Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 00:48:53 Player: Erkisth Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3564) 3564 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10284 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Compact Battery Medium Matter Pod Improved Target Analyzer Advanced ECM Suite Reaction Control System Improved Reaction Control System Improved Field Recycling Unit Improved Heavy Machine Gun KE Penetrator KE Penetrator Mass Driver Improved Remote Datajack [Rating: 111] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 1 . . Utility 7 | . . . . . 2 2 . . . 1 1 1 Weapon 2 | . . . . . . . . . 1 . . 1 Parts Attached 124 | 5 12 1 . 1 9 6 4 . 21 9 24 32 Power 16 | 1 2 . . . 1 . 1 . 1 3 2 5 Engine 8 | 1 2 . . . 1 . 1 . . 2 . 1 Core 5 | . . . . . . . . . 1 1 2 1 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 40 | 2 1 1 . . 4 . 2 . 8 4 5 13 Treads 4 | . . . . . . . . . . . 3 1 Leg 20 | 2 1 1 . . 4 . 2 . 7 1 1 1 Wheel 13 | . . . . . . . . . 1 . 1 11 Hover 3 | . . . . . . . . . . 3 . . Flight . | . . . . . . . . . . . . . Utility 35 | . 4 . . . 2 2 1 . 8 2 9 7 Device 20 | . 2 . . . 1 . 1 . 3 1 6 6 Storage 2 | . 1 . . . . . . . . . . 1 Processor 7 | . 1 . . . 1 . . . 3 . 2 . Hackware 1 | . . . . . . . . . 1 . . . Protection 5 | . . . . . . 2 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 5 . . 1 2 4 . . 4 . 8 7 Energy Gun 5 | . 2 . . . 1 . . . . . . 2 Energy Cannon 3 | . 3 . . . . . . . . . . . Ballistic Gun 12 | 2 . . . . 1 2 . . 1 . 5 1 Ballistic Cannon 6 | . . . . . . 2 . . 2 . 2 . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . . . 1 1 . . Parts Lost 70 | . 1 . . . . . 5 . 7 2 23 32 Power 10 | . 1 . . . . . 1 . . . 4 4 Propulsion 24 | . . . . . . . 1 . 3 2 4 14 Utility 22 | . . . . . . . 3 . 3 . 9 7 Weapon 14 | . . . . . . . . . 1 . 6 7 Highest Loss Streak 12 | . 1 . . . . . 4 . 4 2 8 12 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Backups 10 | 2 4 7 9 9 12 13 13 14 12 13 12 3 Power . | . . 1 1 1 1 1 . 1 1 1 . . Propulsion 2 | . 2 3 5 5 5 6 5 6 2 1 . . Utility 3 | . . 1 1 1 1 2 1 2 4 6 6 1 Weapon 3 | 1 1 1 2 2 3 4 5 5 4 4 4 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 4 1 . . 2 3 . . 4 1 6 6 Power 6 | . 1 1 . . 1 . . . . 1 1 1 Propulsion 3 | . . . . . . . . . . . 1 2 Utility 3 | . . . . . . . . . . . 1 2 Weapon 14 | . 3 . . . 1 3 . . 4 . 3 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 93 100 100 100 92 89 84 83 85 82 79 32 Engine 6 | . 11 14 14 14 9 7 6 7 1 3 3 . Core 1 | . . . . . . . . . 4 1 5 1 Treads 1 | . . . . . . . . . . . 7 . Leg 21 | . 28 28 28 28 35 30 29 29 31 21 7 . Hover 1 | . . . . . . . . . . 7 4 . Device 9 | . 7 . . . 8 7 5 7 10 11 18 4 Storage 6 | . 4 14 14 14 9 7 7 7 6 5 4 . Processor 10 | . 12 14 14 14 11 15 15 15 8 11 7 6 Protection 2 | . . . . . . 5 3 . 3 4 4 . Energy Cannon 6 | . 18 28 28 19 3 . . . . . . . Ballistic Gun 6 | . 5 . . . 6 8 15 15 4 5 12 . Special Weapon 1 | . . . . 8 7 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 3 5 . 5 Peak Build Rating 111 | 5 12 13 13 13 30 37 37 33 53 77 111 82 Average Rating 43 | 2 10 12 13 11 22 31 32 32 42 65 91 37 On Entrance 25 | . 5 12 13 13 11 27 37 33 33 50 77 22 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 4 3 10 Naked Turns 26 | . . . . . . . . . . . . 26 Heaviest Build 83 | 7 33 33 33 33 37 44 44 37 59 58 83 61 Greatest Support 210 | 20 20 20 20 20 52 52 61 52 74 75 210 71 Greatest Overweight (x) 16 | . 1 1 1 1 . . . 1 . 