Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 17:16:33 Player: Julie Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2224) 2224 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 7668 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 31/550 Energy 21/100 System Corruption 30% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Machine Analyzer Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- Proton Cannon > --- INVENTORY (15) --- Micro Nuclear Core Cooled VTOL Module Cooled Cesium-ion Thruster Power Amplifier Advanced Heat Sink Small Storage Unit Weight Redist. System Triangulator Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Coil Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Cooled VTOL Module Improved Heat Sink Small Storage Unit Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Advanced Assault Cannon [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 2 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 87 | 7 7 . 1 4 8 11 8 2 33 1 5 Power 9 | 1 . . . 1 . 1 . 1 4 . 1 Engine 5 | 1 . . . 1 . . . 1 1 . 1 Core 4 | . . . . . . 1 . . 3 . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 . . 1 1 1 2 . 10 . 1 Treads 2 | . . . . . . . . . 2 . . Leg 4 | . . . . . . . 2 . 2 . . Wheel 12 | 2 2 . . 1 1 . . . 5 . 1 Hover 1 | . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 31 | 1 2 . . 1 5 5 2 . 14 . 1 Device 8 | . . . . 1 1 2 2 . 2 . . Storage 6 | 1 1 . . . 1 1 . . 2 . . Processor 5 | . 1 . . . 2 . . . 1 . 1 Hackware 2 | . . . . . . 1 . . 1 . . Protection 10 | . . . . . 1 1 . . 8 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 3 3 . 1 1 2 4 4 1 5 1 2 Energy Gun 6 | 1 . . . 1 . . 3 . 1 . . Energy Cannon 3 | . . . . . . 1 . . 1 . 1 Ballistic Gun 9 | 2 2 . . . . 1 . . 2 1 1 Ballistic Cannon 3 | . . . . . . 2 . 1 . . . Launcher 3 | . 1 . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . 1 1 1 . . 1 . . Parts Lost 32 | . . . . . 8 1 2 5 8 . 8 Power 3 | . . . . . 1 . . . 1 . 1 Propulsion 10 | . . . . . 3 . . 1 2 . 4 Utility 9 | . . . . . 1 1 1 1 3 . 2 Weapon 10 | . . . . . 3 . 1 3 2 . 1 Highest Loss Streak 7 | . . . . . 3 1 2 3 5 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 3 6 9 10 8 8 5 7 7 12 15 15 Power 1 | . 1 1 1 . . . 1 1 1 2 1 Propulsion . | 2 2 1 1 . . . . . 1 2 2 Utility 6 | . 1 5 6 6 8 4 3 3 8 11 11 Weapon 1 | . 1 2 2 2 . . 3 3 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 4 . 1 1 4 . . . 2 . 11 Power 2 | . . . . . . . . . 1 . 1 Propulsion 4 | . 3 . . . . . . . . . 1 Utility 15 | . . . 1 . 4 . . . 1 . 9 Weapon 2 | . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 100 100 97 77 18 76 72 89 73 76 Engine 6 | . 14 14 14 12 7 . . 6 4 . 5 Core 1 | . . . . . . 1 7 . 1 6 . Treads 1 | . . . . . . . . . 4 . . Leg 4 | . . . . . . . 7 10 8 . . Wheel 13 | . 28 28 28 27 17 . . . 7 20 18 Hover 1 | . . . . . . 1 7 7 . . . Device 9 | . . . . 9 7 5 20 26 12 6 5 Storage 10 | . 14 14 14 13 8 1 7 7 11 13 13 Processor 3 | . 5 14 14 4 9 . . . . 6 6 Hackware 2 | . . . . . . . . . 5 6 6 Protection 5 | . . . . . 5 1 2 . 12 6 5 Energy Gun 4 | . 13 14 13 12 5 . 3 . 2 2 . Ballistic Gun 7 | . 14 14 14 14 6 1 7 2 5 1 11 Ballistic Cannon 2 | . . . . . . 3 5 6 5 . . Impact Weapon 1 | . . . . . 8 . . . . . . Peak Build Rating 65 | 6 12 12 14 22 36 33 40 40 65 55 56 Average Rating 35 | 3 7 12 12 17 23 8 34 31 54 50 53 On Entrance 23 | . 