Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:14:19 Player: GiggleBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (105) 525 Value Destroyed (5778) 5778 Prototype IDs (38) 760 Alien Tech Used (6) 1200 Bonus (1409) 1409 TOTAL SCORE: 17272 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 152 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -721 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 594/600 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Energy Well Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler > --- WEAPON (3) ------- Gravity Flail > --- INVENTORY (5) ---- Enhanced Quantum Rifle Compact HERF Cannon Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Enhanced Multireflex Exoskeleton Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Quantum Capacitor Improved Transmission Jammer Phase Redirector > --- WEAPON ----------- Long-range Proton Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Weapon Cycler Enhanced Quantum Rifle Nova Cannon Heavy Rocket Launcher Gravity Flail [Rating: 169] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Power Maul Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Power Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . . . . . 10 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 4 . . . . . . . . . . . . Utility 10 | . . . . . . 5 . . . . 1 . . . . 2 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 124 | 7 2 2 . . 11 12 4 4 12 5 14 3 5 10 3 6 18 6 Power 16 | 1 1 . . . 2 1 . 1 . 2 2 . . 1 1 . 3 1 Engine 8 | 1 1 . . . 2 1 . . . 1 1 . . . 1 . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . . . Reactor 6 | . . . . . . . . . . 1 1 . . . . . 3 1 Propulsion 37 | 2 . . . . 3 3 . 2 5 . 4 . 1 7 1 2 7 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 30 | . . . . . 3 2 . 2 2 . 4 . . 7 1 2 7 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . 1 . . . . . Flight 3 | . . . . . . . . . 3 . . . . . . . . . Utility 38 | 2 . . . . 2 5 3 . 5 2 5 1 3 . 1 2 4 3 Device 22 | 1 . . . . . 2 3 . 1 2 3 1 3 . . 2 3 1 Storage 4 | 1 . . . . 1 . . . 2 . . . . . . . . . Processor 5 | . . . . . . 2 . . 1 . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . Protection 4 | . . . . . 1 1 . . 1 . . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 33 | 2 1 2 . . 4 3 1 1 2 1 3 2 1 2 . 2 4 2 Energy Gun 7 | 1 . . . . 2 2 . . . . 1 1 . . . . . . Energy Cannon 6 | . . . . . . 1 . . 1 . 2 . . . . . 1 1 Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . 2 . . . . . . . . . . 1 2 . . 3 1 Launcher 1 | . . . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 18 | . . . . . . . . . 7 . 1 . . 2 2 1 1 4 Parts Lost 51 | . . . . . . . 1 5 4 . 7 3 1 1 1 1 6 21 Power 10 | . . . . . . . . 1 2 . 2 . . . 1 . 1 3 Propulsion 18 | . . . . . . . 1 3 . . 3 1 1 . . . 1 8 Utility 17 | . . . . . . . . 1 2 . 1 1 . 1 . 1 3 7 Weapon 6 | . . . . . . . . . . . 1 1 . . . . 1 3 Highest Loss Streak 21 | . . . . . . . 1 4 4 . 4 2 1 1 1 1 3 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Backups 9 | 2 6 8 8 8 9 8 10 10 9 10 9 7 9 9 9 9 9 8 Power . | . 1 2 2 2 1 . . . . . . 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 2 2 1 . . . . 2 1 . . . 1 3 3 2 Utility 2 | . . . . 1 3 1 3 3 3 3 2 3 4 4 4 1 . . Weapon 3 | . 2 4 3 3 2 4 5 5 3 3 2 1 1 2 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 1 . 1 . 7 . 1 1 . 1 1 . 2 1 . . 1 2 Power 7 | . 1 . . . 3 . . . . . . . 2 . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 3 | . . . . . . . 1 1 . . 1 . . . . . . . Weapon 6 | . . . 1 . 1 . . . . 1 . . . 1 . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 100 81 92 77 85 92 94 94 97 93 93 94 93 86 Engine 6 | . 14 14 14 14 14 9 11 5 2 2 1 5 5 3 1 4 1 . Reactor 2 | . . . . . . . . . . . 8 5 5 5 3 . 3 7 Treads 4 | . 28 28 28 28 3 . . . . . . . . . . . . . Leg 20 | . . . . . 