Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 21:53:05 Player: Figgis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2311) 2311 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5686 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 214/290 System Corruption 25% Temperature Cool (9) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads (fused) > --- UTILITY (5) ------ Active Sensor Suite Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Spear > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Improved Light Armor Plating Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Active Sensor Suite Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Spear > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Flak Gun [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hardened Light Armor Plating Device Active Sensor Suite Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 2 . . . . Weapon . | . . . . . . . . Parts Attached 74 | 6 6 16 21 2 1 6 16 Power 10 | 1 . 1 2 . . 1 5 Engine 7 | 1 . 1 2 . . . 3 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 22 | 2 1 4 5 1 . 2 7 Treads 7 | . . . . . . 1 6 Leg 13 | 2 1 4 5 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 21 | 1 2 5 8 . 1 2 2 Device 9 | . . 3 4 . 1 . 1 Storage 4 | 1 1 1 1 . . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 6 | . 1 1 3 . . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 3 6 6 1 . 1 2 Energy Gun 4 | 1 2 . . . . . 1 Energy Cannon 3 | . . 3 . . . . . Ballistic Gun 11 | 1 1 3 5 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 28 | . 1 1 13 . 3 2 8 Power 6 | . . . 2 . 1 1 2 Propulsion 12 | . . . 5 . 1 1 5 Utility 8 | . . 1 5 . 1 . 1 Weapon 2 | . 1 . 1 . . . . Highest Loss Streak 4 | . 1 1 4 . 3 1 3 To Critical Strikes 2 | . . . 2 . . . . Average Backups 9 | 3 8 10 12 14 9 4 4 Power 1 | 1 1 1 1 1 1 . 1 Propulsion 1 | . 2 2 2 . . 1 1 Utility 2 | . 3 4 2 3 1 . . Weapon 3 | 1 1 2 6 10 7 2 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . . . 3 . 7 . 7 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 1 . 2 . 1 Weapon 9 | . . . 2 . 5 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 92 93 86 67 30 51 43 Engine 8 | . 14 11 8 7 3 . 3 Treads 2 | . . . . . . 6 12 Leg 20 | . 28 33 25 23 10 . . Device 7 | . . 4 10 13 11 11 8 Storage 7 | . 14 11 9 7 3 . . Processor 2 | . . . . . . 9 7 Protection 8 | . 7 11 14 . . . 1 Energy Gun 1 | . 10 . . . . . . Energy Cannon 1 | . . 8 . . . . . Ballistic Gun 12 | . 16 13 17 7 . 13 . Peak Build Rating 59 | 6 9 15 45 48 48 58 59 Average Rating 25 | 2 7 13 20 45 33 52 46 On Entrance 24 | . 6 9 15 43 48 35 36 Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 23 41 45 35 28 18 26 Greatest Support 112 | 20 20 30 30 30 30 28 112 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 4 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 10 15 20 15 15 5 5 Average Capacity 10 | 5 9 12 15 15 9 5 5 Most Carried 15 | 5 10 13 15 15 15 5 5 Average Carried 9 | 3 8 10 12 14 9 4 4 Final Capacity 15 | 8 10 15 15 15 5 5 5 Final Carried 15 | 2 10 12 15 15 5 5 5 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 10% | Skirmisher 9% | Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Assassin | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Matter Collected 1902 | 230 147 383 644 . . . 498 Remotely . | . . . . . . . . Salvage Created 2956 | . 497 779 1102 . . . 578 Parts 163 | . 25 50 62 . . . 26 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 58 | . 9 19 21 . . . 9 Melee 9 | . . . . . . . 9 Guns 38 | . 6 11 21 . . . . Cannons 8 | . . 8 . . . . . AOE 3 | . 3 . . . . . . Classes Destroyed 12 | . 3 5 3 . . . 1 Worker 2 | . 1 . 1 . . . . Tunneler 1 | . . 1 . . . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 2 1 . . . . . Swarmer 12 | . . 