Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 14:18:20 Player: gabr Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2232) 2232 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 6219 Bonus ------- Follower Combat Kills 63 Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 151/300 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Compact Battery Advanced Targeting Computer Improved Propulsion Shielding PSU Rigger > --- WEAPON (2) ------- Ion Cannon Makeshift Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Fission Core Light Fission Core Light Fission Core Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Superbattery Improved Propulsion Shielding Improved Light Armor Plating PSU Rigger Field Laser Ion Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 111 | 6 18 7 3 . 48 16 13 Power 17 | 1 5 1 . . 7 2 1 Engine 10 | 1 5 1 . . 3 . . Core 7 | . . . . . 4 2 1 Reactor . | . . . . . . . . Propulsion 33 | 2 5 4 . . 17 3 2 Treads . | . . . . . . . . Leg 33 | 2 5 4 . . 17 3 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 5 1 1 . 7 6 5 Device 8 | . 1 . . . 2 3 2 Storage 5 | 1 2 . 1 . . . 1 Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 10 | . 2 1 . . 4 1 2 Artifact . | . . . . . . . . Weapon 35 | 2 3 1 2 . 17 5 5 Energy Gun 11 | . 2 . . . 8 1 . Energy Cannon 4 | . . . . . . 2 2 Ballistic Gun 12 | 2 1 . 1 . 5 2 1 Ballistic Cannon 2 | . . 1 . . 1 . . Launcher 2 | . . . . . 1 . 1 Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 36 | . 3 . . . 12 4 17 Power 2 | . . . . . 1 . 1 Propulsion 11 | . . . . . 7 . 4 Utility 11 | . 1 . . . . 3 7 Weapon 12 | . 2 . . . 4 1 5 Highest Loss Streak 15 | . 3 . . . 7 4 15 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 95 | . 98 100 100 100 93 90 80 Engine 9 | . 13 14 14 14 5 . . Core 1 | . . . . . 3 7 5 Leg 28 | . 28 28 28 28 29 30 23 Device 2 | . 6 . . . 1 9 7 Storage 16 | . 15 14 24 28 17 7 11 Processor 3 | . . . . . 6 8 14 Protection 8 | . 5 14 3 . 10 10 1 Energy Gun 5 | . 6 5 . . 10 2 . Ballistic Gun 11 | . 21 14 13 14 5 9 5 Ballistic Cannon 4 | . . 8 14 14 . . . Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 50 50 55 53 59 62 62 Greatest Support 50 | 20 20 25 25 25 50 50 50 Greatest Overweight (x) 16 | 1 2 2 2 2 16 1 1 Average Overweight (x) 1 | . 1 1 1 2 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 18 Most Carried 20 | 1 19 20 20 20 20 20 20 Average Carried 18 | . 12 19 19 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 1 19 20 20 20 20 20 . Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2285 | 260 362 235 30 . 948 225 225 Remotely 202 | . 202 . . . . . . Salvage Created 3180 | . 526 305 . . 1469 348 532 Parts 158 | . 29 15 . . 67 16 31 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 6 | . 1 . . . 4 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 53 | . 10 3 . . 23 3 14 Guns 40 | . 10 3 . . 21 3 3 Cannons 8 | . . . . . . . 8 AOE 5 | . . . . . 2 . 3 Classes Destroyed 10 | . 4 . . . 3 1 2 Worker 2 | . . . . . 2 . . Hauler 4 | . 1 . . . 3 . . Recycler 9 | . 2 2 . . 3 2 . Operator 1 | . . . . . . 1 . Swarmer 12 | . 3 . . . . . 9 Grunt 36 | . 7 3 . . 18 3 5 Sentry 4 | . . . . . 4 . . Hunter 1 | . . . . . 1 . . Samaritan 1 | . . . . . . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 10 | . 4 1 . . 5 5 10 Combat Bots Only 10 | . 3 1 . . 4 3 10 Max Kills in Single Turn 2 | . 1 1 . . 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 473 | . 98 20 . . 175 17 163 Missed 118 | . 25 10 . . 36 4 43 Damage Taken 5356 | . 737 136 . . 2229 206 2048 Core 1392 | . 176 17 . . 487 13 699 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 210 | . . 22 . . 39 73 76 Regen/Repaired (Parts) 141 | . 41 . . . 100 . . Core Remaining (%) 44 | 100 . . . 22 11 . . Volleys Fired 220 | . 47 19 . . 102 19 33 Largest 2 | . 2 2 . . 2 2 2 Hottest 135 | . 105 60 . . 135 88 93 Shots Fired 393 | . 92 38 . . 171 38 54 Gun 351 | . 92 37 . . 162 37 23 Cannon 36 | . . 1 . . 5 1 29 Launcher 5 | . . . . . 3 . 2 Special 1 | . . . . . 1 . . Kinetic 228 | . 78 20 . . 71 36 23 Thermal 157 | . 14 18 . . 97 2 26 Explosive 5 | . . . . . 3 . 2 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 17 | . 13 6 . . 17 13 14 Robot Miss Streak 4 | . 2 2 . . 4 2 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 277 | . 64 25 . . 118 29 41 Core Hits 131 | . 25 12 . . 58 9 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 4 | . 1 . . . 3 . . Burn 2 | . . . . . 2 . . Destroy 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5055 | . 