24 20 21 17 17 29 25 26 25 24 31 27 25 19 Flight 1 | . . . . . . . . . 13 5 3 . . . . . . . Device 14 | . 14 14 14 14 12 15 17 17 9 11 12 14 15 13 9 18 20 19 Storage 8 | . 14 14 14 14 14 5 5 5 5 10 5 5 5 6 7 4 8 7 Processor 9 | . . . . . . 10 11 11 11 17 17 15 15 15 15 14 13 16 Hackware 1 | . . . . . . . . . . . 3 5 5 5 5 4 5 . Protection 1 | . . . . . 1 5 5 . 6 . . . . . 2 3 . . Energy Gun 2 | . 3 . . . 1 6 4 . . . . 7 9 3 . . . . Energy Cannon 2 | . . . . . . 2 5 5 5 5 8 2 . . . . 2 2 Ballistic Gun 3 | . 24 12 1 . 10 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . 15 26 28 7 . . . . . . . . 5 5 4 6 7 Impact Weapon 2 | . . . . . . . . 4 5 5 5 4 5 5 4 4 1 1 Piercing Weapon 1 | . . . . . 8 . . . . . . . . . . . . . Peak Build Rating 169 | 7 7 7 8 8 35 73 77 78 97 99 122 108 115 127 127 141 165 169 Average Rating 79 | 5 6 7 7 8 21 62 75 70 84 93 108 105 109 110 122 132 157 153 On Entrance 70 | . 7 7 7 8 8 35 73 77 74 92 99 107 106 104 127 119 141 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 15 17 17 17 36 57 58 53 53 46 68 65 73 96 96 91 104 95 Greatest Support 166 | 40 40 40 40 40 50 80 80 85 126 126 131 118 103 158 158 164 166 155 Greatest Overweight (x) 8 | . . . . . 1 . . . 8 . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 8 7 8 9 8 9 9 9 9 9 7 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 10 10 10 10 10 7 8 10 10 10 8 10 4 Class Distribution -------------------- 46% | Scavenger-Mutant 23% | Mutant 23% | Derelict-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Matter Collected 4911 | 276 35 35 226 . 229 127 142 203 150 129 132 194 127 401 541 544 945 475 Remotely 1368 | . . . . . . . . . . . . . . . . . 945 423 Salvage Created 5835 | 136 35 16 140 . . 372 53 246 436 310 433 292 647 45 476 538 1520 140 Parts 222 | 7 3 5 14 . . 13 4 12 12 12 12 5 13 4 12 24 62 8 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . 7 . . . 8 8 . 8 . 4 11 . 11 . . . Prevented 11 | . . . . . . . 5 . 3 1 . 2 . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 86 | . . 2 6 . . 6 4 6 . 6 8 2 5 1 11 6 20 3 Melee 4 | . . . . . . . . 2 . 1 . 1 . . . . . . Guns 7 | . . . 4 . . . . . . . . . 3 . . . . . Cannons 46 | . . 2 2 . . 3 . . . 4 3 . . 1 7 6 15 3 AOE 18 | . . . . . . . 4 4 . . 4 . 2 . 4 . . . Classes Destroyed 21 | 2 1 1 3 . . 2 . 2 . 2 . 2 1 . . 2 2 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 2 | 1 . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . . . . . . . 1 . . . . 1 4 2 Swarmer 15 | . . 2 4 . . . 4 . . . . . . . 4 1 . . Grunt 32 | . . . . . . 4 . 3 . 3 3 . 4 . 2 2 11 . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 7 | . . . . . . . . . . 1 1 1 . . 1 1 2 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . 2 . . 2 . . . 2 . . . Programmer 14 | . . . . . . 2 . . . . 2 . 1 1 . 2 4 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . . . . 1 2 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 2 2 1 4 . . 4 4 4 . 3 5 1 4 1 5 5 4 2 Combat Bots Only 5 | . . 1 4 . . 4 4 4 . 3 5 1 4 1 5 3 4 2 Max Kills in Single Turn 3 | 2 1 1 1 . . 1 3 2 1 1 2 1 2 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . 2 . 2 . 2 . . . Melee 1 | . . . . . . . . 1 . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Hostile Shots Fired 741 | . . 5 51 . 19 37 22 33 . 28 83 39 20 23 46 37 129 169 Missed 259 | . . 1 22 . 7 10 9 5 . 9 22 13 4 7 22 22 47 59 Deflected 4 | . . . . . . . . . . . . . . . . . . 4 Hits 482 | . . 4 29 . 12 27 13 28 . 19 61 26 16 16 24 15 82 110 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Projectile 481 | . . 4 29 . 12 27 13 28 . 19 61 26 16 15 24 15 82 110 AOE 2 | . . . . . . . . . . . . . . 2 . . . . Critical Strikes 25 | . . . . . 1 1 1 . . 2 4 2 . . 2 . 8 4 Part Disruptions 4 | . . . . . . . . . . . . 1 . . . . 1 2 Damage Taken 10969 | . . 27 191 . 