Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 23:17:54 Player: siona Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4934) 4934 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 11889 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 151 Cogmind --------- Core Integrity 0/1300 Matter 174/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heat Sink Melee Analysis Suite Wave Gun Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Transmission Jammer Layered Medium Armor Plating Makeshift Kinetic Plating Improved Powered Armor Advanced Thermal Shield > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Spear > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink Melee Analysis Suite Improved Transmission Jammer [Rating: 96] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Advanced Thermal Shield Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 . . 1 . Utility 5 | . . 1 . 1 . . . 2 . . . 1 . Weapon 4 | . . . . 1 . . . . 1 . . . 2 Parts Attached 180 | 6 2 12 7 27 3 7 . 27 5 20 8 36 20 Power 26 | 1 1 1 1 2 . . . 4 2 2 3 7 2 Engine 13 | 1 1 1 1 2 . . . 4 1 . 1 . 1 Core 10 | . . . . . . . . . 1 2 2 5 . Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 65 | 2 . 4 3 12 2 3 . 11 2 2 2 9 13 Treads 17 | 2 . 1 . . . . . 4 . 2 2 . 6 Leg 33 | . . 3 3 12 2 2 . 7 2 . . 2 . Wheel 8 | . . . . . . 1 . . . . . 7 . Hover 5 | . . . . . . . . . . . . . 5 Flight 2 | . . . . . . . . . . . . . 2 Utility 34 | 1 1 1 . 5 . 1 . 5 1 8 1 9 1 Device 18 | . . . . 2 . 1 . 2 1 4 . 8 . Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . 1 . . 1 . . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . 1 . . . . . Protection 9 | . . 1 . 2 . . . 1 . 3 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . 6 3 8 1 3 . 7 . 8 2 11 4 Energy Gun 9 | . . . . . 1 . . . . 2 . 6 . Energy Cannon 10 | . . . . 2 . 1 . 2 . 1 . 2 2 Ballistic Gun 15 | 2 . 5 2 2 . . . . . 2 . 2 . Ballistic Cannon 10 | . . 1 . 2 . . . 4 . 2 . 1 . Launcher 4 | . . . 1 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . 1 . 1 . 1 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . 7 . Parts Lost 116 | . 1 3 1 18 . 7 . 15 . 20 1 39 11 Power 15 | . 1 . . 1 . 1 . 2 . 3 . 6 1 Propulsion 46 | . . 2 . 7 . 4 . 6 . 6 . 12 9 Utility 26 | . . . 1 3 . . . 4 . 5 . 13 . Weapon 29 | . . 1 . 7 . 2 . 3 . 6 1 8 1 Highest Loss Streak 20 | . 1 2 1 4 . 5 . 8 . 8 1 20 6 To Critical Strikes 3 | . . . . 1 . . . . . . . 1 1 Average Slot Usage (%) 73 | . 88 90 96 83 82 73 69 63 82 68 73 77 16 Engine 4 | . 13 11 11 8 7 4 . 4 11 4 . . . Core 2 | . . . . . . . . . . 3 6 8 . Treads 5 | . 28 6 . . . . . 6 . 3 12 9 2 Leg 12 | . . 22 33 23 30 23 15 10 29 9 . 4 . Device 7 | . . . . 3 7 9 15 4 5 5 11 22 . Storage 1 | . 14 11 11 2 . . . . . . . . . Processor 11 | . 3 11 11 16 15 15 15 16 17 15 2 . 2 Protection 4 | . . 7 7 4 . . . . 5 1 20 9 . Energy Gun 1 | . . . . . 5 5 . . . . 5 6 . Energy Cannon 3 | . . . . 5 7 7 . 1 5 4 . 1 1 Ballistic Gun 5 | . 28 21 21 7 . . . . . 4 5 3 . Ballistic Cannon 4 | . . . . 9 . . . 8 5 7 . 1 . Slashing Weapon 1 | . . . . . 7 4 7 5 . . 2 . . Peak Build Rating 96 | 6 9 14 15 29 28 28 21 53 57 73 80 96 57 Average Rating 42 | 4 6 11 14 19 27 24 21 35 54 53 66 78 24 On Entrance 26 | . 6 9 14 14 22 28 21 21 51 54 48 73 3 Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 72 | 12 14 22 21 32 20 24 6 45 42 57 70 72 12 Greatest Support 82 | 40 40 40 30 43 50 50 12 45 75 75 82 82 62 Greatest Overweight (x) 15 | . . . . 