Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 15:10:30 Player: SunShine214 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (168) 840 Value Destroyed (6078) 6078 Prototype IDs (22) 440 Alien Tech Used (3) 600 Bonus (6176) 6176 TOTAL SCORE: 22234 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 257 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -139 Cogmind --------- Core Integrity 0/1600 Matter 15/300 Energy 59/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Treaded Armored-NPA Exoskeleton > --- UTILITY (12) ----- Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Z-bomb Delivery System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Treaded Armored-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Graphene Brace Hacking Suite > --- WEAPON ----------- Z-bomb Delivery System Hpw. EM Gamma Construct/G Thunder Hammer > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Field Propulsion Array Q-thruster Large Storage Unit Advanced Sensor Array Dimensional Node Initializer High-powered Transdimensional Reconstructor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Z-bomb Delivery System Advanced Datajack [Rating: 175] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Lance Energy Gun Constructs Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 . . 4 . 2 . . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . 1 . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . . . 2 Utility 10 | . . 2 . . . 3 . 2 . . . . 1 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 159 | 7 13 15 6 21 5 6 1 18 1 12 2 . 10 9 4 16 10 3 Power 25 | 1 . 2 . 2 2 . . 3 . 1 1 . 3 1 1 5 2 1 Engine 8 | 1 . 2 . 2 1 . . 2 . . . . . . . . . . Core 4 | . . . . . 1 . . 1 . . . . 2 . . . . . Reactor 13 | . . . . . . . . . . 1 1 . 1 1 1 5 2 1 Propulsion 23 | 2 3 2 4 7 . 1 . 3 . . . . . . . . . 1 Treads 11 | 2 3 1 1 2 . . . 2 . . . . . . . . . . Leg 5 | . . . 2 1 . 1 . 1 . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . 1 4 . . . . . . . . . . . . . 1 Utility 66 | 2 2 7 . 6 2 3 1 8 1 10 . . 6 7 2 4 5 . Device 28 | 1 1 2 . 2 1 2 . 3 1 3 . . 4 1 1 3 3 . Storage 4 | 1 1 . . . . . . . . 1 . . 1 . . . . . Processor 14 | . . 1 . . . 1 . 3 . 4 . . 1 . 1 1 2 . Hackware 10 | . . . . . . . 1 2 . 1 . . . 6 . . . . Protection 10 | . . 4 . 4 1 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 8 4 2 6 1 2 . 4 . 1 1 . 1 1 1 7 3 1 Energy Gun 11 | 1 3 2 1 1 . 1 . 1 . . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 4 | 1 1 . . 2 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 1 . 1 . . . . . . . . . 3 . 1 Launcher 13 | . 3 1 1 2 1 . . 1 . . 1 . . . 1 1 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 2 . 1 . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 16 | . 1 . 1 4 1 1 . 1 . . . . 1 1 2 1 2 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . Parts Lost 100 | . . 9 5 14 2 . 6 15 . 4 1 . . 7 4 7 20 6 Power 18 | . . 2 . 1 1 . 1 1 . . 1 . . 2 1 2 5 1 Propulsion 19 | . . 2 1 5 . . 2 5 . . . . . . . . 1 3 Utility 40 | . . 2 1 6 . . 2 7 . 3 . . . 4 1 4 9 1 Weapon 23 | . . 3 3 2 1 . 1 2 . 1 . . . 1 2 1 5 1 Highest Loss Streak 11 | . . 4 3 5 1 . 5 6 . 3 1 . . 4 3 4 11 3 To Critical Strikes 3 | . . . . 1 . . . 2 . . . . . . . . . . Average Backups 10 | 1 8 12 13 14 14 14 14 6 5 7 14 14 13 12 9 10 11 2 Power . | . . . . . . . . . 1 1 2 2 1 1 . . . . Propulsion 1 | . 1 3 4 5 . . . . . . 2 2 1 1 2 2 3 1 Utility 4 | . 2 3 4 6 9 12 11 3 . 2 6 6 7 6 3 3 2 . Weapon 3 | . 4 5 5 2 3 2 3 2 3 1 3 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . 3 . 3 6 . 3 11 . 5 . . 9 1 1 2 8 1 Power 2 | . . . . . . . . . . . . . 2 . . . . . Propulsion 15 | . . 1 . 3 1 . . . . 1 . . 2 . . 2 4 1 Utility 19 | . . 1 . . 1 . 2 8 . 1 . . 3 1 1 . 1 . Weapon 11 | . . 1 . . 4 . 1 2 . 2 . . 1 . . . . . Tool/Special 6 | . . . . . . . . 1 . 1 . . 1 . . . 3 . Average Slot Usage (%) 70 | . 100 93 74 74 65 64 68 52 64 68 63 64 70 73 69 65 61 16 Engine 3 | . 14 8 . 4 . 6 6 1 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . 4 4 5 7 7 4 8 7 . Treads 6 | . 28 18 9 3 1 2 . 3 5 1 . . . . . 3 2 4 Leg 2 | . . . 9 15 . 3 5 . . . . . . . . . . . Flight 5 | . . . . . 27 13 13 5 . 3 5 5 5 4 4 . 1 2 Device 13 | . 14 8 . 5 4 10 14 13 23 26 23 23 25 21 19 14 14 . Storage 6 | . 14 11 9 9 9 6 6 1 . 1 5 5 5 4 4 4 3 . Processor 10 | . . 10 9 9 9 6 6 9 17 15 17 17 15 14 14 13 18 4 Hackware 2 | . . . . . . . 1 3 . . . . . 9 14 10 4 4 Protection 2 | . . 12 16 9 3 . . . . . . . . . . . . . Energy Gun 3 | . 16 15 2 1 . 5 6 . 5 . . . . . . . 1 . Ballistic Gun 1 | . 1 . . 7 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 . . . . . 3 2 . Launcher 2 | . 9 3 8 4 3 . . . . . . . . . 1 1 . . Impact Weapon 1 | . . 2 5 3 1 6 6 1 . . . . . . . 2 2 . Piercing Weapon 2 | . . . . . . . . 6 5 5 4 5 7 8 2 . . . Peak Build Rating 175 | 7 12 18 21 27 44 59 60 85 92 100 97 96 115 128 122 167 175 54 Average Rating 62 | 5 9 14 17 22 31 51 56 57 85 96 96 96 111 118 115 142 139 45 On Entrance 64 | . 7 10 15 15 18 42 58 49 85 92 97 96 96 115 111 110 165 49 Avg Prop Armor Cover (%) 12 | . . 9 10 6 2 2 2 14 . . . . . . . . 38 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 29 39 36 46 44 33 33 26 27 43 40 34 54 58 61 104 107 16 Greatest Support 156 | 40 46 46 43 47 34 34 34 105 105 105 58 58 58 58 58 140 156 124 Greatest Overweight (x) 10 | . . 2 2 10 2 . 1 1 . . . . . . 1 . 7 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 12 15 15 15 15 15 15 7 5 8 15 15 15 15 15 15 14 5 Most Carried 15 | 2 12 15 15 15 15 15 15 15 5 15 15 14 15 15 12 15 15 5 Average Carried 11 | 1 8 12 13 14 14 14 14 7 5 7 14 14 14 14 10 12 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 12 13 13 10 14 15 15 5 5 15 14 14 15 11 11 15 5 5 Scrap Engine Consumption 75 | . . . . . 7 3 4 17 4 17 . . 7 . 2 6 8 . Constructs Created 6 | . . . . . 1 . 1 2 . . . . . 1 . 1 . . Constructs Modified 15 | . . . . . 1 1 . 6 . 3 . . . . . 2 2 . Class Distribution -------------------- 79% | Mutant 7% | Hacker-Mutant 3% | Hacker-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Matter Collected 3471 | 324 136 423 28 772 290 . 72 206 . 176 27 . 145 132 71 416 157 96 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5964 | 188 340 585 91 1676 245 . 74 720 . 292 103 . 73 589 64 684 210 30 Parts 356 | 14 29 46 11 105 8 . 2 49 . 10 11 . 3 21 7 17 14 9 Haulers Intercepted 5 | . . 1 1 2 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . 2 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 109 | . 11 13 3 27 5 . 1 12 . 4 4 . . 6 2 11 6 4 Melee 31 | . . . . 1 . . . 10 . 2 1 . . 6 1 4 3 3 Guns 18 | . 2 6 1 7 . . 1 1 . . . . . . . . . . Cannons 10 | . . . . 4 . . . . . 1 . . . . . 4 1 . AOE 40 | . 9 7 2 13 3 . . . . . 3 . . . 1 . 1 1 Classes Destroyed 19 | 3 4 3 1 3 1 . . 2 . . . . . . 1 . 1 . Worker 11 | 1 1 . 1 5 . . . 1 . . . . . . . 2 . . Builder 12 | . . 2 2 4 . . . . . . . . . . 1 1 1 1 Tunneler 7 | 5 . . . . . . . 1 . . . . . . . . . 1 Hauler 5 | . . 1 1 2 . . . . . . . . . 1 . . . . Recycler 6 | 1 . 2 . 3 . . . . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . Operator 6 | . 2 1 . 1 . . . . . . . . 1 1 . . . . Watcher 7 | . 2 1 . 1 . . . . . 2 . . 1 . . . . . Swarmer 33 | . 3 6 . 10 . . . 3 . . 4 . . . . 4 . 3 Grunt 30 | . 8 2 2 5 . . . 1 . 2 . . . 4 1 5 . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . . . Sentry 20 | . . 5 . 9 2 . 1 3 . . . . . . . . . . Hunter 5 | . . . . . . . . 2 . . . . . 2 . . . 1 Programmer 12 | . . . . . . . . 3 . 2 . . . . 1 2 4 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 . Lightning 1 | . . . . . . . . . . . . . . . . . 1 . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 3 3 8 2 . 1 2 . 2 4 . 1 6 4 8 3 4 Combat Bots Only 6 | . 5 3 2 6 2 . 1 2 . 2 4 . . 6 1 6 3 3 Max Kills in Single Turn 7 | 1 2 2 1 7 1 . 1 1 . 1 3 . 1 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 1 3 1 . . . . . 3 . . . 1 . 1 1 Melee 1 | . . . . 1 . . . 1 . 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Hostile Shots Fired 1453 | . 