844 254 . . 2265 500 1192 Guns 3760 | . 844 232 . . 1930 476 278 Cannons 805 | . . 22 . . 71 24 688 Explosions 489 | . . . . . 264 . 225 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 2506 | . 728 126 . . 898 476 278 Thermal 1979 | . 116 128 . . 1103 24 608 Explosive 489 | . . . . . 264 . 225 Electromagnetic 80 | . . . . . . . 80 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 20 . . Message Errors 3 | . . . . . 3 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 3 | . . . . . 3 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 4 . . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . . 12 Projectiles 2 | . . . . . . . 2 Explosions 10 | . . . . . . . 10 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 107 | . . . . . 26 . 81 Shots 3 | . . . . . 1 . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 611 | . 275 105 . . 611 45 61 Average Temperature 122 | . 105 36 . . 166 10 19 Received Heat Transfer 2130 | . 273 75 . . 1134 117 531 Effects 34 | . 1 . . . 33 . . Shutdowns 6 | . . . . . 6 . . Energy Bleed 4 | . . . . . 4 . . Interference 10 | . 1 . . . 9 . . Matter Decay 5 | . . . . . 5 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Damage (major) 4 | . . . . . 4 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 6 . 1 Heat Transferred 3976 | . 260 275 . . 2553 37 851 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 252 | . 245 60 . . 252 183 . Initial 114 | . . . . . . 114 . Average 59 | . 82 23 . . 69 87 . Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 96 | 100 96 100 . 100 94 100 . Level 1 3 | . 3 . . . 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . . 5 1 . Investigation 5 | . 1 . . . 3 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 19 5 . . 51 4 19 Peak Tracking Total 13 | . 4 2 . . 7 4 13 Tactical Retreats 6 | . 2 2 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 1 | . . . . . . . 1 Exploded 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . 1 . . . 4 . 1 Max in Single Turn 1 | . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 11 | . 4 . 1 . 4 2 . Terminals 4 | . 2 . . . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 9 . 1 . 21 4 . Successful 22 | . 6 . 1 . 13 2 . Failed 13 | . 3 . . . 8 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 6 | . 4 . . . 1 1 . Fabricators 3 | . . . . . . 3 . Repair Stations 11 | . 3 . . . 8 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 12 | . . . . . 12 . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . 2 . . . 3 . . Scan Component 3 | . 1 . . . 2 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 9 | . . . . . 9 . . Insert Component 5 | . . . . . 5 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . . . 3 2 . Full Trace Events 5 | . 1 . . . 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 2 | . 1 . . . 1 . . Time 64 | . 26 . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . 13 . . 13 . . Total Damage 284 | . . 130 . . 154 . . Kills 5 | . . 1 . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 8482 | 61 1491 1489 1317 351 2706 659 408 Spaces Moved 3352 | 46 530 589 543 133 1059 284 168 Core 8 | 7 . . . . 1 . . Treads . | . . . . . . . . Legs 3344 | 39 530 589 543 133 1058 284 168 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 260 120 190 120 Average Speed 220 | 112 239 232 239 260 208 190 177 Slowest Speed 850 | 120 260 260 260 260 850 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 55 88 89 31 52 7 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . . 18 . 6 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 23 | . . . . . 17 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4127 | 52 655 679 569 139 1425 381 227 Wait 317 | . 48 53 7 7 149 50 3 Move 3345 | 45 529 588 542 132 1058 283 168 Hop . | . . . . . . . . Pick Up 51 | 1 10 3 6 . 24 4 3 Fast Attach 51 | 6 5 3 3 . 26 5 3 Attach 26 | . 3 . . . 8 5 10 Detach 10 | . 3 . . . 5 1 1 Swap 34 | . 10 4 . . 14 6 . Drop 70 | . . 9 10 . 39 8 4 Fire 220 | . 47 19 . . 