2 . 2 . 2 . 15 1 5 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 5 8 8 8 3 3 3 5 5 5 4 5 5 Average Carried 3 | 2 4 5 7 4 2 2 3 2 4 3 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 5 8 8 4 2 3 3 5 4 3 4 5 5 Class Distribution -------------------- 20% | Mutant 19% | Tank 15% | Scavenger-Mutant 12% | Scavenger-Tank 11% | Scavenger-Skirmisher 9% | Scavenger-Assassin 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Tank | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 4284 | 231 196 304 96 1079 . 113 . 302 . 1040 196 703 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 5442 | . 301 341 39 1303 . 251 . 583 . 783 65 1746 30 Parts 251 | . 20 27 5 75 . 7 . 22 . 25 2 66 2 Haulers Intercepted 2 | . . . . 1 . . . . . 1 . . . Recyclers Shooed 7 | . . 1 . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 5 1 . . 23 2 . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 94 | . 8 7 4 24 . 4 . 11 . 16 1 19 . Melee 13 | . . . . 1 . 2 . 7 . . . 3 . Guns 33 | . 8 7 1 8 . 1 . . . 2 1 5 . Cannons 41 | . . . . 12 . 1 . 4 . 14 . 10 . AOE 6 | . . . 3 3 . . . . . . . . . Classes Destroyed 15 | . 4 4 . 4 . 1 . 1 . 1 . . . Worker 6 | . 1 . . 2 . . . . . . . 3 . Builder 7 | . . . . 3 . . . . . . . 3 1 Hauler 2 | . . . . 1 . . . . . 1 . . . Recycler 6 | . . 1 . 1 . . . . . . . 4 . Mechanic 2 | . 1 . 1 . . . . . . . . . . Operator 3 | . . 1 . 2 . . . . . . . . . Watcher 7 | . . 1 . 4 . . . . . . . 2 . Swarmer 18 | . 3 3 4 2 . . . . . 6 . . . Grunt 51 | . 5 2 . 17 . 3 . 8 . 7 1 8 . Duelist 2 | . . . . 2 . . . . . . . . . Sentry 10 | . . 2 . 2 . . . 2 . 1 . 3 . Hunter 3 | . . . . 1 . . . . . . . 2 . Programmer 9 | . . . . . . 1 . . . 2 . 6 . Heavy 1 | . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . Best Kill Streak 6 | . 6 3 4 4 . 2 . 2 . 4 1 5 1 Combat Bots Only 5 | . 5 3 4 3 . 2 . 2 . 4 1 5 . Max Kills in Single Turn 3 | . 1 1 3 2 . 1 . 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . . Melee 1 | . . . . 1 . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Hostile Shots Fired 1527 | . 69 50 18 193 . 115 . 172 . 169 49 424 268 Missed 496 | . 20 10 7 58 . 51 . 40 . 53 11 129 117 Damage Taken 17497 | . 507 432 315 2211 . 782 . 2346 . 2410 473 5282 2739 Core 4235 | . 66 41 67 305 . 231 . 635 . 691 31 850 1318 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . . . . . 87 25 . Ignored by Resistances 1312 | . . . . . . . . 83 . 320 26 883 . Core Remaining (%) 54 | 100 73 . 73 44 . . 67 25 . . 27 26 . Volleys Fired 359 | . 34 34 4 97 . 9 . 14 . 77 9 78 3 Largest 4 | . 2 2 2 3 . 3 . 3 . 4 2 4 1 Hottest 234 | . 40 46 53 174 . 218 . 181 . 214 102 234 88 Shots Fired 797 | . 68 65 8 233 . 15 . 31 . 160 19 195 3 Gun 445 | . 68 65 6 95 . 9 . . . 59 19 124 . Cannon 343 | . . . . 133 . 6 . 31 . 101 . 71 1 Launcher 9 | . . . 2 5 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 573 | . 68 65 6 199 . . . 19 . 126 9 81 . Thermal 180 | . . . . 17 . 12 . 12 . 32 10 97 . Explosive 7 | . . . 2 5 . . . . . . . . . Electromagnetic 37 | . . . . 12 . 3 . . . 2 . 17 3 Robot Hit Streak 15 | . 11 15 1 10 . 6 . 15 . 10 3 7 4 Robot Miss Streak 7 | . 4 4 3 7 . 3 . 3 . 5 1 6 . Penetration Max 1 | . . . . 1 . . . . . . . 1 . Secondary Targets 4 | . 3 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . Shots Hit Robots 520 | . 46 34 2 134 . 22 . 68 . 83 7 121 3 Core Hits 233 | . 18 16 4 67 . 8 . 22 . 33 3 60 2 Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 35 | . 