1 16 12 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 5 8 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 6 9 9 9 15 15 15 15 15 15 15 5 Average Carried 10 | 2 4 7 9 9 12 13 13 14 14 13 13 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 6 9 9 9 14 15 15 15 14 15 4 2 Class Distribution -------------------- 33% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Scavenger-Gladiator 11% | Skirmisher 9% | Scavenger-Tank 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 3022 | 262 245 10 . . 146 20 355 46 376 94 800 668 Remotely . | . . . . . . . . . . . . . Salvage Created 4790 | 31 427 93 . . 103 . 485 . 646 190 949 1866 Parts 221 | 4 25 3 . . 5 . 17 . 32 11 48 76 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 68 | 1 12 2 . . 2 . 11 . 11 3 16 10 Melee 22 | . . . . . . . . . 8 3 1 10 Guns 35 | 1 6 . . . 1 . 11 . 1 . 15 . Cannons 11 | . 6 2 . . 1 . . . 2 . . . Classes Destroyed 10 | 1 4 . . . . . 1 . 3 . . 1 Worker 4 | . . . . . . . . . . . . 4 Builder 4 | . 1 . . . . . . . 1 . 2 . Hauler 2 | . 1 . . . . . . . . . . 1 Recycler 9 | . . . . . . . . . 1 . 1 7 Watcher 1 | . 1 . . . . . . . . . . . Swarmer 18 | . 6 . . . . . 4 . 3 . 5 . Grunt 29 | 1 6 2 . . 2 . 6 . 4 . . 8 Brawler 2 | . . . . . . . 1 . 1 . . . Sentry 6 | . . . . . . . . . 2 1 3 . Programmer 13 | . . . . . . . . . 1 2 8 2 Best Kill Streak 5 | 1 5 2 . . 2 . 4 . 4 2 4 5 Combat Bots Only 4 | 1 3 2 . . 2 . 4 . 3 2 4 4 Max Kills in Single Turn 3 | 1 2 1 . . 1 . 2 . 2 1 3 1 Gunslinging 1 | . . . . . . . 1 . . . 1 . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1041 | 2 59 10 . . 14 . 92 . 215 28 290 331 Missed 285 | . 17 2 . . 8 . 19 . 75 8 64 92 Hits 756 | 2 42 8 . . 6 . 73 . 140 20 226 239 Melee 11 | . . . . . . . 7 . 4 . . . Projectile 745 | 2 42 8 . . 6 . 66 . 136 20 226 239 Critical Strikes 38 | . 1 . . . . . 7 . 3 . 15 12 Damage Taken 13372 | 24 407 119 . . 91 . 1280 . 1828 427 5433 3763 Core 2903 | . 78 27 . . . . 190 . 227 . 1079 1302 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 58 100 . . 72 73 100 6 . Volleys Fired 220 | 2 31 5 . 6 35 . 34 . 23 . 79 5 Largest 3 | 2 2 2 . 1 2 . 2 . 3 . 3 1 Hottest 168 | 40 136 136 . 100 100 . 56 . 168 . 117 75 Shots Fired 455 | 4 62 10 . 6 40 . 68 1 53 . 205 6 Gun 324 | 4 24 . . . 5 . 68 1 19 . 197 6 Cannon 86 | . 38 10 . . 5 . . . 25 . 8 . Launcher . | . . . . . . . . . . . . . Special 45 | . . . . 6 30 . . . 9 . . . Kinetic 340 | 4 10 . . . 5 . 68 1 44 . 205 3 Thermal 112 | . 52 10 . 6 35 . . . 9 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 19 | 2 5 8 . . 6 . 9 . 6 . 19 4 Robot Miss Streak 6 | 1 4 1 . . 1 . 3 1 6 . 5 2 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . Secondary Targets 8 | . 1 . . . . . 5 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . Shots Hit Robots 314 | 3 34 9 . . 7 . 50 . 35 10 104 62 Core Hits 137 | 2 16 3 . . 4 . 18 . 16 4 43 31 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . Critical Strikes 21 | . 3 . . . . . . . 8 . 5 5 Burn 3 | . 3 . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . 5 . Blast 4 | . . . . . . . . . 4 . . . Sever 9 | . . . . . . . . . 4 . . 5 Melee Attacks 124 | . . . . . . . . . 29 19 . 76 Impact . | . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . 29 19 . 76 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 2 . . 14 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . 10 Damage Inflicted 10056 | 39 575 181 . . 148 . 1055 . 1469 549 2830 3210 Guns 4149 | 39 184 . . . 72 . 1055 . 129 . 2603 67 Cannons 1071 | . 391 181 . . 62 . . . 272 . 