Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 15:54:55 Player: kaj Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (5231) 5231 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1165) 1165 TOTAL SCORE: 11676 Bonus ------- High Alert Combat Kills 865 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 85/100 System Corruption 12% Temperature Hot (268) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Improved Core Shielding > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Matter Compressor (250) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Flail Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Armored Leg Compact Wheel Compact Wheel Matter Compressor Matter Compressor Advanced Targeting Computer Improved Core Shielding Improved Core Shielding Heavy Reflective Plating Heavy Reflective Plating Heavy Reflective Plating Heavy Reflective Plating High-powered Tractor Beam Magnetic Acceleration Cannon Guided EMP Blaster [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Advanced Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 2 1 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 169 | . 13 2 1 1 19 13 80 40 Power 25 | . 2 . . . 1 1 17 4 Engine 16 | . . . . . 1 1 10 4 Core 9 | . 2 . . . . . 7 . Reactor . | . . . . . . . . . Propulsion 37 | . 4 . . 1 4 2 16 10 Treads 6 | . 1 . . . 4 . 1 . Leg 22 | . 2 . . . . 2 11 7 Wheel 9 | . 1 . . 1 . . 4 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 50 | . 3 1 1 . 9 3 21 12 Device 17 | . 1 . . . 1 2 11 2 Storage 4 | . 1 . . . 1 . 1 1 Processor 4 | . . . . . 3 . 1 . Hackware 1 | . . . . . 1 . . . Protection 24 | . 1 1 1 . 3 1 8 9 Artifact . | . . . . . . . . . Weapon 57 | . 4 1 . . 5 7 26 14 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | . 3 1 . . 2 6 10 5 Ballistic Cannon 8 | . . . . . . . 3 5 Launcher 4 | . . . . . . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . 1 . . . 1 . 2 2 Slashing Weapon 11 | . . . . . 2 1 8 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 76 | . 1 2 . 1 5 . 40 27 Power 17 | . . . . . 1 . 12 4 Propulsion 17 | . 1 . . 1 1 . 7 7 Utility 25 | . . 1 . . 1 . 13 10 Weapon 17 | . . 1 . . 2 . 8 6 Highest Loss Streak 21 | . 1 2 . 1 3 . 8 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 100 100 94 84 80 59 Engine 5 | . 2 . . . 7 7 6 7 Core 5 | . 11 14 14 14 . . 4 . Treads 2 | . 9 . . . 18 . . . Leg 15 | . 10 28 28 25 3 15 14 16 Wheel 1 | . 8 . . 3 3 . 1 . Device 3 | . 1 . . . . 6 4 1 Storage 8 | . 14 14 14 14 9 7 6 4 Processor 11 | . . . . . 16 15 15 7 Protection 8 | . 11 13 14 14 8 7 5 7 Ballistic Gun 14 | . 25 27 28 28 17 13 8 1 Ballistic Cannon 1 | . . . . . . . 2 1 Impact Weapon 1 | . . . . . 7 . 2 3 Slashing Weapon 3 | . . . . . 2 8 3 2 Peak Build Rating 99 | . 10 10 13 13 33 53 69 99 Average Rating 44 | . 9 9 11 12 26 51 60 80 On Entrance 21 | 6 6 10 10 13 13 33 53 50 Naked Turns . | . . . . . . . . . Heaviest Build 99 | 12 30 32 32 32 61 70 99 65 Greatest Support 65 | 20 20 20 20 20 65 60 61 61 Greatest Overweight (x) 14 | . 2 1 1 1 2 1 7 14 Average Overweight (x) 1 | . 1 1 1 1 . 1 1 . Largest Inventory Capacity 40 | . 15 15 15 15 20 20 20 40 Average Capacity 19 | . 14 15 15 15 18 20 20 38 Most Carried 37 | . 14 14 15 15 20 20 20 37 Average Carried 17 | . 11 13 13 14 16 18 17 24 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 6 14 13 15 14 19 20 16 3 Class Distribution -------------------- 87% | Mutant 6% | Hauler-Mutant 3% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4607 | 200 309 147 30 15 297 350 2824 435 Remotely 286 | . . . . . . . 286 . Salvage Created 5082 | . 549 190 . 56 271 350 2766 900 Parts 267 | . 43 16 . . 32 12 124 40 Haulers Intercepted 4 | . 1 . . . . . 2 1 Recyclers Shooed 10 | . . . . . 1 . 6 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 121 | . 12 8 . 6 12 7 61 15 Melee 10 | . . . . . 1 1 6 2 Guns 80 | . 12 8 . 6 11 6 33 4 Cannons 18 | . . . . . . . 14 4 AOE 11 | . . . . . . . 8 3 Classes Destroyed 18 | . 6 . . 1 1 2 7 1 Worker 9 | . 1 . . . . 1 5 2 Builder 2 | . . . . . . . 1 1 Hauler 4 | . 1 . . . . . 