261 518 228 553 448 391 1356 313 181 364 332 294 1898 3614 Core 2042 | . . 8 31 . 43 22 17 48 112 112 220 4 19 35 . . 373 998 Absorbed by Shields 1071 | . . . . . . . . . . . . . 141 316 232 44 338 . Redirected to Shielding 100 | . . . . . . . . . 100 . . . . . . . . . Regen/Repaired (Parts) 203 | . . . . . . . . . . . . . . 203 . . . . Core Remaining (%) 81 | 100 . . . . 67 . . . . 68 . . . . 70 100 . . Volleys Fired 371 | 2 9 2 33 . 5 19 15 7 4 16 25 11 12 17 24 26 80 64 Largest 2 | 2 2 2 2 . 2 2 2 1 1 1 2 2 2 1 1 1 2 2 Hottest 171 | 60 60 60 60 . 103 156 165 90 90 90 171 169 169 76 76 76 134 135 Shots Fired 490 | 4 18 4 66 . 7 22 20 7 5 16 32 17 22 17 24 26 94 89 Gun 86 | 4 18 . 12 . 7 6 5 . . . . 15 19 . . . . . Cannon 381 | . . 4 54 . . 16 13 1 4 16 26 1 . 17 20 26 94 89 Launcher 22 | . . . . . . . 2 6 . . 6 1 3 . 4 . . . Special 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic 278 | 2 16 4 66 . 5 . . . . . . . . 17 20 26 48 74 Thermal 108 | 2 2 . . . 2 22 18 1 4 16 7 15 19 . . . . . Explosive 22 | . . . . . . . 2 6 . . 6 1 3 . 4 . . . Electromagnetic 81 | . . . . . . . . . . . 19 1 . . . . 46 15 Robot Hit Streak 36 | 3 2 2 11 . 2 6 4 1 4 13 3 7 9 6 8 5 10 36 Robot Miss Streak 6 | . 2 1 3 . 2 3 5 1 . 1 3 2 2 6 2 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Capacitor 54 | . . . . . . . . . . . . . . . . . 46 8 Shots Hit Robots 394 | 3 9 2 43 . 2 16 5 6 11 19 22 20 29 10 21 20 73 83 Core Hits 191 | 4 3 2 13 . 1 7 5 12 5 8 25 6 17 . 16 8 29 30 Critical Kills 8 | . . . 1 . . 2 . 2 . . . 1 1 . . 1 . . Critical Parts Destroyed 17 | . . . . . . . . . 2 1 2 . 5 . 3 . 2 2 Critical Strikes 37 | . . . 2 . . 3 . 2 2 1 3 1 6 . 4 1 8 4 Burn 1 | . . . . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Blast 9 | . . . 1 . . . . . . . . . . . 1 . 5 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Smash 23 | . . . . . . . . 2 2 1 3 1 6 . 3 1 2 2 Melee Attacks 95 | . . . . . . . . 5 12 7 9 11 17 5 6 2 9 12 Impact 88 | . . . . . . . . 5 12 7 9 4 17 5 6 2 9 12 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . 1 1 . 8 3 . . 2 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Martial Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 19609 | 44 111 43 578 . 75 599 485 723 787 881 1242 527 2232 747 1790 1773 3783 3189 Guns 1027 | 43 111 . 105 . 75 82 . . . . . 220 391 . . . . . Cannons 11498 | . . 38 473 . . 517 150 . 99 502 432 35 . 747 1156 1588 3235 2526 Explosions 2200 | . . . . . . . 335 572 . . 645 62 237 . 349 . . . Melee 4733 | . . . . . . . . 151 688 379 165 210 1604 . 285 185 494 572 Ramming 151 | 1 . 5 . . . . . . . . . . . . . . 54 91 Kinetic 8563 | 21 111 38 578 . 37 . . . . . . . . 747 1156 1588 2048 2239 Thermal 2134 | 22 . . . . 38 599 150 . 99 502 113 220 391 . . . . . Explosive 2200 | . . . . . . . 335 572 . . 645 62 237 . 349 . . . Electromagnetic 1828 | . . . . . . . . . . . 319 35 . . . . 1187 287 Impact 4733 | . . . . . . . . 151 688 379 165 210 1604 . 285 185 494 572 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 4 4 4 4 3 3 . 1 1 3 4 12 Average Corruption 3 | . . . . . . 2 4 4 4 4 2 2 . 1 1 2 3 5 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . . . 4 20 11 19 21 3 8 . 8 2 3 9 17 Message Errors 32 | . . . . . . 1 4 1 6 4 1 2 . 5 . 2 3 3 Matter Fused 32 | . . . . . . 1 4 6 2 6 . 2 . 2 . 1 4 4 Heat Flow Errors 13 | . . . . . . 1 2 2 1 2 . 2 . 1 . . . 2 Energy Discharges 17 | . . . . . . . 2 1 3 6 1 1 . . 2 . . 1 Parts Rejected 5 | . . . . . . . 2 . . . . . . . . . . 3 Data Loss (minor) 15 | . . . . . . 1 3 1 4 1 1 . . . . . 2 2 Data Loss (major) 3 | . . . . . . . . . 2 1 . . . . . . . . Misfires 4 | . . . . . . . 2 . 1 . . 1 . . . . . . Alerts 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3114 | . . . . . . . . 3 400 130 98 77 1288 34 373 373 222 116 Projectiles 577 | . . . . . . . . . . . 21 . . 