Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.18 @ 03:38:08 Player: bryce Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3483) 3483 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 9037 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 33/100 System Corruption 5% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (5) ---- Wave Gun Advanced Plasma Cannon Improved Heavy Machine Gun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Recoil Nullifier Improved Propulsion Shielding > --- WEAPON ----------- Lightning Gun Improved Heavy Machine Gun Assault Cannon Power Sword > --- INVENTORY -------- Wave Gun High-powered Shotgun Flak Gun Coil Gun Improved Heavy Machine Gun Mini Assault Cannon Great Maul [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Reactive Plating Weapon Mining Claw Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 3 | . . . 1 . . . . 1 1 Propulsion 3 | . . 1 . . . . 1 1 . Utility 4 | . . . 1 1 . . 1 . 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 132 | 4 4 25 32 2 . 28 14 9 14 Power 25 | 1 . 4 7 . . 5 4 2 2 Engine 15 | 1 . 3 6 . . 3 1 1 . Core 8 | . . 1 1 . . 2 3 . 1 Reactor 2 | . . . . . . . . 1 1 Propulsion 47 | 2 1 10 13 . . 9 4 6 2 Treads 29 | . . 9 12 . . 4 2 . 2 Leg 7 | . . 1 1 . . 4 1 . . Wheel 8 | 2 1 . . . . 1 . 4 . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 1 2 . Utility 20 | 1 . 4 6 1 . 4 2 1 1 Device 4 | . . . 1 . . 1 1 1 . Storage 5 | 1 . 2 . . . 1 . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 11 | . . 2 5 1 . 2 1 . . Artifact . | . . . . . . . . . . Weapon 40 | . 3 7 6 1 . 10 4 . 9 Energy Gun 15 | . 2 5 2 1 . 2 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | . . 2 2 . . 4 1 . 3 Ballistic Cannon 8 | . . . 2 . . 2 1 . 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 1 Slashing Weapon 2 | . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 3 1 . . 2 1 . 2 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 5 | . . . . . . 5 . . . Parts Lost 47 | . . 9 4 . 5 3 7 . 19 Power 10 | . . 2 . . 1 2 1 . 4 Propulsion 16 | . . 4 1 . 1 . 5 . 5 Utility 12 | . . 1 3 . 2 1 1 . 4 Weapon 9 | . . 2 . . 1 . . . 6 Highest Loss Streak 19 | . . 5 2 . 5 1 4 . 19 To Critical Strikes 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 77 | . 78 91 94 88 66 58 63 74 70 Engine 6 | . 14 8 15 7 4 4 3 . 2 Core 3 | . . 2 1 7 5 3 7 7 5 Treads 14 | . . 25 26 23 13 2 6 5 8 Leg 3 | . . 2 . . . 13 2 . . Wheel 2 | . 28 2 . . . 1 . . 10 Flight 1 | . . . . . . . 3 8 . Device 3 | . . . 2 . . 2 6 11 8 Storage 6 | . 14 11 9 7 4 . 6 5 4 Protection 6 | . . 9 12 15 15 3 1 5 3 Energy Gun 6 | . 17 9 6 3 4 4 6 5 7 Ballistic Gun 6 | . . 9 6 . . 10 . 5 5 Ballistic Cannon 3 | . . . 3 15 10 3 6 5 . Impact Weapon 1 | . . . . . . 4 6 . . Slashing Weapon 5 | . 3 11 9 7 5 . . 5 4 Naked Turns 28 | . . . . . 20 4 . . 4 Heaviest Build 55 | 8 12 31 50 55 55 35 41 51 51 Greatest Support 63 | 3 26 46 63 60 60 40 40 58 58 Greatest Overweight (x) 10 | 2 . 1 1 . 2 1 10 4 2 Average Overweight (x) . | 1 . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 8 8 8 Average Capacity 8 | 7 8 9 10 10 8 5 8 8 7 Most Carried 10 | 8 8 10 10 10 10 8 8 8 8 Average Carried 7 | 5 6 8 9 10 8 4 7 7 7 Final Capacity 10 | 8 8 10 10 10 5 8 8 8 5 Final Carried 10 | 8 8 10 10 10 5 8 8 8 4 Class Distribution -------------------- 49% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant 9% | Tank 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Tank | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 2249 | 216 64 242 379 . . 729 223 117 279 Remotely 565 | . . . . . . 421 144 . . Salvage Created 4599 | . 53 910 1211 . . 1049 591 297 488 Parts 219 | . 6 55 54 . . 43 19 12 30 Haulers Intercepted 11 | . . 4 5 . . 1 1 . . Recyclers Shooed 7 | . . . . . . 3 1 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 78 | . 3 17 17 . . 18 10 1 12 Melee 22 | . . 8 10 . . 4 . . . Guns 44 | . 3 9 5 . . 10 6 . 11 Cannons 9 | . . . 1 . . 4 3 1 . Classes Destroyed 11 | . 