28 97 23 144 39 . 44 176 . 56 26 1 . 117 107 111 198 286 Missed 472 | . 11 21 9 49 3 . 12 56 . 20 12 1 . 43 41 40 54 100 Hits 981 | . 17 76 14 95 36 . 32 120 . 36 14 . . 74 66 71 144 186 Projectile 981 | . 17 76 14 95 36 . 32 120 . 36 14 . . 74 66 71 144 186 AOE 16 | . . . . . . . . 2 . . . . . . 2 . 12 . Critical Strikes 65 | . . 6 1 5 2 . 2 9 . 1 1 . . 2 1 2 24 9 Actively Blocked 29 | . . . . . . . . . . 1 1 . . 2 1 2 22 . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . Damage Taken 21879 | . 250 1372 631 1633 608 . 450 2573 . 815 238 . . 1369 1105 1397 5104 4334 Core 4930 | . 6 348 88 221 102 . 57 660 . 115 29 . . 224 170 147 1154 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 664 | . . . . . . . 77 15 . . . . . 145 150 277 . . Regen/Repaired (Parts) 2835 | . . . . . 95 57 . 53 . 500 . . 116 12 100 672 1230 . Core Remaining (%) 57 | 100 97 13 . . 25 . 93 . . . . 19 100 . 69 . 5 . Volleys Fired 226 | 18 24 42 28 46 6 . 4 10 . 8 1 . . . 6 14 15 4 Largest 3 | 2 2 2 2 2 1 . 1 1 . 1 1 . . . 2 3 2 1 Hottest 226 | 60 140 101 93 62 36 . 60 85 . 105 46 . . . 90 226 133 58 Shots Fired 356 | 36 48 70 42 80 7 . 4 10 . 7 1 . . . 8 22 17 4 Gun 208 | 36 31 62 17 45 . . 4 10 . . . . . . . 1 2 . Cannon 56 | . . . . 9 . . . . . 7 . . . . 6 19 13 2 Launcher 91 | . 16 8 25 26 7 . . . . . 1 . . . 2 2 2 2 Special 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 91 | 18 2 . . 54 . . . . . . . . . . . 5 10 2 Thermal 77 | . 6 28 17 . . . . 6 . . . . . . 6 14 . . Explosive 62 | . 16 8 25 . 7 . . . . . . . . . 2 . 2 2 Electromagnetic 126 | 18 24 34 . 26 . . 4 4 . 7 1 . . . . 3 5 . Robot Hit Streak 19 | 4 6 16 19 8 2 . 6 7 . 3 . . . . 7 5 3 . Robot Miss Streak 6 | 3 6 3 2 3 . . . 3 . 1 2 . . . 1 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 391 | 20 21 53 34 77 15 . 4 46 . 19 3 . 4 32 9 30 24 . Core Hits 202 | 8 24 25 14 47 6 . 3 21 . 6 4 . 2 12 6 9 11 4 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 13 | . . 2 . 3 2 . . 1 . . . . . . . 5 . . Critical Strikes 32 | 1 . 5 . 4 2 . . 7 . 1 . . . 4 . 6 2 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . Blast 2 | . . . . 1 . . . . . . . . . . . . 1 . Corrupt 2 | 1 . 1 . . . . . . . . . . . . . . . . Smash 15 | . . 2 . 3 2 . . 1 . . . . . . . 6 1 . Impale 11 | . . . . . . . . 6 . 1 . . . 4 . . . . Melee Attacks 332 | . . 8 . 45 16 4 . 63 . 49 6 1 19 43 6 41 31 . Impact 152 | . . 8 . 45 16 4 . 7 . . . . . . . 41 31 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 177 | . . . . . . . . 56 . 49 6 1 19 40 6 . . . Sneak Attacks 24 | . . 1 . 8 . . . 3 . . . . . 4 . 7 1 . Combat Hostiles 5 | . . . . 1 . . . . . . . . . . . 4 . . Follow-up Attacks 10 | . . . . . . . . 6 . . . . 1 3 . . . . Damage Inflicted 18587 | 266 919 1342 1093 3408 721 . 76 1776 . 830 232 . 209 1214 1431 2357 2334 379 Guns 2128 | 258 203 636 223 541 . . 76 191 . . . . . . . . . . Cannons 1463 | . . . . 221 . . . . . 198 . . . . 157 477 410 . Explosions 6029 | . 706 444 870 1430 323 . . . . . 116 . . . 1197 169 564 210 Melee 8327 | . . 229 . 1202 339 . . 1585 . 632 116 . 209 1214 77 1574 1150 . Ramming 640 | 8 10 33 . 14 59 . . . . . . . . . . 137 210 169 Kinetic 1459 | 113 6 . . 762 . . . . . . . . . . . 168 410 . Thermal 1578 | . 105 378 223 300 . . . 89 . . 17 . . . 157 309 . . Explosive 4188 | . 619 405 870 . 323 . . . . . . . . . 1197 . 564 210 Electromagnetic 2395 | 145 179 297 . 1130 . . 76 102 . 198 99 . . . . 169 . . Impact 4632 | . . 229 . 1202 339 . . 138 . . . . . . . 1574 1150 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 3695 | . . . . . . . . 1447 . 632 116 . 209 1214 77 . . . Highest Corruption 25 | . 2 3 . 9 9 . . 6 6 9 9 9 . 15 19 3 25 6 Average Corruption 6 | . 2 3 . 6 9 . . 3 6 6 9 9 . 3 17 2 8 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 163 | . 7 12 . 14 33 . . 11 1 32 6 3 . 9 10 4 20 1 Message Errors 39 | . 3 2 . 2 7 . . 3 . 8 3 . . 4 2 1 3 1 Matter Fused 39 | . 2 2 . 4 6 . . 6 . 7 . . . 