1 . . 6 . 1 . 8 . 4 1 14 . Burn 7 | . . . . . . . . . . . 1 6 . Destroy 3 | . 1 . . 2 . . . . . . . . . Blast 16 | . . . . 4 . . . 2 . 4 . 6 . Corrupt 1 | . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . . . . . Sever 6 | . . . . . . 1 . 5 . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 96 | . . . . 3 . 16 . 54 . 1 4 18 . Impact 2 | . . . . . . . . 2 . . . . . Slashing 73 | . . . . 3 . 16 . 52 . 1 1 . . Piercing 21 | . . . . . . . . . . . 3 18 . Sneak Attacks 2 | . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . 3 . . . . . Damage Inflicted 13766 | . 574 460 234 2836 . 633 . 2137 . 2376 141 4049 326 Guns 5010 | . 574 460 28 1009 . 194 . . . 912 141 1692 . Cannons 5265 | . . . . 1482 . 98 . 640 . 1464 . 1539 42 Explosions 1029 | . . . 206 274 . . . . . . . 285 264 Melee 2415 | . . . . 63 . 341 . 1497 . . . 514 . Ramming 47 | . . . . 8 . . . . . . . 19 20 Kinetic 7046 | . 574 460 28 2128 . . . 450 . 1948 44 1414 . Thermal 2869 | . . . . 225 . 287 . 190 . 416 97 1654 . Explosive 480 | . . . 206 274 . . . . . . . . . Electromagnetic 909 | . . . . 138 . 5 . . . 12 . 448 306 Impact 28 | . . . . . . . . 28 . . . . . Slashing 1873 | . . . . 63 . 341 . 1469 . . . . . Piercing 514 | . . . . . . . . . . . . 514 . Highest Corruption 21 | . . . . 4 . 2 2 . . 7 7 21 . Average Corruption 5 | . . . . 3 . 1 2 . . 6 7 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 167 | . . . . 26 . 13 3 . . 64 36 25 . Message Errors 28 | . . . . 3 . 5 . . . 13 4 3 . Matter Fused 41 | . . . . 8 . 2 1 . . 19 8 3 . Heat Flow Errors 21 | . . . . 4 . . . . . 9 3 5 . Energy Discharges 20 | . . . . 4 . . . . . 6 8 2 . Parts Fused 2 | . . . . . . . . . . 1 . 1 . Data Loss (minor) 22 | . . . . 5 . 4 1 . . 6 3 3 . Data Loss (major) 15 | . . . . 2 . 2 . . . 5 6 . . Misfires 5 | . . . . . . . . . . 2 2 1 . Alerts 4 | . . . . . . . 1 . . 1 1 1 . Misdirections 4 | . . . . . . . . . . . . 4 . Weapon Failures 5 | . . . . . . . . . . 2 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 226 | . . . 17 . . . . 26 . 65 . 82 36 Projectiles 106 | . . . . . . . . 7 . 65 . 22 12 Explosions 101 | . . . 17 . . . . . . . . 60 24 Melee 19 | . . . . . . . . 19 . . . . . Knockbacks 29 | . . . . 15 . . . 2 . 6 . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 27 | . . . . 14 . . . 2 . 6 . 5 . Secondary 2 | . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 175 | . . . 60 32 . . . . . . . 69 14 Shots 7 | . . . 2 3 . . . . . . . 1 1 Rammed 7 | . . . . . . . . . . . . 4 3 Targets Rammed 10 | . . . . 3 . . . . . . . 4 3 Kicked 3 | . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 662 | . 8 18 5 458 . 368 . 439 . 662 364 195 25 Average Temperature 130 | . 2 8 3 103 . 129 . 150 . 200 128 81 15 Received Heat Transfer 4731 | . 204 135 33 1134 . 345 . 721 . 771 114 975 299 Effects 41 | . . . . 1 . 2 . 1 . 33 4 . . Shutdowns 10 | . . . . . . . . 1 . 8 1 . . Energy Bleed 6 | . . . . . . 1 . . . 3 2 . . Interference 8 | . . . . . . 1 . . . 7 . . . Matter Decay 4 | . . . . . . . . . . 4 . . . Short Circuit 3 | . . . . 1 . . . . . 2 . . . Damage (minor) 3 | . . . . . . . . . . 2 1 . . Damage (major) 5 | . . . . . . . . . . 5 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 19 | . . . . . . 3 . . . 1 2 13 . Heat Transferred 5358 | . . . . 333 . 536 . 259 . 555 259 3416 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Peak Influence 504 | . 215 213 279 504 219 . . 150 59 . . 501 339 Initial 219 | . . 