1 4 3 . . 2 . . 1 Worker 2 | . . . . . . 1 . 1 . Builder 3 | . . 1 . . . 1 . . 1 Hauler 11 | . . 4 5 . . 1 1 . . Recycler 8 | . . . 2 . . 3 1 2 . Swarmer 22 | . 3 3 3 . . 2 3 . 8 Grunt 37 | . . 9 9 . . 10 7 . 2 Brawler 2 | . . . 1 . . . . . 1 Sentry 11 | . . 5 3 . . 2 . 1 . Hunter 3 | . . . 1 . . 2 . . . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 4 4 . . 5 5 2 4 Combat Bots Only 5 | . 3 3 3 . . 5 5 1 4 Max Kills in Single Turn 2 | . 1 1 2 . . 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee 1 | . . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 1109 | . 7 215 246 . 6 186 97 8 344 Missed 293 | . 3 54 60 . . 57 21 4 94 Damage Taken 9510 | . 22 1662 1739 . 175 1391 1226 72 3223 Core 2033 | . 9 278 82 . 98 250 162 . 1154 Absorbed by Shields 321 | . . . 321 . . . . . . Redirected to Shielding 106 | . . . . . . . . . 106 Ignored by Resistances 2909 | . 8 493 646 . 80 416 336 20 910 Core Remaining (%) 77 | 100 96 30 85 . . 50 80 100 . Volleys Fired 244 | . 7 56 52 . . 62 23 21 23 Largest 2 | . 1 2 2 . . 2 2 2 2 Hottest 123 | . 50 115 88 . . 123 123 59 95 Shots Fired 341 | . 7 60 73 . . 89 45 28 39 Gun 284 | . 7 60 71 . . 64 22 21 39 Cannon 57 | . . . 2 . . 25 23 7 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 223 | . . 25 49 . . 72 23 28 26 Thermal 109 | . 7 35 15 . . 17 22 . 13 Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . 9 . . . . . . Robot Hit Streak 31 | . 2 27 31 . . 22 13 19 22 Robot Miss Streak 5 | . 2 2 1 . . 5 3 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 Shots Hit Robots 402 | . 4 82 118 . . 93 40 25 40 Core Hits 202 | . 3 35 41 . . 49 46 9 19 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 11 | . . . . . . 9 1 . 1 Critical Strikes 18 | . . 2 2 . . 10 2 . 2 Burn 3 | . . 2 1 . . . . . . Destroy 4 | . . . 1 . . 2 . . 1 Blast 2 | . . . . . . 1 1 . . Smash 9 | . . . . . . 7 1 . 1 Melee Attacks 133 | . . 36 62 . . 18 8 . 9 Impact 31 | . . . . . . 18 8 . 5 Slashing 102 | . . 36 62 . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . 4 6 . . 3 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 8931 | . 50 1395 2256 . . 2363 1242 590 1035 Guns 4244 | . 50 648 897 . . 993 558 405 693 Cannons 1266 | . . . 21 . . 576 484 185 . Explosions . | . . . . . . . . . . Melee 3415 | . . 747 1338 . . 794 200 . 336 Ramming 6 | . . . . . . . . . 6 Kinetic 3420 | . . 186 503 . . 1219 484 590 438 Thermal 1894 | . 50 462 219 . . 350 558 . 255 Explosive . | . . . . . . . . . . Electromagnetic 196 | . . . 196 . . . . . . Impact 1206 | . . . . . . 794 200 . 212 Slashing 2209 | . . 747 1338 . . . . . 124 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . 3 . . 6 13 . . 5 Average Corruption 5 | . . 3 . . 6 7 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . 11 . . 3 31 . . 1 Message Errors 9 | . . 3 . . 1 5 . . . Matter Fused 8 | . . 1 . . 2 5 . . . Heat Flow Errors 6 | . . 1 . . . 5 . . . Energy Discharges 10 | . . 4 . . . 6 . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . 3 . . . Alerts 3 | . . . . . . 3 . . . Weapon Failures 4 | . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 735 | . . 10 . . . 480 129 . 116 Projectiles 20 | . . . . . . 6 14 . . Explosions . | . . . . . . . . . . Melee 715 | . . 10 . . . 474 115 . 116 Knockbacks 20 | . . . . . . 5 10 2 3 Impact 3 | . . . . . . 1 . . 2 Kinetic 13 | . . . . . . 4 7 2 . Secondary 4 | . . . . . . . 3 . 1 Self-Inflicted Damage 3 | . . . . . . . . . 3 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 348 | . 30 348 247 . . 255 286 . 40 Average Temperature 74 | . 15 68 75 . . 70 98 . 24 Received Heat Transfer 3676 | . . 1107 1119 . . 456 654 18 322 Effects 5 | . . . . . . 1 4 . . Energy Bleed 1 | . . . . . . 1 . . . Interference 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 6 | . . . 1 . . 3 1 . 1 Impact Corruptions 19 | . . . . . . 13 2 . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 1 3 2 . . 1 . . 1 Heat Transferred 3270 | . 148 1295 555 . . 