1 4 2 5 . Heat Flow Errors 19 | . . 2 . 1 6 . . 1 . 4 . 1 . 2 . . 2 . Energy Discharges 12 | . . 1 . . . . . . . 5 2 . . 2 . . 2 . Parts Rejected 3 | . . . . 1 2 . . . . . . . . . . . . . Parts Fused 6 | . . 1 . . 2 . . . . . . 1 . . 1 . 1 . Data Loss (minor) 23 | . 2 3 . 4 4 . . 1 1 2 1 1 . . . . 4 . Data Loss (major) 7 | . . . . 1 5 . . . . 1 . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 6 | . . 1 . . . . . . . 4 . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . 3 . 3 . Weapon Failures 2 | . . . . 1 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2159 | . 34 120 51 368 48 . . 55 . 82 . . 27 38 364 860 110 2 Projectiles 28 | . . . . . . . . . . . . . . . . 20 8 . Explosions 475 | . 34 16 51 10 . . . . . . . . . . 364 . . . Melee 1656 | . . 104 . 358 48 . . 55 . 82 . . 27 38 . 840 102 2 Knockbacks 28 | . . . . 2 . . . 1 . . . . . . . 10 15 . Impact 21 | . . . . 2 . . . 1 . . . . . . . 8 10 . Kinetic 7 | . . . . . . . . . . . . . . . . 2 5 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 532 | . 47 79 46 268 43 . . . . . 15 . . . . 15 . 19 Shots 21 | . 1 3 3 11 1 . . . . . 1 . . . . 1 . . Rammed 71 | 1 1 5 . 2 6 . . . . . . . . . . 2 13 41 Targets Rammed 80 | 1 1 6 . 3 6 . . . . . . . . . . 2 15 46 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . Crushed 8 | . . 1 . . . . . . . . . . . . . . 2 5 Highest Temperature 457 | . 108 213 270 264 329 457 . 83 . 217 . 199 . 166 15 436 259 . Average Temperature 76 | . 25 73 105 37 94 222 . 37 . 81 . 101 . 84 4 152 68 . Received Heat Transfer 2409 | . 93 372 27 522 249 . 132 249 . 54 9 . . 141 174 207 . 180 Effects 5 | . . . 3 . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 5 2 . . 1 . 1 . . . . . 4 1 . Combat Hostiles 10 | . . . . 2 2 . . 1 . 1 . . . . . 3 1 . Parts Fried 39 | . . 3 . 10 4 . 2 2 . 1 . . . . . 14 3 . Impact Corruptions 43 | . . 4 . 11 3 . . 2 . . . . . . . 17 5 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . . . . . . . . . Heat Transferred 2452 | . 187 938 481 500 . . . 111 . . 50 . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 1 . 13 . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . . . 3 1 . . 1 . . . . . . . 1 1 1 Low Security (%) 89 | 100 100 100 100 51 85 100 100 97 100 100 . . 100 100 100 72 97 99 Level 1 5 | . . . . 10 14 . . 2 . . . . . . . 27 2 . Level 2 5 | . . . . 36 . . . . . . . . . . . . . . Level 3 . | . . . . 1 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 726 | 5 166 110 139 726 260 157 35 313 109 50 . . 15 154 180 277 231 230 Initial 260 | . . 42 31 26 260 157 . . 109 41 . . 3 . 63 66 150 . Average 90 | . 64 34 81 266 92 57 17 64 84 16 . . 1 47 109 120 115 67 Influence Increases 5679 | 35 443 441 202 1228 104 168 50 621 . 335 135 . 53 288 185 537 371 483 Destroy 0b10 Robot/C 2300 | . 220 260 60 620 40 . 20 240 . 80 80 . . 120 80 220 120 140 Destroy 0b10 Robot/NC 280 | 35 20 35 20 95 . . . 10 . 10 . . 10 10 5 15 5 10 Destroy Leader 494 | . 54 84 12 156 . . . 70 . 14 10 . 2 22 10 20 20 20 Allied During Kill 81 | . . . . 20 . . . . . . . . . . . . . 61 Successful Hack 160 | . . . . 9 30 . . . . 23 . . . 28 18 24 28 . Disable Machine 540 | . 45 15 30 120 . 15 . . . 45 . . . . 45 30 165 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . Destroy Structure 579 | . 104 47 80 58 34 3 . 16 . 58 . . 26 18 12 63 33 27 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . 75 . 15 . . 15 . . . . 15 Lose Combat Pursuer 825 | . . . . 150 . . 30 60 . 90 45 . . 90 15 165 . 180 Influence Decreases 5526 | 35 341 468 214 623 755 185 50 308 254 357 127 39 59 174 181 388 638 330 Entered New Map 1028 | . . 60 44 37 408 10 . . 204 18 15 9 3 . 51 52 117 . Time Decay 3465 | 35 341 326 120 436 336 175 . 228 30 329 102 30 56 104 90 266 341 120 Lost Part 833 | . . 82 50 130 11 . 50 80 . 10 10 . . 70 40 70 180 50 Lost Ally 200 | . . . . 20 . . . . 20 . . . . . . . . 160 Squads Dispatched 48 | . 2 2 7 6 . 1 1 9 . 2 . . 5 2 1 3 5 2 Investigation 7 | . 1 . . . . . . 1 . . . . 