Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:33:22 Player: Momo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1578) 1578 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5750) 5750 TOTAL SCORE: 9343 Bonus ------- High Alert Combat Kills 150 Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Cogmind --------- Core Integrity 450/450 Matter 991/1000 Energy 1580/1580 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Heat Sink Disposable Heat Sink High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Ion Engine Wheel Large Storage Unit High-capacity Matter Pod (0) Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating EM Shotgun EM Shotgun Particle Gun Spread Laser Spread Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Disposable Heat Sink Large Storage Unit Large Matter Pod Light Armor Plating Medium Armor Plating Shield Generator EM Shotgun EM Shotgun EM Shotgun Particle Gun Particle Gun Spread Laser Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Mace Mining Claw [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 35 | 6 7 22 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 9 . Device 4 | . 1 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 6 . Artifact . | . . . . Weapon 13 | 2 4 7 . Energy Gun 6 | . 1 5 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 4 . Parts Lost 10 | . 3 7 . Power 1 | . 1 . . Propulsion 3 | . 1 2 . Utility 4 | . . 4 . Weapon 2 | . 1 1 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 13 | . 7 17 20 Power . | . . . 1 Propulsion 1 | . 1 1 1 Utility 3 | . 2 4 7 Weapon 7 | . 3 10 11 Tool/Special . | . . . . Unused Backups 18 | . . 6 12 Power . | . . . . Propulsion 2 | . . 1 1 Utility 8 | . . 3 5 Weapon 8 | . . 2 6 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 81 90 81 Engine 11 | . 11 10 9 Wheel 22 | . 26 20 18 Device 9 | . . 14 27 Storage 11 | . 14 11 9 Protection 7 | . . 11 . Energy Gun 10 | . . 16 18 Ballistic Gun 5 | . 13 1 . Launcher 6 | . 12 3 . Peak Build Rating 31 | 6 20 31 30 Average Rating 19 | 4 6 27 30 On Entrance 14 | . 6 20 30 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 69 | 10 51 69 57 Greatest Support 26 | 20 20 26 20 Greatest Overweight (x) 6 | . 5 6 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | . 14 20 20 Average Carried 13 | . 7 17 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | . 13 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1881 | 184 490 1207 . Remotely . | . . . . Salvage Created 1646 | . 503 1143 . Parts 99 | . 24 75 . Haulers Intercepted 7 | . 1 6 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 14 25 . Guns 16 | . 1 15 . AOE 22 | . 13 9 . Classes Destroyed 9 | . 6 3 . Worker 4 | . 2 2 . Builder 1 | . . 1 . Tunneler 2 | . 1 1 . Hauler 7 | . 1 6 . Recycler 2 | . 1 1 . Watcher 4 | . 1 3 . Swarmer 7 | . . 7 . Grunt 23 | . 14 9 . Sentry 9 | . . 9 . Best Kill Streak 6 | . 6 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 107 | . 26 81 . Missed 30 | . 6 24 . Hits 77 | . 20 57 . Projectile 77 | . 20 57 . Critical Strikes 1 | . . 1 . Damage Taken 1655 | . 570 1085 . Core 347 | . 242 105 . Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 3 96 . Volleys Fired 90 | . 31 59 . Largest 2 | . 2 2 . Hottest 130 | . 65 130 . Shots Fired 130 | . 34 96 . Gun 92 | . 8 84 . Cannon . | . . . . Launcher 38 | . 26 12 . Special . | . . . . Kinetic 5 | . 5 . . Thermal 56 | . . 56 . Explosive 38 | . 26 12 . Electromagnetic 31 | . 3 28 . Robot Hit Streak 12 | . 9 12 . Robot Miss Streak 7 | . 4 7 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 92 | . 15 77 . Core Hits 139 | . 42 97 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . 6 . . Impact . | . . . . Slashing 6 | . 6 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3401 | . 1515 1886 . Guns 1018 | . 58 960 . Cannons . | . . . . Explosions 2383 | . 1457 926 . Melee . | . . . . Ramming . | . . . . Kinetic 25 | . 25 . . Thermal 662 | . . 662 . Explosive 2236 | . 1364 872 . Electromagnetic 478 | . 126 352 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 139 | . 37 102 . Projectiles . | . . . . Explosions 139 | . 37 102 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 638 | . 327 311 . Shots 12 | . 6 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 623 | . 70 623 . Average Temperature 98 | . 20 103 . Received Heat Transfer 387 | . 132 255 . Effects 7 | . . 7 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Damage (minor) 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 1 4 . Impact Corruptions . | . . . . Robots Melted 4 | . . 4 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 810 | . . 