432 470 . 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 475 | . 100 210 300 115 53 285 475 88 237 Initial 120 | . . 36 29 115 33 16 120 37 5 Average 137 | . 39 85 196 115 31 95 311 52 134 Maximum Alert Level 2 | . . 1 1 . . 1 2 . 1 Low Security (%) 74 | 100 100 96 48 100 100 90 12 100 82 Level 1 21 | . . 3 51 . . 9 62 . 17 Level 2 3 | . . . . . . . 24 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . . 3 1 . 7 3 . 2 Investigation 1 | . . . . . . 1 . . . Extermination 4 | . . . . 1 . 2 . . 1 Reinforcement 6 | . . . 2 . . 2 1 . 1 Assault 2 | . . . 1 . . . 1 . . Garrison 3 | . . . . . . 2 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 11 | . 1 6 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 6 32 30 1 6 29 14 2 25 Peak Tracking Total 13 | . 5 7 7 2 6 5 4 1 13 Tactical Retreats 3 | . 1 . . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 5 | . 1 . . 1 . 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 4 | . . . 1 . . 1 2 . . Max in Single Turn 1 | . . . 1 . . 1 1 . . Garrison Access 2 | . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 4 | . . . 1 . . . 2 1 . Terminals 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . . 3 . . . 3 1 . Successful 4 | . . . 1 . . . 2 1 . Failed 3 | . . . 2 . . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . 2 . . Terminals 2 | . . . . . . . 2 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 3 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . . 2 . . Machine Destruction 4 | . . . 2 . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 28 | . . . . . . . . 28 . Highest-Rated Ally 14 | . . . . . . . . 14 . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 5688 | 71 121 1287 987 281 83 1170 828 557 303 Spaces Moved 2767 | 43 109 601 354 166 75 696 294 317 112 Core 94 | 43 . . . . 41 6 2 . 2 Treads 1579 | . . 539 354 166 34 86 292 62 46 Legs 496 | . . . . . . 496 . . . Wheels 358 | . 109 62 . . . 108 . 15 64 Hover . | . . . . . . . . . . Flight 240 | . . . . . . . . 240 . Fastest Speed 50 | 50 90 90 160 166 50 50 165 95 50 Average Speed 154 | 131 90 153 165 166 110 126 236 155 166 Slowest Speed 550 | 150 100 240 245 166 320 250 550 240 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 23 50 32 6 77 16 7 8 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 4 | . . . . . . 1 3 . . Melee 2 | . . . . . . . 2 . . Projectile 2 | . . . . . . 1 1 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 3602 | 58 124 840 573 172 74 861 367 355 178 Wait 188 | . 2 88 38 4 . 36 12 . 8 Move 2759 | 42 108 600 353 166 74 695 293 316 112 Hop . | . . . . . . . . . . Pick Up 57 | 12 3 16 7 . . 8 7 3 1 Fast Attach 78 | . . 9 18 2 . 21 11 7 10 Attach 29 | 4 3 7 3 . . 5 2 2 3 Detach 3 | . . 1 . . . . . . 2 Swap 25 | . 1 9 11 . . 2 1 . 1 Drop 85 | . . 18 29 . . 14 10 6 8 Fire 244 | . 7 56 52 . . 62 23 21 23 Melee 132 | . . 36 62 . . 18 8 . 8 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Discovered new exit (range 9) 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 317 | -9/Materials | Build established: Mutant 399 | -9/Materials | Lost 5 parts (1p2n1u1w) 414 | -9/Materials | Core integrity fell below 50% 469 | -9/Materials | Lost 4 parts (1p2n1w) 647 | -9/Materials | Discovered new exit (range 9) 1473 | -9/Materials | Discovered new exit (range 5) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2402 | -8/Materials | Discovered new exit (range 16) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2748 | -7/Factory | Sucked down chute 2748 | -7/Factory | Entered Waste 2763 | -7/Waste | EMP discharged 2787 | -7/Waste | Spotted C-40 Crusher 2795 | -7/Waste | Spotted C-40 Crusher 2796 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2802 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2805 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2808 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2811 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2814 