14 89 117 219 . . 1 59 . . . 174 Average 183 | . 57 103 181 283 219 . . 41 59 . . 225 193 Maximum Alert Level 2 | . 1 1 1 2 1 . . . . . . 2 1 Low Security (%) 57 | 100 98 84 66 20 . . . 100 100 . . 46 78 Level 1 37 | . 1 15 33 73 100 . . . . . . 39 21 Level 2 5 | . . . . 6 . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 2 . 6 . . . 3 . . . 5 3 Investigation 5 | . . 1 . 1 . . . 2 . . . 1 . Extermination 4 | . . . . . . . . . . . . 3 1 Reinforcement 11 | . 1 1 . 5 . . . 1 . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 5 | . 1 . 1 2 . . . . . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . 23 . Distress Signals 23 | . . . . . . . . . . . . 23 . Times Spotted 192 | . 12 10 9 40 . 12 . 14 . 19 3 38 35 Peak Tracking Total 12 | . 5 4 4 5 . 7 . 4 . 5 1 6 12 Tactical Retreats 29 | . 1 . 1 7 . 4 . 2 . 2 1 4 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 9 | . . 1 1 4 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 16 | . . . . 6 . . . 1 . . . 9 . Max in Single Turn 9 | . . . . 1 . . . 1 . . . 9 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 9 | . . . 2 1 . 1 . 3 . 1 . 1 . Terminals 8 | . . . 2 1 . 1 . 3 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 26 | . . . 5 1 . 8 . 7 . 1 . 4 . Successful 16 | . . . 3 . . 8 . 3 . 1 . 1 . Failed 10 | . . . 2 1 . . . 4 . . . 3 . Catastrophic 2 | . . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 25 | . . . 5 1 . 8 . 7 . . . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 3 . . 8 . 3 . 1 . 1 . Record 14 | . . . 1 . . 8 . 3 . 1 . 1 . Open Door 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 . 1 . 3 . . . 1 . Full Trace Events 3 | . . . . . . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Total Allies 10 | . . . 10 . . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . 51 . . . . . . . . . . Total Damage 456 | . . . 456 . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 10651 | 97 527 304 340 1534 135 936 145 703 50 3144 1009 1318 409 Spaces Moved 5663 | 55 263 132 237 733 108 697 162 369 36 1199 510 653 509 Core 396 | 3 . . . . . 2 . 6 . 102 . 38 245 Treads 1847 | 52 263 33 . . . . . 68 . 730 510 120 71 Legs 2603 | . . 99 237 733 108 601 . 176 36 367 . 246 . Wheels 624 | . . . . . . 94 162 119 . . . 249 . Hover 58 | . . . . . . . . . . . . . 58 Flight 135 | . . . . . . . . . . . . . 135 Fastest Speed 37 | 50 160 120 120 120 122 90 90 50 120 120 165 50 37 Average Speed 153 | 154 160 130 120 138 122 117 90 127 120 238 188 145 67 Slowest Speed 800 | 160 160 160 120 260 122 190 90 260 120 800 240 330 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 40 14 52 57 6 64 18 8 2 95 48 22 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . 2 . . . 2 2 . . Spaces Dug 36 | . . . 11 . . 3 . 3 . 8 5 6 . Terrain Destroyed 191 | . . . 22 40 . 3 . 4 . 38 5 79 . Melee 11 | . . . . . . 3 . 3 . 1 4 . . Projectile 85 | . . . . 8 . . . 1 . 37 1 38 . AOE 94 | . . . 22 32 . . . . . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Total 6728 | 64 300 196 289 1040 110 769 161 489 42 1348 532 827 561 Wait 361 | . 1 14 27 161 . 40 . 24 . 48 . 23 23 Move 5650 | 54 262 131 236 732 107 696 161 368 35 1198 509 652 509 Hop . | . . . . . . . . . . . . . . Pick Up 30 | 4 1 2 5 8 . 1 . 2 . 2 1 4 . Fast Attach 118 | 6 2 5 . 11 1 5 . 19 1 12 6 31 19 Attach 25 | . . 3 . 9 2 . . 3 1 5 1 . 1 Detach 3 | . . 1 . . . . . . . . . 1 1 Swap 37 | . . 4 7 7 . 2 . 5 3 3 1 5 . Drop 43 | . . 2 10 9 . . . 