8 4 . . . . Grunt 27 | . 9 6 8 . . . 4 Brawler 2 | . . 1 1 . . . . Sentry 14 | . . 4 6 . . . 4 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . 1 . . . . Best Kill Streak 5 | . 5 5 5 . . . 5 Combat Bots Only 5 | . 2 4 4 . . . 5 Max Kills in Single Turn 3 | . 3 1 1 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Hostile Shots Fired 595 | . 32 84 173 . 6 53 247 Missed 155 | . 10 21 37 . 1 9 77 Hits 440 | . 22 63 136 . 5 44 170 Melee 15 | . . 2 8 . 5 . . Projectile 425 | . 22 61 128 . . 44 170 Critical Strikes 17 | . . 3 9 . 2 1 2 Damage Taken 5739 | . 507 625 1948 . 229 758 1672 Core 1222 | . 163 108 249 . 166 215 321 Absorbed by Shields 120 | . . 52 68 . . . . Redirected to Shielding 72 | . . . 72 . . . . Regen/Repaired (Parts) 186 | . . . 186 . . . . Core Remaining (%) 65 | 100 34 73 54 . . . . Volleys Fired 197 | . 31 59 105 . . 2 . Largest 2 | . 2 2 2 . . 2 . Hottest 100 | . 60 91 100 . . 50 . Shots Fired 391 | . 61 114 212 . . 4 . Gun 342 | . 61 66 211 . . 4 . Cannon 48 | . . 48 . . . . . Launcher . | . . . . . . . . Special 1 | . . . 1 . . . . Kinetic 319 | . 38 66 211 . . 4 . Thermal 51 | . 2 48 1 . . . . Explosive . | . . . . . . . . Electromagnetic 21 | . 21 . . . . . . Robot Hit Streak 17 | . 11 10 17 . . 10 . Robot Miss Streak 4 | . 2 4 4 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 6 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 270 | . 43 60 130 . . 3 34 Core Hits 122 | . 24 27 52 . . 1 18 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . 1 . . . 4 Destroy 2 | . 1 . 1 . . . . Impale 4 | . . . . . . . 4 Melee Attacks 51 | . . . . . . . 51 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 51 | . . . . . . . 51 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4823 | . 689 1083 2044 . . 55 952 Guns 3148 | . 440 631 2034 . . 43 . Cannons 452 | . . 452 . . . . . Explosions 249 | . 249 . . . . . . Melee 948 | . . . . . . . 948 Ramming 26 | . . . 10 . . 12 4 Kinetic 2908 | . 200 631 2034 . . 43 . Thermal 635 | . 183 452 . . . . . Explosive 88 | . 88 . . . . . . Electromagnetic 218 | . 218 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 948 | . . . . . . . 948 Highest Corruption 25 | . . 2 3 . 15 17 25 Average Corruption 9 | . . 2 2 . 10 15 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 89 | . . 2 22 . 4 27 34 Message Errors 24 | . . 1 7 . 1 7 8 Matter Fused 22 | . . 1 6 . 1 6 8 Heat Flow Errors 11 | . . . 1 . . 3 7 Energy Discharges 8 | . . . 1 . 1 4 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 12 | . . . 2 . 1 4 5 Data Loss (major) 2 | . . . 2 . . . . Misfires 3 | . . . 3 . . . . Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 82 | . 25 6 . . . . 51 Projectiles 6 | . . 6 . . . . . Explosions 25 | . 25 . . . . . . Melee 51 | . . . . . . . 51 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 194 | . 194 . . . . . . Shots 3 | . 3 . . . . . . Rammed 14 | . . . . . . 9 5 Targets Rammed 20 | . . 1 5 . . 9 5 Kicked 6 | . . 1 5 . . . . Crushed . | . . . . . . . . Highest Temperature 375 | . 123 375 236 . . 263 244 Average Temperature 79 | . 36 119 42 . . 91 89 Received Heat Transfer 1933 | . 177 190 792 . . 315 459 Effects 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 927 | . 150 777 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 75 Level 1 3 | . . . . . . . 24 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 265 | . 103 190 122 44 . 45 265 Initial 51 | . . 29 51 44 . . 11 Average 53 | . 32 99 47 10 . 3 92 Influence Increases 2115 | . 337 622 627 . . 96 433 Destroy 0b10 Robot/C 1160 | . 180 380 420 . . . 180 Destroy 0b10 Robot/NC 55 | . 15 15 15 . . . 10 Destroy Leader 316 | . 44 92 120 . . . 60 Successful Hack 67 | . 5 13 22 . . 20 7 Disable Machine 75 | . 15 15 30 . . . 