6 12 12 14 22 1 33 40 28 55 53 Avg Prop Armor Cover (%) 5 | . . . . . . . 4 5 6 . . Naked Turns 249 | . . . . . 8 241 . . . . . Heaviest Build 70 | 12 18 18 20 20 27 43 45 35 70 64 61 Greatest Support 53 | 26 26 24 24 24 34 17 39 39 53 48 48 Greatest Overweight (x) 12 | 3 . . . 1 4 2 2 1 2 1 12 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 8 8 8 15 15 15 Average Capacity 11 | 6 8 10 10 9 9 5 8 8 13 15 15 Most Carried 15 | 6 8 10 10 10 10 7 8 8 15 15 15 Average Carried 10 | 4 6 9 9 8 9 5 7 7 12 15 14 Final Capacity 15 | 8 10 10 10 10 5 8 8 8 15 15 15 Final Carried 15 | 4 8 10 10 10 5 7 8 8 15 15 15 Class Distribution -------------------- 45% | Mutant 22% | Tank 11% | Infiltrator-Mutant 11% | Assassin 4% | Infiltrator-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 2430 | 220 398 40 . 146 113 30 393 158 898 . 34 Remotely . | . . . . . . . . . . . . Salvage Created 2080 | . 265 17 . 118 246 30 287 134 940 . 43 Parts 123 | . 24 2 . 1 16 . 12 10 51 . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 7 7 . . . Prevented 5 | . . . . . . . 3 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 46 | . 5 1 . 3 3 . 7 5 18 . 4 Melee 1 | . . . . . . . . . 1 . . Guns 15 | . 3 1 . 1 1 . 2 1 6 . . Cannons 16 | . . . . . . . 1 4 11 . . AOE 13 | . 2 . . 2 1 . 4 . . . 4 Classes Destroyed 12 | . 5 . . 1 3 . . . 3 . . Worker 5 | . . . . . 3 . . . 2 . . Builder 6 | . . . . . 3 . . . 3 . . Tunneler 1 | . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . Operator 6 | . 2 . . . 2 1 . . 1 . . Watcher 4 | . 3 . . . 1 . . . . . . Swarmer 19 | . 3 1 . . . . 4 4 3 . 4 Grunt 17 | . 2 . . 3 1 . 3 . 8 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . . . . 2 . . 1 1 . . Programmer 5 | . . . . . . . . . 5 . . Best Kill Streak 6 | . 4 1 . 2 6 1 3 2 4 . 4 Combat Bots Only 4 | . 3 1 . 2 1 . 3 2 4 . 4 Max Kills in Single Turn 5 | . 3 1 . 3 5 1 1 1 2 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . 2 1 . 1 . . . 4 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 552 | . 3 . . 8 77 13 70 63 173 2 143 Missed 168 | . 1 . . 1 28 6 21 29 46 . 36 Hits 384 | . 2 . . 7 49 7 49 34 127 2 107 Melee 9 | . . . . 5 . . . . 2 2 . Projectile 375 | . 2 . . 2 49 7 49 34 125 . 107 Critical Strikes 15 | . . . . 2 2 . 1 . 8 2 . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 7104 | . 15 . . 285 1123 71 769 394 2651 91 1705 Core 1526 | . 6 . . 25 465 62 69 34 302 . 563 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 87 15 . . 76 . . . Volleys Fired 166 | . 13 5 . 8 17 . 20 19 80 . 4 Largest 3 | . 2 2 . 2 2 . 3 2 3 . 1 Hottest 170 | . 63 63 . 63 68 . 152 83 170 . 75 Shots Fired 343 | . 26 10 . 14 32 . 36 32 189 . 4 Gun 186 | . 24 10 . 10 25 . 22 16 76 . 3 Cannon 140 | . . . . . . . 10 16 113 . 1 Launcher 17 | . 2 . . 4 7 . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 241 | . 13 5 . 8 17 . 26 29 140 . 3 Thermal 49 | . . . . . . . . . 49 . . Explosive 11 | . . . . 4 7 . . . . . . Electromagnetic 42 | . 13 5 . 2 8 . 10 3 . . 1 Robot Hit Streak 10 | . 7 1 . 3 3 . 4 4 10 . . Robot Miss Streak 4 | . 3 4 . 2 4 . 4 4 4 . 3 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 168 | . 15 2 . 9 19 . 16 17 90 . . Core Hits 107 | . 15 1 . 7 15 . 12 8 45 . 4 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 2 . . Critical Strikes 10 | . . . . . 2 . . 