Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 23:51:32 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2540) 2540 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1521) 1521 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 362 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 263/550 Matter 299/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Treads Armored Treads Advanced Treads Wheel Improved Heat Sink Large Storage Unit Spread Laser Shotgun Shotgun Enhanced Autogun Enhanced Autogun Improved Datajack Field Lobotomy Kit (3) Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Spread Laser Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Armored Treads Armored Treads Wheel Improved Heat Sink Large Storage Unit Spread Laser Spread Laser Shotgun Shotgun High-powered Shotgun Enhanced Autogun Enhanced Autogun Improved Datajack Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Special Weapon Field Lobotomy Kit Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 64 | 8 12 . . 1 6 13 15 9 Power 5 | 1 1 . . 1 . 1 1 . Engine 5 | 1 1 . . 1 . 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 4 4 . . . 2 2 1 4 Treads 12 | 2 2 . . . 1 2 1 4 Leg . | . . . . . . . . . Wheel 5 | 2 2 . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 . . . 1 5 6 2 Device 7 | . . . . . . 2 3 2 Storage 3 | 1 1 . . . . . 1 . Processor 2 | . 1 . . . . . 1 . Hackware 3 | . . . . . . 2 1 . Protection 3 | . 1 . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 24 | 2 4 . . . 3 5 7 3 Energy Gun 8 | 1 1 . . . 2 1 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 3 . . . 1 1 4 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . . Unidentified Prototypes 4 | . . . . . 3 . 1 . Parts Lost 15 | . 3 . . 1 1 3 3 4 Power 3 | . 1 . . 1 . 1 . . Propulsion 5 | . 2 . . . . 1 . 2 Utility 4 | . . . . . . 1 2 1 Weapon 3 | . . . . . 1 . 1 1 Highest Loss Streak 2 | . 1 . . 1 1 2 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 79 90 99 99 Engine 10 | . 14 14 14 13 9 9 9 9 Treads 26 | . 24 28 28 28 25 27 27 26 Wheel 1 | . 3 . . . 1 . . . Device 6 | . . . . . . 7 11 17 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 10 | . 13 14 14 14 9 9 8 9 Hackware 3 | . . . . . . 2 9 9 Protection 3 | . . . . . 7 8 6 . Energy Gun 11 | . 14 14 14 14 9 8 9 13 Ballistic Gun 9 | . 13 14 14 14 9 7 8 4 Peak Build Rating 37 | 6 10 11 12 12 20 31 37 31 Average Rating 19 | 3 8 10 11 11 17 24 27 29 On Entrance 14 | . 6 10 11 12 12 20 27 31 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 12 30 29 29 29 32 35 61 56 Greatest Support 62 | 40 40 40 40 40 62 62 62 62 Greatest Overweight (x) 2 | 1 1 . . . 2 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 14 15 15 15 15 15 15 20 Most Carried 20 | 5 14 15 15 15 15 15 20 20 Average Carried 13 | 2 9 13 14 15 14 13 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | 4 13 15 15 15 15 13 20 16 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1364 | 219 295 12 . 22 47 258 338 173 Remotely . | . . . . . . . . . Salvage Created 2204 | . 485 24 . 43 47 492 658 455 Parts 121 | . 23 5 . 12 3 25 30 23 Haulers Intercepted 7 | . 2 . . . 1 . 4 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 57 | . 11 3 . 3 . 11 13 16 Guns 56 | . 11 3 . 3 . 10 13 16 Classes Destroyed 9 | . 3 . . 1 . 3 2 . Builder 1 | . . . . 1 . . . . Hauler 7 | . 2 . . . 1 . 4 . Watcher 1 | . . . . . . . 1 . Swarmer 15 | . 3 3 . 3 . 3 . 3 Grunt 31 | . 8 . . . . 6 6 11 Duelist 4 | . . . . . . 1 2 1 Sentry 4 | . . . . . . 1 2 1 Demolisher 1 | . . . . . . 1 . . Hunter 3 | . . . . . . . 3 . Best Kill Streak 6 | . 4 3 . 3 1 3 3 6 Combat Bots Only 6 | . 4 3 . 3 . 3 2 6 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 2 2 Gunslinging 1 | . . 1 . 1 . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 267 | . 75 8 . 7 . 61 49 67 Missed 69 | . 16 . . 2 . 21 10 20 Damage Taken 2859 | . 656 68 . 40 . 590 691 814 Core 450 | . 144 9 . 10 . 29 117 141 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 61 | . 