15 Destroy Structure 42 | . 33 2 5 . . 1 1 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 285 | . 45 105 . . . 75 60 Active Sensor Use 100 | . . . . . . . 100 Influence Decreases 1910 | . 265 572 652 97 . 69 255 Entered New Map 183 | . . 43 71 53 . . 16 Time Decay 1350 | . 255 365 458 44 . 49 179 Lost Part 213 | . 10 . 123 . . 20 60 Purge Threat 164 | . . 164 . . . . . Squads Dispatched 10 | . . 1 3 1 . 1 4 Investigation 3 | . . . 1 1 . . 1 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . . 1 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Distress Signals 10 | . 2 2 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 16 33 37 . 6 6 22 Peak Tracking Total 9 | . 4 5 7 . 6 4 9 Tactical Retreats 12 | . 2 5 . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Disabled 5 | . 1 1 2 . . . 1 Max in Single Turn 1 | . 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Accessed 29 | . 6 8 8 2 . 2 3 Terminals 25 | . 6 8 7 1 . 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 83 | . 19 27 21 4 . 6 6 Successful 29 | . 3 8 8 1 . 5 4 Failed 53 | . 15 19 13 3 . 1 2 Catastrophic 12 | . 2 2 6 1 . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 36 | . 13 13 9 1 . . . Terminals 63 | . 19 27 13 1 . 1 2 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units 12 | . . . . 3 . 5 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 3 7 3 . . 1 1 Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 2 | . . 1 1 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 8 | . . . . 1 . 4 3 Recycle Component 1 | . . . . . . 1 . Process 3 | . . . . . . 2 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 3 | . . . . 1 . 1 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 6 8 7 2 . 2 1 Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 26 | . . . . . . 18 8 Retrieved Matter 26 | . . . . . . 18 8 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Active Infowar (turns) 2454 | . . 205 1058 218 68 555 350 Sensors 139 | . . 139 . . . . . A.S.S. 1330 | . . . 150 218 68 555 339 Terrain 1443 | . . . 1058 173 59 . 153 Seismic 66 | . . 66 . . . . . Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Turns Passed 5251 | 29 874 1066 1628 218 137 584 715 Spaces Moved 2561 | 31 487 524 603 112 117 381 306 Core 124 | 30 . . . . 74 8 12 Treads 544 | . . . . . . 303 241 Legs 1770 | 1 487 524 603 112 43 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 123 | . . . . . . 70 53 Fastest Speed 35 | 50 120 120 190 190 100 60 35 Average Speed 155 | 52 148 151 190 190 109 140 140 Slowest Speed 250 | 120 190 190 190 190 190 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 90 46 53 3 71 10 38 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . 1 . . . 1 Terrain Destroyed 47 | . 45 . 1 . . . 1 Melee 1 | . . . . . . . 1 Projectile 1 | . . . 1 . . . . AOE 45 | . 45 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total 3374 | 43 587 686 878 120 127 422 511 Wait 337 | . 45 66 111 . 6 11 98 Move 2552 | 30 486 523 602 112 116 377 306 Hop 1 | . . . . . . 1 . Pick Up 77 | 7 13 9 23 3 . 6 16 Fast Attach 16 | 1 2 3 2 . 1 1 6 Attach 58 | 5 5 7 16 3 . 7 15 Detach 13 | . . 1 1 . 2 4 5 Swap 11 | . 1 6 4 . . . . Drop 38 | . 4 11 9 2 2 3 7 Fire 197 | . 31 59 105 . . 2 . Melee 51 | . . . . . . . 51 Ram 1 | . . . . . . 1 . Kick 6 | . . 1 5 . . . . Crush 14 | . . . . . . 