1 7 . . Burn 2 | . . . . . . . . . 2 . . Destroy 3 | . . . . . 1 . . . 2 . . Blast 4 | . . . . . . . . 1 3 . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 29 | . . . . . 29 . . . . . . Impact 29 | . . . . . 29 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5930 | . 290 29 . 337 973 24 472 346 2714 . 745 Guns 2014 | . 246 29 . 84 186 . 173 131 1129 . 36 Cannons 1698 | . . . . . . . 83 215 1400 . . Explosions 1826 | . 43 . . 253 571 . 216 . 55 . 688 Melee 216 | . . . . . 216 . . . . . . Ramming 176 | . 1 . . . . 24 . . 130 . 21 Kinetic 2876 | . 109 29 . 72 144 . 231 302 1953 . 36 Thermal 1039 | . . . . . 463 . . . 576 . . Explosive 1049 | . . . . 253 108 . . . . . 688 Electromagnetic 574 | . 180 . . 12 42 . 241 44 55 . . Impact 216 | . . . . . 216 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 14 29 30 Average Corruption 13 | . . . . . . . . . 7 22 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . . . . . . . . . 77 10 36 Message Errors 34 | . . . . . . . . . 20 2 12 Matter Fused 28 | . . . . . . . . . 23 2 3 Heat Flow Errors 8 | . . . . . . . . . 4 1 3 Energy Discharges 14 | . . . . . . . . . 9 1 4 Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . . . 9 . 7 Data Loss (major) 5 | . . . . . . . . . 3 . 2 Misfires 2 | . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . 2 . . Misdirections 8 | . . . . . . . . . 1 4 3 Weapon Failures 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 446 | . . . . 12 245 2 . 2 31 . 154 Projectiles 33 | . . . . . . . . 2 31 . . Explosions 339 | . . . . 12 173 . . . . . 154 Melee 74 | . . . . . 72 2 . . . . . Knockbacks 12 | . . . . . 1 . 1 4 6 . . Impact 3 | . . . . . 1 . . . 2 . . Kinetic 8 | . . . . . . . 1 4 3 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 676 | . . . . 101 354 12 36 . 91 . 82 Shots 14 | . . . . 4 5 . 2 . 2 . 1 Rammed 20 | . 1 . . . . 3 . . 13 . 3 Targets Rammed 23 | . 1 . . . . 3 . . 16 . 3 Kicked 3 | . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . Highest Temperature 469 | . 24 44 . 24 95 . 69 75 469 263 209 Average Temperature 93 | . 12 17 . 10 19 . 29 20 117 143 95 Received Heat Transfer 954 | . . . . 12 387 21 165 36 333 . . Effects 8 | . . . . . . . . . 8 . . Shutdowns 1 | . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 5 | . 1 . . . 1 2 1 . . . . Impact Corruptions 3 | . . . . . 2 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 . . Heat Transferred 1420 | . . . . . 300 . . . 1120 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 . . Low Security (%) 80 | 100 100 100 . 100 67 100 . . 64 100 100 Level 1 19 | . . . . . 32 . . . 35 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 343 | . 97 67 . 96 323 79 . . 343 115 45 Initial 115 | . . 4 . . . 74 . . . 115 45 Average 74 | . 21 12 . 47 97 15 . . 125 90 2 Influence Increases 2086 | . 190 77 . 106 567 5 190 170 676 . 105 Destroy 0b10 Robot/C 960 | . 100 60 . 60 60 . 140 100 360 . 80 Destroy 0b10 Robot/NC 115 | . 30 . . . 45 5 . . 35 . . Destroy Leader 198 | . 26 10 . 10 22 . 20 10 90 . 10 Allied During Kill 9 | . . 7 . 2 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . Successful Hack 32 | . 12 . . . 9 . . . 11 . . Disable Machine 345 | . 15 . . . 270 . . . 45 . 15 Destroy Structure 152 | . 7 . . 34 71 . . . 40 . . Lose Combat Pursuer 255 | . . . . . 90 . 30 60 75 . . Influence Decreases 1981 | . 179 88 . 