Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.09 @ 15:00:17 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (318) 1590 Value Destroyed (14807) 14807 Prototype IDs (43) 860 Alien Tech Used (4) 800 Bonus (15425) 15425 TOTAL SCORE: 43182 Bonus ------- High Alert Combat Kills 2823 Follower Combat Kills 4965 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2572 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -535 Cogmind --------- Core Integrity 571/1300 Matter 239/300 Energy 350/350 System Corruption 16% Temperature Cool (0) Movement Core (1200) Ox23 Location -3/Section 7 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Coolant Network High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON (3) ------- Plasma Rifle Heavy Missile Launcher > --- INVENTORY (20) --- Flexi-carbon Leg Advanced Cooling System Advanced Sensor Array Advanced Particle Charger Heavy Regenerative Plating Experimental EM Disruption Field Experimental Force Field Mapping Drone Bay (3/3) Subatomic Replicator Cooled Particle Cannon Improved Plasma Cutter Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Cooling System Coolant Network High-capacity Storage Unit Experimental Core Analyzer Weapon Cycler Heavy Regenerative Plating Experimental EM Disruption Field Experimental Force Field > --- WEAPON ----------- Cooled Particle Cannon Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Flexi-carbon Leg Advanced Cooling System Advanced Sensor Array Advanced Particle Charger Zionite Weapon Casing Mapping Drone Bay Core Regenerator Subatomic Replicator Plasma Rifle Cooled Particle Cannon Heavy Missile Launcher Improved Plasma Cutter Core Stripper [Rating: 174] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun 12-ASH's Boomstick Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 6 11 2 7 8 . 3 26 37 4 11 . 6 . 12 15 2 3 . 6 16 1 22 2 9 8 3 1 7 19 70 27 Power 37 | 1 1 1 1 . . . 2 2 . . . 1 . 2 1 . . . . 1 . 6 . . 1 2 . . 2 8 5 Engine 12 | 1 1 1 1 . . . 2 2 . . . 1 . 2 . . . . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . . . . . . 5 . . 1 2 . . 2 8 5 Propulsion 63 | 2 3 1 3 2 . 2 6 8 . 1 . 1 . 2 2 . . . 1 5 1 6 . . 1 . 1 . 2 8 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 63 | 2 3 1 3 2 . 2 6 8 . 1 . 1 . 2 2 . . . 1 5 1 6 . . 1 . 1 . 2 8 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | 1 3 . 3 3 . 1 8 20 2 4 . 3 . 4 5 . . . 2 8 . 8 2 9 3 1 . 5 13 41 10 Device 95 | . 2 . 2 3 . 1 6 8 1 1 . 1 . 2 2 . . . . 3 . 6 2 8 . . . 4 9 26 8 Storage 6 | 1 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . Processor 14 | . . . . . . . . 4 . 2 . 1 . 1 1 . . . 1 . . 1 . . 1 . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 43 | . . . 1 . . . 2 5 1 1 . 1 . 1 2 . . . 1 4 . 1 . 1 2 1 . 1 3 13 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 4 . . 3 . . 10 7 2 6 . 1 . 4 7 2 3 . 3 2 . 2 . . 3 . . 2 2 13 7 Energy Gun 13 | 2 1 . . . . . 1 . . . . 1 . 1 1 1 1 . 1 . . . . . . . . . . 2 1 Energy Cannon 54 | . 3 . . 2 . . 7 7 1 5 . . . 1 4 . 2 . 2 1 . 1 . . 3 . . 2 1 9 3 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 1 . . 2 . 1 . . . . 2 2 1 . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . 2 . . . . 1 . 2 . . . . 1 4 . 5 . 2 1 . . . 4 8 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . . . . . . 5 . 10 . . . . . . . . . Parts Lost 64 | . . . 1 2 . 1 5 1 . . . . . 3 5 . . 1 . . . 2 . . 1 . . . . 25 17 Power 10 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 4 4 Propulsion 15 | . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 4 7 Utility 28 | . . . 1 1 . . 3 . . . . . . 2 3 . . . . . . 1 . . . . . . . 14 3 Weapon 11 | . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 3 3 Highest Loss Streak 16 | . . . 1 1 . 1 3 1 . . . . . 3 4 . . 1 . . . 1 . . 1 . . . . 16 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 99 100 100 97 99 100 98 100 100 100 99 89 100 85 97 88 99 100 99 100 99 99 100 100 100 95 91 81 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 13 13 12 6 6 6 6 5 5 5 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 6 6 6 6 5 5 5 8 11 10 10 10 10 10 9 9 8 Leg 25 | . 28 28 33 33 33 33 27 23 23 23 23 26 26 26 25 26 26 23 17 28 29 29 29 26 26 26 26 26 23 22 21 Device 15 | . 12 14 15 22 22 22 17 19 14 14 15 11 13 12 8 13 13 13 11 11 11 10 11 20 15 10 10 17 18 19 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 12 | . . . . . . . . 15 15 19 23 20 20 19 7 13 13 13 13 17 17 17 17 15 16 21 21 21 19 16 7 Protection 3 | . . . 6 . . . 8 1 . . . 1 . . 6 6 6 6 8 5 5 5 5 5 8 9 10 3 4 3 4 Energy Gun 1 | . 4 . . . . . 3 1 . . . 3 6 5 5 5 1 6 2 . . . . . . . . . . . . Energy Cannon 17 | . 