Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 16:18:52 Player: Johge Result: Destroyed by P-60 Hacker with Backup Laser III Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (4212) 4212 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 8919 Bonus ------- High Alert Combat Kills 392 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 100/100 System Corruption 4% Temperature Cool (36) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads Advanced ECM Suite Improved Light Armor Plating Relay Coupler [Hunter] (16) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Advanced Assault Cannon Gauss Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Cooling System Advanced ECM Suite Improved Light Armor Plating Relay Coupler [Hunter] Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Advanced Assault Cannon Gauss Cannon Rocket Launcher Remote Datajack Mining Laser [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . . . . 1 Parts Attached 82 | 6 3 9 9 13 21 3 18 Power 11 | 1 1 . 4 . 3 . 2 Engine 10 | 1 1 . 4 . 3 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 . 3 3 6 9 1 6 Treads 27 | 2 . 3 3 6 6 1 6 Leg 3 | . . . . . 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 4 . 4 3 1 5 Device 8 | . 1 1 . . 2 1 3 Storage 2 | 1 1 . . . . . . Processor 4 | . . 2 . 2 . . . Hackware 1 | . . 1 . . . . . Protection 5 | . . . . 2 1 . 2 Artifact . | . . . . . . . . Weapon 21 | 2 . 2 2 3 6 1 5 Energy Gun 2 | . . . . 1 1 . . Energy Cannon 3 | . . 1 . 1 1 . . Ballistic Gun 10 | 2 . 1 2 1 2 1 1 Ballistic Cannon 3 | . . . . . . . 3 Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 49 | . 1 3 5 7 16 . 17 Power 7 | . 1 . 1 . 2 . 3 Propulsion 24 | . . 1 2 5 9 . 7 Utility 6 | . . 2 . 1 . . 3 Weapon 12 | . . . 2 1 5 . 4 Highest Loss Streak 16 | . 1 1 3 3 9 . 16 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 95 | . 92 99 97 97 92 100 96 Engine 9 | . 14 11 11 9 9 9 6 Core 1 | . . . . . . . 6 Treads 28 | . 28 32 30 33 23 30 29 Leg 2 | . . . . . 9 5 . Device 5 | . 7 16 . . 7 9 6 Storage 9 | . 14 11 11 9 9 9 7 Processor 13 | . . 4 22 18 18 18 10 Protection 1 | . . . . 8 1 . 3 Energy Gun 2 | . . . . 3 9 . . Energy Cannon 2 | . . 8 4 3 2 . . Ballistic Gun 13 | . 28 13 17 11 1 18 14 Ballistic Cannon 1 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 83 | 13 49 54 55 65 62 58 83 Greatest Support 82 | 40 40 60 60 80 80 80 82 Greatest Overweight (x) 17 | . 1 1 1 1 17 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 Most Carried 20 | 3 6 12 20 18 16 15 20 Average Carried 12 | 1 3 8 15 15 12 12 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 19 | 2 6 11 19 16 11 15 13 Class Distribution -------------------- 46% | Scavenger-Mutant 32% | Mutant 11% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Matter Collected 2008 | 284 177 177 448 403 293 57 169 Remotely . | . . . . . . . . Salvage Created 4407 | 45 295 560 1149 966 955 106 331 Parts 257 | 6 17 39 77 34 55 16 13 Haulers Intercepted 8 | . 1 2 3 2 . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Combat Hostiles Destroyed 88 | . 7 12 19 16 27 2 5 Melee 1 | . . . . . . . 1 Guns 55 | . 7 4 13 13 14 2 2 Cannons 22 | . . 6 6 3 5 . 2 AOE 7 | . . . . . 7 . . Classes Destroyed 13 | 2 4 2 . 2 1 . 2 Worker 4 | 1 . . 1 2 . . . Tunneler 2 | 1 . . . . . 1 . Hauler 8 | . 1 2 3 2 . . . Recycler 1 | . . . . . . . 1 Operator 2 | . . 1 1 . . . . Watcher 6 | . 1 1 1 . . . 3 Swarmer 16 | . 3 3 . . 10 . . Grunt 43 | . 4 5 10 11 12 . 1 Brawler 1 | . . . . 1 . . . Sentry 23 | . . 4 9 3 3 2 2 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . . 2 Thug 1 | . . . . . 1 . . Butcher 1 | . . . . . 1 . . Best Kill Streak 15 | 2 4 4 6 9 15 2 3 Combat Bots Only 15 | . 4 4 5 4 15 1 1 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Hostile Shots Fired 858 | . 64 68 110 107 189 8 312 Missed 221 | . 15 14 31 30 43 3 85 Damage Taken 8822 | . 534 612 1019 1309 1959 79 3310 Core 1596 | . 74 117 168 147 389 . 701 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 129 | . . 129 . . . . . Core Remaining (%) 50 | 100 70 . 28 . . 2 . Volleys Fired 332 | 6 39 43 79 62 72 4 27 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 144 | 40 40 91 91 141 141 46 144 Shots Fired 652 | 12 78 86 154 123 115 8 76 Gun 498 | 12 78 60 114 106 83 8 37 Cannon 147 | . . 26 40 17 27 . 37 Launcher 7 | . . . . . 5 . 2 Special . | . . . . . . . . Kinetic 450 | 12 78 60 114 88 16 8 74 Thermal 195 | . . 26 40 35 94 . . Explosive 7 | . . . . . 