Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 00:19:59 Player: Shadow Pussy wanter Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2557) 2557 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 8434 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 148 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Autogun Autogun Autogun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Energy Well Targeting Computer Heart of Steel > --- WEAPON ----------- Neutron Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Improved Medium Armor Plating Heavy Laser [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Dispersion Rifle Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . 2 . . . . . Utility 4 | . . . 2 . 1 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 92 | 7 . 2 14 14 3 5 3 7 . 21 16 Power 11 | 1 . 1 1 2 . . . 1 . 3 2 Engine 8 | 1 . . 1 2 . . . 1 . 2 1 Core 2 | . . 1 . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 2 . . 2 4 . 1 . 4 . 4 8 Treads . | . . . . . . . . . . . . Leg 17 | 2 . . 2 2 . . . 4 . 4 3 Wheel 3 | . . . . 2 . 1 . . . . . Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 27 | 2 . . 8 4 2 1 2 . . 7 1 Device 12 | 1 . . 1 3 1 1 2 . . 2 1 Storage 6 | 1 . . 2 1 . . . . . 2 . Processor 3 | . . . 2 . . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 5 | . . . 3 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 1 3 4 1 3 1 2 . 7 5 Energy Gun 6 | . . . . 1 . 2 . 1 . 1 1 Energy Cannon 4 | . . . . . . . . . . 2 2 Ballistic Gun 11 | 2 . . 2 . . 1 . 1 . 3 2 Ballistic Cannon 2 | . . . . . . . 1 . . 1 . Launcher 4 | . . . . 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 3 1 Parts Lost 49 | . . . 7 1 . 1 3 5 . 20 12 Power 8 | . . . 1 . . . . 1 . 3 3 Propulsion 14 | . . . 1 . . . . 2 . 7 4 Utility 13 | . . . 4 1 . 1 1 1 . 4 1 Weapon 14 | . . . 1 . . . 2 1 . 6 4 Highest Loss Streak 11 | . . . 4 1 . 1 3 4 . 11 6 Average Slot Usage (%) 73 | . 100 100 93 89 76 68 70 79 80 63 49 Engine 5 | . 14 9 5 9 7 6 6 5 6 3 2 Leg 10 | . 28 28 20 18 . . . 4 26 17 3 Wheel 7 | . . . . 9 15 20 20 16 . . . Device 13 | . 14 14 6 16 15 10 16 24 20 7 7 Storage 8 | . 14 14 17 13 7 6 6 6 6 8 7 Processor 2 | . . . 5 . . . . . . 4 3 Protection 2 | . . . 11 5 6 6 3 . . 1 . Energy Gun 1 | . . . . 1 . 6 7 1 6 1 . Ballistic Gun 7 | . 28 21 14 3 . 1 6 11 6 4 2 Ballistic Cannon 4 | . . . . . . . 2 6 6 8 4 Launcher 2 | . . . . 10 23 9 . . . . . Naked Turns 48 | . . . . . . . . . . . 48 Heaviest Build 55 | 13 13 15 20 32 54 54 52 29 28 47 55 Greatest Support 84 | 20 20 20 20 56 56 84 84 84 70 71 60 Greatest Overweight (x) 13 | . . . 1 1 . . . 1 . 1 13 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 4 4 Most Carried 6 | 2 6 6 6 6 6 4 3 5 5 5 4 Average Carried 3 | 1 3 5 4 5 5 3 2 3 5 2 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 2 6 6 4 5 6 3 2 5 5 1 4 Class Distribution -------------------- 38% | Mutant 21% | Skirmisher 15% | Scavenger-Gunner 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2884 | 288 50 121 386 78 . 37 557 271 . 985 111 Remotely . | . . . . . . . . . . . . Salvage Created 2208 | 87 44 95 497 340 . 37 181 191 . 543 193 Parts 130 | 6 2 5 33 24 . . 11 15 . 20 14 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 7 10 . 24 . Prevented 6 | . . . . . . . . . . 6 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 62 | . 1 2 14 13 . 2 4 6 . 14 6 Melee 5 | . . 2 3 . . . . . . . . Guns 27 | . 1 . 11 . . 1 3 3 . 6 2 Cannons 15 | . . . . . . . 1 3 . 8 3 AOE 15 | . . . . 13 . 1 . . . . 1 Classes Destroyed 12 | 2 1 1 4 2 . . 1 1 . . . Worker 4 | . . 1 2 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Swarmer 21 | . . . 7 3 . . . 3 . 5 3 Grunt 23 | . 1 2 5 9 . . 3 2 . 1 . Brawler 2 | . . . 1 . . . . . . 1 . Duelist 5 | . . . . 1 . . . . . 4 . Sentry 4 | . . . 1 . . 2 . . . 1 . Hunter 4 | . . . . . . . . 1 . 2 1 Programmer 3 | . . . . . . . 1 . . . 2 Best Kill Streak 11 | 1 1 1 7 11 . 1 2 3 . 4 2 Combat Bots Only 9 | . 1 1 5 9 . 1 2 3 . 4 2 Max Kills in Single Turn 5 | 1 1 1 1 5 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . . 1 Melee 1 | . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Damage Taken 8245 | . 