Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 15:42:13 Player: Bross Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2681) 2681 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 7023 Bonus ------- High Alert Combat Kills 282 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 296/300 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Battery Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (15) --- Heavy Deuterium Engine Coolant Injector Large Matter Pod (150) High-capacity Matter Pod (200) Kinecellerator Improved Shield Generator System Restoration Module System Restoration Module Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Heavy Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit Large Battery Large Matter Pod Kinecellerator Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 61 | 6 3 . 3 2 17 6 24 Power 11 | 1 1 . . 1 2 1 5 Engine 10 | 1 1 . . 1 2 1 4 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 . 1 2 1 Treads . | . . . . . . . . Leg 8 | 2 . . 2 . 1 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 2 . 1 . 9 3 13 Device 10 | . . . . . 2 2 6 Storage 8 | 1 1 . 1 . 2 . 3 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . 1 . . Protection 9 | . 1 . . . 4 1 3 Artifact . | . . . . . . . . Weapon 13 | 2 . . . 1 5 . 5 Energy Gun 1 | . . . . . 1 . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 8 | . . . . 1 4 . 3 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 25 | . . . . . 6 . 19 Power 6 | . . . . . 1 . 5 Propulsion 6 | . . . . . 1 . 5 Utility 11 | . . . . . 4 . 7 Weapon 2 | . . . . . . . 2 Highest Loss Streak 13 | . . . . . 3 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 88 96 85 Engine 8 | . 14 14 14 14 8 7 5 Leg 23 | . 28 28 28 28 18 29 22 Device 10 | . . . . . 13 19 12 Storage 12 | . 14 14 14 14 18 14 9 Processor 1 | . . . . . . . 4 Hackware 3 | . . . . . . 7 7 Protection 9 | . 13 14 14 14 12 . 6 Ballistic Gun 7 | . 28 28 28 24 . . . Ballistic Cannon 9 | . . . . 4 12 15 12 Naked Turns . | . . . . . . . . Heaviest Build 63 | 13 19 19 29 36 63 60 62 Greatest Support 84 | 20 20 20 60 60 60 84 84 Greatest Overweight (x) 8 | 2 . . . . 1 . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 14 | 7 9 10 11 15 15 15 15 Most Carried 15 | 5 7 7 11 15 15 15 15 Average Carried 12 | 2 6 7 9 11 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 2 7 7 11 14 15 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2857 | 229 69 . 262 144 589 34 1530 Remotely . | . . . . . . . . Salvage Created 1937 | . 69 . . 55 551 . 1262 Parts 103 | . 11 . . 5 28 . 59 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 8 | 1 . . . . . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 54 | . 4 . . 3 16 . 31 Guns 8 | . 4 . . 3 1 . . Cannons 44 | . . . . . 14 . 30 AOE 1 | . . . . . 1 . . Classes Destroyed 13 | . 1 . . . 7 1 4 Worker 5 | . . . . . 2 . 3 Builder 1 | . . . . . . . 1 Hauler 3 | . . . . . 3 . . Recycler 3 | . . . . . . . 3 Mechanic 2 | . . . . . 1 . 1 Operator 1 | . . . . . . 1 . Watcher 3 | . . . . . 1 . 2 Swarmer 12 | . 4 . . 3 2 . 3 Grunt 18 | . . . . . 9 . 9 Brawler 1 | . . . . . . . 1 Sentry 16 | . . . . . 4 . 12 Hunter 1 | . . . . . 1 . . Programmer 6 | . . . . . . . 6 Best Kill Streak 10 | . 2 . . 3 7 1 10 Combat Bots Only 5 | . 2 . . 3 5 . 3 Max Kills in Single Turn 5 | . 1 . . 2 5 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 719 | . 13 . . 8 95 . 603 Missed 247 | . 1 . . 2 29 . 215 Damage Taken 4750 | . 93 . . 54 1137 . 3466 Core 815 | . 23 . . 16 70 . 706 Absorbed by Shields 687 | . . . . . . . 687 Regen/Repaired (Parts) 300 | . . . . . 259 . 41 Core Remaining (%) 90 | 100 . . . 84 87 . . Volleys Fired 208 | 2 8 . . 3 47 4 144 Largest 2 | 2 2 . . 2 2 2 2 Hottest 113 | 40 40 . . 40 104 96 113 Shots Fired 374 | 4 16 . . 6 94 8 246 Gun 39 | 4 16 . . 6 13 . . Cannon 335 | . . . . . 81 8 246 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 340 | 4 16 . . 6 81 8 225 Thermal 34 | . . . . . 13 . 21 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 2 3 . . 9 23 2 21 Robot Miss Streak 6 | 1 1 . . . 5 1 6 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 230 | 3 9 . . 6 65 5 142 Core Hits 94 | . 5 . . 3 28 2 56 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 27 | . . . . . 