23 28 22 21 22 22 22 20 22 21 23 16 13 12 12 13 3 13 14 16 17 16 17 15 14 15 15 15 14 12 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 35 37 40 39 39 39 52 80 74 74 74 90 82 90 98 98 96 96 108 100 99 106 108 116 115 121 121 118 154 157 164 Greatest Support 140 | 20 20 20 30 30 30 30 51 54 54 57 57 74 74 76 76 74 74 74 69 117 120 133 133 133 133 133 137 137 140 140 132 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 11 15 15 13 15 15 20 20 20 20 20 20 20 19 13 13 14 17 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 6 10 11 13 13 14 14 16 20 20 20 19 19 19 15 12 13 13 15 19 19 19 20 19 19 20 20 20 19 18 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 11 15 13 13 15 15 20 20 20 20 20 20 20 12 13 13 14 17 20 20 20 20 20 20 20 20 20 20 19 14 Class Distribution -------------------- 24% | Skirmisher 19% | Scavenger-Gunner 14% | Mutant 10% | Gunner 10% | Scavenger-Mutant 6% | Tank 5% | Generator-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Generator-Skirmisher | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Matter Collected 4161 | 205 165 20 70 110 . 30 358 363 69 72 42 49 20 65 347 138 . 95 67 160 34 220 10 70 119 3 44 73 190 655 298 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16920 | . 390 160 698 430 . 294 1177 930 49 . 52 258 689 1095 415 251 . 230 73 355 318 952 . 103 474 . 192 411 2109 2347 2468 Parts 685 | . 26 14 33 33 . 7 50 44 3 . 1 2 5 41 20 5 . 8 4 16 18 32 . 4 16 . 6 21 81 88 107 Haulers Intercepted 13 | . 2 . 3 . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 2 1 . Recyclers Shooed 12 | . 1 1 . . . . 1 . . . . . . 4 . . . . 1 . . . . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . 2 . 5 . . . 16 2 . 11 . 36 18 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Combat Hostiles Destroyed 235 | . 7 5 8 16 . 6 23 13 4 . 1 4 3 16 14 5 . 1 2 6 5 18 . . 5 . 2 . 16 26 29 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 9 | . 2 . . . . . . . . . . . . 3 1 . . 1 1 . . . . . . . . . . . 1 Cannons 168 | . 5 5 5 12 . 6 13 10 1 . 1 4 . 3 7 1 . . 1 5 4 17 . . 4 . 2 . 13 24 25 AOE 37 | . . . . 3 . . 9 . 3 . . . . 10 5 3 . . . . . . . . . . . . 2 . 2 Classes Destroyed 26 | . 5 1 3 2 . 1 3 1 . . . . 1 2 . . . . 1 1 . 1 . 1 . . . . 1 2 . Worker 9 | . 1 . . 1 . . 1 1 . . . . . 2 . . . . . . . . . . . . . 3 . . . Builder 12 | . . . 1 . . . 2 . . . . . . 3 . . . . . . . . . . . . . 4 1 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 13 | . 2 . 3 . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 2 1 . Recycler 20 | . . . 1 1 . . 2 2 . . . . . 3 . . . . . . . . . . . . . 2 6 . 3 Mechanic 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Watcher 20 | . 3 . 3 . . . 2 3 . . . . . 1 . . . . . . . . . . 1 . . . 2 3 2 Swarmer 46 | . 3 3 . 11 . . 3 2 4 . . 2 . . 7 . . . . 2 . 1 . . . . . . 3 . 5 Grunt 83 | . 4 . 5 3 . 5 13 6 . . 1 2 . 6 5 4 . . . 1 2 4 . . 4 . . . 2 11 5 Brawler 10 | . . . . 1 . . 2 . . . . . . 1 2 . . . . 1 1 1 . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Protector 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . 2 2 . . . 2 2 . . . . . . . 1 . . . 1 . . . . . . 2 . 4 . 3 Specialist 13 | . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . 2 . 6 Hunter 16 | . . . . . . 1 . 1 . . . . . 2 . . . 1 . . 2 2 . . . . . . 1 4 2 Programmer 27 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . 4 . . . . . . 4 9 6 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 27 | . 3 3 5 5 . 3 14 4 4 . 1 5 2 27 4 3 . 1 1 3 3 5 . 1 3 . 2 7 6 8 9 Combat Bots Only 16 | . 2 3 4 4 . 3 10 3 4 . 1 4 2 16 4 3 . 1 1 3 3 5 . . 2 . 2 . 4 8 5 Max Kills in Single Turn 7 | . 2 1 1 2 . 1 4 2 2 . 1 1 1 6 3 2 . 1 1 1 1 1 . 1 2 . 1 7 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 2 . 2 . . . . 4 3 2 . . . . . . . . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Damage Taken 17092 | . 295 190 254 392 . 402 1038 1102 90 . . . . 870 717 287 . 76 38 106 102 749 . . 510 28 . 134 536 3893 5283 Core 1891 | . 65 71 12 64 . 68 115 223 . . . . . 96 95 63 . . . 18 39 101 . . 17 . . 32 58 341 413 Absorbed by Shields 3797 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 574 1315 1898 Redirected to Shielding 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 155 Regen/Repaired (Parts) 2361 | . . . . . . . 139 85 . 44 . . . 21 . . . . . . . 100 . . . . . . . . 1972 Core Remaining (%) 75 | 100 . 45 . . . 64 79 . . . 68 . . . . . . 70 . . . . 84 . . . . 95 . . . Volleys Fired 685 | . 35 9 30 30 . 28 46 47 3 . 1 8 6 31 26 13 . 7 8 9 11 38 2 13 18 . 4 11 55 93 103 Largest 3 | . 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 255 | . 136 136 136 136 . 136 204 208 140 . 140 140 125 180 125 125 . 125 158 158 158 158 158 158 158 . 150 210 210 210 255 Shots Fired 1738 | . 70 18 59 57 . 56 119 141 6 . 3 24 18 71 65 34 . 21 21 27 32 114 6 33 50 . 12 34 154 239 254 Gun 111 | . 28 . . . . . 5 . . . . 2 6 21 19 10 . 7 3 . . . . . . . . . . . 10 Cannon 1588 | . 42 18 59 54 . 56 104 141 4 . 3 22 12 42 40 21 . 14 18 27 32 114 6 33 50 . 12 34 154 239 237 Launcher 36 | . . . . 3 . . 10 . 2 . . . . 8 6 3 . . . . . . . . . . . . . . 4 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1702 | . 70 18 59 54 . 56 109 141 4 . 3 24 18 63 59 31 . 21 21 27 32 114 6 33 50 . 12 34 154 239 250 Explosive 36 | . . . . 3 . . 10 . 2 . . . . 8 6 3 . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 17 7 7 9 . 18 15 14 4 . 2 8 18 34 36 20 . 7 6 10 4 28 . 5 15 . 4 6 28 33 17 Robot Miss Streak 6 | . 4 4 2 4 . 1 5 3 1 . 2 1 1 1 3 3 . 1 1 2 1 3 . 4 4 . 2 . 2 3 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1031 | . 43 9 40 31 . 46 74 81 1 . 2 16 12 48 38 24 . 11 9 16 12 75 . 15 30 . 7 4 100 143 144 Core Hits 569 | . 15 5 12 23 . 