61 . . . . . . . Core Remaining (%) 67 | 100 . . . 34 . . . . Volleys Fired 179 | . 45 3 . 3 2 33 50 43 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 130 | . 88 88 . 88 90 80 90 130 Shots Fired 355 | . 90 6 . 6 4 66 98 85 Gun 353 | . 90 6 . 6 4 66 96 85 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 157 | . 45 3 . 3 2 33 48 23 Thermal 196 | . 45 3 . 3 2 33 48 62 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 14 10 . 4 7 17 15 14 Robot Miss Streak 7 | . 3 4 . 6 2 3 4 7 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 1 1 . 1 . 4 1 7 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 Shots Hit Robots 287 | . 62 5 . 4 3 54 84 75 Core Hits 245 | . 29 8 . 6 4 17 74 107 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . 3 . . . . 1 1 . Burn 4 | . 3 . . . . 1 . . Destroy 1 | . . . . . . . 1 . Melee Attacks 12 | . . . . . . 12 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4789 | . 865 78 . 56 63 823 1562 1342 Guns 4675 | . 835 78 . 43 63 823 1491 1342 Cannons . | . . . . . . . . . Explosions 62 | . . . . . . . 62 . Melee . | . . . . . . . . . Ramming 52 | . 30 . . 13 . . 9 . Kinetic 2254 | . 482 46 . 11 18 418 877 402 Thermal 2421 | . 353 32 . 32 45 405 614 940 Explosive 62 | . . . . . . . 62 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . 6 . . . . . . . Shots . | . . . . . . . . . Rammed 7 | . 4 . . 1 . . 2 . Targets Rammed 7 | . 4 . . 1 . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 223 | . 223 81 . 24 65 124 6 110 Average Temperature 53 | . 70 41 . 10 37 31 3 53 Received Heat Transfer 1119 | . 282 . . . . 288 153 396 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 3 . . . . . 1 1 Heat Transferred 3899 | . 1136 45 . 35 50 713 750 1170 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 673 | . 212 70 . 79 41 511 466 673 Initial 248 | . . . . . 30 20 248 150 Average 203 | . 45 67 . 73 32 295 214 446 Maximum Alert Level 2 | . 1 . . . . 2 2 2 Low Security (%) 53 | 100 96 100 . 100 100 16 43 8 Level 1 28 | . 3 . . . . 59 44 27 Level 2 18 | . . . . . . 23 12 64 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 3 . . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 21 3 . 3 . 15 25 20 Peak Tracking Total 7 | . 7 3 . 3 . 4 4 4 Tactical Retreats 5 | . 1 . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 37 | . . . . . . 37 . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed 8 | . 4 . . . . 4 . . Reused 4 | . 1 . . . . 3 . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . . 4 . . Triggered 4 | . 1 . . . . 3 . . Most Traps Carried 5 | . . 5 5 4 4 4 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 4 | . . . . . . 2 2 . Max in Single Turn 1 | . . . . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 24 | . 9 . 1 1 1 3 8 1 Terminals 20 | . 8 . . 1 . 3 7 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 65 | . 30 . 1 3 2 5 22 2 Successful 40 | . 18 . 1 1 1 . 18 1 Failed 25 | . 12 . . 2 1 5 4 1 Catastrophic 6 | . 1 . . . . 3 1 1 Database Lockouts . | . . . . . . . . . Manual 41 | . 21 . 1 . . . 19 . Terminals 59 | . 28 . . 3 . 5 21 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 17 | . 7 . 1 1 . . 7 1 Robot Analysis 4 | . 2 . . . . . 2 . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . Locate Traps 4 | . 1 . . . . . 3 . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 19 | . 9 . . . . . 10 . Terminals 19 | . 9 . . . . . 10 . Assimilate 1 | . . . . . . . 1 . Botnet 7 | . 4 . . . . . 3 . Skim 11 | . 5 . . . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 9 . . . 1 3 6 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 18 | . 18 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . 2 . . overwrite_iff 2 | . . . . . . 2 . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Attached 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 6 | . . . . . . 5 1 . Largest Group 3 | . . . . . . 3 1 1 Highest-Rated Group 90 | . . . . . . 72 90 90 Highest-Rated Ally 90 | . . . . . . 