4 2 2 1 11 2 Fire 359 | . 34 34 4 97 . 9 . 14 . 77 9 78 3 Melee 92 | . . . . 3 . 16 . 50 . 1 4 18 . Ram 7 | . . . . . . . . . . . . 4 3 Kick 3 | . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -9/Materials | Discovered new exit (range 5) 929 | -9/Materials | Entered Storage 961 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1024 | -9/Storage | Lost 3 allies 1064 | -9/Storage | Lost 5 allies 1244 | -9/Storage | Discovered new exit (range 16) 1269 | -9/Storage | Entered Materials 1269 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1460 | -8/Materials | Lost 3 parts (2n1w) 1718 | -8/Materials | Build established: Scavenger-Skirmisher 2214 | -8/Materials | Build established: Scavenger-Tank 2300 | -8/Materials | Lost 4 parts (1n1u2w) 2723 | -8/Materials | Lost 3 parts (1p1n1w) 2784 | -8/Materials | Discovered new exit (range 16) 2788 | -8/Materials | Core integrity fell below 50% 2803 | -8/Materials | Entered Factory 2803 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2924 | -7/Factory | Discovered new exit (range 11) 2938 | -7/Factory | Entered Lower Caves 3229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3244 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3550 | -7/Lower Caves | Attracted the attention of an 0b10 base 3555 | -7/Lower Caves | Learned location of Armory (-4) 3555 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3555 | -7/Lower Caves | Learned Research stockpile data 3555 | -7/Lower Caves | Learned Research terminal intel 3555 | -7/Lower Caves | Learned Armory terminal intel 3555 | -7/Lower Caves | Learned Armory garrison access intel 3568 | -7/Lower Caves | Build established: Scavenger-Assassin 3610 | -7/Lower Caves | Lost 5 parts (1p3n1w) 3869 | -7/Lower Caves | Discovered new exit (range 6) 3872 | -7/Lower Caves | Learned Factory security intel 3874 | -7/Lower Caves | Entered another Lower Caves area 4010 | -7/Lower Caves | Discovered new exit (range 11) 4019 | -7/Lower Caves | Entered Factory 4019 | -6/Factory | Evolved 2 slots: Utility x2 4207 | -6/Factory | Lost 8 parts (4n2u2w) 4212 | -6/Factory | Core integrity fell below 50% 4656 | -6/Factory | Lost 4 parts (2p1n1w) 4703 | -6/Factory | Discovered new exit (range 5) 4722 | -6/Factory | Entered another Factory area 4722 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4759 | -5/Factory | Discovered new exit (range 11) 4772 | -5/Factory | Entered Upper Caves 4953 | -5/Upper Caves | Learned location of 1 exit from Factory 4985 | -5/Upper Caves | Build established: Scavenger-Mutant 5228 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5335 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 5683 | -5/Upper Caves | Learned Factory trap positions 5781 | -5/Upper Caves | Lost 3 parts (1n2w) 6054 | -5/Upper Caves | Build established: Tank 7556 | -5/Upper Caves | Core integrity fell below 50% 7605 | -5/Upper Caves | Lost 8 parts (2p2n1u3w) 7647 | -5/Upper Caves | Discovered new exit (range 15) 7784 | -5/Upper Caves | Found Unknown Protection 7784 | -5/Upper Caves | Identified Imp. Powered Armor 7869 | -5/Upper Caves | Build established: Mutant 7916 | -5/Upper Caves | Entered another Upper Caves area 7928 | -5/Upper Caves | Learned location of Warlord (-5) 8092 | -5/Upper Caves | Spotted B-75 Beast 8283 | -5/Upper Caves | Found DCF Scrap (14 items) 8432 | -5/Upper Caves | Discovered new exit (range 3) 8584 | -5/Upper Caves | Build established: Derelict-Mutant 