10 1 16 Blast 27 | . . . . . 10 1 16 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7956 | 31 89 . . 68 2430 135 5203 Guns 305 | 31 89 . . 68 117 . . Cannons 6545 | . . . . . 1623 135 4787 Explosions 1007 | . . . . . 685 . 322 Melee . | . . . . . . . . Ramming 99 | . . . . . 5 . 94 Kinetic 6348 | 31 89 . . 68 1623 135 4402 Thermal 1058 | . . . . . 673 . 385 Explosive 451 | . . . . . 129 . 322 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 191 | . . . . . 106 8 77 Projectiles 92 | . . . . . 21 8 63 Explosions 99 | . . . . . 85 . 14 Melee . | . . . . . . . . Knockbacks 52 | . . . . . 19 3 30 Impact . | . . . . . . . . Kinetic 50 | . . . . . 19 3 28 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 251 | . . . . . 191 . 60 Shots 4 | . . . . . 3 . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 14 | . . . . . 1 . 13 Kicked 13 | . . . . . 1 . 12 Crushed . | . . . . . . . . Highest Temperature 420 | . 12 . . 6 420 . 258 Average Temperature 80 | . 5 . . 4 175 . 74 Received Heat Transfer 1362 | . . . . . 405 . 957 Effects 6 | . . . . . 6 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 1214 | . . . . . 696 . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 724 | . 150 58 . 70 524 237 724 Initial 186 | . . 58 . . . 186 16 Average 279 | . 61 58 . 56 208 165 412 Maximum Alert Level 3 | . . . . . 2 1 3 Low Security (%) 49 | 100 100 100 . 100 50 47 32 Level 1 15 | . . . . . 29 52 5 Level 2 30 | . . . . . 19 . 52 Level 3 4 | . . . . . . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . 1 2 . 11 Investigation 1 | . . . . 1 . . . Extermination 5 | . . . . . . . 5 Reinforcement 5 | . 1 . . . 2 . 2 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 1 . . . 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 6 . . 2 23 1 50 Peak Tracking Total 7 | . 3 . . 2 7 1 5 Tactical Retreats 10 | . 1 . . . 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 18 | . . . . . 8 1 9 Max in Single Turn 6 | . . . . . 6 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . . . 1 1 4 . 5 Terminals 6 | . . . . . 2 . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . . 1 1 12 . 13 Successful 18 | . . . 1 1 10 . 6 Failed 9 | . . . . . 2 . 7 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . . . 3 Terminals 12 | . . . . . 3 . 9 Fabricators . | . . . . . . . . Repair Stations 11 | . . . . . 7 . 4 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 1 1 2 . 4 Open Door 2 | . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . 6 . 2 Scan Component 4 | . . . . . 3 . 1 Repair 4 | . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 2 . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 3 . 1 Time 154 | . . . . . 132 . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6338 | 76 283 57 857 487 1268 580 2730 Spaces Moved 4014 | 49 201 48 783 494 879 341 1219 Core 137 | 21 . . . . . . 116 Treads . | . . . . . . . . Legs 3877 | 28 201 48 783 494 879 341 1103 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 112 112 Average Speed 115 | 106 120 120 108 90 92 112 148 Slowest Speed 450 | 150 120 120 120 90 170 112 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 34 13 93 79 57 8 76 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 170 | . . . . . 66 1 103 Melee . | . . . . . . . . Projectile 103 | . . . . . 25 1 77 AOE 67 | . . . . . 41 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5323 | 70 227 47 791 532 1243 531 1882 Wait 942 | 2 10 . . 21 277 170 462 Move 4007 | 48 200 47 782 493 878 340 1219 Hop . | . . . . . . . . Pick Up 65 | 10 6 . 5 8 17 6 13 Fast Attach 5 | . . . . . 2 2 1 Attach 32 | 6 1 . . . 10 2 13 Detach . | . . . . . . . . Swap 24 | . 2 . 3 2 5 2 10 Drop 26 | 2 . . 1 5 6 5 7 Fire 208 | 2 8 . . 3 47 4 144 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 13 | . . . . . 1 . 