165 . Explosions . | . . . . . . . . . . . . . Melee 4709 | . . . . . . . . . 1059 549 . 3101 Ramming 127 | . . . . . 14 . . . 9 . 62 42 Kinetic 4453 | 39 86 . . . 72 . 1055 . 401 . 2768 32 Thermal 732 | . 489 181 . . 62 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . Slashing 4709 | . . . . . . . . . 1059 549 . 3101 Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 5 . 7 7 4 2 24 10 Average Corruption 6 | . . . . . 5 . 6 7 2 1 8 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . . . . . 6 . 12 6 6 3 42 15 Message Errors 23 | . . . . . 3 . 6 1 2 1 7 3 Matter Fused 19 | . . . . . 1 . 4 3 . 1 8 2 Heat Flow Errors 11 | . . . . . . . 2 . . 1 6 2 Energy Discharges 10 | . . . . . 1 . . . 1 . 5 3 Parts Rejected 4 | . . . . . . . . 1 . . 3 . Data Loss (minor) 4 | . . . . . 1 . . . . . 2 1 Data Loss (major) 5 | . . . . . . . . . 2 . 2 1 Misfires 5 | . . . . . . . . 1 . . 3 1 Alerts 3 | . . . . . . . . . 1 . 1 1 Misdirections 3 | . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 416 | . . . . . . . . . 61 . 9 346 Projectiles 12 | . . . . . . . . . 3 . 9 . Explosions . | . . . . . . . . . . . . . Melee 404 | . . . . . . . . . 58 . . 346 Knockbacks 6 | . . . . . . . . . 3 . 3 . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 3 . 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . . 11 17 Shots . | . . . . . . . . . . . . . Rammed 37 | . . . . . . . . . . . 22 15 Targets Rammed 41 | . . . . . 1 . . . 2 . 23 15 Kicked 3 | . . . . . 1 . . . 2 . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 466 | . 466 435 . 40 171 . 169 . 129 121 199 188 Average Temperature 83 | . 121 219 . 14 96 . 35 . 30 68 68 73 Received Heat Transfer 1921 | 12 126 69 . . 54 . 549 . 549 18 153 391 Effects 2 | . 1 1 . . . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . Heat Transferred 1628 | . 1184 333 . . 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 . 100 99 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 200 | 20 112 50 . 1 200 . . . 129 53 194 42 Initial 53 | . 6 9 . . . . . . . 53 . 42 Average 38 | 4 34 13 . . 51 . . . 75 10 58 8 Influence Increases 2375 | 20 352 50 . 2 221 . 265 . 464 90 614 297 Destroy 0b10 Robot/C 1360 | 20 240 40 . . 40 . 220 . 220 60 320 200 Destroy 0b10 Robot/NC 100 | . 15 . . . . . . . 10 . 15 60 Destroy Leader 296 | . 54 10 . . 10 . 30 . 60 20 90 22 Successful Hack 22 | . 13 . . . 5 . . . 4 . . . Disable Machine 150 | . . . . . . . . . 75 . 75 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . Destroy Structure 132 | . . . . 2 16 . . . 20 10 84 . Lose Combat Pursuer 165 | . 30 . . . . . 15 . 75 . 30 15 Influence Decreases 2375 | 10 336 76 . 2 221 . 253 12 355 199 534 377 Entered New Map 118 | . 4 17 . . . . . 3 . 56 . 38 Time Decay 1779 | 10 322 59 . 2 221 . 203 9 285 143 324 201 Lost Part 478 | . 10 . . . . . 50 . 70 . 210 138 Squads Dispatched 17 | . 2 . . . 3 1 . . 4 2 4 1 Investigation 3 | . 2 . . . 1 . . . . . . . Extermination 8 | . . . . . . 1 . . 1 1 4 1 Reinforcement 1 | . . . . . . . . . . 1 . . Assault 2 | . . . . . 2 . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 4 | . . . . . 1 . . . . . 1 2 Communications Jammed 3 | . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . 3 . Times Spotted 113 | 1 19 2 . . 6 3 12 . 16 6 23 25 Peak Tracking Total 8 | 1 4 2 . . 2 2 4 . 4 3 5 8 Tactical Retreats 10 | . 1 . . . . . 1 . 5 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 11 | . . . . . 1 . . . 5 . 5 . Max in Single Turn 2 | . . . . . 1 . . . 2 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 9 | . 