66 96 796 141 40 544 763 699 . 2904 2196 Core 1901 | . 30 . 118 11 . 48 . 99 . 592 1003 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 88 70 98 100 . . . . 13 . Volleys Fired 186 | 6 3 . 43 7 . 11 17 19 . 64 16 Largest 3 | 2 2 . 2 2 . 3 3 3 . 3 3 Hottest 198 | 40 40 . 40 78 . 191 176 146 . 198 186 Shots Fired 376 | 12 6 . 82 14 . 26 37 50 . 106 43 Gun 221 | 12 6 . 82 . . 17 24 31 . 35 14 Cannon 132 | . . . . . . . 13 19 . 71 29 Launcher 23 | . . . . 14 . 9 . . . . . Special . | . . . . . . . . . . . . Kinetic 271 | 12 6 . 82 . . 1 26 47 . 70 27 Thermal 63 | . . . . . . 16 11 3 . 28 5 Explosive 23 | . . . . 14 . 9 . . . . . Electromagnetic 19 | . . . . . . . . . . 8 11 Robot Hit Streak 15 | 4 3 . 9 4 . 11 7 9 . 15 11 Robot Miss Streak 5 | 1 2 . 5 1 . 1 2 3 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 257 | 8 3 8 60 9 . 21 22 31 . 69 26 Core Hits 125 | 5 2 2 22 28 . 7 9 13 . 26 11 Critical Hits 7 | . . . . . . 1 . . . 3 3 Critical Kills 3 | . . . . . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . . 1 . . . 2 1 Melee Attacks 19 | . . 10 9 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 19 | . . 10 9 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7234 | 77 30 424 1081 1481 . 535 569 471 . 1774 792 Guns 2396 | 77 30 . 684 . . 357 267 245 . 450 286 Cannons 2258 | . . . . . . . 302 226 . 1324 406 Explosions 1752 | . . . . 1481 . 178 . . . . 93 Melee 821 | . . 424 397 . . . . . . . . Ramming 7 | . . . . . . . . . . . 7 Kinetic 3166 | 77 30 . 684 . . 20 409 450 . 1075 421 Thermal 1290 | . . . . . . 337 160 21 . 531 241 Explosive 1659 | . . . . 1481 . 178 . . . . . Electromagnetic 291 | . . . . . . . . . . 168 123 Impact . | . . . . . . . . . . . . Slashing 821 | . . 424 397 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 7 . . . . . . . 4 Average Corruption 3 | . . . 6 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 18 | . . . 11 . . . . . . . 7 Message Errors 6 | . . . 2 . . . . . . . 4 Matter Fused 4 | . . . 2 . . . . . . . 2 Heat Flow Errors 2 | . . . 2 . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . Targeting Errors 3 | . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 419 | . . 156 112 30 . . 20 10 . 71 20 Projectiles 121 | . . . . . . . 20 10 . 71 20 Explosions 30 | . . . . 30 . . . . . . . Melee 268 | . . 156 112 . . . . . . . . Knockbacks 22 | . . . . . . . 6 1 . 12 3 Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . . . . 5 1 . 12 3 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 100 | . . . 35 29 . . . . . . 36 Shots 4 | . . . 1 2 . . . . . . 1 Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 551 | . 6 . 210 21 . 187 195 190 . 551 406 Average Temperature 121 | . 6 . 60 5 . 107 116 77 . 176 150 Received Heat Transfer 1302 | . 24 54 165 63 18 174 354 180 . 189 81 Effects 11 | . . . . . . . . . . 8 3 Shutdowns 2 | . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . 1 1 Interference 4 | . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1537 | . . . . . . 481 222 37 . 497 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 707 | 10 46 102 386 591 707 472 . . . . 387 Initial 345 | . 6 17 39 90 268 345 . . . . 9 Average 171 | 3 13 52 182 200 291 411 . . . . 109 Maximum Alert Level 3 | . . . 1 2 3 2 . . . . 1 Low Security (%) 56 | 100 100 100 54 47 . . . . . . 74 Level 1 32 | . . . 45 39 95 19 . . . . 25 Level 2 10 | . . . . 13 1 80 . . . . . Level 3 . | . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 4 . . . . . . 5 Investigation 4 | . 1 . . 1 . . . . . . 2 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 5 | . . . 2 2 . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 3 4 18 12 1 4 6 9 . 23 26 Peak Tracking Total 9 | . 4 2 5 4 1 2 4 3 . 9 8 Tactical Retreats 21 | . 1 1 1 . . . 3 2 . 8 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . 2 5 . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 24 | . 1 . 3 4 4 2 . 1 4 . 5 Terminals 12 | . 1 . 1 4 2 1 . . . . 3 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 58 | . 4 . 7 8 8 4 . 1 18 . 8 Successful 39 | . 2 . 7 . 3 3 . 1 18 . 5 Failed 19 | . 2 . . 8 5 1 . . . . 3 Catastrophic 4 | . . . . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 3 . 