12 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 361 | -10/Mines | Assembled infested the area 411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 412 | -10/Mines | Discovered new exit (range 5) 417 | -10/Mines | Entered Exiles 441 | -10/Exiles | Discovered new exit (range 15) 479 | -10/Exiles | Met 8R-AWN 500 | -10/Exiles | Met EX-HEX 596 | -10/Exiles | Met EX-BIN 611 | -10/Exiles | Aligned with FarCom system 612 | -10/Exiles | Given EX-Vault access code 653 | -10/Exiles | Opened EX-Vault 665 | -10/Exiles | Found Potential Leg 667 | -10/Exiles | Found Potential Leg 695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 734 | -10/Exiles | Met EX-DEC 779 | -10/Exiles | Visited The Gauntlet 1133 | -10/Exiles | Discovered new exit (range 14) 1274 | -10/Exiles | Left Exiles lab with Potential Leg 1274 | -10/Exiles | Entered Mines 1338 | -9/Mines | Found a hidden stash of uninstalled traps 1516 | -9/Mines | Discovered new exit (range 13) 1536 | -9/Mines | Learned location of Storage (-7) 1595 | -9/Mines | Discovered new exit (range 8) 1606 | -9/Mines | Met a Derelict shopkeep closing up shop 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 4 slots: Utility x4 2851 | -8/Materials | Lost 3 parts (1n2u) 2890 | -8/Materials | Discovered new exit (range 15) 2925 | -8/Materials | Repaired Gauss Cannon 2969 | -8/Materials | Repaired Gauss Cannon 3021 | -8/Materials | Repaired Gauss Cannon 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Propulsion x2 3594 | -7/Factory | Discovered new exit (range 13) 3609 | -7/Factory | Entered Storage 4118 | -7/Storage | Identified exit to Recycling 4813 | -7/Storage | Repaired Kinecellerator 5207 | -7/Storage | Garrison activated, responded to threat 5609 | -7/Storage | First assault squad dispatched 5748 | -7/Storage | Core integrity fell below 50% 5781 | -7/Storage | Core integrity fell below 20% 5807 | -7/Storage | Lost 13 parts (4p4n3u2w) 6339 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05893_ R-06 Scavenger collects Particle Gun. 05899_ R-06 Scavenger collects Imp. Heat Sink. 05902_ Acquired 68 matter. 05905_ R-06 Scavenger collects Lgt. Treads. 05907_ Slammed into R-06 Scavenger. 05907_ Destabilizing: System interference. 05907_ Mni. Assault Cannon temporarily disabled. 05909_ R-06 Scavenger collects Aluminum Leg. 06154_ K-01 Serf cleans the Terminal. 06277_ ALERT: Rogue bot located, Programmers report to Storage Zone 5R. 06315_ P-60 Hacker knocked back. 06323_ K-01 Serf destroyed. 06324_ Cld. Ion Engine destroyed. 06327_ P-60 Hacker knocked back. 06329_ System corrupted: Component data lost. 06333_ P-60 Hacker knocked back. 06334_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 06336_ P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????#####?????????????????? | | ????????????????????????#"""#?????????????????? | | ?????????????????????####"Y"####??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# ##?????????????? | | ???????????>????????## ;##??????####### | | ????????????????????# "" % #%#??????# | | ??######??""""#?????## """"" # #??????# | | ??#""""#?## ######### """" ###?????## " " | | ??#""R"###T ###### ## #???????# "T" | | ###"" "##"# ### #########;#####???????## """ | | # # # ! %# #???????#" | | | # / + % ;p #???????#####+## | | # #a u %;% *############ # | | # # @ ;%% !%=r | | # # # # ########+### # | | # # # !%#|# #?#!% ###### | | # # # ! %## ##?#! #????? | | ########### ############ ##+####### #????? | | # % ## ###??####### #=% #/[ ###### | | # %% % # ##???????## # % # + | | # "" %+ T ##???????## #% """ # ! # # | | # """ %# "" #?????????# # %/" # # # | | # # #?????????# # "!%" ##### # | | # """ ## ##?????????# #%" /" #???# # | | # """ ## #??????????+ +%"!!" #???# # | | # """ ## #??????????# # """" #???# # | | # ## #??????????# # #???# #### | | ########### #??????????# ##########???# #??? | | ? !*??# #??????????# ### ########+##?? | | ? """ !* # #??????????# #?# # #?? | | ? """ *[ + #??????????# ### # """" #?? | | ? """ # #??????????# ^ ##" # "[ " #?? | | ? [ ??# #??????????# ^ ##" # "]=" #?? | | ?#####????# #??????????# ##" + "![ #?? | | ########### #??????????+ ##T # "]=" #?? | | # ## #??????????# ##" # """" #?? | | # """ ## #??????????# ##" # #?? | | # """ ## ##?????????# ##" ###########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 490 Matter Stores 500 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 57 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpRainbowFlail Manual? 0 Play Time 01:58:14 Cumulative 11.9 hours Start 2024.04.17 @ 18:21:58 End 2024.04.19 @ 15:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8901e730-f119-4e1e-8264-dde8138550da