3 . 3 . 1 . . . 1 . 1 . Terminals 5 | . 3 . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . 7 . 26 . 3 . . . 2 . 1 . Successful 36 | . 5 . 26 . 3 . . . 1 . 1 . Failed 3 | . 2 . . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . Terminals 12 | . 7 . . . 3 . . . 2 . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . 5 . 26 . 3 . . . 1 . . . Record 31 | . 2 . 26 . 2 . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 3 . . . 1 . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 7401 | . 810 191 853 256 918 288 516 192 830 764 1768 15 Optics 4767 | . 810 191 853 256 918 288 516 192 743 . . . Terrain 4150 | . . . . . 895 288 38 . 612 764 1553 . Structural 1286 | . . . . . . . . . 4 764 518 . Cloaking 15 | . . . . . . . . . . . . 15 Jamming 1704 | . . . . . . . . . . . 1704 . ECM 12 | . . . . . . . . . . . 12 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 8661 | 67 926 191 853 256 918 288 516 192 830 764 1964 896 Spaces Moved 4584 | 68 534 77 418 122 596 206 319 152 422 462 838 370 Core 279 | 48 . . . . . . . . . . 10 221 Treads 417 | . . . . . . . . . . . 417 . Legs 3697 | 20 534 77 418 122 596 206 319 152 422 462 368 1 Wheels 191 | . . . . . . . . . . . 43 148 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 122 122 122 120 120 90 50 Average Speed 150 | 70 139 190 190 190 121 122 122 125 120 147 186 161 Slowest Speed 850 | 120 190 190 190 190 122 122 122 190 122 193 850 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . 2 9 . . . . 3 11 . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . Exploration Rate (%) 31 | 6 87 18 72 40 49 6 55 19 12 11 21 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . . . Spaces Dug 83 | . . . . 5 30 . . . 16 8 24 . Terrain Destroyed 124 | . . . . 5 30 . 2 . 20 8 58 1 Melee 11 | . . . . . . . . . 3 8 . . Projectile 96 | . . . . 5 30 . 2 . 10 . 48 1 AOE 16 | . . . . . . . . . 7 . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 5655 | 83 658 112 477 128 691 243 379 155 627 505 1030 567 Wait 351 | . 46 25 60 . 20 18 16 . 89 2 28 47 Move 4571 | 67 533 76 417 121 595 205 318 151 421 461 836 370 Hop . | . . . . . . . . . . . . . Pick Up 139 | 9 20 4 . . 19 8 5 2 22 9 16 25 Fast Attach 21 | . 1 . . . . . . . 2 1 7 10 Attach 83 | 5 7 . . . 5 2 3 1 14 4 20 22 Detach 7 | . . . . . . . . . 3 1 3 . Swap 28 | . 4 1 . 1 6 4 1 . 6 4 1 . Drop 82 | . 16 1 . . 10 6 2 1 16 4 16 10 Fire 220 | 2 31 5 . 6 35 . 34 . 23 . 79 5 Melee 111 | . . . . . . . . . 29 19 . 63 Ram 31 | . . . . . . . . . . . 16 15 Kick 3 | . . . . . 1 . . . 2 . . . Crush 7 | . . . . . . . . . . . 7 . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 3) 423 | -10/Materials | Discovered new exit (range 18) 672 | -10/Materials | Discovered new exit (range 10) 994 | -10/Materials | Entered Mines 1141 | -10/Mines | Received a Mining Laser from a helpful Derelict 1172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1185 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Accompanied by 1 ally 1225 | -10/Exiles | Discovered new exit (range 15) 1260 | -10/Exiles | Met 8R-AWN 1292 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-BIN 1393 | -10/Exiles | Aligned with FarCom system 1394 | -10/Exiles | Given EX-Vault access code 1565 | -10/Exiles | Met EX-DEC 1748 | -10/Exiles | Visited The Gauntlet 2038 | -10/Exiles | Entered Mines 2237 | -9/Mines | Discovered new exit (range 17) 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2717 | -8/Materials | Build established: Skirmisher 2827 | -8/Materials | Met 