2 1 Recycler 4 | . . . . . . 1 3 . Mechanic 2 | . . . . . . . 2 . Operator 1 | . 1 . . . . . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 36 | . 3 6 . . 10 . 17 . Grunt 40 | . 9 2 . . . 4 17 8 Brawler 2 | . . . . . . . 1 1 Duelist 2 | . . . . . . . . 2 Protector 1 | . . . . . . . 1 . Sentry 9 | . . . . . 2 1 6 . Specialist 6 | . . . . . . . 6 . Hunter 5 | . . . . . . . 2 3 Programmer 12 | . . . . . . 2 9 1 Heavy 2 | . . . . . . . 2 . Assembled 6 | . . . . 6 . . . . Best Kill Streak 10 | . 5 5 . 6 4 4 10 7 Combat Bots Only 7 | . 3 5 . 6 4 4 7 4 Max Kills in Single Turn 4 | . 2 1 . 1 2 1 4 4 Gunslinging 1 | . . . . . 1 . 1 . Exploded 3 | . . . . . . . 3 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1314 | . 70 51 . 17 89 56 668 363 Missed 358 | . 15 15 . 6 22 19 195 86 Damage Taken 16107 | . 695 362 . 203 802 528 8232 5285 Core 2161 | . 104 43 . 77 61 42 830 1004 Absorbed by Shields 110 | . . . . . . . 110 . Redirected to Shielding 233 | . 41 10 . . . . 48 134 Ignored by Resistances 206 | . . . . . . . 91 115 Core Remaining (%) 58 | 100 . . . 10 88 94 2 . Volleys Fired 275 | . 45 16 . 15 23 16 133 27 Largest 3 | . 2 2 . 2 2 2 3 3 Hottest 159 | . 60 40 . 40 43 56 106 159 Shots Fired 528 | . 90 32 . 30 46 32 249 49 Gun 429 | . 90 32 . 30 46 32 169 30 Cannon 91 | . . . . . . . 74 17 Launcher 8 | . . . . . . . 6 2 Special . | . . . . . . . . . Kinetic 511 | . 81 32 . 30 46 32 243 47 Thermal 9 | . 9 . . . . . . . Explosive 6 | . . . . . . . 6 . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 36 | . 20 10 . 6 8 22 36 8 Robot Miss Streak 10 | . 4 3 . 4 1 3 10 10 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 14 | . 1 4 . 1 1 2 4 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 Shots Hit Robots 440 | . 64 19 . 19 35 33 223 47 Core Hits 408 | . 30 10 . 10 14 45 251 48 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . 2 . 3 1 Critical Strikes 15 | . . 1 . . 2 1 9 2 Destroy 3 | . . 1 . . 1 . 1 . Blast 3 | . . . . . . . 2 1 Smash 4 | . . . . . 1 . 2 1 Sever 5 | . . . . . . 1 4 . Melee Attacks 87 | . 1 . . . 8 4 61 13 Thermal 22 | . . . . . . . 22 . Impact 28 | . 1 . . . 2 . 14 11 Slashing 37 | . . . . . 6 4 25 2 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 14 | . . . . . . 1 12 1 Damage Inflicted 13197 | . 796 254 . 239 510 793 8458 2147 Guns 6070 | . 796 254 . 237 458 647 3159 519 Cannons 1903 | . . . . . . . 1362 541 Explosions 3042 | . . . . . . . 2328 714 Melee 2171 | . . . . . 52 146 1600 373 Ramming 11 | . . . . 2 . . 9 . Kinetic 7882 | . 705 254 . 237 458 647 4521 1060 Thermal 2013 | . 91 . . . . . 1410 512 Explosive 910 | . . . . . . . 910 . Electromagnetic 210 | . . . . . . . 8 202 Impact 1054 | . . . . . 52 . 677 325 Slashing 1117 | . . . . . . 146 923 48 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 1 15 12 Average Corruption 7 | . . . . . . 1 8 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 119 | . . . . . . 2 114 3 Message Errors 24 | . . . . . . . 23 1 Matter Fused 30 | . . . . . . . 29 1 Heat Flow Errors 29 | . . . . . . . 29 . Energy Discharges 8 | . . . . . . 2 6 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . . 8 1 Data Loss (major) 5 | . . . . . . . 5 . Misfires 3 | . . . . . . . 3 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 6 | . . . . . . . 6 . Overload Shots . | . . . . . . . . . Overflow Damage 873 | . . . . . 30 . 671 172 Projectiles 24 | . . . . . . . 24 . Explosions 277 | . . . . . . . 178 99 Melee 572 | . . . . . 30 . 469 73 Knockbacks 34 | . . . . . . . 14 20 Impact 9 | . . . . . . . 4 5 Kinetic 21 | . . . . . . . 8 13 Secondary 4 | . . . . . . . 2 2 Self-Inflicted Damage 700 | . . . . . . . 576 124 Shots 12 | . . . . . . . 9 3 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . 1 . . 2 . Kicked 3 | . . . . 1 . . 2 . Crushed . | . . . . . . . . . Highest Temperature 529 | . 83 28 . 32 6 28 529 268 Average Temperature 97 | . 20 14 . 16 4 14 109 88 Received Heat Transfer 3087 | . 354 90 . 40 36 228 1620 719 Effects 20 | . . . . . . . 20 . Shutdowns 8 | . . . . . . . 8 . Interference 8 | . . . . . . . 