Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:16:12 Player: Ozmotoz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1364) 1364 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3789 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 169/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Critical (565) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Visual Processing Unit Improved Targeting Computer Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Shield Generator > --- WEAPON ----------- Particle Gun Spread Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Heat Sink Cooling System High-capacity Matter Pod Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating Improved Datajack [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 38 | 6 6 11 1 2 12 Power 5 | 1 1 1 . . 2 Engine 5 | 1 1 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . . 4 Treads 2 | 2 . . . . . Leg 7 | . . 3 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 2 1 Device 4 | . . 1 . 2 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 2 4 6 1 . 5 Energy Gun 11 | . . 5 1 . 5 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 17 | . . . 1 . 16 Power 1 | . . . . . 1 Propulsion 5 | . . . 1 . 4 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 100 99 81 76 Engine 10 | . 14 11 11 9 7 Treads 8 | . 28 . . . . Leg 17 | . . 32 32 18 14 Device 8 | . . 1 11 18 16 Storage 11 | . 14 11 11 9 8 Protection 3 | . 7 9 . . . Energy Gun 18 | . . 10 33 27 28 Ballistic Gun 6 | . 17 12 . . . Ballistic Cannon 4 | . 10 9 . . . Naked Turns 2 | . . . . . 2 Heaviest Build 28 | 13 20 26 23 25 28 Greatest Support 40 | 40 40 30 30 20 30 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 37% | Mutant 27% | Tank 22% | Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1061 | 179 174 368 200 . 140 Remotely . | . . . . . . Salvage Created 1271 | . 185 257 146 . 683 Parts 67 | . 9 15 8 . 35 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 35 | . 7 7 5 . 16 Guns 27 | . 2 4 5 . 16 Cannons 8 | . 5 3 . . . Classes Destroyed 7 | . 3 2 . . 2 Hauler 2 | . 1 1 . . . Swarmer 9 | . 3 3 3 . . Cutter 2 | . . . . . 2 Grunt 13 | . 4 2 . . 7 Brawler 3 | . . 1 . . 2 Duelist 1 | . . . . . 1 Sentry 7 | . . 1 2 . 4 Best Kill Streak 6 | . 5 3 2 . 6 Combat Bots Only 6 | . 5 3 2 . 6 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 214 | . 28 26 21 2 137 Missed 54 | . 8 7 7 . 32 Damage Taken 2086 | . 211 190 175 20 1490 Core 426 | . 19 11 15 . 381 Absorbed by Shields 143 | . . . . 8 135 Core Remaining (%) 95 | 100 92 . 93 . . Volleys Fired 92 | . 20 15 10 . 47 Largest 4 | . 2 3 3 . 4 Hottest 242 | . 62 168 177 . 242 Shots Fired 221 | . 40 45 30 . 106 Gun 188 | . 20 32 30 . 106 Cannon 33 | . 20 13 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | . 40 28 . . . Thermal 153 | . . 17 30 . 106 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 6 8 3 . 22 Robot Miss Streak 7 | . 3 4 4 . 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 146 | . 27 21 18 . 80 Core Hits 80 | . 12 10 11 . 47 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 1 1 . 3 Burn 4 | . . . 1 . 3 Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2421 | . 497 389 278 . 1257 Guns 1954 | . 191 246 260 . 1257 Cannons 438 | . 306 132 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 29 | . . 11 18 . . Kinetic 753 | . 497 256 . . . Thermal 1639 | . . 122 260 . 1257 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . 4 2 . . . Impact 1 | . . 1 . . . Kinetic 5 | . 4 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . 3 2 . . Kicked 5 | . . 3 2 . . Crushed . | . . . . . . Highest Temperature 565 | . 105 223 324 . 565 Average Temperature 115 | . 32 81 135 . 176 Received Heat Transfer 741 | . 72 54 36 6 573 Effects 6 | . . . 1 . 5 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . 4 . 7 Heat Transferred 3749 | . . 296 615 . 2838 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 359 | . 152 238 147 38 359 Initial 92 | . . 42 92 23 24 Average 111 | . 45 96 110 23 226 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 78 | 100 100 84 100 100 31 Level 1 21 | . . 15 . . 68 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 10 12 5 1 19 Peak Tracking Total 5 | . 3 4 2 4 5 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 2 1 . 1 2 Terminals 5 | . 