8925 | -5/Upper Caves | Entered Factory 8925 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8926 | -4/Factory | Identified exit to Research 8928 | -4/Factory | Loaded intel: 108 trap records 9138 | -4/Factory | Lost 3 parts (2u1w) 9431 | -4/Factory | Lost 3 parts (1n1u1w) 9816 | -4/Factory | Lost 12 parts (3p3n3u3w) 10054 | -4/Factory | System corruption reached 10% 10205 | -4/Factory | Core integrity fell below 50% 10243 | -4/Factory | Entered Research 10243 | -3/Research | Evolved 2 slots: Weapon x2 10245 | -3/Research | Loaded intel: 24 terminal locations 10259 | -3/Research | Lost 20 parts (3p8n6u3w) 10423 | -3/Research | Assembled infested ambush trap array 10485 | -3/Research | Lost 5 parts (4n1w) 10496 | -3/Research | Spotted B-86 Titan 10523 | -3/Research | Build established: Mutant 10538 | -3/Research | Found Prototype Launcher 10538 | -3/Research | Identified Com. Tesla Bomb Launcher 10540 | -3/Research | Found Com. Tesla Bomb Launcher 10563 | -3/Research | Core integrity fell below 50% 10573 | -3/Research | Core integrity fell below 20% 10602 | -3/Research | Lost 6 parts (1p5n) 10652 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10563_ Penetrated by Slug. 10564_ U-05 Engineer builds a Wall. 10564_ Slug penetrates Wall. 10564_ Penetrated by Slug. 10566_ Slammed into U-05 Engineer. 10566_ Slug penetrates Wall. 10567_ Penetrated by Slug. 10568_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10570_ Penetrated by Slug. 10570_ K-01 Serf destroyed. 10571_ Imp. Gyrokinetic Inverter destroyed. 10572_ Knocked back. 10573_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10573_ Penetrated by Slug. 10584_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | """ """" """" ######+########?????????????? | | "" """ """ #??????? #????? | | #??? ? #????? | | #???"" #????? | | #??""" #????? | | #############+################# #??""" #????? | | #?????????????????????????????# #? =?????? | | #?????????????????????????????# #? ?###+# | | #?????????????????????????????# # """ # | | # ?????????????????????????# ^ # """ # | | + ?????????????????????????# + """ !# | | #??????????""?""??????????????+ # # | | #??????????""T""??????????????# # # # | | ????????????"""???????????????# #? # # | | ??????????????????????????????# ########## # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????############### # | | ????????????????????????????????????????????# # | | ????????????????#+##+######################## # | | ?????????????#### # | | ?????????????+ p p # | | ????????????????# # | | ????????????????# @ # | | ?????????????????###+###########+#+########## # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# !!! #????# # | | ??????????????????????????# !! #????# | | ??????????????????????????# !! #????# | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????# #????# # | | ??????????????????????????##############????# # | | ?????????????????????????????????????#########+#+# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Corruption Block 9 Armor Coverage 725 Resistance: KI 10 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Just Browsing Leap Before You Look The More The Merrier Total Silence Challenges ------------ None Game ------ Seed SpectralVampiricGravjet Manual? 0 Play Time 01:20:55 Cumulative 20.7 hours Start 2024.10.02 @ 21:57:35 End 2024.10.02 @ 23:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7cac176-18e7-47ca-92af-7cb55e7777e6