34 88 322 68 44 Explosions 9 | . . . . . . . . 3 . . 6 . . . . . . . Melee 2528 | . . . . . . . . . 400 130 71 77 1288 . 285 51 154 72 Knockbacks 48 | . . . 7 . . . . 1 1 . . . . 3 3 8 16 9 Impact 6 | . . . . . . . . 1 1 . . . . . . 1 3 . Kinetic 39 | . . . 7 . . . . . . . . . . 3 3 6 11 9 Secondary 3 | . . . . . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 235 | . . . . . . . . 41 . . 155 . 8 . 31 . . . Shots 9 | . . . . . . . . 2 . . 5 . 1 . 1 . . . Rammed 4 | 1 . 3 . . . . . . . . . . . . . . . . Targets Rammed 14 | 1 . 3 . . . . . . . . . . . . . . 6 4 Kicked 10 | . . . . . . . . . . . . . . . . . 6 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . . . . . 54 199 199 205 233 67 60 270 270 195 215 126 189 187 Average Temperature 75 | . . . . . 22 116 75 83 100 29 23 102 114 44 86 39 55 79 Received Heat Transfer 1420 | . . . 66 . 169 228 90 45 . 97 103 27 40 4 17 28 263 243 Effects 3 | . . . . . . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . . . . . . 2 Total Turns 78 | . . . . . . . . . . . . . . . . . . 78 Longest Duration 61 | . . . . . . . . . . . . . . . . . . 61 Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 16 | . . . . . . . . . 1 1 2 2 2 . . 1 5 2 Combat Hostiles 9 | . . . . . . . . . 1 1 1 1 . . . . 5 . Parts Fried 35 | . . . . . . 1 . . 2 4 1 2 7 . 1 2 14 1 Impact Corruptions 90 | . . . . . . . . . 12 4 2 4 48 . 9 3 5 3 Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . Parts Melted 5 | . . . . . . 2 . . . . . . 2 . . . 1 . Heat Transferred 2149 | 50 . . . . 50 848 200 . 150 . . 296 555 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . . 1 . Low Security (%) 76 | 100 100 100 . 100 . 100 . . . . 17 . . . . 100 41 100 Level 1 17 | . . . . . . . . . . . 39 . . . . . 58 . Level 2 5 | . . . . . . . . . . . 42 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 490 | 10 7 57 . 79 . 139 . . . . 490 . . . . 71 373 186 Initial 490 | . . . . 79 . . . . . . 490 . . . . 6 33 171 Average 117 | 2 . 8 . 41 . 50 . . . . 319 . . . . 22 220 121 Influence Increases 3590 | 15 31 65 225 . . 221 90 170 15 280 749 86 226 50 235 178 735 219 Destroy 0b10 Robot/C 1680 | . . 40 120 . . 120 80 120 . 80 160 40 140 20 180 120 400 60 Destroy 0b10 Robot/NC 130 | 15 10 . . . . . . . 15 10 5 5 . . 20 20 20 10 Destroy Leader 312 | . 4 10 . . . 30 10 20 . 10 42 10 30 . 20 24 88 14 Allied During Kill 42 | . . . . . . . . . . . . 16 26 . . . . . Successful Hack 68 | . 17 . . . . . . . . . 19 . . . . . 32 . Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . . . Disable Machine 150 | . . . . . . . . . . . 15 . . . . . 60 75 Destroy Structure 138 | . . . . . . 6 . . . . 58 . . . . 14 30 30 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . . 15 105 . . . . 30 . 180 . 15 30 30 15 . 105 15 Influence Decreases 3590 | 15 31 56 67 167 . 140 137 204 15 215 515 385 197 79 226 126 492 523 Entered New Map 460 | . . . 5 88 . . 31 7 . . 25 111 . 29 . 3 28 133 Time Decay 2606 | 15 31 56 62 79 . 140 106 150 15 215 270 244 167 40 216 118 404 278 Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . . . . . Lost Part 354 | . . . . . . . . 47 . . 70 30 10 10 10 5 60 112 Lost Ally 20 | . . . . . . . . . . . . . 20 . . . . . Squads Dispatched 18 | . 1 . . . . 2 . . . 1 3 . . . . 2 6 3 Investigation 5 | . . . . . . 1 . . . . 2 . . . . . 2 . Extermination 7 | . . . . . . 1 . . . . 1 . . . . 1 2 2 Reinforcement 5 | . 1 . . . . . . . . . . . . . . 1 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Distress Signals 5 | . . . . . . . . . . . 1 . . 2 . 1 1 . Communications Jammed 38 | . . . . . . . . . . . . . . . 2 7 28 1 Distress Signals 20 | . . . . . . . . . . . . . . . . 7 12 1 Times Spotted 174 | . 3 3 10 . 12 9 7 6 . 10 10 4 7 23 11 13 33 13 Peak Tracking Total 7 | . 2 2 4 . 4 4 4 3 . 7 4 2 4 6 2 3 5 5 Tactical Retreats 19 | . . 