106 401 171 162 198 345 266 65 Entered New Map 341 | . . 7 . . . 92 . 6 . 216 20 Time Decay 1310 | . 179 81 . 106 221 79 142 142 265 50 45 Lost Part 230 | . . . . . 80 . 20 50 80 . . Lost Ally 100 | . . . . . 100 . . . . . . Squads Dispatched 16 | . 2 . . . 2 1 . . 10 . 1 Investigation 4 | . 1 . . . 1 . . . 2 . . Extermination 6 | . . . . . . . . . 5 . 1 Reinforcement 6 | . 1 . . . 1 1 . . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 5 | . 1 . . . 4 . . . . . . Communications Jammed 3 | . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . 3 . . Times Spotted 112 | . 6 3 . 3 34 6 9 7 31 6 7 Peak Tracking Total 8 | . 2 3 . 3 8 3 3 4 6 6 6 Tactical Retreats 15 | . . . . . 2 2 2 1 6 2 . ECM-based Alert Blocks 5 | . . . . . . 4 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 3 | . 1 . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . Traps Reconfigurated 4 | . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 23 | . 1 . . . 18 . . . 3 . 1 Max in Single Turn 12 | . 1 . . . 12 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 19 | . 6 . 1 1 3 1 . . 6 . 1 Terminals 12 | . 4 . . . 3 . . . 5 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 10 . 1 1 5 1 . . 11 . 4 Successful 14 | . 6 . 1 1 1 . . . 3 . 2 Failed 19 | . 4 . . . 4 1 . . 8 . 2 Catastrophic 7 | . 1 . . . 4 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 3 . 1 . 5 . . . 7 . . Terminals 21 | . 7 . . . 5 . . . 9 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . 4 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 4 . 1 1 1 . . . 2 . . Record 1 | . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 2 Report Inventory 3 | . 2 . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 1 . . 4 . 1 Full Trace Events 3 | . . . . . 1 . . . 2 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . . . Highest-Rated Group 40 | . . 40 24 24 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . 10 . 4 . . . . . . . Total Damage 82 | . . 50 . 32 . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 6896 | . 344 399 222 229 945 135 626 308 2700 118 870 Optics 1088 | . 344 399 222 73 . . . . 50 . . Sensors 1104 | . . . . 159 945 . . . . . . Terrain 798 | . . . . . . . 278 308 212 . . Machine Analysis 55 | . . . . . . . . . . . 55 Jamming 1878 | . . . . . . . 13 . 1865 . . ECM 2515 | . . . . . . 135 335 . 1112 118 815 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . 2 . . . . Drone Launches 16 | . . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 8363 | 70 877 399 222 229 1122 452 815 308 2870 118 881 Spaces Moved 4971 | 55 712 343 233 162 660 303 538 144 1421 108 292 Core 285 | 33 . . . . 12 231 . . . . 9 Treads . | . . . . . . . . . . . . Legs 1116 | . . . . . . . 349 144 623 . . Wheels 3309 | 22 712 343 233 162 648 . . . 798 108 283 Hover 261 | . . . . . . 72 189 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 85 90 90 90 50 50 110 120 86 101 95 Average Speed 112 | 100 90 90 90 90 99 72 136 165 137 101 113 Slowest Speed 650 | 200 100 90 90 105 250 170 190 190 195 101 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 94 69 65 34 58 6 58 14 20 88 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . Scrap Searched 4 | . . 1 . 1 . . 2 . . . . Spaces Dug 40 | . . . . . 19 . . . 21 . . Terrain Destroyed 194 | . 7 . . 51 85 . 2 1 48 . . Melee 19 | . . . . . 