Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 08:49:23 Player: Pixel Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1541) 1541 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 3619 Bonus ------- High Alert Combat Kills 193 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Weight Redist. System Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Targeting Computer ECM Suite Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating Shield Generator > --- WEAPON ----------- High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weight Redist. System Sensor Array Improved Sensor Array Seismic Detector ECM Suite Medium Armor Plating Long-range Tractor Beam Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 5 9 10 17 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 6 3 Treads 7 | . . 4 3 Leg 1 | . . 1 . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 11 | . 4 . 7 Device 5 | . 1 . 4 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 13 | 2 2 3 6 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 5 . 18 Power 3 | . 1 . 2 Propulsion 7 | . 2 . 5 Utility 7 | . 1 . 6 Weapon 6 | . 1 . 5 Highest Loss Streak 8 | . 5 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 93 87 88 Engine 10 | . 13 11 8 Treads 16 | . . 12 29 Wheel 12 | . 27 18 . Device 6 | . 8 . 10 Storage 10 | . 12 11 9 Processor 3 | . . . 6 Protection 7 | . 3 11 7 Energy Cannon 1 | . 2 2 . Ballistic Gun 11 | . 14 14 8 Launcher 7 | . 11 5 6 Naked Turns . | . . . . Heaviest Build 63 | 7 55 60 63 Greatest Support 86 | 20 20 60 86 Greatest Overweight (x) 18 | . 5 2 18 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 19 | 5 18 20 20 Most Carried 20 | 2 11 14 20 Average Carried 11 | . 6 11 16 Final Capacity 20 | 5 20 20 20 Final Carried 14 | . 8 14 12 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1121 | 253 106 290 472 Remotely 118 | . . . 118 Salvage Created 1432 | 47 168 341 876 Parts 81 | . 13 22 46 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 2 8 20 Guns 12 | 1 . 5 6 Cannons 2 | . 2 . . AOE 17 | . . 3 14 Classes Destroyed 11 | 1 3 3 4 Worker 2 | . . . 2 Builder 7 | . 1 2 4 Tunneler 1 | . . 1 . Recycler 4 | . . . 4 Mechanic 1 | . 1 . . Operator 2 | . . 1 1 Watcher 5 | . 2 1 2 Swarmer 3 | . . . 3 Grunt 20 | 1 2 5 12 Duelist 1 | . . . 1 Sentry 7 | . . 3 4 Best Kill Streak 9 | 1 4 6 9 Combat Bots Only 9 | 1 2 4 9 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | 1 33 35 201 Missed 73 | . 1 15 57 Damage Taken 3184 | 12 540 313 2319 Core 713 | 12 89 56 556 Absorbed by Shields 310 | . . . 310 Core Remaining (%) 80 | 95 59 86 . Volleys Fired 90 | 1 17 26 46 Largest 2 | 2 2 2 2 Hottest 98 | 70 80 80 98 Shots Fired 160 | 2 31 51 76 Gun 92 | 2 18 28 44 Cannon 20 | . 9 11 . Launcher 48 | . 4 12 32 Special . | . . . . Kinetic 86 | 1 18 28 39 Thermal 26 | 1 9 11 5 Explosive 48 | . 4 12 32 Electromagnetic . | . . . . Robot Hit Streak 5 | 2 4 5 5 Robot Miss Streak 9 | . 4 9 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 2 16 25 46 Core Hits 95 | 2 10 21 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4023 | 28 454 848 2693 Guns 871 | 28 135 191 517 Cannons 191 | . 139 52 . Explosions 2961 | . 180 605 2176 Melee . | . . . . Ramming . | . . . . Kinetic 794 | 15 135 191 453 Thermal 268 | 13 139 52 64 Explosive 2961 | . 180 605 2176 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 3 | . 3 . . Heat Flow Errors 3 | . 3 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 142 | . 16 24 102 Projectiles 16 | . 16 . . Explosions 126 | . . 24 102 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 446 | . 101 32 313 Shots 19 | . 3 3 13 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | 9 302 63 16 Average Temperature 56 | 6 114 20 7 Received Heat Transfer 1086 | 6 252 156 672 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 666 | 37 296 111 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 647 | 20 67 549 647 Initial 146 | . 13 25 146 Average 253 | 1 21 309 378 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 25 11 Level 1 33 | . . 44 50 Level 2 24 | . . 30 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 8 12 26 Peak Tracking Total 9 | 1 3 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . 1 . 6 Successful 5 | . 1 . 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1792 | 57 467 507 761 Spaces Moved 1022 | 64 346 286 326 Core 33 | 22 . . 11 Treads 430 | . . 115 315 Legs . | . . . . Wheels 559 | 42 346 171 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 98 160 Average Speed 138 | 69 106 139 185 Slowest Speed 950 | 80 155 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 46 31 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 312 | . 24 81 207 Melee . | . . . . Projectile . | . . . . AOE 312 | . 24 81 207 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1245 | 74 414 346 411 Wait 24 | . 20 . 4 Move 1019 | 63 345 285 326 Hop . | . . . . Pick Up 53 | 5 19 15 14 Fast Attach . | . . . . Attach 30 | 5 7 4 14 Detach 3 | . . 2 1 Swap 11 | . 2 6 3 Drop 15 | . 4 8 3 Fire 90 | 1 17 26 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Lost 5 parts (1p2n1u1w) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x2 928 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Utility x2 1112 | -8/Materials | Build established: Scavenger-Mutant 1654 | -8/Materials | Core integrity fell below 50% 1663 | -8/Materials | Lost 8 parts (1p3n2u2w) 1717 | -8/Materials | Destroyed 9 combat bots 1719 | -8/Materials | Lost 5 parts (2n2u1w) 1755 | -8/Materials | Core integrity fell below 20% 1793 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Lrn. Tractor Beam destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Faulty Hvy. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | "" #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | "" #???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##???????????##?###?????????????????????? | | +#### ##???????????# ## ######????????????????? | | # ##???????????# # ##???????????????? | | # #???????????## [ ! #???????????????? | | ## #???????????# ! ##??????????????? | | ## # #??????????## # ##?????????????? | | ?## ####??????????# #?????????????? | | ??# ##????????????## # #?????????????? | | ??# #?????????????# ku #?????????????? | | ??# #?????????????# #?????????????? | | ??# #?????????????# # h #?????????????? | | ?## ##????????????# ##@##+### #######???????? | | ?# ############### ^ ?????? | | ?# ^ ?????? | | ?# ^ ?????? | | ?# ! #######+######+??????? | | ?# ###+############## #?????? ?????????????? | | ?####### #?????????# #????? ??????????????? | | ???????# #??######## #???? 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""" ?????????? | | ????????# ##!! ##""" "#####?????""" ?????????? | | ????????# ##!! ## #???????????????????????? | | ????????# ##!! ## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Hey, That's Mine! Let's See Who's Tougher Remodeling Risk Taker Storm Trooper Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed GravityGuidanceRigger Manual? 0 Play Time 00:40:39 Cumulative 0.6 hours Start 2024.04.01 @ 06:52:25 End 2024.04.01 @ 08:49:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7a14ff33-01a2-4f02-9f0c-b162709be30e