13 57 35 5 . 2 9 1 45 22 13 . 5 4 12 8 42 . 5 16 . 6 14 51 62 87 Critical Kills 11 | . . . 1 1 . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . 1 1 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 1 1 . . . 2 . . . . . 1 1 1 . . . . 1 . . . 1 . . 1 1 1 1 Burn 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Meltdown 11 | . . . 1 1 . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . 1 1 1 1 Melee Attacks 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38630 | . 826 202 848 1018 . 954 2772 2273 268 . 68 478 421 3767 1820 1001 . 292 318 482 355 2502 . 423 1073 . 241 1268 3864 5327 5769 Guns 1783 | . 202 . . . . . 30 . . . . 52 154 443 337 231 . 103 32 . . . . . . . . . . . 199 Cannons 28475 | . 611 185 848 723 . 940 1481 2034 26 . 68 426 267 625 674 320 . 189 286 432 355 2502 . 423 1073 . 241 288 3482 5074 4902 Explosions 7878 | . . . . 289 . . 1256 197 242 . . . . 2699 809 450 . . . . . . . . . . . 944 382 . 610 Melee 288 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 253 . Ramming 162 | . 13 17 . 6 . 14 5 42 . . . . . . . . . . . 15 . . . . . . . 36 . . 14 Kinetic 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 . Thermal 31232 | . 813 185 848 723 . 940 1511 2034 26 . 68 478 421 1998 1011 551 . 292 318 432 355 2502 . 423 1073 . 241 288 3482 5074 5145 Explosive 5807 | . . . . 289 . . 1256 . 242 . . . . 1769 809 450 . . . . . . . . . . . . 382 . 610 Electromagnetic 1141 | . . . . . . . . 197 . . . . . . . . . . . . . . . . . . . 944 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 5 4 4 4 . . . 1 3 3 3 3 . 5 5 10 . . 2 2 2 3 1 13 16 Average Corruption 5 | . . . . . . . 5 3 4 4 . . . 1 2 3 3 3 . 5 5 5 . . 1 2 2 2 1 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Effects 197 | . . . . . . . 9 4 6 . . . . 3 14 10 1 15 . 6 8 1 . . 7 3 1 5 . 47 57 Message Errors 47 | . . . . . . . . 1 1 . . . . . 1 4 . 5 . 3 2 . . . 2 1 . 1 . 10 16 Matter Fused 50 | . . . . . . . 3 2 . . . . . 2 6 4 . 6 . . 3 . . . 2 1 . 1 . 10 10 Heat Flow Errors 15 | . . . . . . . . . 1 . . . . . 1 1 . 2 . 1 . . . . 2 . . 1 . 6 . Energy Discharges 22 | . . . . . . . 2 . 1 . . . . 1 1 . . 2 . 1 1 . . . 1 1 1 . . 3 7 Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 Data Loss (minor) 27 | . . . . . . . 2 1 1 . . . . . 2 . 1 . . 1 1 1 . . . . . . . 8 9 Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 4 Misfires 7 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 Alerts 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 7 Overload Shots 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Overflow Damage 952 | . 2 16 12 16 . 10 20 38 . . . . . 149 65 54 . 4 20 9 . 22 . 34 . . . 50 139 136 156 Projectiles 616 | . 2 16 12 10 . 10 1 38 . . . . . 17 3 54 . 4 20 . . 22 . 34 . . . 9 72 136 156 Explosions 327 | . . . . 6 . . 19 . . . . . . 132 62 . . . . . . . . . . . . 41 67 . . Melee 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . 49 . . 80 . . . . . . . 104 . . . . . . . . . . . . 98 . . . Shots 7 | . . . . 1 . . 2 . . . . . . . 3 . . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 2 3 1 2 . 2 2 3 . . . . . . . . . . . 2 . . . . . . . 3 . . 1 Kicked 21 | . 2 3 1 2 . 2 2 3 . . . . . . . . . . . 2 . . . . . . . 3 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | . 280 42 165 54 . 14 54 228 52 . . 9 . 36 182 71 . 246 52 132 120 84 48 84 222 . 84 283 160 212 110 Average Temperature 46 | . 68 16 37 21 . 7 17 50 30 . . 4 . 21 37 22 . 64 28 61 44 38 36 37 49 . 48 91 47 104 34 Received Heat Transfer 3151 | . 66 48 156 102 . 162 414 366 . . . . . 81 243 66 . . 9 45 . 51 . . 121 . . . 26 341 854 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted 22 | . 1 . 3 1 . . 1 3 . . . . 3 . 1 1 . . . . 1 1 . . 1 . . 1 2 1 1 Combat Hostiles 19 | . . . 3 1 . . 1 3 . . . . 3 . 1 1 . . . . 1 1 . . 1 . . . 1 1 1 Parts Melted 122 | . 2 1 9 5 . 5 5 10 . . 1 . 7 3 2 3 . 2 1 . . 17 . 1 3 . . 1 9 13 22 Heat Transferred 41043 | . 1655 333 1517 1250 . 1702 2701 3496 50 . 124 718 592 1972 1406 851 . 407 420 607 509 3146 . 594 1447 . 296 333 3922 5254 5741 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Peak Influence 1439 | . 258 141 407 506 . 118 608 417 . . . 278 20 1439 . . . . 236 . . . . 65 994 704 397 713 1062 768 1045 Initial 597 | . . . 21 91 . . . 224 . . . . 20 . . . . . . . . . . . 6 556 281 138 374 597 393 Average 313 | . 92 63 246 321 . 21 303 247 . . . 84 12 478 . . . . 43 . . . . 23 456 676 351 260 725 601 561 Maximum Alert Level 4 | . 1 . 2 2 . . 2 2 . . . 1 . 4 . . . . 1 . . . . . 3 3 1 3 3 3 3 Low Security (%) 42 | 100 88 100 20 15 . 100 35 20 . . . 78 100 37 . . . . 86 . . . . 100 14 . . 33 . . . Level 1 21 | . 11 . 69 63 . . 12 74 . . . 21 . 24 . . . . 13 . . . . . 42 . 100 60 3 . 13 Level 2 23 | . . . 9 21 . . 52 4 . . . . . 4 . . . . . . . . . . 28 32 . 2 41 71 68 Level 3 11 | . . . . . . . . . . . . . . 18 . . . . . . . . . . 14 67 . 4 55 28 17 Level 4 . | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 1 1 . 1 5 5 . . . 3 . 7 . . . . 4 . . . . . 3 . . 3 8 7 10 Investigation 4 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Extermination 12 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 3 3 2 Reinforcement 32 | . 