8 . Matter Decay 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 9 | . . . . . . . 9 . Impact Corruptions 10 | . . . . . 1 . 7 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1550 | . 200 . . . . . 900 450 Parts Sabotaged 7 | . . . . . . . 3 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1194 | . 244 204 . . 271 138 1194 686 Initial 579 | . . 19 . . . 48 . 579 Average 288 | . 87 99 . . 96 21 478 575 Maximum Alert Level 4 | . 1 1 . . 1 . 4 2 Low Security (%) 53 | . 88 73 . 100 77 100 25 . Level 1 17 | . 11 26 . . 22 . 27 . Level 2 17 | . . . . . . . 21 100 Level 3 5 | . . . . . . . 13 . Level 4 5 | . . . . . . . 13 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 3 . . . . 1 21 5 Investigation 4 | . 2 . . . . . 1 1 Extermination 10 | . . . . . . 1 8 1 Reinforcement 10 | . 1 . . . . . 7 2 Assault 3 | . . . . . . . 2 1 Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . . . . 3 . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 17 8 . 9 24 7 94 28 Peak Tracking Total 10 | . 4 4 . 6 6 4 9 10 Tactical Retreats 18 | . . . . 3 4 . 9 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 2 . . . 2 . 2 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 16 | . . . . . . . 14 2 Max in Single Turn 4 | . . . . . . . 4 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 14 | . 6 . 1 1 . 2 3 1 Terminals 12 | . 6 . . 1 . 1 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 16 . 1 2 . 4 5 2 Successful 12 | . 8 . 1 1 . 1 1 . Failed 17 | . 7 . . 1 . 3 4 2 Catastrophic 6 | . 2 . . 1 . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . Manual 15 | . 11 . 1 1 . 1 1 . Terminals 28 | . 16 . . 2 . 3 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 6 . 1 1 . . 1 . Robot Analysis 3 | . 3 . . . . . . . Open DSF 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . Terminals 2 | . 2 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Monitor 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . . 1 . 1 2 1 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8329 | . 905 443 483 283 807 1271 3523 614 Spaces Moved 3404 | 1 524 203 252 132 328 463 1166 335 Core 52 | . . . . . . . . 52 Treads 236 | . 32 . . . 204 . . . Legs 2430 | 1 127 203 252 96 . 463 1022 266 Wheels 686 | . 365 . . 36 124 . 144 17 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 120 110 190 190 115 115 250 120 100 Average Speed 188 | 120 131 190 190 169 162 250 217 124 Slowest Speed 750 | 120 240 190 190 190 232 250 250 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 1 92 46 61 37 27 15 29 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 10 | . 1 . . . 5 . 2 2 Terrain Destroyed 186 | . 1 . . . 5 . 154 26 Melee 10 | . 1 . . . 5 . 2 2 Projectile 24 | . . . . . . . 20 4 AOE 152 | . . . . . . . 132 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4654 | . 650 229 258 160 549 543 1795 470 Wait 564 | . 44 8 . 12 135 33 303 29 Move 3396 | . 523 202 251 131 327 462 1165 335 Hop . | . . . . . . . . . Pick Up 97 | . 15 1 3 . 18 8 35 17 Fast Attach 48 | . 2 . . . 8 1 27 10 Attach 75 | . 6 2 1 1 5 4 31 25 Detach 12 | . 1 . . . . . 3 8 Swap 46 | . 5 . . . 6 8 22 5 Drop 67 | . 8 . 3 . 20 8 25 3 Fire 275 | . 45 16 . 15 23 16 133 27 Melee 71 | . 1 . . . 7 3 49 11 Ram . | . . . . . . . . . Kick 3 | . . . . 1 . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Central database locked down 286 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Entered Mines 1065 | -10/Mines | Core integrity fell below 50% 1302 | -10/Mines | Discovered new exit (range 12) 1340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1340 | -10/Mines | Discovered new exit (range 5) 1349 | -10/Mines | Entered Exiles 1382 | -10/Exiles | Discovered new exit (range 14) 1410 | -10/Exiles | Met 8R-AWN 1443 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-BIN 1520 | -10/Exiles | Aligned with FarCom system 1522 | -10/Exiles | Given EX-Vault access code 1568 | -10/Exiles | Opened EX-Vault 1601 | -10/Exiles | Found Lightpack 2.0 1642 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1689 | -10/Exiles | Met EX-DEC 