1 3 . 1 . . 1 . 4 . 1 1 2 1 . 3 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Traps Triggered 7 | . 1 . . . . . . . . . . . . . . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Disabled 17 | . . . 2 . 2 . . . 1 . 1 . . . 1 . 4 6 Max in Single Turn 1 | . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . 4 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Accessed 40 | . 4 1 . . 4 3 . . 6 . 6 . 1 5 1 2 3 4 Terminals 19 | . 4 1 . . . 1 . . . . 3 . 1 . . 2 3 4 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 13 1 . . 10 5 . . 19 . 15 . 1 11 1 6 6 5 Successful 63 | . 5 . . . 10 1 . . 19 . 8 . 1 11 1 2 2 3 Failed 30 | . 8 1 . . . 4 . . . . 7 . . . . 4 4 2 Catastrophic 7 | . 1 . . . . 2 . . . . 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . 5 1 . . . 1 . . . . 12 . . . . 5 . 1 Terminals 44 | . 13 1 . . . 2 . . . . 10 . 1 . . 6 6 5 Fabricators 7 | . . . . . . 3 . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 5 . . . 10 . . . 19 . 1 . 1 11 1 1 2 3 Record 28 | . . . . . 6 . . . 7 . . . 1 10 1 1 . 2 Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . . . . . 3 . . . 4 . . . . . . . 1 . Prototype ID Bank 5 | . 1 . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 1 . . . . 6 . . . . 1 . . Terminals 5 | . . . . . . . . . . . 4 . . . . 1 . . Botnet 2 | . . . . . . . . . . . 1 . . . . 1 . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . Skim 2 | . . . . . . . . . . . 2 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 1 . . . 3 . . . . 5 . 1 . . 2 3 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total Allies 4 | . . . . . . . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 . . . . . Highest-Rated Group 191 | . . . . . . . . . . . . 191 191 . . . . . Highest-Rated Ally 48 | . . . . . . . . . . . . 48 48 . . . . . Total Orders 4 | . . . . . . . 4 . . . . . . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 1 16 . . . . . Total Damage 552 | . . . . . . . . . . . . 27 525 . . . . . Kills 3 | . . . . . . . . . . . . 1 2 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . Allies Melted 6 | . . . . . 5 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Active Infowar (turns) 13200 | 19 596 565 513 167 1866 492 940 572 678 1012 588 605 791 1341 523 336 972 624 Sensors 4916 | . . . . . . . 126 572 678 1012 253 605 722 948 . . . . Seismic 5032 | 19 596 565 513 167 1866 492 814 . . . . . . . . . . . Cloaking 278 | . . . . . . . . . . . . . . . . 278 . . Jamming 5911 | . . . . . . . . . . 131 588 605 791 1341 523 336 972 624 Robot Analysis Total 8 | . . . . . 3 . . . 4 . . . . . . . 1 . Derelict Logs Recovered 8 | . . 1 . . 1 . 1 1 . 2 . 1 1 . . . . . Drone Launches 10 | . . . . . . . 10 . . . . . . . . . . . Drone Recoveries 9 | . . . . . . . 9 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Turns Passed 13535 | 105 596 565 513 167 2081 493 940 572 678 1012 588 605 791 1341 523 336 972 657 Spaces Moved 9600 | 55 347 345 253 105 1590 370 561 470 538 723 419 540 670 1026 380 215 612 381 Core 9 | 5 . . . . . . . . . . . . . . . . . 4 Treads 1268 | 50 347 345 253 105 168 . . . . . . . . . . . . . Legs 8322 | . . . . . 1422 370 561 470 537 723 419 540 670 1026 380 215 612 377 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 113 113 110 110 114 95 95 96 97 116 115 114 115 Average Speed 117 | 150 160 160 160 160 128 114 114 110 111 114 104 95 96 99 116 115 115 119 Slowest Speed 625 | 160 160 160 160 160 200 115 115 115 625 114 114 97 97 182 116 118 117 234 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 6 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 47 | 4 56 48 16 16 89 8 69 61 97 69 10 65 87 91 50 5 21 47 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . . . . . 3 1 . 1 1 . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . 5 . 3 2 . 2 . 2 2 . 