1 . . . . . 4 2 . . . 2 . 4 . . . . 2 . . . . . 2 . . 1 5 2 7 Assault 7 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 Garrison 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Construction Impeded 8 | . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Distress Signals 23 | . 1 . 2 . . . 2 2 . . . . . 5 . . . . . . . 2 . . 3 1 . . 2 1 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 30 3 . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 30 1 . Times Spotted 477 | . 15 9 14 21 . 6 31 25 4 . 4 11 6 35 16 6 . 2 16 16 4 81 . 3 29 3 4 5 29 33 49 Peak Tracking Total 15 | . 5 3 5 5 . 3 7 6 4 . 3 9 2 10 4 4 . 1 5 7 3 15 . 3 6 5 1 2 5 6 10 Tactical Retreats 14 | . 2 . . . . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Traps Triggered 6 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . 1 . . . . . . . . . . . . 1 21 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Disabled 56 | . 1 1 1 2 . . 1 8 . . . . . 9 1 . . . 2 . . . . 1 4 . 3 6 3 6 7 Max in Single Turn 5 | . 1 1 . 1 . . 1 5 . . . . . 3 1 . . . . . . . . . 2 . 1 4 2 1 1 Garrison Access 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Accessed 32 | . 5 . 7 1 1 1 1 4 . . . 1 . 1 . . 4 . 1 1 . . . 1 . . . 1 . 2 . Terminals 15 | . 5 . 6 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . Total Hacks 120 | . 14 . 24 4 4 6 9 7 . . . 1 . 3 . . 30 . 5 1 . . . 2 . . . 3 . 7 . Successful 86 | . 9 . 15 2 4 4 6 5 . . . 1 . 1 . . 30 . 4 1 . . . 2 . . . . . 2 . Failed 34 | . 5 . 9 2 . 2 3 2 . . . . . 2 . . . . 1 . . . . . . . . 3 . 5 . Catastrophic 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 12 . 23 4 . 5 . 3 . . . 13 . 13 . . . . 16 . . 1 . 9 . . . 5 5 11 . Terminals 51 | . 14 . 23 4 . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Repair Stations 17 | . . . . . . . 9 2 . . . . . . . . . . . . . . . . . . . . . 6 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . 3 . 1 . Terminal Hacks 51 | . 3 . 7 2 4 3 . 1 . . . . . . . . 30 . . 1 . . . . . . . . . . . Record 15 | . . . . . 4 . . . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . Repair 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 6 . 8 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 15 | . 6 . 7 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 6 . . 1 1 3 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 15 . . . . . . 9 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . 102 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Total Allies 61 | . . 2 1 1 . . . 1 . 9 . 4 19 2 . . . 1 4 2 . . . 2 7 . . 4 2 . . Largest Group 25 | . . 2 2 2 1 1 1 1 . 9 9 6 23 25 . . . 1 5 4 1 . . 2 9 5 5 6 2 . . Highest-Rated Group 894 | . . 47 47 41 10 10 10 10 . 294 294 202 796 894 . . . 96 458 357 30 . . 206 628 297 291 319 206 . . Highest-Rated Ally 159 | . . 31 31 31 10 10 10 10 . 42 42 42 50 51 . . . 96 96 96 30 . . 103 159 103 103 106 106 . . Zionite Dispatches 7 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 2 1 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Fire 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . . 1 . 1 4 STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . 1 4 Ally Attacks 577 | . . 14 17 20 . . . . . . 22 35 16 161 . . . 5 24 29 3 . . 3 113 21 12 26 56 . . Total Damage 21613 | . . 212 212 322 . . . . . . 594 929 302 5938 . . . 147 1679 1402 54 . . 48 5101 672 533 791 2677 . . Kills 155 | . . 4 2 4 . . . . . . 4 7 3 46 . . . 1 13 9 . . . 1 26 5 3 7 20 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Robot Analysis Total 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 3 2 . . . 1 1 . 2 . 2 . . . . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . 3 . 3 12 Drone Recoveries 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . 3 . 3 12 Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 9 . . Patrols 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guards 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Zionite Intel Received 11 | . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 3 . Branch Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Active Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Turns Passed 24837 | 60 974 1068 605 872 279 1283 654 1397 305 1852 934 589 647 893 840 681 230 812 828 562 365 1267 298 603 634 137 81 398 1312 2270 1107 Spaces Moved 11780 | 46 493 528 250 397 146 622 216 630 146 936 456 255 290 336 373 306 113 393 343 344 240 786 123 469 376 101 41 233 556 877 359 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11762 | 28 493 528 250 397 146 622 216 630 146 936 456 255 290 336 373 306 113 393 343 344 240 786 123 469 376 101 41 233 556 877 359 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 130 130 200 130 200 200 200 125 195 200 200 200 197 116 114 108 110 110 110 110 110 110 110 110 113 Average Speed 169 | 107 137 190 190 190 190 190 157 159 200 193 200 200 200 198 196 200 200 200 199 131 115 110 110 110 110 110 110 110 182 186 190 Slowest Speed 210 | 150 190 190 190 190 190 190 200 200 200 200 200 200 200 200 200 200 200 200 200 198 116 114 110 110 110 110 110 110 202 210 198 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 4 77 99 33 84 55 95 26 19 30 87 60 7 95 11 68 51 70 59 10 46 45 75 23 17 56 59 58 25 18 67 20 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . . 1 . 1 . . . . 1 1 . . 5 . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 . 1 1 1 1 1 1 . . 1 . . . 1 1 . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . . 1 . . . . . . . . . 1 1 1 . . 1 . 1 1 1 . . . . . 1 . Scrap Searched 18 | . . 1 . 1 . 1 . . 1 3 2 . . . 1 . . 2 . 2 2 . 2 . . . . . . . . Spaces Dug 102 | . . . . . . . 9 . 13 . . . . 2 . . . 1 2 3 7 2 1 3 . . . 7 8 26 18 Terrain Destroyed 719 | . . . . 30 . . 90 3 14 . . . . 60 57 15 . 2 3 9 15 6 4 12 19 . 1 172 42 64 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 242 | . . . . . . . 8 3 1 . . . . 4 8 2 . 2 3 9 15 6 4 12 4 . 1 11 31 64 54 AOE 477 | . . . . 30 . . 82 . 13 . . . . 56 49 13 . . . . . . . . 15 . . 161 11 . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Total 15310 | 53 721 573 320 457 148 666 444 907 153 978 476 316 346 499 427 353 118 407 472 436 309 1126 281 536 567 127 69 352 733 1322 618 Wait 2113 | . 162 27 25 13 3 9 117 159 1 23 20 45 44 114 13 32 . 7 111 33 53 249 155 37 99 22 23 98 89 226 104 Move 11746 | 45 492 527 249 396 145 621 215 629 145 935 455 255 289 333 372 305 112 392 342 343 239 785 122 468 375 100 40 232 555 874 359 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 118 | 2 8 3 6 2 . 2 19 12 . 2 . 1 4 1 1 1 . 1 4 7 2 8 . 2 5 . . . 4 15 6 Fast Attach 114 | 6 3 . 1 . . . 6 6 . 4 . 1 . 5 2 . 3 . 2 7 1 12 . 6 1 . 1 1 8 31 7 Attach 67 | . . . 3 2 . 1 9 3 . . . 2 . . 9 . . . 1 . . . . 2 1 . . . 2 22 10 Detach 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 3 Swap 166 | . 8 2 3 6 . 2 11 28 4 7 . 3 . 7 4 2 . . 3 9 . 10 2 1 6 3 . 6 9 18 12 Drop 190 | . 11 2 2 6 . 1 19 20 . 7 . 1 3 7 . . 3 . 1 15 3 24 . 6 7 2 1 1 10 25 13 Fire 685 | . 35 9 30 30 . 28 46 47 3 . 1 8 6 31 26 13 . 7 8 9 11 38 2 13 18 . 4 11 55 93 103 Melee 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . 2 3 1 2 . 2 2 3 . . . . . . . . . . . 2 . . . . . . . 3 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 66 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 55 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Discovered new exit (range 13) 732 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Entered Mines 1063 | -10/Mines | Met a Derelict bent on vengeance 1128 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Learned Materials emergency access door positions 1366 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Found a hidden stash of uninstalled traps 1921 | -10/Mines | Core integrity fell below 50% 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Accompanied by 2 allies 2103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2104 | -9/Materials | Discovered new exit (range 8) 2108 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2251 | -9/Materials | Identified exit to Mines 2251 | -9/Materials | Identified exit to Storage 2403 | -9/Materials | Build established: Scavenger-Mutant 2708 | -9/Materials | Entered Mines 2708 | -9/Mines | Accompanied by 1 ally 2709 | -9/Mines | Met a Derelict testing a Signal Generator 2716 | -9/Mines | Found Signal Generator 2877 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3091 | -9/Mines | Discovered new exit (range 9) 3165 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3208 | -9/Mines | Identified exit to Exiles 3436 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3543 | -9/Mines | Learned location of 1 exit from Materials 3566 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3580 | -9/Mines | Entered Exiles 3580 | -9/Exiles | Accompanied by 1 ally 3626 | -9/Exiles | Met 8R-AWN 3658 | -9/Exiles | Met EX-HEX 3742 | -9/Exiles | Met EX-DEC 3774 | -9/Exiles | Learned location of Zion (-7) 3835 | -9/Exiles | Discovered new exit (range 14) 3859 | -9/Exiles | Entered Mines 3859 | -8/Mines | Accompanied by 1 ally 4036 | -8/Mines | Identified exit to Materials 4399 | -8/Mines | Build established: Mutant 5142 | -8/Mines | Entered Materials 5142 | -8/Materials | Accompanied by 1 ally 5142 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5143 | -8/Materials | Identified exit to Factory 5340 | -8/Materials | Lost 3 parts (1u2w) 5413 | -8/Materials | Destroyed 10 combat bots 5544 | -8/Materials | Build established: Tank 5650 | -8/Materials | Repaired Cooling System 5684 | -8/Materials | Repaired Particle Cannon 5723 | -8/Materials | Repaired Imp. Heat Sink 5754 | -8/Materials | Discovered exit to Factory (range 10) 5796 | -8/Materials | Entered Factory 5796 | -7/Factory | Evolved 2 slots: Utility x2 6100 | -7/Factory | Build established: Skirmisher 6204 | -7/Factory | Identified exit to Lower Caves 6305 | -7/Factory | Garrison activated, responded to threat 6636 | -7/Factory | Repaired Beam Cannon 7193 | -7/Factory | Entered Lower Caves 7424 | -7/Lower Caves | Encountered a Warlord checkpoint 7492 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7496 | -7/Lower Caves | Identified exit to Zion 7498 | -7/Lower Caves | Entered Zion 7555 | -7/Zion | System corruption cleaned by Quarantine Array 7681 | -7/Zion | Found Unknown Piercing Weapon 7690 | -7/Zion | Identified CR-A16's Pointy Stick 7769 | -7/Zion | Discovered new exit (range 11) 8033 | -7/Zion | Given A8's code to call for help 8280 | -7/Zion | Learned Factory garrison access intel 8386 | -7/Zion | Learned location of 1 exit from Factory 8692 | -7/Zion | Learned location of 1 exit from Factory 8920 | -7/Zion | Imprinted 8922 | -7/Zion | Declared Zion's savior 9058 | -7/Zion | Gained Derelict followers 9334 | -7/Zion | Identified exit to Proximity Caves 9350 | -7/Zion | Entered Proximity Caves 9350 | -6/Proximity Caves | Accompanied by 9 allies 9855 | -6/Proximity Caves | Learned Factory stockpile data 10162 | -6/Proximity Caves | Discovered new exit (range 7) 10280 | -6/Proximity Caves | Identified exit to Factory 10284 | -6/Proximity Caves | Entered Factory 10284 | -6/Factory | Accompanied by 6 allies 10284 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10285 | -6/Factory | Identified exit to Factory 10287 | -6/Factory | Loaded intel: 4 garrison access locations 10430 | -6/Factory | Discovered new exit (range 5) 10438 | -6/Factory | Identified exit to Lower Caves 10613 | -6/Factory | Garrison activated, responded to threat 10722 | -6/Factory | Retrieved Zion intel report: Active Terminals 10774 | -6/Factory | Retrieved Zion intel report: Trap Installations 10775 | -6/Factory | Zion Fire squad teleported in 10873 | -6/Factory | Sucked down chute 10873 | -6/Factory | Entered Waste 10900 | -6/Waste | 4 allies followed down the chute 10941 | -6/Waste | Allies destroyed C-40 Crusher 10948 | -6/Waste | Allies destroyed C-40 Crusher 10990 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | Destroyed C-40 Crusher 11010 | -6/Waste | Spotted C-40 Crusher 11016 | -6/Waste | Destroyed C-40 Crusher 11033 | -6/Waste | Allies destroyed C-40 Crusher 11038 | -6/Waste | Destroyed C-40 Crusher 11207 | -6/Waste | Discovered new exit (range 16) 11331 | -6/Waste | Warlord forces began an assault 11515 | -6/Waste | Identified exit to Factory 11520 | -6/Waste | Entered Factory 11520 | -6/Factory | Accompanied by 23 allies 11576 | -6/Factory | Found Prototype Processor 11576 | -6/Factory | Identified Exp. Targeting Computer 11660 | -6/Factory | Retrieved Zion intel report: Branch Access 11661 | -6/Factory | Zion Hacker squad teleported in 12163 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12220 | -6/Factory | First assault squad dispatched 12263 | -6/Factory | Cargo convoy interrupted 12366 | -6/Factory | Destroyed 16 combat bots 12413 | -6/Factory | Entered Lower Caves 12414 | -6/Lower Caves | Encountered a Warlord checkpoint 12440 | -6/Lower Caves | Lost 3 parts (1p2u) 12571 | -6/Lower Caves | Lost 4 parts (1n3u) 12834 | -6/Lower Caves | Build established: Tank 12928 | -6/Lower Caves | Learned Factory terminal intel 13181 | -6/Lower Caves | Discovered new exit (range 9) 13253 | -6/Lower Caves | Entered another Lower Caves area 13261 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13303 | -6/Lower Caves | Learned Factory terminal intel 13515 | -6/Lower Caves | Build established: Gunner 13918 | -6/Lower Caves | Discovered new exit (range 7) 13934 | -6/Lower Caves | Entered Data Miner 13934 | -6/Data Miner | Discovered new exit (range 6) 13972 | -6/Data Miner | Met Data Miner 14068 | -6/Data Miner | Learned location of Section 7 (-3) 14068 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14100 | -6/Data Miner | Received God Mode back door access code from Data Miner 14164 | -6/Data Miner | Entered Proximity Caves 14649 | -5/Proximity Caves | Escorted by Enhanced Grunt 14940 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14976 | -5/Proximity Caves | Entered Factory 14976 | -5/Factory | Accompanied by 1 ally 14976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14977 | -5/Factory | Loaded intel: 26 terminal locations 15104 | -5/Factory | Retrieved Zion intel report: Branch Access 15104 | -5/Factory | Identified exit to Upper Caves 15105 | -5/Factory | Zion Heavy squad teleported in 15244 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15258 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15363 | -5/Factory | Retrieved Zion intel report: Emergency Access 15607 | -5/Factory | Incoming investigation squad redirected 15771 | -5/Factory | Assembled infested ambush trap array 15804 | -5/Factory | Entered Upper Caves 15804 | -5/Upper Caves | Accompanied by 4 allies 15832 | -5/Upper Caves | Spotted B-75 Beast 15841 | -5/Upper Caves | Destroyed B-75 Beast 15946 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16029 | -5/Upper Caves | Found Prototype Protection 16029 | -5/Upper Caves | Identified Zio. Weapon Casing 16043 | -5/Upper Caves | Found Zio. Weapon Casing 16134 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16263 | -5/Upper Caves | Build established: Scavenger-Gunner 16268 | -5/Upper Caves | Encountered a Warlord checkpoint 16273 | -5/Upper Caves | Learned Factory emergency access door positions 16343 | -5/Upper Caves | Discovered new exit (range 13) 16366 | -5/Upper Caves | Entered another Upper Caves area 16366 | -5/Upper Caves | Accompanied by 1 ally 16367 | -5/Upper Caves | Identified exit to Warlord 16731 | -5/Upper