2 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 6 4 . 2 2 Successful 5 | . 3 1 . 1 . Failed 9 | . 3 3 . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 6 4 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 3 1 . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2266 | 134 613 310 441 131 637 Spaces Moved 1187 | 77 329 167 307 68 239 Core 10 | 3 . . . . 7 Treads 403 | 74 329 . . . . Legs 774 | . . 167 307 68 232 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 190 120 Average Speed 151 | 155 160 120 121 190 188 Slowest Speed 260 | 160 160 120 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 38 19 70 8 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 1 1 . . . Melee . | . . . . . . Projectile 2 | . 1 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1472 | 91 377 242 355 71 336 Wait 93 | . 5 35 25 . 28 Move 1182 | 76 328 166 306 67 239 Hop . | . . . . . . Pick Up 36 | 9 11 7 5 1 3 Fast Attach 11 | . 1 . 1 . 9 Attach 12 | 6 . 2 . 1 3 Detach 1 | . . . . . 1 Swap 15 | . 5 9 . 1 . Drop 20 | . 7 5 6 1 1 Fire 92 | . 20 15 10 . 47 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 3 2 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 524 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered new exit (range 4) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 986 | -9/Materials | Discovered new exit (range 14) 1058 | -9/Materials | Entered Mines 1076 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | Learned location of Zion (-6) 1323 | -9/Mines | Build established: Gunner 1451 | -9/Mines | Discovered new exit (range 6) 1499 | -9/Mines | Entered Materials 1499 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1621 | -8/Materials | Identified exit to Garrison 1630 | -8/Materials | Entered Garrison 1706 | -8/Garrison | Garrison Relay disabled 1720 | -8/Garrison | Triggered checkpoint 1766 | -8/Garrison | Triggered checkpoint 1798 | -8/Garrison | Triggered checkpoint 1804 | -8/Garrison | Build established: Tank 1984 | -8/Garrison | Lost 5 parts (1n1u3w) 2163 | -8/Garrison | Discovered new exit (range 8) 2232 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Core integrity fell below 50% 2267 | -8/Garrison | Self-destructed Last Messages --------------- Overheating: System interference. Particle Gun temporarily disabled. Imp. Heat Sink temporarily disabled. Particle Gun temporarily disabled. Aluminum Leg destroyed. L-31 Rogue overheating. Melted Imp. Aluminum Leg. L-31 Rogue destroyed. Sml. Storage Unit destroyed. Power failure, Imp. Ion Engine shutdown. Beam Rifle destroyed. Imp. Ion Engine destroyed. Imp. Heat Sink destroyed. Overheating: Particle Gun damaged (-22). Y-45 Defender suffers critical hit (Burn). Heat Sink melted. Y-45 Defender destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#####??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????######### < #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ##########??????????????????????? | | ?????????##### #??????####?????????????????????? | | ?????????#!!!# #??????? #?????????????????????? | | ?????????# #???????YY#?????????????????????? | | ?????????#!!!# #??????? #?????????????????????? | | ?????????##### #???????!!#?????????????????????? | | ?????????????# #???????#!#?????????????????????? | | ?????????????# #???????#/#?????????????????????? | | ?????????????# #???????#@#?????????????????????? | | ?????????????# #???????#=#?????????????????????? | | ??############ #########Y###???????????????????? | | ??# =/! #???????????????????? | | ??# *%[ #???????????????????? | | ??# ######### ### ##### #???????????????????? | | ??# ????????# #?# ????? #???????????????????? | | ??# #???????# #?###?????? #???????????????????? | | ??# #???????# #???????????#???????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | "## ##??????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! =!= #???????????????????????????????????????? | | ##%**###????###????????????????????????????????? | | ##%=%########T###??????????????????????????????? | | /%% *! #??????????????????????????????? | | %**! ^ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallPlasmaMachine Manual? 0 Play Time 00:28:09 Cumulative 11.7 hours Start 2024.04.14 @ 00:48:27 End 2024.04.14 @ 01:16:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f56ec9f-ca06-4e98-a6a3-1cd13e54ade9