p2u2w) 2837 | -8/Materials | Lost 6 parts (1p3n2w) 3076 | -8/Materials | Build established: Mutant 3297 | -8/Materials | Discovered new exit (range 3) 3307 | -8/Materials | Core integrity fell below 50% 3307 | -8/Materials | Self-destructed Last Messages --------------- 03232_ Acquired 62 matter. 03234_ U-05 Engineer builds a Wall. 03237_ Acquired Arm. Wheel. 03240_ Nuclear Core destroyed. 03248_ G-47 Trooper suffers critical hit (Burn). 03251_ Particle Gun melted. 03251_ G-47 Trooper destroyed. 03258_ Acquired 38 matter. 03262_ Acquired 10 matter. 03265_ Acquired Particle Gun. 03280_ R-06 Scavenger collects Imp. Heat Sink. 03289_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03297_ EXIT=FOUND 03301_ X-57 Shotgunner suffers critical hit (Burn). 03303_ Penetrated by Slug. 03303_ Lgt. Nuclear Core destroyed. 03303_ Terminal disabled. 03306_ Critical hit (Burn: +37). 03306_ Hrd. Medium Armor Plating destroyed. 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