Caves | Entered Warlord 16769 | -5/Warlord | System corruption cleaned by Quarantine Array 16779 | -5/Warlord | System corruption reached 10% 16784 | -5/Warlord | System corruption cleaned by Quarantine Array 17084 | -5/Warlord | Rebuked by Warlord 17094 | -5/Warlord | Opened Warlord's prototype stash 17102 | -5/Warlord | Found Prototype Reactor 17109 | -5/Warlord | Warlord's base attacked by MAIN.C 17111 | -5/Warlord | Found Prototype Device 17111 | -5/Warlord | Identified Exp. Focal Shield 17114 | -5/Warlord | Found Prototype Processor 17114 | -5/Warlord | Identified Exp. Core Analyzer 17441 | -5/Warlord | Spotted B-86 Titan 17441 | -5/Warlord | Spotted B-75 Beast 17459 | -5/Warlord | Warlord forces counterattacked 17481 | -5/Warlord | Destroyed B-86 Titan 17514 | -5/Warlord | Spotted Executioner 17537 | -5/Warlord | Spotted Striker 17542 | -5/Warlord | Spotted Striker 17545 | -5/Warlord | Spotted Executioner 17562 | -5/Warlord | Destroyed Executioner 17580 | -5/Warlord | Spotted Striker 17784 | -5/Warlord | Warlord base infiltrated, sounded retreat 17789 | -5/Warlord | Spotted Executioner 17859 | -5/Warlord | Spotted Executioner 17864 | -5/Warlord | Spotted Executioner 17870 | -5/Warlord | Destroyed Executioner 17943 | -5/Warlord | Spotted Executioner 17948 | -5/Warlord | Spotted Striker 17984 | -5/Warlord | Discovered new exit (range 12) 17998 | -5/Warlord | Entered Proximity Caves 18178 | -4/Proximity Caves | Discovered new exit (range 6) 18296 | -4/Proximity Caves | Entered Factory 18296 | -4/Factory | Evolved 2 slots: Utility x2 18298 | -4/Factory | Loaded intel: 28 terminal locations 18527 | -4/Factory | Retrieved Zion intel report: Trap Installations 18528 | -4/Factory | Zion Heavy squad teleported in 18847 | -4/Factory | Discovered new exit (range 15) 18899 | -4/Factory | Entered Extension 18899 | -4/Extension | Accompanied by 2 allies 18937 | -4/Extension | Rescued a captive Derelict 18937 | -4/Extension | Rescued a captive Derelict 18965 | -4/Extension | Rescued A7 19131 | -4/Extension | Energy Cycler disabled 19132 | -4/Extension | Rescued a captive Derelict 19132 | -4/Extension | Rescued a captive Derelict 19132 | -4/Extension | Rescued a captive Derelict 19132 | -4/Extension | Rescued a captive Derelict 19133 | -4/Extension | Rescued a captive Derelict 19296 | -4/Extension | Spotted B-86 Titan 19308 | -4/Extension | Destroyed B-86 Titan 19314 | -4/Extension | Spotted B-86 Titan 19329 | -4/Extension | Discovered new exit (range 15) 19331 | -4/Extension | Allies destroyed B-86 Titan 19399 | -4/Extension | First assault squad dispatched 19438 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19507 | -4/Extension | Discovered new exit (range 16) 19508 | -4/Extension | Discovered new exit (range 15) 19526 | -4/Extension | Identified exit to Cetus 19533 | -4/Extension | Entered Cetus 19533 | -4/Cetus | Accompanied by 5 allies 19553 | -4/Cetus | Spotted Cetus Guard 19559 | -4/Cetus | Spotted Cetus Guard 19560 | -4/Cetus | Allies destroyed Cetus Guard 19564 | -4/Cetus | Allies destroyed Cetus Guard 19647 | -4/Cetus | Discovered new exit (range 15) 19663 | -4/Cetus | Identified exit to Archives 19670 | -4/Cetus | Entered Archives 19670 | -4/Archives | Accompanied by 5 allies 19728 | -4/Archives | Discovered new exit (range 16) 19743 | -4/Archives | Identified exit to Hub_04(d) 19751 | -4/Archives | Entered Hub_04(d) 19751 | -4/Hub_04(d) | Accompanied by 2 allies 19864 | -4/Hub_04(d) | Zion hero teleported in (12-ASH) 19873 | -4/Hub_04(d) | Zion Fire squad teleported in 20048 | -4/Hub_04(d) | Discovered new exit (range 15) 20075 | -4/Hub_04(d) | Identified exit to Research 20123 | -4/Hub_04(d) | Network Hub disabled 20149 | -4/Hub_04(d) | Entered Research 20149 | -3/Research | Accompanied by 1 ally (12-ASH) 20149 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20271 | -3/Research | Identified Vortex Chain Reactor 20581 | -3/Research | Build established: Scavenger-Skirmisher 20910 | -3/Research | Found Prototype Ballistic Gun 20910 | -3/Research | Identified 12-ASH's Boomstick 20922 | -3/Research | Retrieved Zion intel report: Branch Access 20922 | -3/Research | Identified exit to Quarantine 20923 | -3/Research | Zion Heavy squad teleported in 21055 | -3/Research | Found Prototype Processor 21055 | -3/Research | Identified Exp. Signal Interpreter 21378 | -3/Research | Discovered new exit (range 14) 21461 | -3/Research | Entered Quarantine 21545 | -3/Quarantine | Found Alien Impact Weapon 21711 | -3/Quarantine | First assault squad dispatched 21727 | -3/Quarantine | Incoming assault squad redirected 21841 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 21937 | -3/Quarantine | Build established: Generator-Skirmisher 22111 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 22523 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22590 | -3/Quarantine | Found Alien Artifact 22590 | -3/Quarantine | Identified Core Reset Matrix 22590 | -3/Quarantine | Identified Core Stripper 22590 | -3/Quarantine | Used Core Reset Matrix 22594 | -3/Quarantine | Detected hypermatrix surge 22594 | -3/Quarantine | Sensed 8 artifacts in vicinity 22643 | -3/Quarantine | Crushed by falling debris 22813 | -3/Quarantine | Found Subatomic Replicator 22850 | -3/Quarantine | Discovered new exit (range 4) 22854 | -3/Quarantine | Identified exit to Research 22913 | -3/Quarantine | Crushed by falling debris 22914 | -3/Quarantine | System corruption reached 10% 22944 | -3/Quarantine | Lost 4 parts (4u) 22950 | -3/Quarantine | Incoming investigation squad redirected 23034 | -3/Quarantine | Destroyed 8 combat bots 23049 | -3/Quarantine | Terminal network hard line cut 23127 | -3/Quarantine | Scanned by Researcher 23150 | -3/Quarantine | Spotted Fortress 23321 | -3/Quarantine | Cryocooling Duct disabled 23336 | -3/Quarantine | Ambient heat levels rising (+20) 23336 | -3/Quarantine | Non-combat units ordered to evacuate 23336 | -3/Quarantine | Lost 16 parts (2p4n7u3w) 23537 | -3/Quarantine | Destroyed Fortress 23542 | -3/Quarantine | Found Vortex Chain Reactor 23546 | -3/Quarantine | Found Vortex Chain Reactor 23558 | -3/Quarantine | Found Prototype Device 23558 | -3/Quarantine | Identified Exp. Force Field 23559 | -3/Quarantine | Lost 4 parts (2p2u) 23564 | -3/Quarantine | Found Prototype Device 23564 | -3/Quarantine | Identified Exp. EM Disruption Field 23572 | -3/Quarantine | Found Prototype Device 23572 | -3/Quarantine | Identified Thermal Barrier 23575 | -3/Quarantine | Found Prototype Protection 23575 | -3/Quarantine | Identified Centrium Heavy Armor Plating 23719 | -3/Quarantine | Discovered new exit (range 5) 23731 | -3/Quarantine | Entered Section 7 23732 | -3/Section 7 | Sensed 19 artifacts in vicinity 23926 | -3/Section 7 | Spotted S7 Guard 23944 | -3/Section 7 | Found Core Regenerator 23977 | -3/Section 7 | Destroyed S7 Guard 23990 | -3/Section 7 | Found Prototype Protection 23990 | -3/Section 7 | Identified Hvy. Regenerative Plating 24472 | -3/Section 7 | Build established: Scavenger-Gunner 24496 | -3/Section 7 | Found Integrity Redistributor 24521 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-242) 24522 | -3/Section 7 | Core integrity fell below 50% 24731 | -3/Section 7 | First assault squad dispatched 24740 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 24838 | -3/Section 7 | Self-destructed Last Messages --------------- 24821_ Enh. Nova Cannon destroyed. 24823_ Destroyed Lgt. Antimatter Reactor. 24826_ Plasma Rifle melted. 24826_ Unknown Energy Gun melted. 24826_ G-67 Veteran destroyed. 24827_ Weapon Cycler destroyed. 24828_ C-30 ARC bursts open, deploying its payload. 24828_ G-73 Enforcer unfolds itself. 24828_ B-74 Champion unfolds itself. 24828_ G-67 Veteran unfolds itself. 24828_ M-36 Artificer unfolds itself. 24831_ G-73 Enforcer destroyed. 24831_ M-36 Artificer destroyed. 24833_ U 24834_ The unstable cave ceiling collapses. 24834_ 76 Matter crushed. 24834_ B-74 Champion destroyed. 24836_ Antimatter Reactor destroyed. 24836_ Cld. Particle Cannon destroyed. 24837_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??###########????????????????????????????????????? | | ??# """"""" #????????????????????????????????????? | | ??# """"""" #????????????????????????????????????? | | ??# """" " ##???????????????????????????????????? | | ??# "#???????????????????????????????????? | | ??+ #????????????????????????????????????? | | ??# #????????????????????????????????????? | | # ==! ###??????????????????????????????????? | | + [=%[*= # #??????????????????????????????????? | | #######/#%## ##?????????????????????????????????? | | [!=#!%/== ??####???????????????????????????? | | !!%/%=#*= # ??????????????????????????? | | """[%#*|#*%= ??????#??????????????????? | | """[=#[="[= =* =!=#####T#??????????????????? | | ""! !#= # c = %! %!=!%!% "??????????????????? | | """ # # "" %%%[g *=%*@ "??????????????????? | | """ # # "" g ! #%=######??????????????????? | | """ #[ # [% ! ##???????????????????????? | | """ # # """ ?????????????????????????? | | # # "" ## # ##??????????????????????????? | | # # ## #?????????????????????????????? | | # # ## #?????????????????????????????? | | ###### ######### #?????????????????????????????? | | ????## %####????# #?????????????????????????????? | | ???#"% ""#"### #????????????????????????????? | | ???#" #????????????????????????????? | | ???## % " ??????????????????????????? | | ????# ####### #????????????????????????????? | | ????######??????#####????????????????????????????? | | ??? #??????????????????????????????????????????? | | # " #??????????????????????????????????????????? | | ! "T +??"""?????????????????????????????????????? | | # #??"""?????????????????????????????????????? | | ??? ]#??"""?????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | / """?????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: EM 75 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrity Redistributor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed WeightBarrageBooster Manual? 0 Play Time 02:48:19 Cumulative 1568.8 hours Start 2022.08.07 @ 13:19:09 End 2022.08.09 @ 15:00:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 113 Types 25/12/46/6/1/2/19/1/1 Lore% 98 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b91597eb-d126-4e0c-92d4-74235212d26b