1 . . . Spaces Dug 13 | . . . . . . . 3 1 2 1 . 2 1 . 1 . 1 1 Terrain Destroyed 328 | . . . . . . 3 18 78 3 3 59 22 43 2 70 7 10 10 Melee 4 | . . . . . . . . . 2 . . . 1 . 1 . . . Projectile 58 | . . . . . . 3 9 1 1 3 3 4 1 2 4 7 10 10 AOE 266 | . . . . . . . 9 77 . . 56 18 41 . 65 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total 11229 | 70 369 351 294 104 1636 417 837 503 585 876 513 601 756 1318 421 270 818 490 Wait 827 | 2 4 . 1 . . 7 252 10 2 122 30 27 41 242 1 15 68 3 Move 9583 | 55 346 344 252 104 1589 369 560 469 537 722 418 539 669 1025 379 214 611 381 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 65 | 4 5 . 2 . 14 7 1 2 5 1 6 3 5 2 . . 7 1 Fast Attach 54 | 7 1 . . . . 3 2 3 6 2 6 1 1 5 2 2 6 7 Attach 33 | . . . . . 1 6 . 1 2 . 5 1 . 1 1 4 3 8 Detach 2 | . . . . . . . . . . . . . . 1 . . 1 . Swap 113 | . 2 2 4 . 10 4 6 5 10 4 8 4 8 8 8 6 14 10 Drop 71 | . 2 . 2 . 17 2 1 1 7 2 6 2 2 12 . 1 13 1 Fire 371 | 2 9 2 33 . 5 19 15 7 4 16 25 11 12 17 24 26 80 64 Melee 94 | . . . . . . . . 5 12 7 9 11 17 5 6 2 9 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . 6 4 Crush 3 | . . 3 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 11) 702 | -10/Materials | Entered Mines 706 | -10/Mines | Met a Derelict bent on vengeance 752 | -10/Mines | Discovered new exit (range 6) 1090 | -10/Mines | Assembled infested the area 1095 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1254 | -10/Mines | Discovered new exit (range 8) 1267 | -10/Mines | Entered Subcaves 1268 | -10/Subcaves | Approached by a straggling Scientist 1721 | -10/Subcaves | Discovered new exit (range 10) 1780 | -10/Subcaves | Entered Recycling 1809 | -7/Recycling | Scanned before Scraplab entrance 1929 | -7/Recycling | Entered Scraplab 1944 | -7/Recycling | Discovered new exit (range 2) 1947 | -7/Recycling | Entered Scraptown 2008 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2063 | -7/Scraptown | Visited UFD Registry 2063 | -7/Scraptown | Registered with UFD as "Armorhacker" 2115 | -7/Scraptown | Visited Curators Association 2189 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2208 | -7/Scraptown | Found DCF Scrap (30 items) 2287 | -7/Scraptown | Visited Scrapoid Pod Storage 2315 | -7/Scraptown | Visited Modified Component R&D 2381 | -7/Scraptown | Visited Scrapoid Research Area 2406 | -7/Scraptown | Visited Supply Room 2435 | -7/Scraptown | Visited Analyses Database 2460 | -7/Scraptown | Visited Infowarlord's Domain 2473 | -7/Scraptown | Found Exp. Signal Interpreter 2507 | -7/Scraptown | Visited Science Guys 2547 | -7/Scraptown | Visited LU-1G1's Boring Crew 2777 | -7/Scraptown | Build established: Derelict-Mutant 3067 | -7/Scraptown | Visited Fellowship of the Rings 3078 | -7/Scraptown | Visited Awakened 3091 | -7/Scraptown | Visited SPCMW 3117 | -7/Scraptown | Visited Spacefarers 3202 | -7/Scraptown | Visited Comm Corps 3290 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3308 | -7/Scraptown | Discovered new exit (range 11) 3751 | -7/Scraptown | Met Optimus 3751 | -7/Scraptown | Accepted into 0bPrime 3806 | -7/Scraptown | Civil war broke out across Scraptown 3880 | -7/Scraptown | Identified exit to Factory 3949 | -7/Scraptown | Lost 13 allies 3952 | -7/Scraptown | Found Potential Leg 4028 | -7/Scraptown | Entered Factory 4028 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 4038 | -5/Factory | Discovered new exit (range 14) 4054 | -5/Factory | Identified exit to Upper Caves 4521 | -5/Factory | Entered Upper Caves 4578 | -5/Upper Caves | Encountered a Warlord checkpoint 5346 | -5/Upper Caves | Learned Factory security intel 5366 | -5/Upper Caves | Discovered new exit (range 5) 5369 | -5/Upper Caves | Identified exit to Upper Caves 5461 | -5/Upper Caves | Entered another Upper Caves area 5502 | -5/Upper Caves | Identified exit