5 . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 4 17 11 12 20 22 5 19 Robot Miss Streak 4 | 2 4 3 2 2 2 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 4 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 459 | 7 51 56 106 95 85 5 54 Core Hits 205 | 4 17 24 40 41 47 4 28 Critical Kills 6 | . . 2 1 2 1 . . Critical Parts Destroyed 6 | 1 . . 1 . 1 . 3 Critical Strikes 23 | 1 . 2 2 3 5 . 10 Burn 4 | . . . . 1 3 . . Meltdown 3 | . . 2 . . 1 . . Destroy 9 | 1 . . 2 2 1 . 3 Blast 7 | . . . . . . . 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8779 | 82 585 784 1804 1648 2086 82 1708 Guns 5310 | 82 585 394 1228 1323 1140 76 482 Cannons 2457 | . . 387 510 313 485 . 762 Explosions 880 | . . . . . 460 . 420 Melee . | . . . . . . . . Ramming 132 | . . 3 66 12 1 6 44 Kinetic 4866 | 82 585 394 1228 1003 254 76 1244 Thermal 2901 | . . 387 510 633 1371 . . Explosive 880 | . . . . . 460 . 420 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 4 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . 10 3 10 Message Errors 6 | . . . . . 3 2 1 Matter Fused 5 | . . . . . 3 . 2 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 . 2 Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 102 | . . . 16 . 68 . 18 Projectiles 16 | . . . 16 . . . . Explosions 84 | . . . . . 68 . 16 Melee 2 | . . . . . . . 2 Knockbacks 12 | . . . 1 . . . 11 Impact 1 | . . . 1 . . . . Kinetic 9 | . . . . . . . 9 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 243 | . . . . . 153 . 90 Shots 6 | . . . . . 4 . 2 Rammed 23 | . . 1 9 2 2 . 9 Targets Rammed 25 | . . 1 9 2 2 1 10 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 423 | . 18 111 307 423 396 . 308 Average Temperature 96 | . 8 41 104 135 97 . 94 Received Heat Transfer 2370 | . 243 204 459 495 711 9 249 Effects 7 | . . . 1 4 1 . 1 Shutdowns 1 | . . . . . 1 . . Energy Bleed 3 | . . . 1 1 . . 1 Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 3 | . . 2 . . 1 . . Combat Hostiles 3 | . . 2 . . 1 . . Parts Melted 23 | . . 4 2 5 12 . . Heat Transferred 5588 | . . 703 925 1266 2694 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Peak Influence 1075 | 10 179 363 452 522 1075 523 306 Initial 523 | . 6 . 77 173 237 523 219 Average 297 | 2 44 146 269 340 662 432 160 Maximum Alert Level 3 | . . 1 2 2 3 2 1 Low Security (%) 42 | 100 100 75 36 22 . . 55 Level 1 31 | . . 24 48 46 24 35 44 Level 2 15 | . . . 15 31 26 64 . Level 3 9 | . . . . . 48 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 3 2 . . 3 Investigation 5 | . . . 2 2 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . 1 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Distress Signals 9 | . 1 2 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 11 16 25 28 26 2 27 Peak Tracking Total 12 | . 5 5 4 6 7 1 12 Tactical Retreats 8 | . . 1 1 3 2 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Traps Triggered 6 | . . . 1 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Machines Disabled 12 | . . . 1 3 5 1 2 Max in Single Turn 2 | . . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . 2 Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Machines Accessed 31 | . 4 3 7 4 2 4 7 Terminals 23 | . 4 2 7 2 2 4 2 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . 1 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 2 Total Hacks 79 | . 7 8 22 12 3 8 19 Successful 41 | . 5 6 9 10 2 2 7 Failed 38 | . 2 2 13 2 1 6 12 Catastrophic 5 | . . . 2 . 1 . 2 Database Lockouts . | . . . . . . . . Manual 12 | . . . 4 2 . 3 3 Terminals 58 | . 7 5 22 7 3 8 6 Fabricators 6 | . . . . . . . 6 Repair Stations 6 | . . 3 . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 5 | . . . . 1 . . 4 Terminal Hacks 28 | . 5 4 9 5 2 2 1 Record 2 | . . . 1 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 3 | . 1 . . . 1 1 . Alert Level 5 | . . 1 2 2 . . . Unreport Threat 2 | . . . . 1 . 1 . Locate Traps 2 | . . . 2 . . . . Investigation Status 3 | . 1 . 2 . . . . Zone Layout 4 | . 1 2 . 1 . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . 2 . . . . 1 Scan Component 2 | . . 1 . . . . 1 Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 5 | . . . . 1 . . 4 Unlock Access 1 | . . . . 1 . . . Seal Access 2 | . . . . . . . 2 Coupler Status 2 | . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 4 2 5 3 2 4 7 Full Trace Events 5 | . . . 2 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired 1 | . . 1 . . . . . Time 13 | . . 