7R-MNS 2882 | -8/Materials | Discovered new exit (range 8) 3212 | -8/Materials | Entered Factory 3212 | -7/Factory | Evolved 2 slots: Utility x2 3213 | -7/Factory | Caught up to 7R-MNS 3336 | -7/Factory | Discovered new exit (range 9) 3500 | -7/Factory | Entered Lower Caves 3637 | -7/Lower Caves | Lost 4 parts (1p1n2u) 3700 | -7/Lower Caves | Encountered a Warlord checkpoint 3798 | -7/Lower Caves | Build established: Scavenger-Mutant 3996 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3996 | -7/Lower Caves | Discovered new exit (range 15) 4016 | -7/Lower Caves | Entered another Lower Caves area 4017 | -7/Lower Caves | Encountered a Warlord checkpoint 4025 | -7/Lower Caves | Learned 8 Factory zone layouts 4048 | -7/Lower Caves | Discovered new exit (range 17) 4208 | -7/Lower Caves | Entered Factory 4208 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4209 | -6/Factory | Identified exit to Lower Caves 4209 | -6/Factory | Identified exit to Factory 4566 | -6/Factory | Garrison activated, responded to threat 4885 | -6/Factory | Build established: Scavenger-Assassin 4998 | -6/Factory | Lost 4 parts (1n3u) 5028 | -6/Factory | Discovered exit to Factory (range 5) 5038 | -6/Factory | Entered another Factory area 5038 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5039 | -5/Factory | Identified exit to Upper Caves 5290 | -5/Factory | Build established: Scavenger-Gladiator 5370 | -5/Factory | Discovered new exit (range 14) 5802 | -5/Factory | Entered another Factory area 5802 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6208 | -4/Factory | Build established: Scavenger-Skirmisher 6949 | -4/Factory | Build established: Scavenger-Tank 7184 | -4/Factory | System corruption reached 10% 7463 | -4/Factory | Crushed by falling debris 7490 | -4/Factory | Crushed by falling debris 7521 | -4/Factory | Lost 3 parts (2u1w) 7595 | -4/Factory | Core integrity fell below 50% 7648 | -4/Factory | Lost 8 parts (1p3n2u2w) 7742 | -4/Factory | Core integrity fell below 20% 7751 | -4/Factory | Discovered new exit (range 15) 7766 | -4/Factory | Entered Research 7766 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7783 | -3/Research | Lost 5 parts (1p1u3w) 8064 | -3/Research | Build established: Mutant 8246 | -3/Research | Lost 12 parts (1p5n3u3w) 8549 | -3/Research | Lost 10 parts (1p5n2u2w) 8561 | -3/Research | Core integrity fell below 50% 8634 | -3/Research | Core integrity fell below 20% 8657 | -3/Research | System corruption reached 10% 8662 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Discarded Target Analyzer. Dropped Coil Gun. Dropped Lgt. Antimatter Reactor. Slug penetrates R-10 Processor. R-10 Processor suffers critical hit (Destroy). Acquired 47 matter. R-10 Processor collects Flexi-carbon Leg. Slammed into R-10 Processor. Destabilizing: Core damaged (-39). Lgt. Ion Engine destroyed. [Achievement: Hey, That's Mine!] Slug penetrates Wall. Wall collapses. Slug penetrates Wall. System corrupted: Heat flow error (+175). Slammed into P-80 Master. Slug penetrates Wall. Penetrated by Slug. Slammed into P-80 Master. Repair Station disabled. 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Leap Before You Look Librarian Respectable Loadout Shopping List Sixth Sense Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed StorageTacticalDerivative Manual? 0 Play Time 01:55:00 Cumulative 4.3 hours Start 2025.12.08 @ 20:49:31 End 2025.12.09 @ 00:48:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20ad935c-3f1e-4d9e-bfe5-22533400710e