to Factory 5512 | -5/Upper Caves | Lost 4 parts (1p2n1u) 5588 | -5/Upper Caves | Spotted B-75 Beast 5759 | -5/Upper Caves | Build established: Scavenger-Mutant 5994 | -5/Upper Caves | Discovered new exit (range 8) 6001 | -5/Upper Caves | Identified exit to Zhirov 6033 | -5/Upper Caves | Entered Zhirov 6033 | -5/Zhirov | Discovered new exit (range 3) 6118 | -5/Zhirov | Found Alien Artifact 6118 | -5/Zhirov | Identified Integrated Reactor 6118 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6247 | -5/Zhirov | Found Alien Artifact 6285 | -5/Zhirov | Learned location of Quarantine (-2) 6285 | -5/Zhirov | Learned location of Testing (-3) 6285 | -5/Zhirov | Learned location of Command (-1) 6314 | -5/Zhirov | Cloak Generator disabled 6324 | -5/Zhirov | Enhanced Grunts warped into view 6342 | -5/Zhirov | Identified exit to Proximity Caves 6375 | -5/Zhirov | Lost 4 parts (2p2u) 6375 | -5/Zhirov | Lost 3 allies 6711 | -5/Zhirov | Entered Proximity Caves 6714 | -4/Proximity Caves | Spotter reported a threat 6881 | -4/Proximity Caves | Spotter reported a threat 7152 | -4/Proximity Caves | Spotter reported a threat 7506 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7697 | -4/Proximity Caves | Discovered exit to Factory (range 14) 7723 | -4/Proximity Caves | Entered Factory 7723 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7879 | -4/Factory | Lost 4 parts (1p2n1u) 7946 | -4/Factory | Identified exit to Upper Caves 7973 | -4/Factory | Search patrols dispatched 8103 | -4/Factory | Discovered new exit (range 6) 8108 | -4/Factory | Identified exit to Research 8200 | -4/Factory | Loaded intel: 8 recycling unit locations 8311 | -4/Factory | Entered Upper Caves 8361 | -4/Upper Caves | Spotted B-86 Titan 8414 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8600 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8719 | -4/Upper Caves | Learned location of Armory (-3) 8756 | -4/Upper Caves | Discovered new exit (range 14) 8772 | -4/Upper Caves | Identified exit to Upper Caves 8916 | -4/Upper Caves | Entered another Upper Caves area 8916 | -4/Upper Caves | Accompanied by 4 allies 8918 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8970 | -4/Upper Caves | Encountered a Warlord checkpoint 9009 | -4/Upper Caves | Discovered exit to Research (range 13) 9659 | -4/Upper Caves | Discovered new exit (range 5) 9663 | -4/Upper Caves | Identified exit to Warlord 9707 | -4/Upper Caves | Entered Warlord 9899 | -4/Warlord | Visited the Vortex Lab 9916 | -4/Warlord | Warlord's base attacked by MAIN.C 10266 | -4/Warlord | Warlord forces counterattacked 10368 | -4/Warlord | Rebuked by Warlord 10395 | -4/Warlord | Learned Research emergency access door positions 10395 | -4/Warlord | Learned 4 Armory zone layouts 10395 | -4/Warlord | Learned 4 Research zone layouts 10397 | -4/Warlord | Learned Factory fabricator intel 10397 | -4/Warlord | Learned Armory repair station intel 10397 | -4/Warlord | Learned Armory recycling unit intel 10397 | -4/Warlord | Learned Research scanalyzer intel 10518 | -4/Warlord | Spotted Executioner 10529 | -4/Warlord | Found Prototype Ballistic Cannon 10529 | -4/Warlord | Identified Hvy. Autocannon 10547 | -4/Warlord | Spotted Executioner 10591 | -4/Warlord | Warlord base infiltrated, sounded retreat 10618 | -4/Warlord | Spotted B-90 Cyclops 10650 | -4/Warlord | Spotted Striker 10694 | -4/Warlord | Found Hvy. Autocannon 10702 | -4/Warlord | Lost 23 allies 10745 | -4/Warlord | Spotted Striker 10749 | -4/Warlord | Spotted Striker 10754 | -4/Warlord | Spotted Striker 10770 | -4/Warlord | Discovered new exit (range 13) 10781 | -4/Warlord | Identified exit to Proximity Caves 10785 | -4/Warlord | Lost 10 allies 11048 | -4/Warlord | Entered Proximity Caves 11139 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11244 | -3/Proximity Caves | Found Alien Artifact 11244 | -3/Proximity Caves | Identified Dimensional Node Initializer 11244 | -3/Proximity Caves | Initialized slip node 11263 | -3/Proximity Caves | Identified Transdimensional Reconstructor 11263 | -3/Proximity Caves | Warped through subspace to slip node 11525 | -3/Proximity Caves | Discovered exit to Research (range 7) 11571 | -3/Proximity Caves | Entered Research 11571 | -3/Research | Evolved 2 slots: Utility x2 11572 | -3/Research | Identified exit to Armory 11573 | -3/Research | Identified exit to Research 11575 | -3/Research | Loaded intel: 6 scanalyzer locations 11907 | -3/Research | Entered another Research area 11907 | -2/Research | Evolved 2 slots: Utility x2 11952 | -2/Research | Identified exit to Quarantine 12167 | -2/Research | Discovered new exit (range 7) 12192 | -2/Research | Identified exit to Access 12311 | -2/Research | Lost 3 parts (1p2u) 12334 | -2/Research | Found Quantum Capacitor 12585 | -2/Research | Build established: Scavenger-Gunner 12872 | -2/Research | Adv. Hacking Suite fried by hacking feedback 12879 | -2/Research | Entered Quarantine 12913 | -2/Quarantine | Found Alien Artifact 12913 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 12913 | -2/Quarantine | Warped through subspace 13033 | -2/Quarantine | Found Alien Artifact 13033 | -2/Quarantine | Identified Phase Redirector 13076 | -2/Quarantine | Found Alien Artifact 13076 | -2/Quarantine | Identified Terrabomb 13076 | -2/Quarantine | Used Terrabomb 13222 | -2/Quarantine | Spotted Alpha 7 13243 | -2/Quarantine | Destroyed Alpha 7 13390 | -2/Quarantine | Spotted Fortress 13443 | -2/Quarantine | Core integrity fell below 50% 13515 | -2/Quarantine | System corruption reached 10% 13521 | -2/Quarantine | Core integrity fell below 20% 13536 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13519_ P-80 Master resets Fortress, system corruption cleaned. 13520_ Deflected attack with Gravity Flail. 13520_ Enh. Multireflex Exoskeleton destroyed. 13521_ System corrupted: Matter fused (-10). 13521_ Knocked back. 13521_ M-36 Artificer system corrupted by crushing effect. 13522_ Com. Mass Driver destroyed. 13523_ P-80 Master resets M-36 Artificer, system corruption cleaned. 13526_ M-36 Artificer repairs P-80 Master. 13526_ P-80 Master resets Fortress, system corruption cleaned. 13527_ Adv. Coolant Injector destroyed. 13527_ Knocked back. 13528_ M-36 Artificer repairs P-80 Master Mic. Antimatter Reactor. 13530_ P-80 Master resets Fortress, system corruption cleaned. 13531_ Fortress suffers critical hit (Smash). 13531_ Destroyed Prototype Device. 13531_ Fortress system corrupted by crushing effect. 13531_ Knocked back. 13532_ P-80 Master resets Fortress, system corruption cleaned. 13534_ M-36 Artificer fits Unknown Hover Unit on K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ####?????????????????????????????? | | ???????????????# ###???????????????????????????? | | ?????????# ??#### ###?###?????????????????????? | | ##########"";#;;#;;;;#;###;##############????????? | | % ????????? | | % % ???????? | | %p pp% % ???????? | | p FFF ???????? | | FFF@ ???????? | | m FFF ???????? | | ######################k %% ###########????????? | | ?????????????????????## %""#??????????????????? | | ??????????????????????# % %""#??????????????????? | | ??????????????????????#"" ""#??????????????????? | | ??????????????????????#"" ""#??????????????????? | | ??????????????????????#"""""""#??????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 450 Propulsion Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed FissionBarrageNanosword Manual? 0 Play Time 02:02:12 Cumulative 121.1 hours Start 2025.05.31 @ 16:13:05 End 2025.05.31 @ 18:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a5d4c56-605b-46fd-a6aa-bbc9234fc475