2 1 . 1 1 . Extermination 15 | . . . . . . 1 . 3 . 2 . . 2 . . 2 4 1 Reinforcement 13 | . 1 2 4 1 . . 1 . . . . . 1 1 1 . . 1 Assault 4 | . . . . 2 . . . 2 . . . . . . . . . . Garrison 9 | . . . 3 3 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Distress Signals 14 | . . 1 2 3 1 . . . . 1 . . . 2 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 19 19 5 46 5 1 5 24 4 16 7 3 3 16 16 22 29 34 Peak Tracking Total 22 | . 5 4 3 6 2 1 3 6 4 3 5 4 1 9 10 5 8 22 Tactical Retreats 33 | . . . . 5 . . 2 3 1 4 3 . . 3 1 5 . 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Traps Triggered 10 | . 1 . . 3 . . . 3 . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Machines Disabled 38 | . 3 1 2 8 . 1 . 1 . 3 . . . . 4 2 11 2 Max in Single Turn 4 | . 2 1 1 2 . 1 . 1 . 1 . . . . 1 1 4 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Machines Accessed 58 | . 3 5 1 7 7 1 . 3 . 8 . . 5 3 1 4 10 . Terminals 41 | . 3 3 . 6 6 1 . . . 4 . . 3 2 1 2 10 . Fabricators 4 | . . . . . . . . 1 . 1 . . 2 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . 1 1 . . . . . . 1 . . . 1 . 1 . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . . . . . . Total Hacks 114 | . 7 9 3 12 20 2 . 8 . 12 . . 9 6 2 7 17 . Successful 38 | . 1 2 2 3 7 1 . 2 . 6 . . 1 2 1 4 6 . Failed 73 | . 6 6 1 9 12 1 . 6 . 5 . . 8 4 1 3 11 . Catastrophic 19 | . 2 2 . 3 5 . . . . 2 . . 2 1 . 1 1 . Database Lockouts 3 | . . 1 . . 1 . . . . 1 . . . . . . . . Manual 36 | . 7 6 . 9 8 . . . . 3 . . 1 . . . 2 . Terminals 77 | . 7 6 . 10 18 2 . . . 5 . . 3 4 2 3 17 . Fabricators 11 | . . . . . . . . 3 . 2 . . 6 . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . . . 3 . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . 2 3 . . . . . . 2 . . . 2 . 1 . . Garrison Access 7 | . . . . 2 . . . 3 . 2 . . . . . . . . Terminal Hacks 23 | . . . . 3 7 1 . . . 2 . . . 1 1 2 6 . Record 5 | . . . . . . . . . . . . . . . . . 5 . Part Schematic 4 | . . . . 1 3 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . . . . . . 1 1 1 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . 2 . . Scan Component 2 | . . . . . . . . 1 . . . . . . . 1 . . Repair 2 | . . . . . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . 1 . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . 1 2 . . . . . . 1 . . . 1 . . . . Retrieve Study 5 | . . 1 2 . . . . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . . . . . 1 . . . . . Assimilate 2 | . 1 . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 3 1 6 5 . . 2 . 6 . . 4 3 1 3 9 . Full Trace Events 9 | . . . . . 3 . . 1 . . . . 2 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 3 . . . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . Part Studies Acquired 5 | . . 1 2 . . . . . . 1 . . . 1 . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . 1 . . Time 84 | . . . . . . . . 53 . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . 9 . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Total Allies 13 | . 1 . . 2 . . . . 1 . . . 1 . . . . 8 Largest Group 8 | . 1 . . 2 . . . . 1 . . . 1 . . . . 8 Highest-Rated Group 117 | . 10 . . 62 . . . . 31 . . . 10 . . . . 117 Highest-Rated Ally 31 | . 10 . . 31 . . . . 31 . . . 10 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . 46 . . . . 8 . . . . . . . . 21 Total Damage 1212 | . . . . 635 . . . . 123 . . . . . . . . 454 Kills 8 | . . . . 5 . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Active Infowar (turns) 5270 | 103 1065 584 . 625 . 89 16 281 . 948 218 65 343 272 . 71 590 . Sensors 4655 | . 834 584 . 625 . 89 16 . . 948 218 65 343 272 . 71 590 . Structural 315 | . . 34 . . . . . 281 . . . . . . . . . . Seismic 334 | 103 231 . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Turns Passed 10319 | 265 1065 751 241 1383 954 459 78 885 71 1204 238 65 343 418 181 625 809 284 Spaces Moved 9268 | 127 531 356 113 546 675 340 73 741 132 1705 504 30 672 521 247 628 969 358 Core 329 | 5 . . . 2 . . . 3 . . . . . . . . 