Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 17:37:13 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 359 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 6 . Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 76 | . 76 Engine 14 | . 14 Treads 24 | . 24 Storage 14 | . 14 Energy Gun 10 | . 10 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 40 | 40 40 Greatest Overweight (x) 2 | 2 2 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried . | . . Average Carried . | . . Final Capacity 6 | 6 6 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 271 | 221 50 Remotely . | . . Salvage Created 114 | . 114 Parts 5 | . 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 2 | . 2 Watcher 1 | . 1 Grunt 2 | . 2 Best Kill Streak 2 | . 2 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 785 | . 785 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 11 | . 11 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 18 | . 18 Gun 18 | . 18 Cannon . | . . Launcher . | . . Special . | . . Kinetic 11 | . 11 Thermal . | . . Explosive . | . . Electromagnetic 7 | . 7 Robot Hit Streak 4 | . 4 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 12 | . 12 Core Hits 5 | . 5 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 234 | . 234 Guns 172 | . 172 Cannons . | . . Explosions 40 | . 40 Melee . | . . Ramming 22 | . 22 Kinetic 78 | . 78 Thermal 40 | . 40 Explosive . | . . Electromagnetic 94 | . 94 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 9 | . 9 Average Corruption 6 | . 6 Corruption Purged . | . . Overload Shots . | . . Overflow Damage 10 | . 10 Projectiles . | . . Explosions 10 | . 10 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 20 | . 20 Shots . | . . Rammed 5 | . 5 Targets Rammed 5 | . 5 Kicked . | . . Crushed . | . . Highest Temperature 39 | . 39 Average Temperature 18 | . 18 Received Heat Transfer 393 | . 393 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | . 1 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | . 50 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 118 | . 118 Initial . | . . Average 35 | . 49 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | . 5 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged 1 | . 1 Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Branch Access Points 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Sabotage 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 53 | . 53 Highest-Rated Ally 53 | . 53 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 244 | 70 174 Spaces Moved 125 | 48 77 Core 17 | 16 1 Treads 108 | 32 76 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 150 Average Speed 147 | 128 159 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 7 | 4 10 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 2 | . 2 Melee . | . . Projectile . | . . AOE 2 | . 2 Terrain Rammed 10 | . 10 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 155 | 53 102 Wait . | . . Move 124 | 47 77 Hop . | . . Pick Up . | . . Fast Attach 6 | 6 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 11 | . 11 Melee . | . . Ram 9 | . 9 Kick . | . . Crush 5 | . 5 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Core integrity fell below 50% 242 | -10/Materials | Core integrity fell below 20% 245 | -10/Materials | Core destroyed Last Messages --------------- 00235_ Ion Engine permanently disabled. 00235_ Destabilizing: Short circuit. 00236_ Rammed Wall. 00236_ Destabilizing: System corrupted (+2). 00236_ Destabilizing: Core damaged (-7). 00238_ Rammed Wall. 00238_ Destabilizing: System corrupted (+2). 00238_ Destabilizing: System corrupted (+1). 00239_ Rammed Wall. 00239_ Destabilizing: System corrupted (+1). 00241_ Rammed Wall. 00241_ Destabilizing: System corrupted (+2). 00241_ Destabilizing: Core damaged (-12). 00242_ Rammed Wall. 00242_ Destabilizing: System corrupted (+1). 00242_ Destabilizing: Core damaged (-5). 00244_ Rammed Wall. 00244_ Destabilizing: Core damaged (-2). 00245_ Rammed Wall. 00245_ Destabilizing: Core damaged (-7). 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Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 3 | . 3 Parts Lost . | . . Damage Taken . | . . Core . | . . Player 2/Cogmind (%) . | . . Absorbed by Shields . | . . Damage Inflicted . | . . Player 2/Cogmind (%) . | . . Combat Hostiles Destroyed . | . . Player 2/Cogmind (%) . | . . Game ------ Seed ReinforcedAlphaCarapace Manual? 0 Play Time 00:02:23 Cumulative 301.8 hours Start 2020.09.28 @ 17:35:45 End 2020.09.28 @ 17:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 158 Rogue 1 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 6978db0c-4b19-4f80-ac19-27d49033c718