102 19 33 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Build established: Scavenger-Mutant 892 | -10/Materials | Core integrity fell below 50% 935 | -10/Materials | Lost 3 parts (1u2w) 998 | -10/Materials | Repaired Ion Engine 1150 | -10/Materials | Discovered new exit (range 14) 1553 | -10/Materials | Entered Mines 1574 | -10/Mines | Met a Derelict bent on vengeance 1584 | -10/Mines | Build established: Mutant 1600 | -10/Mines | Learned location of Storage (-9) 1663 | -10/Mines | Discovered new exit (range 10) 2024 | -10/Mines | Build established: Scavenger-Mutant 2308 | -10/Mines | Discovered new exit (range 7) 2354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2435 | -10/Mines | Build established: Mutant 2448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2576 | -10/Mines | Discovered new exit (range 12) 3042 | -10/Mines | Entered Exiles 3042 | -10/Exiles | Accompanied by 3 allies 3073 | -10/Exiles | Discovered new exit (range 15) 3094 | -10/Exiles | Met 8R-AWN 3186 | -10/Exiles | Met EX-HEX 3260 | -10/Exiles | Met EX-BIN 3286 | -10/Exiles | Aligned with FarCom system 3288 | -10/Exiles | Given EX-Vault access code 3336 | -10/Exiles | Opened EX-Vault 3351 | -10/Exiles | Found Superbattery 3366 | -10/Exiles | Found Longsword +1 3399 | -10/Exiles | Found PSU Rigger 3458 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3531 | -10/Exiles | Met EX-DEC 3748 | -10/Exiles | Discovered new exit (range 12) 3939 | -10/Exiles | Visited The Gauntlet 4359 | -10/Exiles | Stole two prototypes: Superbattery, PSU Rigger 4359 | -10/Exiles | Entered Mines 4359 | -9/Mines | Accompanied by 3 allies 4697 | -9/Mines | Discovered new exit (range 5) 4710 | -9/Mines | Entered Materials 4710 | -8/Materials | Accompanied by 3 allies 4710 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4937 | -8/Materials | Lost 3 allies 4984 | -8/Materials | Lost 4 parts (2n2w) 5372 | -8/Materials | Build established: Scavenger-Mutant 5982 | -8/Materials | Build established: Mutant 6301 | -8/Materials | Repaired Carbon-fiber Leg 6364 | -8/Materials | Core integrity fell below 50% 6409 | -8/Materials | Lost 7 parts (1p4n2w) 6676 | -8/Materials | Discovered new exit (range 8) 7113 | -8/Materials | Core integrity fell below 20% 7416 | -8/Materials | Entered Factory 7416 | -7/Factory | Evolved 2 slots: Utility x2 7418 | -7/Factory | FarCom data flow suspended 7627 | -7/Factory | Fabricated Lgt. Fission Core (x2) 7628 | -7/Factory | Build established: Scavenger-Mutant 7708 | -7/Factory | Lost 4 parts (3u1w) 8022 | -7/Factory | Discovered new exit (range 8) 8075 | -7/Factory | Entered Lower Caves 8084 | -7/Lower Caves | Encountered a Warlord checkpoint 8365 | -7/Lower Caves | Attracted the attention of an 0b10 base 8399 | -7/Lower Caves | Core integrity fell below 50% 8419 | -7/Lower Caves | Core integrity fell below 20% 8449 | -7/Lower Caves | Destroyed 10 combat bots 8466 | -7/Lower Caves | Lost 15 parts (1p4n5u5w) 8483 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08432_ Hcp. Storage Unit destroyed. 08433_ VTOL Module fries itself beyond repair. 08434_ Acquired 36 matter. 08435_ Adv. Targeting Computer destroyed. 08435_ Penetrated by Slug. 08436_ Lgt. Nuclear Core fries itself beyond repair. 08437_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 08438_ Corrupted Imp. Heat Sink fries itself beyond repair. 08446_ Searching scrap... 08446_ Found Mak. Sword. 08446_ Found 38 Matter. 08447_ Acquired 21 matter. 08449_ Acquired Mak. Sword. 08450_ Acquired 10 matter. 08461_ Dropped Neutrino Core. 08462_ Rigged Neutrino Core with PSU Rigger. 08474_ Y-64 Sentinel misfires. 08474_ Slug penetrates Wall. 08483_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????#######???????? #???????????? | | ??????????????????## ##???? ##??????????? | | ?????????????????## #@### #??????????? | | ????????????????## # # #??????????? | | ???????????????## #?????? ??? | | ?????????????### # # ###### #?????? #?? | | ?????????????# # ##?????? #?????? #?? | | ??????????????# Y##???????# ####?????? #?? | | ??????????????## #????????# #####?????? #?# | | ???????????????# ##????????# ## #?????? ? | | ???????????????## ##?????????# ## ##????# ##? | | ????????????????# ###?????????# #? ?????# ?? | | ????????????????# #???####### #?# #?#?#?# #?? | | ????????????????## ##?### ## # ### #?# ### #?? | | ?????????????????#%#?## ### ## ### | | ???????????####### ### #?# | | ???????????# ### | | ???????????# #### | | ???????????# ###### | | ???????????# ??????### | | ???????????# ####### ### ##### # | | ???????????# % * #?# ## | | ???????????# * %%| #?####### | | ???????????# ### * =*=####### #???????# | | ?????????? # ?#"" %$%!"""""?? #???????# | | ??????????? ##?#??#" %** # #???????# | | ??????????? ????????#" # #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed WeaponsStasisWings Manual? 0 Play Time 00:55:01 Cumulative 26.3 hours Start 2024.03.30 @ 01:33:44 End 2024.03.30 @ 14:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1139fe5-c1cb-4ae0-b2a3-1ac4eda00b41