Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 23:08:41 Player: SaltHuntress Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2948) 2948 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6265 Bonus ------- High Alert Combat Kills 479 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Matter Filter System Restoration Module Field Recycling Unit > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Transmission Jammer Advanced ECM Suite Medium Armor Plating Improved Light Armor Plating Hardlight Generator Trap Extractor Improved Light Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Field Recycling Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 100 | 6 26 21 23 24 Power 17 | 1 4 3 4 5 Engine 13 | 1 4 3 4 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 23 | 2 2 10 3 6 Treads 9 | . . 6 3 . Leg 1 | . . . . 1 Wheel 7 | 2 2 . . 3 Hover 2 | . . . . 2 Flight 4 | . . 4 . . Utility 27 | 1 8 3 9 6 Device 8 | . . . 4 4 Storage 7 | 1 5 1 . . Processor 6 | . 3 1 1 1 Hackware . | . . . . . Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 33 | 2 12 5 7 7 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 17 | . 8 2 2 5 Launcher 6 | . . 2 4 . Special Weapon 4 | . 4 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 4 3 1 19 Power 6 | . 1 . 1 4 Propulsion 8 | . 2 2 . 4 Utility 3 | . . . . 3 Weapon 10 | . 1 1 . 8 Highest Loss Streak 11 | . 4 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 97 94 78 Engine 7 | . 14 11 9 1 Core 2 | . . . . 8 Treads 14 | . . 25 27 4 Wheel 7 | . 27 1 . 7 Hover 1 | . . . . 3 Flight 1 | . . 4 . . Device 5 | . . . 2 15 Storage 7 | . 7 8 9 6 Processor 14 | . 19 21 12 6 Protection 4 | . . 2 16 1 Energy Cannon 1 | . . . 3 . Ballistic Cannon 13 | . 22 13 3 15 Launcher 5 | . . 7 10 2 Naked Turns 49 | . . . . 49 Heaviest Build 66 | 8 33 36 59 66 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 10 | . 2 6 . 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 10 12 15 13 Most Carried 15 | 3 9 13 15 14 Average Carried 9 | 1 5 9 13 9 Final Capacity 15 | 5 15 15 15 5 Final Carried 13 | 3 9 13 13 2 Class Distribution -------------------- 73% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2046 | 348 284 850 324 240 Remotely . | . . . . . Salvage Created 2532 | 58 269 849 1098 258 Parts 198 | 4 24 77 80 13 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled 30 | . . . 7 23 Retrieved Matter 196 | . . . 61 135 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | 1 16 28 28 11 Melee 3 | . . . . 3 Guns 1 | 1 . . . . Cannons 45 | . 16 18 5 6 AOE 34 | . . 10 23 1 Classes Destroyed 13 | 2 1 4 5 1 Worker 2 | 1 . . 1 . Builder 6 | . . 2 4 . Tunneler 1 | . . . 1 . Hauler 3 | . . 2 1 . Recycler 1 | . . . 1 . Watcher 6 | . . 4 1 1 Swarmer 29 | . 8 6 8 7 Grunt 41 | 1 8 15 14 3 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 10 | . . 7 3 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 16 | 1 3 10 16 4 Combat Bots Only 11 | 1 3 7 11 4 Max Kills in Single Turn 6 | 1 1 6 4 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 644 | 4 98 160 137 245 Missed 202 | 2 32 53 49 66 Damage Taken 5610 | 21 546 1211 1250 2582 Core 1003 | 10 108 135 44 706 Absorbed by Shields 32 | . . . . 32 Redirected to Shielding 102 | . . . 102 . Regen/Repaired (Parts) 228 | . 16 185 . 27 Core Remaining (%) 76 | 96 52 66 92 . Volleys Fired 146 | 4 38 48 32 24 Largest 3 | 2 2 2 2 3 Hottest 200 | 40 200 95 95 140 Shots Fired 297 | 8 75 96 64 54 Gun 17 | 8 . . . 9 Cannon 194 | . 60 74 15 45 Launcher 71 | . . 22 49 . Special 15 | . 15 . . . Kinetic 182 | 8 60 69 7 38 Thermal 15 | . 15 . . . Explosive 49 | . . 22 27 . Electromagnetic 51 | . . 