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Spotted C-40 Crusher 2827 | -7/Waste | Discovered new exit (range 10) 2831 | -7/Waste | Entered Factory 2842 | -7/Factory | Lost 5 parts (1p1n2u1w) 3394 | -7/Factory | Build established: Scavenger-Gunner 3818 | -7/Factory | Garrison activated, responded to threat 3851 | -7/Factory | Build established: Tank 3868 | -7/Factory | System corruption reached 10% 3943 | -7/Factory | Discovered new exit (range 12) 4001 | -7/Factory | Entered another Factory area 4001 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -6/Factory | Garrison activated, responded to threat 4099 | -6/Factory | Spotted B-75 Beast 4292 | -6/Factory | Lost 4 parts (4n) 4586 | -6/Factory | Build established: Scavenger-Mutant 4789 | -6/Factory | Discovered new exit (range 15) 4829 | -6/Factory | Entered another Factory area 4829 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5212 | -5/Factory | Fabricated E-15 Imp? 5278 | -5/Factory | Build established: Gunner 5318 | -5/Factory | Discovered new exit (range 16) 5386 | -5/Factory | Entered another Factory area 5386 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5680 | -4/Factory | Core integrity fell below 50% 5686 | -4/Factory | Core integrity fell below 20% 5689 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05682_ The unstable cave ceiling collapses. 05682_ H-71 Marshal crushed by falling debris. 05682_ H-71 Marshal system corrupted by crushing effect. 05682_ H-71 Marshal system corrupted by crushing effect. 05682_ H-71 Marshal destroyed. 05682_ Coil Gun crushed. 05682_ Penetrated by Slug. 05682_ Acquired Hpw. Shotgun. 05683_ K-01 Serf collects debris. 05683_ Penetrated by Slug. 05683_ Slug penetrates Wall. 05683_ K-01 Serf collects debris. 05685_ U-05 Engineer builds a Wall. 05686_ Penetrated by Slug. 05686_ Slug penetrates Wall. 05686_ Slug penetrates G-67 Veteran. 05687_ Hpw. Shotgun destroyed. 05688_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????# #????????????????????????? | | ???????????????????#= =#????????????????????????? | | ???????????????????#%*=%#????????????????????????? | | ??????????????????##+##+########?????????????????? | | ??????????????????# == == #?????????????????? | | ??????????????????# =[* #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# *""" """ +?????????????????? | | ??????????????????# * %""" """ #?????????????????? | | ??????????????????# [""" """ #?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????# [""" """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# [* """ """ #?????????????????? | | ??????????????????# = " #??? ???????????? | | ??????????????????# =%* #??# ???????????? | | ??????????????????##+####+###;#### ??????????? | | ???????????????????# #??# ??????????? | | ???????????????????# #??# ?????????? | | ???????????????????# #??# ?????????? | | ???????????????????# #??# k ?????????? | | ???????????????????# #??# ????????? | | ???????????????????# #?## ?????????? | | ????????????######## #?!#%= w ???????????? | | ???????# #?##gh ##???????????????? | | ?????????########/##+####@! #????????????????? | | ?????????# %%gbg #????????????????? | | ?????????# """ """ """ k#kh #????????????????? | | ?????????# """ """ """% hu #????????????????? | | ?????????# """ """ """g%#%% #????????????????? | | ?????????# % |#= #????????????????? | | ?????????#! # #????????????????? | | ?????????################ k #????????????????? | | ????????????????????????# ####????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# R#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? k???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 43 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed HardenedSiegeCore Manual? 0 Play Time 01:08:43 Cumulative 55.6 hours Start 2024.03.17 @ 01:40:40 End 2024.03.18 @ 03:38:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 83 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8a44f42-298f-4a52-85b2-3f4bce4b707b