9 5 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 6) 137 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Discovered new exit (range 14) 868 | -10/Materials | Central database locked down 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -9/Materials | Identified exit to Mines 1478 | -9/Materials | Discovered new exit (range 16) 1581 | -9/Materials | Build established: Scavenger-Mutant 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Utility x2 2406 | -8/Materials | Lost 3 parts (2n1u) 2803 | -8/Materials | Repaired Hvy. Assault Rifle 2836 | -8/Materials | Repaired Hvy. Assault Rifle 2976 | -8/Materials | Discovered new exit (range 13) 3359 | -8/Materials | Lost 4 parts (1p1n2u) 3446 | -8/Materials | Found Prototype Device 3446 | -8/Materials | Identified Active Sensor Suite 3596 | -8/Materials | Identified exit to Factory 3598 | -8/Materials | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3754 | -7/Factory | Build established: Scavenger-Skirmisher 3816 | -7/Factory | Sucked down chute 3816 | -7/Factory | Entered Waste 3828 | -7/Waste | Spotted C-40 Crusher 3828 | -7/Waste | Spotted C-40 Crusher 3831 | -7/Waste | EMP discharged 3871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3893 | -7/Waste | Spotted C-40 Crusher 3906 | -7/Waste | Lost 3 parts (1p1n1u) 3912 | -7/Waste | Spotted C-40 Crusher 3919 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | Spotted C-40 Crusher 3931 | -7/Waste | EMP discharged 3931 | -7/Waste | System corruption reached 10% 3938 | -7/Waste | Discovered new exit (range 11) 3953 | -7/Waste | Entered Factory 4237 | -7/Factory | Build established: Skirmisher 4511 | -7/Factory | Discovered new exit (range 8) 4525 | -7/Factory | Discovered new exit (range 14) 4529 | -7/Factory | Core integrity fell below 50% 4534 | -7/Factory | Identified exit to Storage 4537 | -7/Factory | Entered Storage 5018 | -7/Storage | Core integrity fell below 20% 5080 | -7/Storage | Lost 3 parts (1p2n) 5252 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05214_ System corrupted: Matter fused (-6). 05217_ Med. Treads destroyed. 05220_ Y-54 Guardian suffers critical hit (Impale). 05223_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 05228_ Imp. Deuterium Engine destroyed. 05229_ System corrupted: Med. Treads fused. 05231_ Y-54 Guardian destroyed. 05232_ K-01 Serf collects debris. 05233_ Acquired 37 matter. 05237_ K-01 Serf collects debris. 05237_ Acquired Imp. Deuterium Engine. 05239_ Acquired 10 matter. 05240_ K-01 Serf collects debris. 05242_ Acquired Imp. Light Armor Plating. 05243_ K-01 Serf collects debris. 05244_ System corrupted: Heat flow error (+128). 05246_ Acquired Gatling Laser. 05247_ K-01 Serf collects debris. 05248_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????#?? | | ?????????????????????????????????????????????? | | ??????????????????? ?????????????????????##? | | ??????????????????# ????????????????????? ? | | ??????????????????+ ?????????????????????# ? | | ??????????????????# ?????????????????????# # | | ??????????????????# Y ?????????????????????# # | | ??????????????????# ?????????????????????# # | | ??????????????????#Y ?????????????????????# # | | ??????????????????# #???????????#+######## | | ?????????????###??# #???????????# # # | | ?????????????? ?# u???????????# # # | | ???????????????"" # #???????????# # + ^ | | ????????????????" # #???????????# # # | | ????????????????? + #???????????# # # | | ??????????????????# #???????????# + # | | ??????????????????#ss #???????????# ######## | | ??????????????????# s ############# ######## | | ??????????????????# s@%! | | ??????????????????# =! u ####### | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# k #?????? | | ??????????????????######################?????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 13% | -8/Materials Hvy. Assault Rifle | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftHoverCapacitor Manual? 0 Play Time 00:39:59 Cumulative 162.6 hours Start 2025.05.29 @ 21:14:04 End 2025.05.29 @ 21:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 242 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28eca3fd-d7ca-46b4-80fe-79331e6c636d