Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:00:03 Player: chexo4 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (208) 208 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 249/250 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Wheel Wheel Small Storage Unit Weight Redist. System Improved Terrain Scanner Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Small Storage Unit Weight Redist. System Improved Terrain Scanner EM Pulse Gun Assault Rifle Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 6 7 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 1 1 Device 3 | . 2 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 2 5 6 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 95 82 Engine 14 | . 14 14 14 Wheel 23 | . 28 26 13 Device 8 | . 8 12 . Storage 14 | . 14 14 14 Processor 1 | . 5 . . Hackware 2 | . . . 12 Energy Gun 6 | . 5 4 12 Ballistic Gun 6 | . 14 5 . Ballistic Cannon 9 | . 7 8 14 Special Weapon 2 | . . 3 . Special Melee Weapon 3 | . 1 5 . Naked Turns . | . . . . Heaviest Build 32 | 14 31 32 31 Greatest Support 26 | 20 26 26 10 Greatest Overweight (x) 9 | . 1 2 9 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 11 | 4 8 11 10 Average Carried 7 | 2 5 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 4 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 600 | 278 145 108 69 Remotely . | . . . . Salvage Created 489 | 114 252 83 40 Parts 35 | 2 12 14 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 5 3 2 Guns 6 | . 3 1 2 Cannons 4 | . 2 2 . Classes Destroyed 7 | 2 3 2 . Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 2 | 1 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Swarmer 8 | . 3 3 2 Grunt 2 | . 2 . . Best Kill Streak 5 | 2 4 5 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 50 | . 31 10 9 Missed 16 | . 8 4 4 Damage Taken 762 | 18 212 375 157 Core 282 | . 53 149 80 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 6 30 43 4 Largest 2 | 2 2 2 2 Hottest 139 | 60 60 100 139 Shots Fired 138 | 12 60 57 9 Gun 73 | 12 44 14 3 Cannon 35 | . 16 14 5 Launcher . | . . . . Special 30 | . . 29 1 Kinetic 77 | 6 46 20 5 Thermal 30 | . . 29 1 Explosive . | . . . . Electromagnetic 31 | 6 14 8 3 Robot Hit Streak 8 | 8 4 7 1 Robot Miss Streak 5 | 2 5 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | 9 31 17 2 Core Hits 24 | 3 11 8 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Blast 2 | . 1 1 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1047 | 165 583 279 20 Guns 503 | 113 289 81 20 Cannons 417 | . 228 189 . Explosions 118 | 52 66 . . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 697 | 49 429 219 . Thermal 118 | 52 66 . . Explosive . | . . . . Electromagnetic 223 | 64 88 51 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 2 2 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | 1 . 3 . Projectiles 3 | . . 3 . Explosions 1 | 1 . . . Melee . | . . . . Knockbacks 7 | . 4 3 . Impact . | . . . . Kinetic 7 | . 4 3 . Secondary . | . . . . Self-Inflicted Damage 22 | 18 . 4 . Shots 1 | 1 . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 12 34 180 122 Average Temperature 64 | 12 19 75 88 Received Heat Transfer 57 | . 57 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | 100 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 181 | 10 181 160 . Initial 70 | . 6 70 . Average 72 | 3 99 69 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 7 3 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 9 | . 9 . . Retrieved Matter 9 | . 9 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . no_distress 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1152 | 82 281 561 228 Spaces Moved 836 | 65 209 401 161 Core 14 | 13 . . 1 Treads . | . . . . Legs . | . . . . Wheels 822 | 52 209 401 160 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 110 Average Speed 97 | 74 84 95 126 Slowest Speed 500 | 80 95 110 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 31 | 4 30 82 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 1 1 Spaces Dug 24 | . . 24 . Terrain Destroyed 34 | 5 4 25 . Melee . | . . . . Projectile 26 | . 1 25 . AOE 8 | 5 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 970 | 86 251 460 173 Wait . | . . . . Move 832 | 64 208 399 161 Hop . | . . . . Pick Up 21 | 10 6 4 1 Fast Attach . | . . . . Attach 9 | 6 2 . 1 Detach . | . . . . Swap 17 | . 4 7 6 Drop 3 | . 1 2 . Fire 83 | 6 30 43 4 Melee 2 | . . 2 . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 471 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 473 | -10/Mines | Found Prototype Device 474 | -10/Mines | Identified Exp. Sensor Array 727 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 736 | -10/Mines | Discovered new exit (range 15) 738 | -10/Mines | Identified exit to Subcaves 845 | -10/Mines | Crushed by falling debris 846 | -10/Mines | Core integrity fell below 50% 846 | -10/Mines | Core integrity fell below 20% 925 | -10/Mines | Entered Subcaves 954 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 986 | -10/Subcaves | Learned Materials emergency access door positions 1153 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- Lgt. Ion Engine fries itself beyond repair. Subatomizers dissect the Mak. Leg. Acquired 20 matter. Flight Unit fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. Acquired 20 matter. Subatomizers dissect the Mak. Leg. Acquired 10 matter. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). EM Pulse Gun destroyed. Critical hit (Impale). Wheel destroyed. Critical hit (Impale). Subatomizers dissect the Mak. Transmission Jammer. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #?????????? | | ??????????????????????????####???? ??????????? | | ???????????????????????###*# ## ????????? | | ???????????????????????# @=%!% #???????????? | | ??????????????????????## #### #????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# ###???????????????????? | | ?????????????????????## #???????????????????? | | ????????? #?????????# #???????????????????? | | ????????? #?????## ####????????????????? | | ???????? #### ^ ##???????????????? | | ???????? #???????????????? | | ???????????????## #???????????????? | | ????????????????# ### #???????????????? | | ????????????????###### ^ ##???????????????? | | ????????????????????# #### #????????????????? | | ????????????????????# #### ##????????????????? | | ????????????????????# ## ##????????????????? | | ???????????????????## #?# #????????????????? | | ???????????????????# ### ###???????????????? | | ???????????????????## ##??????????????? | | ????????????????????## ##?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????## #?????????????? | | ???????????????#####??# ######?????????? | | ??????????????## #??## #?????????? | | ????????##?#### ##??## ##### #?????????? | | ???????## ## ##?### ##???## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed SupercompositeWeldingBarrier Manual? 0 Play Time 00:12:48 Cumulative 11.9 hours Start 2024.04.07 @ 00:47:49 End 2024.04.07 @ 01:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ca7c3d1-27e5-4f7f-ac52-645f86e3256f