24 90 90 Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . . 17 9 22 Total Damage 1529 | . . . . . . 378 410 741 Kills 14 | . . . . . . 3 5 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 4 | . 2 . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6284 | 65 1635 138 336 180 303 1263 1388 976 Spaces Moved 3246 | 40 749 77 210 105 190 693 668 514 Core 5 | 5 . . . . . . . . Treads 2897 | 20 453 77 210 105 157 693 668 514 Legs . | . . . . . . . . . Wheels 344 | 15 296 . . . 33 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 105 160 160 160 110 155 155 155 Average Speed 152 | 121 141 160 160 160 147 155 155 160 Slowest Speed 240 | 160 240 160 160 160 155 155 155 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 98 23 61 36 18 67 67 59 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . 1 . Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 12 | . . . . . . . 12 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 12 | . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 4238 | 53 1232 87 211 110 211 829 926 579 Wait 598 | . 398 . . 1 3 23 161 12 Move 3237 | 39 748 76 209 104 189 691 667 514 Hop . | . . . . . . . . . Pick Up 55 | 6 16 5 1 . 4 8 15 . Fast Attach 21 | 4 3 . . 1 5 2 6 . Attach 20 | 2 6 . . . 2 4 2 4 Detach 3 | . 2 . . . . . 1 . Swap 24 | 2 3 . . . . 7 7 5 Drop 40 | . 7 3 1 . 6 7 15 1 Fire 179 | . 45 3 . 3 2 33 50 43 Melee 12 | . . . . . . 12 . . Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 2 . . 1 . . 2 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap 41 | . . . . . . 41 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 460 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Repaired Broken Assault Rifle 619 | -10/Materials | Discovered new exit (range 3) 712 | -10/Materials | Discovered new exit (range 12) 791 | -10/Materials | Discovered new exit (range 3) 1084 | -10/Materials | Discovered new exit (range 3) 1281 | -10/Materials | Learned 2 Mines zone layouts 1350 | -10/Materials | Learned location of 2 exits from Mines 1411 | -10/Materials | Learned 2 Mines zone layouts 1464 | -10/Materials | Learned Recycling recycling unit intel 1508 | -10/Materials | Learned 2 Mines zone layouts 1568 | -10/Materials | Learned 4 Subcaves zone layouts 1601 | -10/Materials | Loaded intel: 11 trap records 1644 | -10/Materials | Identified exit to Materials 1644 | -10/Materials | Identified exit to Subcaves 1644 | -10/Materials | Identified exit to Mines 1701 | -10/Materials | Entered Mines 1702 | -10/Mines | Identified exit to Exiles 1784 | -10/Mines | Found a hidden stash of uninstalled traps 1831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1839 | -10/Mines | Entered Exiles 1876 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 1951 | -10/Exiles | Met EX-BIN 1969 | -10/Exiles | Aligned with FarCom system 1971 | -10/Exiles | Given EX-Vault access code 2011 | -10/Exiles | Opened EX-Vault 2018 | -10/Exiles | Found Field Lobotomy Kit 2051 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2097 | -10/Exiles | Met EX-DEC 2156 | -10/Exiles | Discovered new exit (range 14) 2175 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2175 | -10/Exiles | Entered Mines 2341 | -9/Mines | Discovered new exit (range 9) 2355 | -9/Mines | Entered Materials 2355 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2427 | -8/Materials | Identified exit to Garrison 2658 | -8/Materials | Entered Garrison 2738 | -8/Garrison | Triggered checkpoint 2786 | -8/Garrison | Triggered checkpoint 2806 | -8/Garrison | Discovered new exit (range 11) 2912 | -8/Garrison | Installed Relay Interface Framework 2982 | -8/Garrison | Garrison Relay disabled 3220 | -8/Garrison | Discovered new exit (range 6) 3328 | -8/Garrison | Triggered checkpoint 3399 | -8/Garrison | Discovered new exit (range 13) 3464 | -8/Garrison | Triggered checkpoint 3482 | -8/Garrison | Garrison Relay disabled 3614 | -8/Garrison | Triggered checkpoint 3753 | -8/Garrison | Discovered new exit (range 15) 3921 | -8/Garrison | Entered Materials 3965 | -8/Materials | Build established: Scavenger-Mutant 4441 | -8/Materials | Discovered new exit (range 13) 4936 | -8/Materials | Learned location of Lower Caves (-6) 5008 | -8/Materials | Learned location of 1 exit from Lower Caves 5020 | -8/Materials | Discovered new exit (range 11) 5069 | -8/Materials | Learned Factory trap positions 5154 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5161 | -8/Materials | Learned location of 1 exit from Lower Caves 5213 | -8/Materials | Learned location of 1 exit from Recycling 5273 | -8/Materials | Identified exit to Factory 5273 | -8/Materials | Identified exit to Garrison 5309 | -8/Materials | Entered Garrison 5309 | -8/Garrison | Accompanied by 1 ally 5367 | -8/Garrison | Triggered checkpoint 5485 | -8/Garrison | Discovered exit to Factory (range 13) 5665 | -8/Garrison | Triggered checkpoint 5723 | -8/Garrison | Discovered exit to Factory (range 15) 5763 | -8/Garrison | Triggered checkpoint 5831 | -8/Garrison | Triggered checkpoint 5847 | -8/Garrison | Discovered new exit (range 5) 5937 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Core integrity fell below 50% 5993 | -8/Garrison | Triggered checkpoint 6073 | -8/Garrison | Discovered exit to Factory (range 13) 6103 | -8/Garrison | Triggered checkpoint 6271 | -8/Garrison | Build established: Mutant 6285 | -8/Garrison | Self-destructed Last Messages --------------- Trooper. 05964_ Imp. Heat Sink destroyed. 05968_ G-47 Trooper destroyed. 05968_ Switching to secondary target: G-50 Soldier. 05971_ Lgt. Treads destroyed. 05980_ G-50 Soldier destroyed. 05993_ Beams of light sweep through the air. An alarm sounds. 06073_ EXIT=FOUND: FACTORY 06103_ Beams of light sweep through the air. An alarm sounds. 06104_ C-30 ARC bursts open, deploying its payload. 06104_ S-10 Pest unfolds itself. 06107_ S-10 Pest destroyed. 06107_ Switching to secondary target: S-10 Pest. 06107_ S-10 Pest destroyed. 06118_ Acquired 12 matter. 06146_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? +????????????????????? | | ?????????????????????????# #+???????????????????? | | ??????????######?????????# #????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????+???# #?????????# #+???????????????????? | | ??????????### #????????Y" "g???????????????????? | | ????+???+???# #?????????" "g???????????????????? | | ????????????+ #?????????" "g???????????????????? | | ????+???+???# #?????????# #????????????????????? | | ????????????# #?????????# #????????????????##### | | ??????+?????# ########### ###########??????# ^ | | ????????????# #??????# ^ | | ????????????# @ +??????# | | ????????????############## ####+### #??????# # | | ?????????????????????????# #??????# #??????# # | | ?????????????????????????# #??????# #??????# # | | ?????????????????????????# #??????# #??????+ + | | ?????????????????????????# #??# ?## #??????# # | | ?????????????????????????# +??? + ###+#+## # | | ?????????????????????????#^ #????# # ## ## # | | ?????????????????????????# ^#?????#" ## ## # | | ?????????????????????????# ###+### # | | ?????????????????????????# " + | | ?????????????????????????# % "% + | | ?????????????????????????##+#######% ## ! ## # | | ????????????????????????????????### [## %%## # | | ????????????????????????????????# = %= [ % = | | ????????????????????????????????+ =%! % | | ????????????????????????????????# * % * | | ????????????????????????????????# | | ????????????????????????????????### ##^^ ## # | | ????????????????????????########### "" ## # | | ????????????????????????# % =%[! ^ % | | ????????????????????????# =% ==% | | ????????????????????????# "%#+#*## | | ????????????????????????# #??????## ## ##++## | | ????????????????????????# [#???????# ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveInertialBay Manual? 0 Play Time 00:41:40 Cumulative 53.7 hours Start 2024.11.13 @ 23:07:19 End 2024.11.13 @ 23:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b867f1ac-ab3b-4d48-8bf7-8b648336f003