1813 | -10/Exiles | Discovered new exit (range 10) 1832 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1832 | -10/Exiles | Entered Mines 1857 | -9/Mines | Found a hidden stash of uninstalled traps 1949 | -9/Mines | Assembled infested the area 2060 | -9/Mines | Core integrity fell below 20% 2106 | -9/Mines | Discovered new exit (range 9) 2115 | -9/Mines | Entered Materials 2115 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2846 | -8/Materials | Lost 3 parts (1p1u1w) 2916 | -8/Materials | Discovered new exit (range 5) 2922 | -8/Materials | Entered Factory 2922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3946 | -7/Factory | Discovered new exit (range 11) 4193 | -7/Factory | Entered another Factory area 4193 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4425 | -6/Factory | Lost 4 parts (1p2u1w) 4438 | -6/Factory | Destroyed 7 combat bots 5295 | -6/Factory | Garrison activated, responded to threat 5943 | -6/Factory | First assault squad dispatched 6036 | -6/Factory | System corruption reached 10% 6116 | -6/Factory | Lost 8 parts (3p1n2u2w) 6133 | -6/Factory | Core integrity fell below 50% 6390 | -6/Factory | Lost 3 parts (1p1u1w) 7267 | -6/Factory | Lost 7 parts (3n2u2w) 7367 | -6/Factory | Core integrity fell below 20% 7423 | -6/Factory | Lost 4 parts (1p2u1w) 7693 | -6/Factory | Discovered new exit (range 9) 7716 | -6/Factory | Entered another Factory area 7716 | -5/Factory | Evolved 2 slots: Utility x2 7748 | -5/Factory | Found Hvy. Reflective Plating 7750 | -5/Factory | Found Hvy. Reflective Plating 7753 | -5/Factory | Found Hvy. Reflective Plating 7755 | -5/Factory | Found Hvy. Reflective Plating 8003 | -5/Factory | Build established: Hauler-Mutant 8016 | -5/Factory | First assault squad dispatched 8153 | -5/Factory | Core integrity fell below 50% 8161 | -5/Factory | Lost 4 parts (2n2u) 8250 | -5/Factory | Core integrity fell below 20% 8316 | -5/Factory | System corruption reached 10% 8330 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08318_ G-50 Soldier knocked back. 08318_ R-10 Processor knocked back. 08320_ P-70 Sage resets W-25 Informer, system corruption cleaned. 08321_ P-70 Sage destroyed. 08321_ G-50 Soldier knocked back. 08323_ Penetrated by Slug. 08323_ Carbon-fiber Leg destroyed. 08324_ P-70 Sage knocked back. 08324_ G-50 Soldier knocked back. 08326_ W-25 Informer sends out distress signal. 08326_ Penetrated by Slug. 08327_ System corrupted: Component data lost. 08328_ P-70 Sage knocked back. 08328_ W-25 Informer knocked back. 08328_ U-05 Engineer knocked back. 08328_ P-70 Sage knocked back. 08328_ G-50 Soldier destroyed. 08328_ G-50 Soldier knocked back. 08328_ G-50 Soldier destroyed. 08328_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????Y?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ????????????????##?# #???????????????????????????? | | ???????????????## ### #?????????????????????????? | | ?????????########;;;;;;########+#????????????????? | | ?????????? =@]! #????????????????? | | ?????????????###=u w*= !! #????????????????? | | ?????????????# #u =[!!! #????????????????? | | ??????????????## [=h!=! ###??????????????? | | ??????????????#; !%=%/w ?????????? | | ??????????????#; %p %=g= ?H???????? | | ??????????????#; =% =*%= ?????????? | | ??????????????## ## ! * % ??????????? | | ???????????##### ##u######## ??????????? | | ???????????# ^ %% % #??##########??????????? | | ???????????# ! "" #??????????????????????? | | ???????????# "" #??????????????????????? | | ???????????# "" """ #??????????????????????? | | ???????????# """"""" #??????????????????????? | | ???????????# #??????????????????????? | | ???????????#####"##########??????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ! #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????####+######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningActiveAmplifier Manual? 0 Play Time 01:11:45 Cumulative 179.0 hours Start 2024.11.21 @ 14:44:29 End 2024.11.21 @ 15:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: d89ac81f-a645-41d6-b928-47e91d79eebc