5 30 16 Robot Hit Streak 17 | 2 8 17 13 12 Robot Miss Streak 6 | 1 4 4 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 183 | 5 36 64 42 36 Core Hits 150 | 4 16 44 64 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Blast 3 | . . 2 . 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7042 | 46 758 2294 2947 997 Guns 179 | 46 . . . 133 Cannons 2731 | . 734 1070 244 683 Explosions 4008 | . . 1196 2702 110 Melee . | . . . . . Ramming 100 | . . 28 1 71 Kinetic 2427 | 46 734 1002 104 541 Thermal 260 | . 24 . 126 110 Explosive 2826 | . . 1179 1647 . Electromagnetic 1429 | . . 85 1069 275 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 121 | . 18 51 28 24 Projectiles 33 | . 18 4 1 10 Explosions 88 | . . 47 27 14 Melee . | . . . . . Knockbacks 31 | . 7 12 2 10 Impact . | . . . . . Kinetic 30 | . 7 11 2 10 Secondary 1 | . . 1 . . Self-Inflicted Damage 235 | . . 82 88 65 Shots 12 | . . 6 5 1 Rammed 19 | . . 6 1 12 Targets Rammed 22 | . . 6 1 15 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 333 | 6 240 242 138 333 Average Temperature 68 | 6 77 55 51 93 Received Heat Transfer 1037 | 12 54 393 369 209 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . 50 . 150 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 927 | 25 284 708 927 517 Initial 419 | . 16 56 291 419 Average 358 | 6 138 319 591 382 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 28 | 100 91 32 . 3 Level 1 31 | . 8 34 23 47 Level 2 31 | . . 28 40 48 Level 3 8 | . . 3 36 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 5 9 5 5 Investigation 8 | . 2 4 . 2 Extermination 2 | . . . . 2 Reinforcement 12 | . 3 4 4 1 Assault 2 | . . 1 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | 1 22 44 35 33 Peak Tracking Total 8 | 1 6 8 5 8 Tactical Retreats 9 | . 1 2 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 2 2 2 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 6 2 1 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 6 8 2 5 Terminals 11 | . 3 6 1 1 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 2 . 1 Recycling Units 5 | . 2 . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 18 19 2 13 Successful 28 | . 11 9 2 6 Failed 24 | . 7 10 . 7 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 10 12 1 2 Fabricators 2 | . . . . 2 Repair Stations 13 | . 4 7 . 2 Recycling Units 12 | . 4 . 1 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 5 1 1 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Alert Level 2 | . . 2 . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 4 . 2 Scan Component 4 | . 1 2 . 1 Repair 4 | . 1 2 . 1 Recycling Unit Hacks 8 | . 4 . 1 3 Recycle Component 1 | . . . . 1 Process 1 | . 1 . . . Report Inventory 4 | . 3 . 1 . Retrieve Matter 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 6 1 4 Full Trace Events 7 | . 1 4 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 2 . 1 Time 134 | . 26 70 . 38 Parts Recycled 1 | . . . . 1 Recycled Matter 9 | . 9 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4612 | 82 826 1257 973 1474 Spaces Moved 2779 | 74 660 717 457 871 Core 133 | 15 . . . 118 Treads 1108 | . . 518 457 133 Legs 9 | . . . . 9 Wheels 1231 | 59 660 55 . 457 Hover 154 | . . . . 154 Flight 144 | . . 144 . . Fastest Speed 29 | 50 80 29 170 50 Average Speed 131 | 73 87 136 170 146 Slowest Speed 550 | 80 110 515 170 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 75 52 41 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 9 . . . Terrain Destroyed 349 | . 13 129 201 6 Melee . | . . . . . Projectile 19 | . 13 2 . 4 AOE 330 | . . 127 201 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3397 | 90 807 893 590 1017 Wait 239 | 4 46 73 54 62 Move 2775 | 73 659 716 456 871 Hop . | . . . . . Pick Up 43 | 3 15 9 7 9 Fast Attach 52 | 6 15 15 6 10 Attach 23 | . 3 1 7 12 Detach 7 | . . 3 3 1 Swap 25 | . 