1 7 4 . . . 1 . 7 Terminals 24 | . 4 . 1 8 4 2 . . . . 5 Fabricators 4 | . . . . . 2 . . . . . 2 Repair Stations 6 | . . . 4 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 26 | . 2 . 1 . 1 1 . 1 18 . 2 Record 8 | . . . . . . 1 . . 6 . 1 Part Schematic 3 | . . . . . . . . . 3 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 4 . 1 . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . . Insert Component 3 | . . . 1 . . 2 . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 4 4 2 . . . . 4 Full Trace Events 3 | . 1 . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 3 . . Parts Built 2 | . . . . . 2 . . . . . . Matter 234 | . . . . . 234 . . . . . . Time 117 | . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 52 | . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . 3 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 94 | . . . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . . . 94 . Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . 23 . Total Damage 595 | . . . . . . . . . . 595 . Kills 4 | . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 6223 | 86 137 324 523 222 321 312 627 1265 95 1499 812 Spaces Moved 4417 | 49 101 240 240 150 211 216 551 929 80 1046 604 Core 108 | 2 . . . . . . . . . 7 99 Treads . | . . . . . . . . . . . . Legs 2132 | 47 101 240 240 75 . . . 177 80 1039 133 Wheels 1805 | . . . . 75 211 216 551 752 . . . Hover 372 | . . . . . . . . . . . 372 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 100 100 120 100 50 Average Speed 111 | 117 120 120 120 110 100 100 100 103 120 121 113 Slowest Speed 700 | 120 120 120 150 120 100 100 100 150 120 150 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 17 48 24 21 7 6 70 95 69 94 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . . . 5 3 . 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 228 | . . . . 138 . 71 1 3 . 11 4 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . . 1 3 . 11 4 AOE 209 | . . . . 138 . 71 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Total 5342 | 63 111 262 377 191 322 289 593 1193 79 1173 689 Wait 556 | . 4 4 66 5 104 53 23 231 . 23 43 Move 4406 | 48 100 239 239 149 210 215 550 928 79 1045 604 Hop . | . . . . . . . . . . . . Pick Up 37 | 2 4 3 3 4 2 2 . 6 . 5 6 Fast Attach 53 | 7 . 1 6 9 1 1 2 2 . 13 11 Attach 33 | . . . 8 4 1 4 1 5 . 7 3 Detach 7 | . . . 3 2 1 . . 1 . . . Swap 6 | . . 1 . 1 1 . . . . 1 2 Drop 22 | . . 4 . 10 2 3 . 1 . 2 . Fire 186 | 6 3 . 43 7 . 11 17 19 . 64 16 Melee 19 | . . 10 9 . . . . . . . . Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 3) 224 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict bent on vengeance 295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 319 | -10/Mines | Build established: Mutant 322 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 349 | -10/Mines | Learned location of Zion (-7) 539 | -10/Mines | Discovered new exit (range 9) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Repaired Assault Rifle 620 | -9/Materials | Repaired Aluminum Leg 780 | -9/Materials | Lost 3 parts (1p2u) 935 | -9/Materials | Lost 4 parts (1n2u1w) 972 | -9/Materials | Identified exit to Materials 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Propulsion x2 1177 | -8/Materials | Garrison activated, responded to threat 1252 | -8/Materials | Discovered new exit (range 5) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1305 | -7/Factory | Destroyed 9 combat bots 1426 | -7/Factory | Fabricated Dispersion Rifle? 1586 | -7/Factory | Build established: Skirmisher 1599 | -7/Factory | Local fabrication network quarantined 1604 | -7/Factory | Discovered new exit (range 10) 1614 | -7/Factory | Entered another Factory area 1614 | -6/Factory | Evolved 2 slots: Propulsion x2 1811 | -6/Factory | Discovered new exit (range 12) 1926 | -6/Factory | Entered Lower Caves 1951 | -6/Lower Caves | Encountered a Warlord checkpoint 2059 | -6/Lower Caves | Build established: Mutant 2352 | -6/Lower Caves | Lost 3 parts (1u2w) 2466 | -6/Lower Caves | Discovered new exit (range 15) 2553 | -6/Lower Caves | Entered another Lower Caves area 2556 | -6/Lower Caves | Learned Factory emergency