13 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Turns Passed 5990 | 156 812 486 1041 640 1226 364 1265 Spaces Moved 2651 | 65 351 197 448 252 472 212 654 Core 11 | 9 . . . . 2 . . Treads 2640 | 56 351 197 448 252 470 212 654 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 158 Average Speed 174 | 144 194 161 170 161 206 160 160 Slowest Speed 900 | 160 240 240 240 240 900 160 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 6 57 22 62 35 57 21 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . . 3 28 . 20 Melee . | . . . . . . . . Projectile 9 | . . . . 3 . . 6 AOE 42 | . . . . . 28 . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Total 3365 | 116 410 283 573 368 593 228 794 Wait 169 | 32 10 23 . 30 8 . 66 Move 2645 | 64 350 196 447 252 471 211 654 Hop . | . . . . . . . . Pick Up 86 | 8 7 11 21 8 13 7 11 Fast Attach 2 | . . . . . . . 2 Attach 52 | 6 2 5 5 8 16 1 9 Detach . | . . . . . . . . Swap 28 | . 1 4 4 5 5 2 7 Drop 22 | . 1 . 8 1 2 2 8 Fire 332 | 6 39 43 79 62 72 4 27 Melee . | . . . . . . . . Ram 4 | . . . . . 2 . 2 Kick . | . . . . . . . . Crush 21 | . . 1 9 2 . 1 8 Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 3) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Repaired Lgt. Treads 1237 | -9/Materials | Identified exit to Mines 1237 | -9/Materials | Identified exit to Storage 1408 | -9/Materials | Discovered new exit (range 8) 1421 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Entered Storage 1574 | -9/Storage | Lost 3 parts (1p2n) 2038 | -9/Storage | Core integrity fell below 50% 2064 | -9/Storage | Discovered exit to Materials (range 12) 2209 | -9/Storage | Build established: Scavenger-Mutant 2496 | -9/Storage | Entered Materials 2496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2793 | -8/Materials | Lost 3 parts (2n1w) 3136 | -8/Materials | Identified exit to Garrison 3136 | -8/Materials | Entered Garrison 3254 | -8/Garrison | Triggered checkpoint 3314 | -8/Garrison | Garrison Relay disabled 3378 | -8/Garrison | Learned Materials security intel 3492 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Triggered checkpoint 3508 | -8/Garrison | Core integrity fell below 50% 3550 | -8/Garrison | Destroyed 15 combat bots 3556 | -8/Garrison | Lost 6 parts (1p4n1w) 3739 | -8/Garrison | Discovered new exit (range 12) 3758 | -8/Garrison | Installed Relay Interface Framework 3797 | -8/Garrison | Identified exit to Materials 3830 | -8/Garrison | Triggered checkpoint 3937 | -8/Garrison | Garrison Relay disabled 4172 | -8/Garrison | Core integrity fell below 20% 4174 | -8/Garrison | Triggered checkpoint 4211 | -8/Garrison | Lost 9 parts (1p4n4w) 4317 | -8/Garrison | Garrison Relay disabled 4341 | -8/Garrison | Discovered exit to Materials (range 12) 4362 | -8/Garrison | Entered Materials 4711 | -8/Materials | Discovered new exit (range 9) 4724 | -8/Materials | Identified exit to Factory 4726 | -8/Materials | Entered Factory 4726 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4827 | -7/Factory | Fabricated Gauss Cannon (x2) 5026 | -7/Factory | Build established: Scavenger-Gunner 5569 | -7/Factory | Discovered new exit (range 14) 5581 | -7/Factory | Build established: Scavenger-Tank 5612 | -7/Factory | Identified exit to Lower Caves 5882 | -7/Factory | Cargo convoy interrupted 5980 | -7/Factory | Core integrity fell below 50% 5987 | -7/Factory | Core integrity fell below 20% 5991 | -7/Factory | Destroyed by P-60 Hacker with Backup Laser III Last Messages --------------- Gauss Cannon destroyed. Lgt. Treads destroyed. Destroyed Lgt. Treads. Rocket Launcher destroyed. Slammed into H-55 Commando. X-67 Chaingunner destroyed. Lgt. Treads destroyed. Penetrated by Slug. T-07 Excavator suffers critical hit (Destroy). T-07 Excavator destroyed. Penetrated by Slug. Slammed into H-55 Commando. M-28 Smith repairs P-60 Hacker. Penetrated by Slug. Cld. Ion Engine destroyed. Slug penetrates X-67 Chaingunner. Slug penetrates Wall. Slammed into X-67 Chaingunner. Penetrated by Slug. Critical hit (Burn: +37). 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[!%# #????????????? | | #######+"% #????????????? | | ??????#% #????????????? | | ??????" "+#????????????? | | ??????# [ # ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapDeuteriumTreads Manual? 0 Play Time 00:51:03 Cumulative 29.4 hours Start 2024.07.22 @ 15:21:47 End 2024.07.22 @ 16:18:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51105542-2234-49e1-9999-4950a900a22e