19 . . . . . . Projectile 51 | . . . . . . . 2 1 48 . . AOE 124 | . 7 . . 51 66 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 7363 | 67 924 424 245 231 1050 531 584 185 2166 116 840 Wait 1970 | . 170 73 10 49 318 209 14 19 567 8 533 Move 4961 | 54 711 342 232 161 659 302 537 143 1421 107 292 Hop . | . . . . . . . . . . . . Pick Up 53 | 6 9 3 1 5 6 4 1 1 16 . 1 Fast Attach 47 | 4 4 . . 1 5 9 6 . 13 1 4 Attach 23 | 2 . . . 2 6 2 . 1 10 . . Detach 11 | . . . . 1 4 1 . . 5 . . Swap 42 | 1 7 . 1 3 1 . 5 1 22 . 1 Drop 38 | . 9 1 1 1 5 1 1 1 16 . 2 Fire 166 | . 13 5 . 8 17 . 20 19 80 . 4 Melee 29 | . . . . . 29 . . . . . . Ram 20 | . 1 . . . . 3 . . 13 . 3 Kick 3 | . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Discovered new exit (range 17) 730 | -10/Materials | Discovered new exit (range 18) 802 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Entered Mines 970 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1063 | -10/Mines | Met a Derelict bent on vengeance 1147 | -10/Mines | Discovered new exit (range 17) 1170 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1184 | -10/Mines | Learned Materials emergency access door positions 1186 | -10/Mines | Learned Materials emergency access door positions 1190 | -10/Mines | Learned Materials garrison access intel 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Entered Exiles 1347 | -10/Exiles | Accompanied by 2 allies 1359 | -10/Exiles | Discovered new exit (range 17) 1372 | -10/Exiles | Met 8R-AWN 1385 | -10/Exiles | Met EX-HEX 1411 | -10/Exiles | Met EX-BIN 1422 | -10/Exiles | Aligned with FarCom system 1423 | -10/Exiles | Given EX-Vault access code 1446 | -10/Exiles | Opened EX-Vault 1455 | -10/Exiles | Found Trap Reconfigurator 1473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1496 | -10/Exiles | Met EX-DEC 1546 | -10/Exiles | Discovered new exit (range 14) 1569 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1569 | -10/Exiles | Entered Mines 1569 | -9/Mines | Accompanied by 2 allies 1638 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1639 | -9/Mines | Found Prototype Device 1639 | -9/Mines | Identified Exp. Sensor Array 1735 | -9/Mines | Discovered new exit (range 7) 1743 | -9/Mines | Learned location of 1 exit from Lower Caves 1768 | -9/Mines | Found the Drone Emporium 1779 | -9/Mines | Found Prototype Device 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1800 | -8/Materials | Loaded intel: 1 garrison access location 1802 | -8/Materials | Identified Decoy Drone Bay 2092 | -8/Materials | Build established: Assassin 2679 | -8/Materials | Lost 3 parts (1n2w) 2709 | -8/Materials | Core integrity fell below 50% 2794 | -8/Materials | Identified exit to Factory 2813 | -8/Materials | Lost 9 allies 2912 | -8/Materials | Released all parts (3) 2917 | -8/Materials | Core integrity fell below 20% 2920 | -8/Materials | Entered Factory 2920 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3049 | -7/Factory | Build established: Mutant 3170 | -7/Factory | Discovered new exit (range 8) 3372 | -7/Factory | Entered Lower Caves 3373 | -7/Lower Caves | Identified exit to Lower Caves 3641 | -7/Lower Caves | Learned Factory trap positions 3689 | -7/Lower Caves | Build established: Tank 3857 | -7/Lower Caves | Learned Factory security intel 3862 | -7/Lower Caves | Encountered a Warlord checkpoint 4122 