access door positions 2891 | -6/Lower Caves | Build established: Skirmisher 2947 | -6/Lower Caves | Encountered a Warlord checkpoint 3613 | -6/Lower Caves | Lost 4 parts (2n1u1w) 3644 | -6/Lower Caves | Discovered new exit (range 14) 3771 | -6/Lower Caves | Found Prototype Device 3818 | -6/Lower Caves | Entered Data Miner 3818 | -6/Data Miner | Discovered new exit (range 6) 3841 | -6/Data Miner | Met Data Miner 3865 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3884 | -6/Data Miner | Received God Mode back door access code from Data Miner 3886 | -6/Data Miner | Build established: Scavenger-Skirmisher 3913 | -6/Data Miner | Entered Proximity Caves 4018 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4276 | -5/Proximity Caves | Core integrity fell below 50% 4300 | -5/Proximity Caves | Identified Heart of Steel 4306 | -5/Proximity Caves | Lost 11 parts (1p4n3u3w) 4494 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4754 | -5/Proximity Caves | Lost 5 parts (1p1n3w) 4795 | -5/Proximity Caves | Learned location of 1 exit from Factory 4810 | -5/Proximity Caves | Spotted B-75 Beast 4841 | -5/Proximity Caves | Build established: Scavenger-Mutant 5217 | -5/Proximity Caves | Build established: Scavenger-Gunner 5327 | -5/Proximity Caves | Core integrity fell below 20% 5376 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 5386 | -5/Proximity Caves | Discovered new exit (range 10) 5412 | -5/Proximity Caves | Entered Factory 5412 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5413 | -5/Factory | Identified exit to Upper Caves 5446 | -5/Factory | Incoming investigation squad redirected 5646 | -5/Factory | Lost 3 parts (1p1n1w) 5986 | -5/Factory | Released all parts (8) 6016 | -5/Factory | Lost 6 parts (1p1n1u3w) 6046 | -5/Factory | Incoming investigation squad redirected 6068 | -5/Factory | Core integrity fell below 50% 6179 | -5/Factory | Released all parts (2) 6211 | -5/Factory | Core integrity fell below 20% 6224 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06070_ Slug penetrates Wall. 06075_ System corrupted: Matter fused (-7). 06086_ Penetrated by Slug. 06098_ Slug penetrates Wall. 06113_ K-01 Serf cleans the Construction Platform. 06115_ System corrupted: Matter fused (-6). 06122_ Slug penetrates Wall. 06123_ K-01 Serf cleans the Construction Platform. 06125_ Penetrated by Slug. 06127_ Flexi-carbon Leg destroyed. 06127_ Penetrated by Slug. 06163_ K-01 Serf cleans the Construction Platform. 06174_ K-01 Serf cleans the Matter Pump. 06174_ Flexi-carbon Leg destroyed. 06179_ Released Gyrokinetic Inverter. 06179_ Released Flexi-carbon Leg. 06184_ Slammed into A-15 Conveyor. 06194_ P-70 Sage resets K-01 Serf, system corruption cleaned. 06199_ W-25 Informer sends out distress signal. 06206_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????+??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????? ???????????????????#?? | | ???????????? ????????????????### # | | ???????????? ????????????????# | | ????????????# #????????????????# | | ????????????# #????????????????# | | ????????????# #????????###+###?# | | ????????????# #????????# #?# | | ???????????## #####????# #?## | | ???????????# ###### #??# | | ???????????# #??# | | ???????????# #??# | | ???????????# #### | | ???????????# ## | | ?????# ????# p | | ?????# # | | ?????# @ p | | ?????# ###+##+######## | | ?????# ????# #????# | | ???????????# """""" #????######## | | ???????????# """""" #?????????######+# | | ???????????# """""" #?????????# | | ???????????# """""" #?????????# """ "" | | ???????????# #?????????# """ "" | | ???????????#= ! #?????????# """ "" | | ???????????# !#?????????# | | ???????????? = #?????????# | | ????????????#########?????????# | | ??????????????????????????????# ! | | ??????????????????????????????######## | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 1090 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 52 Targeting Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGaussFlail Manual? 0 Play Time 01:04:34 Cumulative 12.2 hours Start 2020.12.21 @ 23:15:17 End 2020.12.22 @ 00:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e769dca6-83ce-4326-8ccd-8e3060502a82