810 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 2 3 1 Low Security (%) 27 | 100 29 22 . Level 1 37 | . 62 24 100 Level 2 16 | . 7 22 . Level 3 18 | . . 30 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 822 | . 433 822 327 Initial 327 | . . 176 327 Average 357 | . 203 457 324 Influence Increases 1885 | . 733 1152 . Destroy 0b10 Robot/C 780 | . 280 500 . Destroy 0b10 Robot/NC 100 | . 30 70 . Destroy Leader 242 | . 74 168 . Successful Hack 44 | . . 44 . Select Force Hacks 60 | . . 60 . Disable Machine 195 | . 120 75 . Destroy Structure 267 | . 169 98 . Lose Combat Pursuer 75 | . 60 15 . Miscellaneous 122 | . . 122 . Influence Decreases 1568 | . 314 795 459 Entered New Map 692 | . . 243 449 Time Decay 776 | . 284 482 10 Lost Part 100 | . 30 70 . Squads Dispatched 7 | . 4 3 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 18 31 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 8 5 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 6 9 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 36 | . 16 20 . Successful 18 | . 5 13 . Failed 17 | . 10 7 . Catastrophic 2 | . . 2 . Database Lockouts 1 | . 1 . . Manual 28 | . 14 14 . Terminals 27 | . 14 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 3 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 1 8 . Terminals 5 | . 1 4 . Botnet 4 | . 1 3 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Monitor 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers 2 | . . 2 . Extract 2 | . . 2 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 5 9 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 10 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 2 2 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 52 | . 22 30 . Good Acts 12 | . . 12 . Bad Acts 4 | . . 4 . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1999 | 65 658 1251 25 Spaces Moved 1495 | 75 585 813 22 Core 13 | 13 . . . Treads . | . . . . Legs . | . . . . Wheels 1482 | 62 585 813 22 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 110 Average Speed 107 | 74 92 121 110 Slowest Speed 170 | 80 155 170 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 89 85 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 290 | . 178 112 . Melee 2 | . 2 . . Projectile . | . . . . AOE 288 | . 176 112 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1736 | 80 657 977 22 Wait 46 | . 13 33 . Move 1492 | 74 584 812 22 Hop . | . . . . Pick Up 35 | . 15 20 . Fast Attach 26 | 6 2 18 . Attach 8 | . 1 7 . Detach 3 | . . 3 . Swap 16 | . 4 12 . Drop 14 | . 1 13 . Fire 90 | . 31 59 . Melee 6 | . 6 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 397 | -10/Materials | Central database locked down 666 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Core integrity fell below 20% 714 | -10/Materials | Prayed at D.C.S.S. Altar Unit 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Discovered new exit (range 5) 1121 | -9/Materials | X0-1V1 whisked you away to safety 1127 | -9/Materials | Discovered new exit (range 8) 1164 | -9/Materials | Lost 3 parts (3u) 1246 | -9/Materials | Discovered new exit (range 12) 1287 | -9/Materials | Identified exit to Materials 1287 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1359 | -9/Materials | X0-1V1 foreshadows a heat wave 1501 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1516 | -9/Materials | Ambient heat levels rising (+10) 1688 | -9/Materials | Ambient heat levels rising (+10) 1852 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1893 | -9/Materials | Ambient heat levels falling (-10) 1924 | -9/Materials | First assault squad dispatched 1973 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 1975 | -9/Materials | Entered another Materials area 1975 | -8/Materials | Evolved 2 slots: Utility x2 1997 | -8/Materials | Discovered new exit (range 12) 2000 | -8/Materials | Self-destructed Last Messages --------------- 01964_ X0-1V1: "I had everything to do with that." 01965_ >> MONITOR: Recycling Unit M002 accepting Wheel (77%). 01967_ K-01 Serf collects debris. 01968_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg (82%). 01971_ >> MONITOR: Recycling Unit M002 accepting Lgt. Ion Engine (82%). 01972_ Acquired 16 matter. Surrounding terrain vaporized. 01973_ X0-1V1: "Learned that one from the Sigix." 01973_ U-05 Engineer builds a Wall. 01974_ U-05 Engineer heat damages core (-3). 01974_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 01997_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????#???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????