119 200 Treads 3474 | 122 531 278 16 143 170 70 . 391 132 336 . . . . . 627 500 158 Legs 765 | . . . 33 396 . 270 64 2 . . . . . . . . . . Wheels 142 | . . 78 64 . . . . . . . . . . . . . . . Hover 107 | . . . . . . . . 107 . . . . . . . . . . Flight 4451 | . . . . 5 505 . 9 238 . 1369 504 30 672 521 247 1 350 . Fastest Speed 26 | 50 160 130 120 26 26 67 30 30 52 40 40 40 40 40 40 40 40 50 Average Speed 71 | 155 160 157 142 184 88 82 88 53 52 42 40 40 40 40 47 40 49 56 Slowest Speed 550 | 160 160 240 240 550 172 86 156 160 52 52 40 40 40 40 138 40 400 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 1 . . . . . 2 10 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 41 | 5 90 38 13 78 91 8 89 19 75 46 64 5 21 12 32 21 64 15 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 96 | . . . . 6 1 3 . 8 . 28 2 1 13 9 1 18 6 . Terrain Destroyed 509 | . 107 44 105 50 83 3 . 8 . 28 4 1 13 9 11 22 11 10 Melee 96 | . . . . 6 1 3 . 8 . 28 2 1 13 9 1 18 6 . Projectile 5 | . . . . . . . . . . . . . . . . 4 . 1 AOE 408 | . 107 44 105 44 82 . . . . . 2 . . . 10 . 5 9 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Fac Res Tes Res Qua Acc Total 12131 | 155 694 461 149 787 1003 512 83 1128 133 2105 528 80 736 679 281 935 1248 434 Wait 1830 | . 102 9 . 91 272 156 1 287 1 304 15 50 12 95 20 223 172 20 Move 9227 | 126 530 355 112 545 674 339 72 739 131 1704 503 29 671 517 227 627 968 358 Hop 11 | . . . . . . . . 1 . . . . . 1 9 . . . Pick Up 121 | 3 13 13 1 14 11 2 2 9 . 17 . . 11 5 4 5 11 . Fast Attach 79 | 6 . 2 3 11 5 6 1 17 1 5 . . 1 1 . 9 8 3 Attach 53 | 1 1 8 2 8 3 . . 3 . 1 1 . 2 10 2 3 7 1 Detach 16 | . 1 . 1 . 3 1 . . . 2 . . . 3 . 1 3 1 Swap 81 | . 14 10 2 9 . 1 . 3 . 6 2 . 10 5 5 6 8 . Drop 90 | . 8 8 . 15 7 3 3 7 . 9 . . 13 3 1 4 9 . Fire 226 | 18 24 42 28 46 6 . 4 10 . 8 1 . . . 6 14 15 4 Melee 314 | . . 8 . 45 16 4 . 52 . 49 6 1 16 39 6 41 31 . Ram 11 | . . . . 1 3 . . . . . . . . . . . 2 5 Kick 1 | . . . . 1 . . . . . . . . . . . . . . Crush 70 | 1 1 6 . 1 3 . . . . . . . . . . 2 14 42 Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 10) 1157 | -10/Materials | Discovered new exit (range 12) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Utility x2 1514 | -9/Materials | Central database locked down 1592 | -9/Materials | Crushed by falling debris 1592 | -9/Materials | Core integrity fell below 50% 1607 | -9/Materials | Discovered new exit (range 5) 1846 | -9/Materials | Discovered new exit (range 3) 1850 | -9/Materials | Identified exit to Materials 1944 | -9/Materials | Core integrity fell below 20% 1946 | -9/Materials | Lost 4 parts (1n1u2w) 2082 | -9/Materials | Entered another Materials area 2082 | -8/Materials | Evolved 2 slots: Propulsion x2 2113 | -8/Materials | Garrison activated, responded to threat 2237 | -8/Materials | Discovered new exit (range 10) 2287 | -8/Materials | Lost 3 parts (1n2w) 2322 | -8/Materials | Identified exit to Storage 2323 | -8/Materials | Entered Storage 2822 | -8/Storage | Garrison activated, responded to threat 2948 | -8/Storage | Met a pair of Derelict thieves 3431 | -8/Storage | Lost 3 parts (1n2u) 3435 | -8/Storage | Identified exit to Recycling 3667 | -8/Storage | Core integrity fell below 50% 3701 | -8/Storage | Used back door to open Recycling access 3706 | -8/Storage | Entered Recycling 3732 | -8/Recycling | Lost 5 parts (2n1u2w) 3955 | -8/Recycling | Identified exit to Factory 4109 | -8/Recycling | Scanned before Scraplab entrance 4116 | -8/Recycling | Angered Scraplab inhabitants 4179 | -8/Recycling | Found Prototype Device 4179 | -8/Recycling | Identified Scrap Engine 4660 | -8/Recycling | Entered Factory 4660 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5119 | -6/Factory | Identified exit to DSF 5119 | -6/Factory | Entered DSF 5153 | -6/DSF | Additional patrols routed to DSF 5182 | -6/DSF | Discovered new exit (range 15) 5197 | -6/DSF | Identified exit to Factory 5197 | -6/DSF | Entered Factory 5197 | -5/Factory | Evolved 2 slots: Utility x2 5227 | -5/Factory | Lost 5 parts (1p2n1u1w) 5264 | -5/Factory | Repaired Corrupted Hacking Suite 5466 | -5/Factory | Lost 3 parts (1n2u) 5544 | -5/Factory | Lost 6 parts (3n2u1w) 5760 | -5/Factory | Core integrity fell below 50% 5836 | -5/Factory | Garrison activated, responded to threat 5854 | -5/Factory | Lost 4 parts (1p1n2u) 6082 | -5/Factory | Sucked down chute 6082 | -5/Factory | Entered Waste 6083 | -5/Waste | Met a frightened Derelict 6094 | -5/Waste | Spotted C-40 Crusher 6110 | -5/Waste | Spotted C-40 Crusher 6120 | -5/Waste | Spotted C-40 Crusher 6121 | -5/Waste | Spotted C-40 Crusher 6126 | -5/Waste | Spotted C-40 Crusher 6145 | -5/Waste | Discovered new exit (range 14) 6153 | -5/Waste | Identified exit to Factory 6153 | -5/Waste | Entered Factory 6291 | -5/Factory | Fabricated Mic. Antimatter Reactor? 6430 | -5/Factory | Discovered new exit (range 9) 6456 | -5/Factory | Identified exit to Upper Caves 6912 | -5/Factory | Central database locked down 7210 | -5/Factory | Lost 3 parts (2u1w) 7350 | -5/Factory | Discovered exit to Upper Caves (range 8) 7357 | -5/Factory | Entered Upper Caves 7425 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7442 | -5/Upper Caves | Core integrity fell below 20% 7589 | -5/Upper Caves | Discovered new exit (range 16) 7594 | -5/Upper Caves | Identified exit to Upper Caves 7595 | -5/Upper Caves | Entered another Upper Caves area 7656 | -5/Upper Caves | Discovered new exit (range 13) 7659 | -5/Upper Caves | Identified exit to Factory 7660 | -5/Upper Caves | Entered Factory 7660 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7667 | -4/Factory | Found Quantum Capacitor 7996 | -4/Factory | Discovered new exit (range 16) 8002 | -4/Factory | Identified exit to Research 8003 | -4/Factory | Entered Research 8003 | -3/Research | Evolved 2 slots: Utility x2 8341 | -3/Research | Lost 4 parts (1p3u) 8347 | -3/Research | Identified exit to Testing 8400 | -3/Research | Crushed by falling debris 8400 | -3/Research | System corruption reached 10% 8421 | -3/Research | Entered Testing 8421 | -3/Testing | Spotted Superbehemoth 8431 | -3/Testing | Lost 3 parts (1p1u1w) 8432 | -3/Testing | Superbehemoth self-activated to run performance analysis 8443 | -3/Testing | Found Prototype Launcher 8443 | -3/Testing | Identified Z-bomb Delivery System 8466 | -3/Testing | Found Prototype Processor 8466 | -3/Testing | Identified Exp. Signal Interpreter 8501 | -3/Testing | Scanned by Researcher 8550 | -3/Testing | Found Prototype Energy Gun 8569 | -3/Testing | Identified Tachyon Dispersion Ray 8571 | -3/Testing | Discovered new exit (range 8) 8576 | -3/Testing | Lost 3 parts (1p2w) 8578 | -3/Testing | Identified exit to Research 8590 | -3/Testing | Found Prototype Device 8595 | -3/Testing | Identified Exp. Thermal Shield 8602 | -3/Testing | Entered Research 8602 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8701 | -2/Research | Build established: Hacker-Mutant 8736 | -2/Research | Identified exit to Quarantine 8779 | -2/Research | Repaired Graphene Brace 8890 | -2/Research | Lost 3 parts (1p1u1w) 9093 | -2/Research | Lost 4 parts (1p3u) 9227 | -2/Research | Entered Quarantine 9282 | -2/Quarantine | Cryocooling Duct disabled 9297 | -2/Quarantine | Ambient heat levels rising (+20) 9297 | -2/Quarantine | Non-combat units ordered to evacuate 9338 | -2/Quarantine | Found Alien Artifact 9338 | -2/Quarantine | Identified Core Reset Matrix 9338 | -2/Quarantine | Used Core Reset Matrix 9342 | -2/Quarantine | Detected hypermatrix surge 9342 | -2/Quarantine | Sensed 10 artifacts in vicinity 9359 | -2/Quarantine | Build established: Mutant 9384 | -2/Quarantine | Found Subatomic Replicator 9386 | -2/Quarantine | Used Subatomic Replicator to replicate Z-bomb Delivery System 9444 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9454 | -2/Quarantine | Found Dimensional Node Initializer 9571 | -2/Quarantine | Met incapacitated Sigix Warrior 9571 | -2/Quarantine | Lockdown squad dispatched 9607 | -2/Quarantine | Spotted Lightning 9609 | -2/Quarantine | Spotted Lightning 9610 | -2/Quarantine | Spotted Lightning 9657 | -2/Quarantine | Warped through subspace 9658 | -2/Quarantine | Core integrity fell below 50% 9685 | -2/Quarantine | Lost 8 parts (4p1u3w) 9725 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9727 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9729 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9825 | -2/Quarantine | System corruption reached 10% 9966 | -2/Quarantine | Destroyed Lightning 9971 | -2/Quarantine | Core integrity fell below 20% 9974 | -2/Quarantine | Found Sigix Containment Pod 9978 | -2/Quarantine | Warped through subspace 10008 | -2/Quarantine | Lost 11 parts (1p8u2w) 10031 | -2/Quarantine | Discovered new exit (range 11) 10036 | -2/Quarantine | Identified exit to Access 10036 | -2/Quarantine | Entered Access 10036 | -1/Access | Evolved 2 slots: Propulsion x2 10240 | -1/Access | Core integrity fell below 50% 10293 | -1/Access | Emitted hypermatrix ping 10298 | -1/Access | Assembled emerged from beneath the floor 10307 | -1/Access | Spotted B-99 Colossus 10308 | -1/Access | Core integrity fell below 20% 10308 | -1/Access | Spotted B-99 Colossus 10320 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10309_ Penetrated by Slug. 10309_ Slug penetrates B-99 Colossus. 10310_ Slug penetrates as-01468. 10310_ as-01468 destroyed. 10311_ Slammed into Sealed Heavy Doors. 10311_ Adv. Melee Analysis Suite broken. 10311_ Destabilizing: Short circuit. 10311_ Destabilizing: System corrupted (+1). 10312_ S-43 Plague heat damages core (-7). 10312_ R-10 Processor collects Unknown Special Weapon. 10313_ Slug penetrates Sealed Heavy Doors. 10315_ The unstable cave ceiling collapses. 10317_ Penetrated by Slug. 10318_ Slug penetrates Wall. 10318_ Penetrated by Slug. 10318_ Slug penetrates Wall. 10318_ Penetrated by Slug. 10320_ Knocked back. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ???????????????????????######???????? ????????? | | ???????????????????????#BB #???????? "????????? | | ???????????????????????#BB #????????? ""???????? | | ???????????????????????? #????????? Y"#??????? | | ????????????????????????; #????????? ""#??????? | | ???????????????????????## #????????? ""#??????? | | ???????????????????????#; #????????? #??????? | | ???????????????????????# #????????? ?####### | | ??????????????????????## ###########+### "# | | ??????????????????????" @ " % % | | ??????????????????????"" sp s %%%%%% H | | ???????????????????????"" s%% s ! | | ????????????????????????# h# #######h### #? | | ????????????????????????# s #??????? | | ????????????????????????# ### #??????? | | ????????????????????????# #?# #??????? | | ????????????????????????# #?# #??????? | | ????????????????????????BB #?# " ######## | | ???????????????????????#BB #?# """" / | | ???????????????????????# #?# """"" ####### | | ???????????????????????######?# """"" #?????# | | ??????????????????????????????# """" #?????# | | ??????????????????????????????# " #?????# | | ??????????????????????????????? #?????# | | ??????????????????????????????? #?????# | | ??????????????????????????????? #?????# | | ???????????????????????????????################## | | ??????????????????????????????????? | | ??????????????????????????????????????????#######+ | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Melee Speed Boost 30 Evasion (%) 72 Melee Accuracy 24 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Hacking Suite | 80% | -5/Factory | Corrupted Graphene Brace | 28% | -2/Research Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Alien Roots Hard Hitter Subspace Traveler Tailor-made Tester Challenges ------------ None Game ------ Seed DataFortressHammer Manual? 0 Play Time 02:05:38 Cumulative 97.2 hours Start 2026.02.27 @ 13:02:34 End 2026.02.27 @ 15:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eddac95f-4086-4a72-b520-494b09805f97