8 5 10 2 Drop 65 | . 23 17 14 11 Fire 146 | 4 38 48 32 24 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 16 | . . 6 1 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Discovered new exit (range 5) 613 | -10/Materials | Lost 4 parts (1p2n1w) 733 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Repaired Signal Interpreter 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Discovered new exit (range 7) 1488 | -9/Materials | Repaired Imp. Light Cannon 1635 | -9/Materials | Discovered new exit (range 16) 1695 | -9/Materials | Destroyed 7 combat bots 1893 | -9/Materials | Repaired Arm. Treads 2109 | -9/Materials | First assault squad dispatched 2111 | -9/Materials | Discovered new exit (range 13) 2165 | -9/Materials | Identified exit to Materials 2166 | -9/Materials | Entered another Materials area 2166 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Destroyed 7 combat bots 2839 | -8/Materials | Destroyed 11 combat bots 2966 | -8/Materials | First assault squad dispatched 3114 | -8/Materials | Discovered new exit (range 15) 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3521 | -7/Factory | Lost 3 parts (1p2w) 3887 | -7/Factory | Build established: Gunner 3977 | -7/Factory | Repaired Lgt. Nuclear Core 4549 | -7/Factory | Core integrity fell below 50% 4574 | -7/Factory | Lost 11 parts (2p3n2u4w) 4603 | -7/Factory | Core integrity fell below 20% 4613 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 1 matter. U-05 Engineer lays Concrete. K-01 Serf cleans the Pressure Siphon. R-06 Scavenger collects Field Recycling Unit. KPTAUO%QTJG=ZACKSFQC>5D>P#EUHCEWWO2T>U6 Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. System corrupted: Matter fused (-7). K-01 Serf cleans the Matter Pump. Med. Armor Plating destroyed. K-01 Serf cleans the Matter Pump. K-01 Serf cleans the Assembly Bed. K-01 Serf cleans the Matter Pump. K-01 Serf cleans the Assembly Bed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????#! """ """ # !! # "" "" | | ???????????# # ] = # ? "" | | ???????????# # # ??? "? | | ???????????# # """" """" # ??????? | | ???????????# / """" """" #? ??????? | | ???????????# ####### """" """" #? ??????? | | ???????????# #?????# """" """" #? ??????? | | ???????????# #?????# #? ??????? | | ???????????# #?????# #??????????? | | ???????????# #############+###?##??????????? | | ???????????# ??????????? | | ???????????# ??????????? | | ???????????# """" """" """" """" """????????????? | | ???????????# """" """" """" """"????????????????? | | ???????????# """" """" """" """?????????????????? | | ???????????# """" """"p"""" """" ""?????????????? | | ???????????# ?"""" """"s"""" """" """????????????? | | ???????????# """" """"s"""" """" """" "?????????? | | ???????????# s s k ?????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# k ????????? | | ???????????# !!! """ """@ ############?????????? | | ???????????# !!! """ """ #????????????????????? | | ???????????# !! """ """ #????????????????????? | | ???????????# #????????????????????? | | ???????????? ""??"""k "" #????????????????????? | | ???????????? ?????""" F" b#????????????????????? | | ???????????????????"" " gg????????????????????? | | ??????????????????? "" #????????????????????? | | ??????????????????? a #????????????????????? | | ???????????????????? ? +????????????????????? | | ???????????????????? ##??###????????????????????? | | ???????????????????? r???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Oops Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed PhysicsHugeMicroactuators Manual? 0 Play Time 01:50:53 Cumulative 4.3 hours Start 2024.05.13 @ 20:27:33 End 2024.05.13 @ 23:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9241053a-707a-4949-a4ff-53706801231f