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4177 | -7/Lower Caves | Build established: Infiltrator-Skirmisher 4187 | -7/Lower Caves | Entered another Lower Caves area 4189 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4336 | -7/Lower Caves | Discovered new exit (range 5) 4345 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4495 | -7/Lower Caves | Entered Factory 4495 | -6/Factory | Evolved 2 slots: Utility x2 4496 | -6/Factory | Loaded intel: 128 trap records 4576 | -6/Factory | Build established: Infiltrator-Mutant 5215 | -6/Factory | Build established: Tank 6323 | -6/Factory | System corruption reached 10% 6791 | -6/Factory | Lost 5 parts (2n1u2w) 7073 | -6/Factory | Build established: Infiltrator-Mutant 7365 | -6/Factory | Sucked down chute 7365 | -6/Factory | Entered Waste 7380 | -6/Waste | EMP discharged 7381 | -6/Waste | Spotted C-40 Crusher 7394 | -6/Waste | Spotted C-40 Crusher 7397 | -6/Waste | Spotted C-40 Crusher 7405 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7411 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7432 | -6/Waste | Spotted C-40 Crusher 7432 | -6/Waste | Spotted C-40 Crusher 7432 | -6/Waste | Spotted C-40 Crusher 7448 | -6/Waste | Build established: Mutant 7474 | -6/Waste | Discovered new exit (range 10) 7480 | -6/Waste | EMP discharged 7483 | -6/Waste | Entered Factory 8313 | -6/Factory | Core integrity fell below 50% 8340 | -6/Factory | System corruption reached 30% 8346 | -6/Factory | Core integrity fell below 20% 8356 | -6/Factory | Lost 7 parts (1p4n1u1w) 8364 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 08332_ H-66 Slayer unfolds itself. 08332_ Slug penetrates Wall. 08332_ K-01 Serf collects debris. 08335_ System corrupted: Minigun rejected. 08335_ Penetrated by Slug. 08336_ >> Machine Analyzer network decryption results: 08336_ Repair Station x1 08338_ Penetrated by Slug. 08345_ Slug penetrates Wall. 08351_ System corrupted: Matter fused (-9). 08358_ ECM Suite destroyed. 08363_ Slug penetrates Wall. 08363_ Acquired Proton Cannon. 08364_ Nuclear Reactor explodes. 08364_ Destroyed Lgt. Nuclear Core. 08364_ S-27 Virus destroyed. 08364_ Destroyed Autogun. 08364_ S-27 Virus destroyed. 08364_ Destroyed Phase Shifter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ??????????????????????????????????# ####?????????? | | ??????????????????????????????????## #?????????? | | ??????????????????????????????????# ##????????? | | ??????????????????????????????????# ##???????? | | ??????????????????????????????????# ##??????? | | ??????????????????????????????????## ##?????? | | ???????????????????????????????????### #?????? | | ?????????????????????????????????????## #?????? | | ?????????????????????????????????????#### ######## | | ?????????????????????????????????????# | | ????????? ??????????????????????????# | | ????????? ?????????????????????????# | | ??????""" 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"""""""""?????????? | | ??????????????????##?#######? ?????????? | | ????????????????????????????# """""""""?????????? | | ????????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SeismicSpectralCalibrator Manual? 0 Play Time 01:16:13 Cumulative 50.2 hours Start 2026.05.21 @ 15:57:18 End 2026.05.21 @ 17:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 795d1e02-1859-4d54-aade-2f119dca8e7c